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Noxious Tarantula

Noxious Tarantula

Area
ModUses Viper Strike
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ViperStrike12OnlyLastTarget TargetNear
ViperStrike120TargetHasDebuff TargetMediumNear
MonsterProjectileSpell90TargetNotNear
Damage100%
Life100%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Area
ModUses Viper Strike
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
MonsterViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ViperStrike12OnlyLastTarget TargetNear
ViperStrike120TargetHasDebuff TargetMediumNear
MonsterProjectileSpell90TargetNotNear
Damage100%
Life100%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400