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Passives /535 /535
Category | Name | Show Full Descriptions | |
---|---|---|---|
Keystone | Acrobatics | 30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage | |
Keystone | Ancestral Bond | You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems | |
Keystone | Arrow Dancing | 40% more chance to Evade Projectile Attacks 20% less chance to Evade Melee Attacks | |
Keystone | Avatar of Fire | 50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage | |
Keystone | Blood Magic | Removes all mana. Spend Life instead of Mana for Skills | |
Keystone | Chaos Inoculation | Maximum Life becomes 1, Immune to Chaos Damage | |
Keystone | Conduit | Share Endurance, Frenzy and Power Charges with nearby party members | |
Keystone | Crimson Dance | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding | |
Keystone | Eldritch Battery | Spend Energy Shield before Mana for Skill Costs Energy Shield protects Mana instead of Life 50% less Energy Shield Recharge Rate | |
Keystone | Elemental Equilibrium | Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements | |
Keystone | Elemental Overload | 40% more Elemental Damage if you've dealt a Crit in the past 8 seconds No Critical Strike Multiplier Ailments never count as being from Critical Strikes | |
Keystone | Ghost Reaver | Leech Energy Shield instead of Life Maximum total Recovery per second from Energy Shield Leech is doubled 50% less Energy Shield Recharge Rate | |
Keystone | Iron Grip | The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks | |
Keystone | Iron Reflexes | Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating | |
Keystone | Mind Over Matter | 30% of Damage is taken from Mana before Life | |
Keystone | Minion Instability | Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies | |
Keystone | Mortal Conviction | You can only have one Non-Banner Aura with no Duration on you from your Skills Non-Banner, Non-Mine Aura Skills reserve no Mana | |
Keystone | Necromantic Aegis | All bonuses from an Equipped Shield apply to your Minions instead of you | |
Keystone | Pain Attunement | 30% more Spell Damage when on Low Life | |
Keystone | Perfect Agony | Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value 30% less Damage with Hits | |
Keystone | Phase Acrobatics | 30% Chance to Dodge Spell Hits | |
Keystone | Point Blank | Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther | |
Keystone | Resolute Technique | Your hits can't be Evaded Never deal Critical Strikes | |
Keystone | Runebinder | -1 to maximum number of Summoned Totems. You can have an additional Brand Attached to an Enemy | |
Keystone | Unwavering Stance | Cannot Evade enemy Attacks Cannot be Stunned | |
Keystone | Vaal Pact | Life Leeched per Second is doubled Maximum total Recovery per second from Life Leech is doubled Life Regeneration has no effect | |
Keystone | Wicked Ward | Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech | |
Keystone | Zealot's Oath | Life Regeneration is applied to Energy Shield instead | |
Notable | Acuity![]() | 15% increased Global Accuracy Rating +20 to Dexterity 5% increased Attack Speed +100 to Accuracy Rating | |
Notable | Adamant![]() | 20% increased Armour 10% chance when Hit for double Armour effect +250 to Armour while affected by a Guard Skill Buff Regenerate 0.5% of Life per second while affected by a Guard Skill Buff Enemies have -5% to Total Physical Damage Reduction against your Hits | |
Notable | Adder's Touch![]() | +30% to Critical Strike Multiplier with Daggers Critical Strikes with Daggers have a 40% chance to Poison the Enemy 20% increased Damage with Poison +15% to Damage over Time Multiplier for Poison from Critical Strikes | |
Notable | Aggressive Bastion![]() | 30% increased Physical Attack Damage while holding a Shield +4% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 5% chance to gain an Endurance Charge on Kill while holding a Shield | |
Notable | Agility![]() | +30 to Dexterity | |
Notable | Alacrity![]() | +30 to Dexterity | |
Notable | Aligned Spirits![]() | 15% reduced Mana Cost of Minion Skills Minions deal 20% increased Damage 10% increased maximum Mana | |
Notable | Ambidexterity![]() | 50% increased Attack Damage with Main Hand 20% increased Attack Speed with Off Hand Attack Skills deal 50% increased Damage with Ailments while Dual Wielding | |
Notable | Ambush and Assassinate![]() | +40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 20% more Damage with Hits and Ailments against Enemies that are on Low Life 100% more Critical Strike Chance against Enemies that are on Low Life | |
Notable | Amplify![]() | 10% increased Area of Effect 20% increased Area Damage | |
Notable | Ancestral Knowledge![]() | +30 to Intelligence | |
Notable | Annihilation![]() | +15% to Critical Strike Multiplier for Spells 50% increased Critical Strike Chance for Spells | |
