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Ascendancy /1

CharacterAscendancy
MarauderJuggernaut

Juggernaut /12 /11

NameCategoryShow Full Descriptions
Armour, Endurance Charge Duration
15% increased Armour
18% increased Endurance Charge Duration
Armour, Attack Speed
15% increased Armour
6% increased Attack Speed
Armour, Movement Speed
15% increased Armour
4% increased Movement Speed
Armour, Stun Duration
15% increased Armour
20% increased Stun Duration on Enemies
Armour, Stun Duration
15% increased Armour
20% increased Stun Duration on Enemies
Unstoppable
NotableAction Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned
Unbreakable
NotableArmour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
Unyielding
Notable8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge
Undeniable
Notable+1000 to Accuracy Rating
1% increased Attack Speed per 200 Accuracy Rating
Gain Accuracy Rating equal to your Strength
30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds
30% increased Damage if you've dealt a Critical Strike in the past 8 seconds
Unflinching
Notable30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain an Endurance Charge every second if you've been Hit Recently
Unrelenting
Notable8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge