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Mud Geyser

Act11
Monster Level75
BossTunneltrap
Tagsswamp, map, area_with_water, einharmaps, fetid_area, mud_geyser_area
Atlas LinkedNecropolis Map[T6], Overgrown Shrine Map[T6], Conservatory Map[T8]
Upgraded FromNecropolis Map[T6], Overgrown Shrine Map[T6]
Divination CardDeath
The Encroaching Darkness
AtlasBaseFingerless Silk Gloves
SextantDeath and Taxes
Vaults of Atziri
Vaal Pyramid Map[T9]
Conservatory Map[T8]
TopologiesEndGameMudGeyser_1
EndGameMudGeyser_2
EndGameMudGeyser_3
EndGameMudGeyser_4

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability8
Mob Count2
Boss Difficulty8
Boss Based OnThe Conqueror Wurm
Boss notesExtremely powerful Physical projectiles. Three fast ones that are hard to dodge. One large one that deals an explosion (60% Physical/40% Fire) on contact which can one shot. In melee range always stay behind the boss. When ranged always keep the boss in sight (it can be hard to see sometimes) and keep actively mobile to avoid the projectiles.
TilesetFetid Pool
Few Obstacleso
Boss not in own roomo
Outdoorso
Linearo
Additional NotesBoss is hidden underground, located at end of map exactly opposite from your starting portal when you entered the map.
Sextant CoverageYYY
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
75Tunneltrap6812094211.11.9577770030303015