Notable | Aqueous Accelerant![]() | Flasks applied to you have 10% increased Effect 10% increased Mana Recovery Rate during Effect of any Mana Flask 8% increased Attack and Cast Speed during Effect of any Mana Flask | |
Notable | Arcane Blessing![]() | Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge | |
Notable | Arcane Capacitor![]() | 15% increased maximum Mana 10% chance to gain Arcane Surge when you Kill an Enemy 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% | |
Notable | Arcane Chemistry![]() | 15% increased maximum Mana 25% increased Mana Recovery from Flasks Flasks applied to you have 8% increased Effect 15% reduced Flask Charges used | |
Notable | Arcane Expanse![]() | Spell Skills have 10% increased Area of Effect 15% increased Spell Damage 10% increased Area of Effect if you've Killed Recently +10 to Intelligence | |
Notable | Arcane Focus![]() | 18% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate | |
Notable | Arcane Guarding![]() | 60% increased Energy Shield from Equipped Shield 20% increased Spell Damage if you've Blocked Recently 15% increased Spell Damage while holding a Shield +6% Chance to Block Spell Damage while holding a Shield | |
Notable | Arcane Potency![]() | +30% to Critical Strike Multiplier for Spells 30% increased Critical Strike Chance for Spells | |
Notable | Arcane Swiftness![]() | 5% increased Spell Damage per 5% Chance to Block Attack Damage +3% Chance to Block Attack Damage while holding a Shield 20% chance to Avoid being Stunned while holding a Shield 20% chance to Avoid Elemental Ailments while holding a Shield 5% increased Cast Speed while holding a Shield | |
Notable | Arcane Vision![]() | Light Radius is based on Energy Shield instead of Life +30 to Accuracy Rating | |
Notable | Arcane Will![]() | Regenerate 2 Mana per second 20% increased maximum Mana 20% increased Mana Recovery from Flasks Gain 4% of Maximum Mana as Extra Maximum Energy Shield | |
Notable | Arcanist's Dominion![]() | +20 to Intelligence 5% increased Cast Speed 20% increased Spell Damage | |
Notable | Arcing Blows![]() | 30% increased Lightning Damage with Attack Skills Damage with Weapons Penetrates 8% Lightning Resistance 10% increased Effect of Shock | |
Notable | Arena Challenger![]() | +10 to Maximum Challenger Charges 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance 2% more Attack and Movement Speed per Challenger Charge | |
Notable | Arohongui, Moon's Presence![]() | Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage Totems are Immune to Fire Damage | |
Notable | Arsonist![]() | 24% increased Fire Damage Regenerate 1% of Life per second +6% to Fire Damage over Time Multiplier | |
Notable | Art of the Gladiator![]() | 12% increased Attack Speed +20 to Dexterity Ignore all Movement Penalties from Armour 10% increased Global Accuracy Rating | |
Notable | Ash, Frost and Storm![]() | 20% increased Elemental Damage 20% reduced Reflected Elemental Damage taken +6% to all Elemental Resistances | |
Notable | Aspect of Carnage![]() | 10% increased Damage taken 40% more Damage | |
Notable | Aspect of Stone![]() | 20% chance to Avoid Physical Damage from Hits | |
Notable | Aspect of the Eagle![]() | 20% increased Damage with Bows 4% increased Movement Speed 12% increased Global Accuracy Rating +10 to maximum Life 20% increased Damage Over Time with Bow Skills | |
Notable | Aspect of the Lynx![]() | 16% increased Attack Damage 4% increased Movement Speed 20% increased Critical Strike Chance +10 to Dexterity and Intelligence | |
Notable | Aspect of the Panther![]() | 16% increased Weapon Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding +10 to maximum Life Attack Skills deal 16% increased Damage with Ailments while Dual Wielding | |
Notable | Assassination![]() | +35% to Critical Strike Multiplier 30% increased Critical Strike Chance | |
Notable | Atrophy![]() | 20% increased Chaos Damage 4% increased Cast Speed with Chaos Skills +8% to Chaos Resistance +10% to Chaos Damage over Time Multiplier | |
Notable | Augury of Penitence![]() | Nearby Enemies take 16% increased Elemental Damage Nearby Enemies deal 8% less Elemental Damage | |
Notable | Avatar of the Chase![]() | 100% increased Onslaught Effect 30% more chance to Evade Melee Attacks during Onslaught 30% more chance to Evade Projectile Attacks during Onslaught 30% increased Attack Damage during Onslaught | |
Notable | Avatar of the Hunt![]() | 24% increased Damage with Bows 6% increased Movement Speed 24% increased Damage Over Time with Bow Skills 20% increased Cooldown Recovery Speed of Movement Skills +200 to Evasion Rating | |
Notable | Avatar of the Slaughter![]() | 8% increased Attack Damage per Frenzy Charge 3% increased Movement Speed per Frenzy Charge 3% increased Attack Speed per Frenzy Charge 8% increased Evasion Rating per Frenzy Charge | |
Notable | Avatar of the Veil![]() | Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing 10% increased Movement Speed while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing | |
