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Bearded Devil

Area[10] Prisoner's Gate [1] Cremated Archives [1] Dusty Bluff
ModLightning Damage
Leaps
LeapSlam
GoatmanLeapSlam
skill_art_variation [1]
50% increased Global Physical Damage
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
GoatmanLeapSlam
skill_art_variation [1]
50% increased Global Physical Damage
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
GoatmanLeapSlam
skill_art_variation [1]
50% increased Global Physical Damage
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
GoatmanLeapSlam
skill_art_variation [1]
50% increased Global Physical Damage
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
GoatmanLeapSlam
skill_art_variation [1]
50% increased Global Physical Damage
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 3
LeapSlam9OnlyLastTarget TargetNotNear GlobalCooldown=250
LeapSlam600AboveTarget GlobalCooldown=250
Wait600AboveTarget
Damage100%
Life100%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 220000
Maps40000
Area
ModExtra Lightning Damage
Leaps
LeapSlam
MonsterLeapSlam
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Wait
GoatmanWait
Can be Attached for a total Duration of 0.3 seconds
Wait
GoatmanWait2
Can be Attached for a total Duration of 0.8 seconds
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 3
LeapSlam9OnlyLastTarget TargetNotNear GlobalCooldown=250
LeapSlam600AboveTarget GlobalCooldown=250
Wait600AboveTarget
Damage80%
Life100%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 220000
Maps40000
Area
ModLightning Damage
Leaps
LeapSlam
MonsterLeapSlam
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
LeapSlam
MonsterLeapSlam
skill_art_variation [1]
Melee90OnlyLastTarget TargetMediumNear
Melee30OnlyLastTarget
Melee 3
LeapSlam150OnlyLastTarget
LeapSlam150OnlyLastTarget TargetFar
LeapSlam600AboveTarget
Damage100%
Life100%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 220000
Maps40000