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Gemling Captain
[57] The Grain Gate

Gemling Captain

Area[57] The Grain Gate
Modmovement_velocity_+%_per_ten_levels [5]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Restore
GemlingRestoreLife
restore_skill_life_regeneration_rate_per_minute_%
Can be Attached for a total Duration of 5 seconds
QuakeSlam
GemlingEarthquake1
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 50% more Damage with Hits and Ailments
QuakeSlam
GemlingEarthquake2
Can be Attached for a total Duration of 6 seconds
Aftershock deals 50% more Damage with Hits and Ailments
Can be Detached for a total Duration of 2.05 seconds
EarthquakeCascade
GemlingEarthquake3
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 20% more Damage with Hits and Ailments
upheaval_number_of_spikes
Can be Detached for a total Duration of 0.25 seconds
Deals 60% of Damage
Fireball
GemlingFireball1
Deals 299.8 to 449.7 Fire Damage
Fireball
GemlingFireball2
Deals 299.8 to 449.7 Fire Damage
Skills fire 2 additional Projectiles
volley_additional_projectiles_fire_parallel_x_dist
additional_projectiles_fire_parallel_y_dist [-100]
active_skill_cast_speed_+%_final
skill_visual_scale_+% [-35]
Fireball
GemlingFireball3
Deals 199.2 to 298.8 Fire Damage
skill_visual_scale_+% [-35]
Upheaval
GemlingCascade1
Deals 159.9 to 239.8 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade2
Deals 199 to 298.5 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade3
Deals 159.9 to 239.8 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
TauntTarget
TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Restore
GemlingRestoreLife
restore_skill_life_regeneration_rate_per_minute_%
Can be Attached for a total Duration of 5 seconds
QuakeSlam
GemlingEarthquake1
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 50% more Damage with Hits and Ailments
QuakeSlam
GemlingEarthquake2
Can be Attached for a total Duration of 6 seconds
Aftershock deals 50% more Damage with Hits and Ailments
Can be Detached for a total Duration of 2.05 seconds
EarthquakeCascade
GemlingEarthquake3
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 20% more Damage with Hits and Ailments
upheaval_number_of_spikes
Can be Detached for a total Duration of 0.25 seconds
Deals 60% of Damage
Fireball
GemlingFireball1
Deals 534.1 to 801.1 Fire Damage
Fireball
GemlingFireball2
Deals 534.1 to 801.1 Fire Damage
Skills fire 2 additional Projectiles
volley_additional_projectiles_fire_parallel_x_dist
additional_projectiles_fire_parallel_y_dist [-100]
active_skill_cast_speed_+%_final
skill_visual_scale_+% [-35]
Fireball
GemlingFireball3
Deals 355 to 532.4 Fire Damage
skill_visual_scale_+% [-35]
Upheaval
GemlingCascade1
Deals 248.3 to 372.4 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade2
Deals 309.1 to 463.6 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade3
Deals 248.3 to 372.4 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
TauntTarget
TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Restore
GemlingRestoreLife
restore_skill_life_regeneration_rate_per_minute_%
Can be Attached for a total Duration of 5 seconds
QuakeSlam
GemlingEarthquake1
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 50% more Damage with Hits and Ailments
QuakeSlam
GemlingEarthquake2
Can be Attached for a total Duration of 6 seconds
Aftershock deals 50% more Damage with Hits and Ailments
Can be Detached for a total Duration of 2.05 seconds
EarthquakeCascade
GemlingEarthquake3
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 20% more Damage with Hits and Ailments
upheaval_number_of_spikes
Can be Detached for a total Duration of 0.25 seconds
Deals 60% of Damage
Fireball
GemlingFireball1
Deals 689.6 to 1034 Fire Damage
Fireball
GemlingFireball2
Deals 689.6 to 1034 Fire Damage
Skills fire 2 additional Projectiles
volley_additional_projectiles_fire_parallel_x_dist
additional_projectiles_fire_parallel_y_dist [-100]
active_skill_cast_speed_+%_final
skill_visual_scale_+% [-35]
Fireball