Notable | Backstabbing![]() | 40% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers +40% to Critical Strike Multiplier against Enemies that are on Full Life 30% increased Critical Strike Chance against Enemies on Full Life | |
Notable | Ballistic Mastery![]() | 15% increased Projectile Damage +20 to Dexterity 20% increased Projectile Speed | |
Notable | Bane of Legends![]() | Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills | |
Notable | Barbarism![]() | 6% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance | |
Notable | Bastion of Hope![]() | If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned +50% Chance to Block Attack Damage for 2 seconds every 5 seconds If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage | |
Notable | Battle Cry![]() | Using Warcries is Instant 20% increased Warcry Buff Effect 10% increased Warcry Cooldown Recovery Speed | |
Notable | Battle Rouse![]() | 8% of Damage taken gained as Mana over 4 seconds when Hit 15% increased maximum Mana +15 to maximum Mana | |
Notable | Beacon of Ruin![]() | Chills from your Hits always reduce Action Speed by at least 10% Shocks from your Hits always increase Damage taken by at least 15% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies | |
Notable | Beef![]() | +30 to Strength | |
Notable | Berserking![]() | 12% increased Attack Speed | |
Notable | Blacksmith's Clout![]() | 18% increased Physical Damage with Maces and Sceptres 18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre 40% increased Critical Strike Chance with Maces and Sceptres +25% to Critical Strike Multiplier with Maces and Sceptres | |
Notable | Blade Barrier![]() | +5% Chance to Block Attack Damage while Dual Wielding 24% increased Weapon Damage while Dual Wielding 50% increased Block Recovery Attack Skills deal 24% increased Damage with Ailments while Dual Wielding | |
Notable | Blade Master![]() | 20% increased Physical Damage with Swords 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords 20% increased Damage with Ailments from Attack Skills while wielding a Sword +1 to Melee range with Swords | |
Notable | Blade of Cunning![]() | 20% increased Physical Damage with Swords 20% increased Damage with Ailments from Attack Skills while wielding a Sword 40% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords | |
Notable | Bladedancer![]() | 24% increased Damage with Swords 24% increased Damage with Ailments from Attack Skills while wielding a Sword +1 to Melee range with Swords 6% increased Attack Speed with Swords Enemies have -10% to Total Physical Damage Reduction against your Hits | |
Notable | Blast Cascade![]() | +30% to Critical Strike Multiplier with Traps +30% to Critical Strike Multiplier with Mines 15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy | |
Notable | Blast Radius![]() | 10% increased Area of Effect 20% increased Area Damage | |
Notable | Blast Waves![]() | Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 10% increased Area of Effect Skills used by Mines have 10% increased Area of Effect if you Detonated a Mine Recently | |
Notable | Blitz![]() | Gain a Blitz Charge on Critical Strike 2% more Attack Speed per Blitz Charge 10% reduced Critical Strike Chance per Blitz Charge +20 to Maximum Blitz Charges | |
Notable | Blood Drinker![]() | 8% increased maximum Life 0.4% of Attack Damage Leeched as Life | |
Notable | Blood in the Eyes![]() | 10% chance to Blind with Hits against Bleeding Enemies Attacks Maim on Hit against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage Attacks have 25% chance to cause Bleeding | |
Notable | Blood Siphon![]() | 10% increased maximum Life +20 to Strength +5 Life gained on Kill | |
Notable | Bloodless![]() | Enemies Cannot Leech Life From you 8% increased maximum Life | |
Notable | Bloodletting![]() | 25% increased Damage with Bleeding 40% increased Attack Damage against Bleeding Enemies Bleeding you inflict deals Damage 10% faster 5% reduced Damage taken from Bleeding Enemies +8% to Damage over Time Multiplier for Bleeding | |
Notable | Bludgeon Blitz![]() | 18% increased Damage with Maces and Sceptres 18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre 8% increased Attack Speed with Maces and Sceptres +200 to Accuracy Rating with Maces and Sceptres 6% increased Movement Speed if you've Hit an Enemy Recently | |
Notable | Blunt Trauma![]() | Knocks Back Enemies if you get a Critical Strike with a Staff 15% increased Accuracy Rating with Staves 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves | |
Notable | Bomb Specialist![]() | 40% increased Damage if you Detonated Mines Recently 20% increased Mine Throwing Speed if you Detonated Mines Recently You gain 4% increased Area of Effect for each Mine Mines have 20% increased Detonation Speed | |
Notable | Bone Barrier![]() | Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life | |
Notable | Bone Breaker![]() | 30% increased Physical Damage with Maces and Sceptres 12% increased Area of Effect 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre +2 to Melee range with Maces and Sceptres | |
Notable | Born in the Shadows![]() | Cannot be Blinded 25% chance to Blind Enemies on Hit 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies Nearby Enemies are Blinded | |
Notable | Born to Fight![]() | +20 to Strength 26% increased Melee Physical Damage 4% increased Melee Attack Speed +20 to Accuracy Rating | |
Notable | Bravery![]() | 24% increased Evasion Rating and Armour 8% increased maximum Life | |
Notable | Breath of Flames![]() | 20% increased Ignite Duration on Enemies 20% chance to Ignite 20% increased Fire Damage +10% to Fire Damage over Time Multiplier | |
Notable | Breath of Lightning![]() | 20% increased Shock Duration on Enemies 10% chance to Shock 20% increased Lightning Damage 15% increased Effect of Shock | |
Notable | Breath of Rime![]() | 20% increased Freeze Duration on Enemies 10% chance to Freeze 20% increased Cold Damage 15% increased Effect of Chill +10% to Cold Damage over Time Multiplier | |
Notable | Brinkmanship![]() | Melee Skills have 10% increased Area of Effect 10% increased Area of Effect if you have Stunned an Enemy Recently 5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range | |
Notable | Brutal Blade![]() | 20% increased Damage with Swords 8% increased Attack Speed with Swords +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% increased Damage with Ailments from Attack Skills while wielding a Sword 10% chance to gain a Frenzy Charge when you Block Attack Damage | |
Notable | Brutal Fervour![]() | Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 15% increased Attack Speed while Leeching 6% reduced Damage taken while Leeching | |
Notable | Burning Brutality![]() | 24% increased Fire Damage with Attack Skills +8% to Fire Damage over Time Multiplier Ignites you inflict deal Damage 8% faster | |
Notable | Butchery![]() | 25% increased Physical Damage with Two Handed Melee Weapons +20 to Strength 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon | |
Notable | Chain Reaction![]() | 30% increased Trap Damage 15% increased Cooldown Recovery Speed for throwing Traps When your Traps Trigger, your nearby Traps also Trigger Skills used by Traps have 20% increased Area of Effect | |
Notable | Champion of the Cause![]() | 6% increased effect of Non-Curse Auras from your Skills 4% reduced Mana Reserved 12% increased Area of Effect of Aura Skills | |
Notable | Charging Offensive![]() | Channelling Skills deal 16% increased Attack Damage Channelling Skills have 6% increased Attack Speed 20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling | |
Notable | Charisma![]() | 8% reduced Mana Reserved 6% increased effect of Non-Curse Auras from your Skills | |
Notable | Claws of the Falcon![]() | 16% increased Damage with Claws +30% to Critical Strike Multiplier with Claws 12% increased Accuracy Rating with Claws 16% increased Damage with Ailments from Attack Skills while wielding a Claw | |
Notable | Claws of the Hawk![]() | 40% increased Critical Strike Chance with Claws +25% to Critical Strike Multiplier with Claws 10% chance to Blind Enemies on Critical Strike | |
Notable | Claws of the Magpie![]() | 20% increased Damage with Claws 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw | |
Notable | Claws of the Pride![]() | 25% increased Damage with Claws 25% increased Damage with Ailments from Attack Skills while wielding a Claw 15% increased Attack and Cast Speed if you've used a Movement Skill Recently +1 to Melee range with Claws Enemies have -10% to Total Physical Damage Reduction against your Hits | |
Notable | Cleansed Thoughts![]() | Chaos Resistance is doubled | |
Notable | Cleaving![]() | 20% increased Physical Damage with Axes 20% increased Damage with Ailments from Attack Skills while wielding an Axe 30% increased Damage with Hits and Ailments against Bleeding Enemies Bleeding you inflict deals Damage 15% faster +1 to Melee range with Axes | |
Notable | Clever Construction![]() | Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown 20% increased Trap Damage 20% increased Mine Damage | |
Notable | Cloth and Chain![]() | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances | |
Notable | Coldhearted Calculation![]() | 20% increased Mana Regeneration Rate +20 to Intelligence 12% increased Spell Damage 12% increased Attack Damage | |
Notable | Combat Stamina![]() | Regenerate 1% of Life per second 20% increased Armour 5% increased maximum Life | |
Notable | Command of Steel![]() | +3% Chance to Block Attack Damage while holding a Shield 25% increased Attack Damage while holding a Shield Attack Skills deal 25% increased Damage with Ailments while holding a Shield 6% increased Attack Speed while holding a Shield | |
Notable | Command of the Elements![]() | Damage with Weapons Penetrates 4% Elemental Resistance 40% increased Defences from Equipped Shield 6% increased Attack Speed while holding a Shield 24% increased Elemental Damage with Attack Skills | |
Notable | Commander of Darkness![]() | Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies You and nearby Allies have +20% to Elemental Resistances You and nearby Allies deal 30% increased Damage | |
Notable | Conqueror![]() | 100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets | |
Notable | Constitution![]() | 14% increased maximum Life +20 to maximum Life | |
Notable | Conviction of Power![]() | 25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to gain a Power Charge if you or your Totems kill an Enemy Damage Penetrates 5% Elemental Resistances while you have a Power Charge 5% reduced Elemental Damage taken while you have an Endurance Charge 50% chance to gain a Power Charge when you Summon a Totem | |
Notable | Coordination![]() | 12% increased Attack Speed 6% increased Cast Speed +10 to Dexterity and Intelligence | |
Notable | Corpse Pact![]() | Corpses you Spawn have 50% increased Maximum Life Enemies near corpses you Spawned Recently are Chilled and Shocked 30% increased Damage if you have Consumed a corpse Recently 2% increased Attack and Cast Speed for each corpse Consumed Recently | |
Notable | Corruption![]() | 15% increased Chaos Damage 15% increased Damage over Time +10% to Chaos Damage over Time Multiplier | |
Notable | Counterweight![]() | 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff | |
Notable | Crackling Speed![]() | 16% increased Lightning Damage 4% increased Cast Speed +15% to Critical Strike Multiplier 10% increased Effect of Shock | |
Notable | Crave the Slaughter![]() | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds | |
Notable | Cruel Preparation![]() | 10% increased maximum Life +5% to all Elemental Resistances | |
Notable | Crusader![]() | 8% increased maximum Mana Transfiguration of Mind | |
Notable | Crystal Skin![]() | 15% chance to Avoid Elemental Ailments 5% reduced Elemental Damage taken +5% to all Elemental Resistances | |
Notable | Cursed Concoction![]() | 15% increased maximum Mana 10% increased Effect of your Curses if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask | |
Notable | Dark Arts![]() | 5% increased Cast Speed while Dual Wielding 10% increased Attack and Cast Speed if you've used a Movement Skill Recently 30% increased Mana Regeneration if you've used a Movement Skill Recently +10 to Dexterity and Intelligence | |
Notable | Dazzling Strikes![]() | 10% chance to Blind Enemies on Hit with Attacks 40% increased Critical Strike Chance against Blinded Enemies 15% increased Global Accuracy Rating | |
Notable | Deadly Draw![]() | 20% increased Physical Damage with Bows 30% increased Damage Over Time with Bow Skills Bow Attacks have 10% chance to cause Bleeding Bleeding you inflict deals Damage 15% faster | |
Notable | Deadly Inclinations![]() | +30 to Dexterity 16% increased Projectile Damage 18% increased Evasion Rating +12 to maximum Life | |
Notable | Deadly Infusion![]() | +8% to Critical Strike Multiplier per Power Charge +2% Critical Strike Chance while at maximum Power Charges 10% increased Movement Speed while at maximum Power Charges | |
Notable | Death Attunement![]() | +1 to Maximum number of Spectres Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons | |
Notable | Decay Ward![]() | Minions have +10% Chance to Block Attack Damage Minions have +10% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block | |
Notable | Deep Thoughts![]() | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence | |
Notable | Deep Wisdom![]() | +20 to Intelligence +20 to maximum Mana +20 to maximum Energy Shield | |
Notable | Defiance![]() | 20% increased Attack Damage while holding a Shield +3% Chance to Block Attack Damage while holding a Shield 25% increased Defences from Equipped Shield Attack Skills deal 20% increased Damage with Ailments while holding a Shield | |
Notable | Deflection![]() | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield 40% increased Defences from Equipped Shield +8% Chance to Block Projectile Attack Damage | |
Notable | Demolitions Specialist![]() | 100% increased Effect of Auras from Mines Mines Hinder Enemies near them for 2 seconds when they Land, reducing Movement Speed by 40% | |
Notable | Depth Perception![]() | 15% increased Global Accuracy Rating +20 to Dexterity 25% increased Critical Strike Chance +100 to Accuracy Rating | |
Notable | Dervish![]() | +2% Chance to Block Attack Damage while Dual Wielding 24% increased Weapon Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding Attack Skills deal 24% increased Damage with Ailments while Dual Wielding | |
Notable | Destroyer![]() | 12% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Physical Damage with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon | |
Notable | Destructive Apparatus![]() | 20% increased Mine Damage 10% increased Mine Throwing Speed 40% increased Mine Duration Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10% | |
Notable | Devastating Devices![]() | 50% increased Critical Strike Chance with Traps 50% increased Critical Strike Chance with Mines +30% to Critical Strike Multiplier with Traps +30% to Critical Strike Multiplier with Mines | |
Notable | Devotion![]() | +20 to Strength 8% increased maximum Life 3% increased effect of Non-Curse Auras from your Skills | |
Notable | Diamond Skin![]() | 24% increased Armour 3% increased Movement Speed +12% to all Elemental Resistances | |
Notable | Dire Torment![]() | 30% increased Critical Strike Chance +20% to Damage over Time Multiplier for Ailments from Critical Strikes | |
Notable | Dirty Techniques![]() | 20% increased Poison Duration 20% increased Bleeding Duration Poisons you inflict deal Damage 5% faster Bleeding you inflict deals Damage 5% faster +10% to Damage over Time Multiplier | |
Notable | Disciple of the Forbidden![]() | +1 to Minimum Power Charges 5% chance to gain a Power Charge on Kill 5% increased Damage per Power Charge | |
Notable | Disciple of the Slaughter![]() | +1 to Minimum Frenzy Charges 5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge | |
Notable | Disciple of the Unyielding![]() | +1 to Minimum Endurance Charges 5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge | |
Notable | Discipline and Training![]() | +30 to maximum Life 10% increased maximum Life | |
Notable | Disemboweling![]() | 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier | |
Notable | Disintegration![]() | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence | |
Notable | Dismembering![]() | 30% increased Melee Critical Strike Chance +30% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks | |
Notable | Divine Fervour![]() | 24% increased Elemental Damage with Attack Skills +10 to Strength and Intelligence 25% increased Melee Critical Strike Chance Damage with Weapons Penetrates 3% Elemental Resistance | |
Notable | Divine Fury![]() | 12% increased Elemental Damage 12% increased Physical Damage Fire Spells have 15% of Physical Damage Converted to Fire Damage Gain 5% of Physical Damage as Extra Fire Damage | |
Notable | Divine Guidance![]() | 30% increased maximum Mana 10% of Damage is taken from Mana before Life Transfiguration of Mind | |
Notable | Divine Judgement![]() | 18% increased Elemental Damage Damage Penetrates 5% Elemental Resistances +6% to Fire Damage over Time Multiplier 10% increased Effect of non-Damaging Ailments on Enemies | |
Notable | Divine Wrath![]() | 12% increased Elemental Damage 12% increased Physical Damage Lightning Spells have 15% of Physical Damage Converted to Lightning Damage Gain 5% of Physical Damage as Extra Lightning Damage | |
Notable | Doom Cast![]() | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spells | |
Notable | Dreamer![]() | 25% increased maximum Mana 15% increased Mana Regeneration Rate | |
Notable | Druidic Rite![]() | 15% increased maximum Mana 20% increased Flask Charges gained 20% increased Flask Effect Duration +15 to maximum Mana | |
Notable | Duelist Ascendancy![]() | ||
Notable | Dynamo![]() | 5% reduced Mana Cost of Skills 16% increased maximum Mana | |
Notable | Eagle Eye![]() | 15% increased Global Accuracy Rating 30% increased Critical Strike Chance +100 to Accuracy Rating | |
Notable | Efficient Explosives![]() | 25% increased Mine Damage 12% reduced Mana Reservation of Skills that throw Mines 20% increased Mine Duration | |
Notable | Elder Power![]() | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill | |
Notable | Elemancer![]() | +1 to maximum number of Golems 20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem | |
Notable | Elemental Focus![]() | 16% increased Elemental Damage 10% increased Duration of Elemental Ailments on Enemies 10% chance to Avoid Elemental Ailments 10% increased Effect of non-Damaging Ailments on Enemies | |
Notable | Endless Hunger![]() | 20% of Overkill Damage is Leeched as Life You are Unaffected by Bleeding while Leeching Cannot be Stunned while Leeching | |
Notable | Endless Munitions![]() | Skills fire an additional Projectile 50% increased Area of Effect +200 to Accuracy Rating | |
Notable | Endurance![]() | +1 to Maximum Endurance Charges | |
Notable | Enduring Bond![]() | 15% increased Minion Duration 15% increased Skill Effect Duration Minions deal 20% increased Damage Minions deal 20% increased Damage if you've used a Minion Skill Recently | |
Notable | Enigmatic Defence![]() | 15% increased Spell Damage while wielding a Staff +5% Chance to Block Attack Damage while wielding a Staff +5% Chance to Block Spell Damage while wielding a Staff 10% chance to gain Unholy Might on block for 3 seconds | |
