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Gem

Charged Dash
Movement, AoE, Channelling, Attack, Lightning, Melee
Level: 1–20
Cast Time: 1 Second
Effectiveness of Added Damage: 75%
Requires Level 28
Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.
Per 1% Quality:
0.5% increased Attack Speed
Deals (75–92.1)% of Base Damage
60% more Attack Speed
50% of Physical Damage Converted to Lightning Damage
charged_dash_damage_+%_final [-100]
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
is_area_damage
base_skill_show_average_damage_instead_of_dps
skill_can_add_multiple_charges_per_action
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
DropLevel28
BaseTypeCharged Dash
ClassActive Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres,
TargetTypesGround
ActiveTypeAttack, Hit, Area, Melee, LightningSkill, MovementSkill, Channelled
Quest Reward
ActCharacterQuest Complete
3DuelistSever the Right Hand
3RangerSever the Right Hand
3ShadowSever the Right Hand
3ScionSever the Right Hand
Quest Vendor
CharacterNPCQuest Complete
MarauderClarissaSever the Right Hand
TemplarClarissaSever the Right Hand
DuelistClarissaSever the Right Hand
RangerClarissaSever the Right Hand
ShadowClarissaSever the Right Hand
ScionClarissaSever the Right Hand
Lilly RothFallen from Grace
SiosaA Fixture of Fate
Implicit
60% more Attack Speed
Supported Skills have 50% of Physical Damage Converted to Lightning Damage
charged_dash_damage_+%_final [-100]
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Level Effect
LevelRequires LevelDexterityMana CostBase DamageExperience
12866475%199,345
23172475.9%285,815
33479476.8%401,344
43785477.7%554,379
54091478.6%477,437
64295479.5%583,786
744100480.4%710,359
846104481.3%1,355,511
948108482.2%1,138,877
1050112483.1%1,368,233
1152116484%1,638,338
1254121484.9%1,956,648
1356125485.8%3,655,184
1458129486.7%3,017,327
1560133487.6%7,759,995
1662137488.5%15,138,193
1764142489.4%26,083,825
1866146490.3%62,620,247
1968150491.2%211,708,088
2070154492.1%
2172493%
2274493.9%
2376494.8%
2478495.7%
2580496.6%
2682497.5%
2784498.4%
2886499.3%
29884100.2%
30904101.1%
31914101.6%
32924102%
33934102.5%
34944102.9%
35954103.4%
36964103.8%
37974104.3%
38984104.7%
39994105.2%
401004105.6%

helmet /1051

LevelModDrop Rate
The Merciless Labyrinth25% increased Charged Dash Damagehelmet(0.08%)
The Eternal Labyrinth40% increased Charged Dash Damagehelmet(0.08%)
The Merciless Labyrinth4% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recentlyhelmet(0.08%)
The Eternal Labyrinth6% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recentlyhelmet(0.08%)
The Merciless LabyrinthCharged Dash has +4 to Radius of each Wave's last damage Areahelmet(0.08%)
The Eternal LabyrinthCharged Dash has +6 to Radius of each Wave's last damage Areahelmet(0.08%)
The Merciless LabyrinthCharged Dash has 10% more Movement Speedhelmet(0.08%)
The Eternal LabyrinthCharged Dash has 15% more Movement Speedhelmet(0.08%)