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Eyepecker

Area[37] Daresso's Dream
Mod0% increased Totem Placement speed
+1 to maximum number of Summoned Totems
kill_traps_mines_and_totems_on_death [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
IceShot
MonsterIceShotTotemCockerelBoss
50% of Physical Damage Converted to Cold Damage
Can be Attached for a total Duration of 2.5 seconds
-60% increased Totem Placement speed
number_of_totems_summoned_in_formation
skill_art_variation
base_active_skill_totem_level
Totem lasts 8 seconds
CausticArrow
ExileCausticArrow2
Can be Attached for a total Duration of 4 seconds
Deals 30.7 Base Chaos Damage per second
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
IceShot
MonsterIceShotTotemCockerelBoss
50% of Physical Damage Converted to Cold Damage
Can be Attached for a total Duration of 2.5 seconds
-60% increased Totem Placement speed
number_of_totems_summoned_in_formation
skill_art_variation
base_active_skill_totem_level
Totem lasts 8 seconds
CausticArrow
ExileCausticArrow2
Can be Attached for a total Duration of 4 seconds
Deals 188.2 Base Chaos Damage per second
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
IceShot
MonsterIceShotTotemCockerelBoss
50% of Physical Damage Converted to Cold Damage
Can be Attached for a total Duration of 2.5 seconds
-60% increased Totem Placement speed
number_of_totems_summoned_in_formation
skill_art_variation
base_active_skill_totem_level
Totem lasts 8 seconds
CausticArrow
ExileCausticArrow2
Can be Attached for a total Duration of 4 seconds
Deals 247.2 Base Chaos Damage per second
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
IceShot
MonsterIceShotTotemCockerelBoss
50% of Physical Damage Converted to Cold Damage
Can be Attached for a total Duration of 2.5 seconds
-60% increased Totem Placement speed
number_of_totems_summoned_in_formation
skill_art_variation
base_active_skill_totem_level
Totem lasts 8 seconds
CausticArrow
ExileCausticArrow2
Can be Attached for a total Duration of 4 seconds
Deals 323.6 Base Chaos Damage per second
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
IceShot
MonsterIceShotTotemCockerelBoss
50% of Physical Damage Converted to Cold Damage
Can be Attached for a total Duration of 2.5 seconds
-60% increased Totem Placement speed
number_of_totems_summoned_in_formation
skill_art_variation
base_active_skill_totem_level
Totem lasts 8 seconds
CausticArrow
ExileCausticArrow2
Can be Attached for a total Duration of 4 seconds
Deals 400.4 Base Chaos Damage per second
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation
Melee10OnlyLastTarget TargetNear
Melee 5
IceShot80IHaveNoTotems
IceShot60IHaveFewerThanTwoTotems
IceShot60TotemNotMediumNearTarget IHaveTwoOrMoreTotems TargetIsEnemy
CausticArrow30OnlyLastTarget
Flee4NoRepeat TargetIsEnemy
Flee10NoRepeat EnemyNearMe TargetIsEnemy
Damage150%
Life150%
Resists FireResists ColdResists LightningResists Chaos
Part 100250
Part 200550
Maps00850