Notable | Enigmatic Reach![]() | 10% increased Area of Effect while wielding a Staff 8% increased Attack Speed with Staves 8% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge | |
Notable | Entropy![]() | 27% increased Damage over Time 5% increased Skill Effect Duration | |
Notable | Escape Artist![]() | Cannot be Stunned while you have Ghost Shrouds 6% increased Attack and Cast Speed per Ghost Shroud 10% chance to Dodge Spell Hits if you have Energy Shield +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour | |
Notable | Essence Extraction![]() | 15% increased Mana Regeneration Rate 15% increased Flask Charges gained Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask | |
Notable | Essence Glutton![]() | 20% increased maximum Mana Regenerate 8% of Mana over 2 seconds when you Consume a corpse Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second | |
Notable | Essence Sap![]() | 20% increased total Recovery per second from Mana Leech 0.6% of Attack Damage Leeched as Mana 25% increased Maximum total Recovery per second from Mana Leech +2 Mana gained for each Enemy hit by your Attacks | |
Notable | Essence Surge![]() | +30 to maximum Energy Shield 10% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge | |
Notable | Ethereal Feast![]() | 0.6% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Recovery per second from Energy Shield Leech 6% increased Attack and Cast Speed while Leeching Energy Shield | |
Notable | Exceptional Performance![]() | 25% increased Skill Effect Duration | |
Notable | Executioner![]() | 24% increased Physical Damage with Two Handed Melee Weapons 50% increased Damage with Hits against Enemies that are on Low Life 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 8% increased Area of Effect if you've Killed Recently | |
Notable | Expeditious Munitions![]() | 8% increased Trap Throwing Speed 30% increased Trap Trigger Area of Effect 20% increased Trap Damage | |
Notable | Expertise![]() | +30 to Dexterity | |
Notable | Explosive Impact![]() | 25% increased Fire Damage 8% increased Area of Effect | |
Notable | Explosive Runes![]() | You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range | |
Notable | Explosives Expert![]() | 30% increased Area of Effect Damage Penetrates 10% Elemental Resistances against Chilled Enemies +30% to Critical Strike Multiplier against Burning Enemies 8% reduced Area Damage taken from Hits 80% increased Critical Strike Chance against Shocked Enemies | |
Notable | Faith and Steel![]() | 20% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate | |
Notable | Fangs of Frost![]() | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance 10% increased Effect of Chill | |
Notable | Fangs of the Viper![]() | +20 to Dexterity 5% increased Movement Speed 20% increased Physical Damage 20% increased Chaos Damage | |
Notable | Far Shot![]() | Far Shot 30% increased Projectile Speed | |
Notable | Farsight![]() | 24% increased Damage with Bows 24% increased Damage Over Time with Bow Skills 16% increased Accuracy Rating with Bows 6% increased Attack Speed with Bows Enemies have -10% to Total Physical Damage Reduction against your Hits | |
Notable | Fast and Deadly![]() | 30% increased Projectile Damage 10% increased Attack Speed 50% more Global Accuracy Rating 100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed | |
Notable | Fatal Blade![]() | +30% to Critical Strike Multiplier with Swords 60% increased Critical Strike Chance with Swords 10% increased Damage with Swords 10% increased Damage with Ailments from Attack Skills while wielding a Sword | |
Notable | Fatal Toxins![]() | 30% increased Damage with Poison 10% increased Poison Duration +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison | |
Notable | Fearsome Force![]() | Minions deal 15% increased Damage Minions have 10% increased Area of Effect Minions have 10% increased Area of Effect if you have used a Minion Skill Recently +10 to Intelligence | |
Notable | Feller of Foes![]() | 30% increased Damage with Axes +30% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes 30% increased Damage with Ailments from Attack Skills while wielding an Axe | |
Notable | Fending![]() | 25% increased Knockback Distance 12% chance to Knock Enemies Back on hit | |
Notable | Fervour![]() | +1 to Maximum Frenzy Charges | |
Notable | Finesse![]() | +20 to Dexterity 8% increased Attack Speed 15% increased Global Accuracy Rating | |
Notable | Fingers of Frost![]() | Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 12% increased Cold Damage 10% increased Effect of Chill +10% to Cold Damage over Time Multiplier | |
Notable | Fire Walker![]() | 25% increased Fire Damage +15% to Fire Resistance 5% increased Cast Speed with Fire Skills | |
Notable | First to Strike, Last to Fall![]() | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline Recover 25% of Life when you gain Adrenaline | |
Notable | Flash Freeze![]() | 24% increased Cold Damage 20% increased Projectile Speed 10% increased Effect of Chill 10% chance to Freeze | |
