Please consider supporting us by disabling your ad blocker.
Thena Moga

Thena Moga

Area
Modmovement_velocity_+%_per_ten_levels [5]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
ExileViperStrike
NewShieldCharge
ExileShieldCharge
Vulnerability
ExileVulnerability
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
ExileViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Supported Skills deal 30% less Damage to surrounding targets
50% increased Attack Speed
Deals 80% of Damage
NewShieldCharge
ExileShieldCharge
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of Physical Damage as Extra Fire Damage
shield_charge_extra_distance
Vulnerability
ExileVulnerability
Can be Attached for a total Duration of 11.99 seconds
34% increased Physical Damage taken
40% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
ExileViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Supported Skills deal 30% less Damage to surrounding targets
50% increased Attack Speed
Deals 80% of Damage
NewShieldCharge
ExileShieldCharge
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of Physical Damage as Extra Fire Damage
shield_charge_extra_distance
Vulnerability
ExileVulnerability
Can be Attached for a total Duration of 12.21 seconds
35% increased Physical Damage taken
40% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
ExileViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Supported Skills deal 30% less Damage to surrounding targets
50% increased Attack Speed
Deals 80% of Damage
NewShieldCharge
ExileShieldCharge
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of Physical Damage as Extra Fire Damage
shield_charge_extra_distance
Vulnerability
ExileVulnerability
Can be Attached for a total Duration of 12.54 seconds
37% increased Physical Damage taken
40% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
ViperStrike
ExileViperStrike
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
Can be Attached for a total Duration of 4 seconds
Supported Skills deal 30% less Damage to surrounding targets
50% increased Attack Speed
Deals 80% of Damage
NewShieldCharge
ExileShieldCharge
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of Physical Damage as Extra Fire Damage
shield_charge_extra_distance
Vulnerability
ExileVulnerability
Can be Attached for a total Duration of 12.76 seconds
38% increased Physical Damage taken
40% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
stance OneHandSwordThrustingShield
ViperStrike24TargetNotNear
ViperStrike48TargetNear OnlyLastTarget
Melee30OnlyLastTarget IAmBelowLevel40
NewShieldCharge36TargetNotMediumNear NoRepeat
NewShieldCharge48TargetNotNear NoRepeat IAmAboveLevel66
Vulnerability60TargetNotCursed TargetIsCurseable TargetNotFar IAmAboveLevel39 IAmBelowLevel67 IsNotOnCooldown
Vulnerability60TargetNotCursed TargetIsCurseable TargetNotFar IAmAboveLevel66 IsNotOnCooldown
StrafeLeft3NoRepeat
StrafeRight3NoRepeat
Flee3NoRepeat TargetNear IAmBelowLevel40 TargetIsEnemy
Flee6NoRepeat TargetNear IAmAboveLevel39 IAmBelowLevel67 TargetIsEnemy
Flee9NoRepeat TargetNear IAmAboveLevel66 TargetIsEnemy
Advance15NoRepeat TargetNotMediumNear
Damage154%
Life123%
Resists FireResists ColdResists LightningResists Chaos
Part 11010100
Part 22323230
Maps3737370