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The Vinktar Square

Act11
Monster Level75
BossAvatar of Thunder
Tagsforest, swamp, urban, unique_map, map, limited_tempests, area_with_water, lightning_area, rain_area
Atlas LinkedCourtyard Map[T6]
Divination CardThe Iron Bard
AtlasBaseGripped Gloves
SextantArena Map[T7]
Courtyard Map[T6]
Pillars of Arun
Dunes Map[T8]
Ancient City Map[T6]
TopologiesEndGameVinktarSquare1

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability5
Boss Difficulty8
Boss notesDefeat the four mini-bosses (all have modest Lightning based abilities) located in each of the four corners. After they are all dead you will be able to face the Avatar of Thunder in his arena at the centre of the map. There are four boss phases and three add phases. During the boss phases, the Avatar will use a Physical Cyclone and a Physical/Lightning Earthquake. The Avatar will also charge up and then explode for massive Lightning AoE damage that always Shocks (but will most likely one-shot) - get out of the way when this happens. Three beams of light will also travel around the arena - these beams deal Lightning DoT and always Shock. In each of the add phases the Avatar will teleport out and summon one of his four guardians defeated previously. Each subsuquent add phase has an extra mini boss you have to kill (so one, then two, then three). Overall a long fight, but a large arena, so plenty of room to kite and avoid the dangerous boss abilities.
TilesetImperial Gardens
Few Obstaclesx
Boss not in own roomx
Outdoorso
Linearo
Notable DropsVessel of Vinktar (always from boss)
Additional NotesVinktar Square does not drop. It can only be obtained by trading the four unique Agnerod staves (North, South, West, East) to a vendor.
IsUnique1
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
75Avatar of Thunder9054261908.91.651227318730303015