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Villa

Act11
Monster Level79
BossThe High Templar
Tagsdungeon, temple, urban, indoors_area, map, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area
Atlas LinkedArachnid Tomb Map[T8], Toxic Sewer Map[T8], Chateau Map[T10], Wharf Map[T10]
Upgraded FromArachnid Tomb Map[T8], Toxic Sewer Map[T8]
Divination CardThe Conduit Boss
Light and Truth
The Coming Storm
The Drunken Aristocrat
The Jester
The Opulent
AtlasBaseCrystal Belt
SextantArachnid Tomb Map[T8]
Cells Map[T9]
Toxic Sewer Map[T8]
Wharf Map[T10]
TopologiesEndGameVilla_1
EndGameVilla_2
EndGameVilla_3
EndGameVilla_4

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability6
Mob Count9
Boss Difficulty7
Boss Based OnDominus (First Form)
Boss notesStay out of Chilling Totem beams and off Shocking Ground. When channelling his Lightning beam run in a circle around the boss. Avoid 'Touch of God' slam - it will most likely one shot you.
TilesetSceptre of God
Few Obstaclesx
Boss not in own roomx
Outdoorsx
Linearo
Notable DropsSteel Ring
Sextant CoverageY
RRRRR
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
79The High Templar9953249128.43.75185264030303015