GemlingFireball3
Deals 458.3 to 687.4 Fire Damage
skill_visual_scale_+% [-35]
Upheaval
GemlingCascade1
Deals 301.2 to 451.7 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade2
Deals 374.9 to 562.3 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade3
Deals 301.2 to 451.7 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
TauntTarget
TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Restore
GemlingRestoreLife
restore_skill_life_regeneration_rate_per_minute_%
Can be Attached for a total Duration of 5 seconds
QuakeSlam
GemlingEarthquake1
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 50% more Damage with Hits and Ailments
QuakeSlam
GemlingEarthquake2
Can be Attached for a total Duration of 6 seconds
Aftershock deals 50% more Damage with Hits and Ailments
Can be Detached for a total Duration of 2.05 seconds
EarthquakeCascade
GemlingEarthquake3
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 20% more Damage with Hits and Ailments
upheaval_number_of_spikes
Can be Detached for a total Duration of 0.25 seconds
Deals 60% of Damage
Fireball
GemlingFireball1
Deals 887.1 to 1331 Fire Damage
Fireball
GemlingFireball2
Deals 887.1 to 1331 Fire Damage
Skills fire 2 additional Projectiles
volley_additional_projectiles_fire_parallel_x_dist
additional_projectiles_fire_parallel_y_dist [-100]
active_skill_cast_speed_+%_final
skill_visual_scale_+% [-35]
Fireball
GemlingFireball3
Deals 589.6 to 884.3 Fire Damage
skill_visual_scale_+% [-35]
Upheaval
GemlingCascade1
Deals 364 to 545.9 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade2
Deals 453.1 to 679.6 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade3
Deals 364 to 545.9 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
TauntTarget
TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Restore
GemlingRestoreLife
restore_skill_life_regeneration_rate_per_minute_%
Can be Attached for a total Duration of 5 seconds
QuakeSlam
GemlingEarthquake1
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 50% more Damage with Hits and Ailments
QuakeSlam
GemlingEarthquake2
Can be Attached for a total Duration of 6 seconds
Aftershock deals 50% more Damage with Hits and Ailments
Can be Detached for a total Duration of 2.05 seconds
EarthquakeCascade
GemlingEarthquake3
Can be Attached for a total Duration of 1.75 seconds
Aftershock deals 20% more Damage with Hits and Ailments
upheaval_number_of_spikes
Can be Detached for a total Duration of 0.25 seconds
Deals 60% of Damage
Fireball
GemlingFireball1
Deals 1083 to 1624 Fire Damage
Fireball
GemlingFireball2
Deals 1083 to 1624 Fire Damage
Skills fire 2 additional Projectiles
volley_additional_projectiles_fire_parallel_x_dist
additional_projectiles_fire_parallel_y_dist [-100]
active_skill_cast_speed_+%_final
skill_visual_scale_+% [-35]
Fireball
GemlingFireball3
Deals 719.5 to 1079 Fire Damage
skill_visual_scale_+% [-35]
Upheaval
GemlingCascade1
Deals 422.5 to 633.8 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade2
Deals 525.9 to 788.9 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
Upheaval
GemlingCascade3
Deals 422.5 to 633.8 Physical Damage
upheaval_number_of_spikes
100% of Physical Damage Converted to Cold Damage
+3 to radius
TauntTarget
TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
TauntTarget100TargetIsEnemy NotInTransitionState=8
Fireball GemlingFireball160GemlingCaptainFireballIsInState=2
Fireball GemlingFireball260GemlingCaptainFireballIsInState=1
Fireball GemlingFireball260GemlingCaptainFireballIsInState=0
QuakeSlam GemlingEarthquake160GemlingCaptainEarthquakeIsInState=2
QuakeSlam GemlingEarthquake260GemlingCaptainEarthquakeIsInState=1
EarthquakeCascade GemlingEarthquake360GemlingCaptainEarthquakeIsInState=0
Upheaval GemlingCascade160GemlingCaptainGlacialCascadeIsInState=2
Upheaval GemlingCascade260GemlingCaptainGlacialCascadeIsInState=1
Upheaval GemlingCascade360GemlingCaptainGlacialCascadeIsInState=0
Damage54%
Life102%
Resists FireResists ColdResists LightningResists Chaos
Part 11010100
Part 22323230
Maps3737370