Notable | Flawless Savagery![]() | 50% increased Critical Strike Chance for Attacks +25% to Critical Strike Multiplier Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently | |
Notable | Flaying![]() | 24% increased Damage with Daggers 12% increased Attack Speed with Daggers 24% increased Damage with Ailments from Attack Skills while wielding a Dagger 10% increased Accuracy Rating with Daggers +1 to Melee range with Daggers | |
Notable | Fleetfoot![]() | 20% increased Evasion Rating 20% increased Cooldown Recovery Speed of Movement Skills 5% increased Movement Speed 10% increased Attack and Cast Speed if you've used a Movement Skill Recently | |
Notable | Forbidden Power![]() | +1 to Maximum Power Charges 5% increased Area of Effect per Power Charge 5% increased Spell Damage per Power Charge Gain a Power Charge after Spending a total of 200 Mana | |
Notable | Force Shaper![]() | 20% increased Physical Damage Gain 4% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed 10% reduced Physical Damage taken over time | |
Notable | Forceful Skewering![]() | 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits | |
Notable | Forces of Nature![]() | 20% increased Elemental Damage with Attack Skills Damage with Weapons Penetrates 6% Elemental Resistance | |
Notable | Foresight![]() | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate | |
Notable | Fortitude![]() | fortify_damage_taken_when_hit_+%_final [-20] You have Fortify | |
Notable | Freedom of Movement![]() | 30% increased Evasion Rating 10% increased Movement Speed while Phasing 5% chance to Dodge Attack Hits while Phasing 10% chance to gain Phasing for 4 seconds on Kill | |
Notable | Frenetic![]() | +1 to Maximum Frenzy Charges | |
Notable | Frigid Wake![]() | +20% to Cold Damage over Time Multiplier Cannot be Chilled Cannot be Frozen Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits | |
Notable | From the Shadows![]() | 15% increased Damage with Daggers 15% increased Accuracy Rating with Daggers 15% increased Damage with Ailments from Attack Skills while wielding a Dagger 6% increased Attack Speed with Daggers 10% chance to gain Phasing for 4 seconds on Kill | |
Notable | Frost Walker![]() | 25% increased Cold Damage +15% to Cold Resistance 5% increased Cast Speed with Cold Skills | |
Notable | Fury Bolts![]() | 20% increased Projectile Damage +20 to Strength 10% increased Global Accuracy Rating | |
Notable | Fusillade![]() | 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands | |
Notable | Galvanic Hammer![]() | 25% increased Elemental Damage with Maces and Sceptres 10% increased Accuracy Rating with Maces and Sceptres Damage with Weapons Penetrates 5% Elemental Resistance | |
Notable | Gathering Winds![]() | If you've used a Skill Recently, you and nearby Allies have Tailwind +1000 Evasion Rating while you have Tailwind 10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100% | |
Notable | Gemini![]() | 12% increased Accuracy Rating while Dual Wielding 16% increased Weapon Damage while Dual Wielding +4% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 16% increased Damage with Ailments while Dual Wielding 6% increased Attack Speed while Dual Wielding | |
Notable | Ghost Dance![]() | +3% to Chance to Evade while you have Energy Shield 10% increased Movement Speed while you have Energy Shield When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 | |
Notable | Gladiator's Perseverance![]() | 20% increased Physical Damage with One Handed Melee Weapons 0.6% of Physical Attack Damage Leeched as Life 10% increased Maximum total Recovery per second from Life Leech 20% increased Attack Damage while Leeching 20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon | |
Notable | Golem Commander![]() | +1 to maximum number of Golems 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life 20% increased Damage while you have a Summoned Golem | |
Notable | Golem's Blood![]() | Regenerate 1.6% of Life per second 10% increased maximum Life | |
Notable | Graceful Assault![]() | 20% increased Attack Damage 30% increased Evasion Rating during Onslaught 10% chance to gain Onslaught for 4 seconds on Kill 20% increased Onslaught Effect | |
Notable | Gratuitous Violence![]() | Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 30% increased Damage with Hits and Ailments against Bleeding Enemies Attacks have 25% chance to cause Bleeding 25% more Damage with Bleeding | |
Notable | Grave Intentions![]() | Minions have +15% to Chaos Resistance Minions gain 10% of Maximum Life as Extra Maximum Energy Shield Minions have 25% chance to gain Unholy Might for 4 seconds on Kill | |
Notable | Gravepact![]() | Minions deal 15% increased Damage 30% increased Minion Accuracy Rating Minions have 8% increased Attack Speed Minions have 5% chance to deal Double Damage | |
Notable | Growth and Decay![]() | 20% increased Damage over Time Regenerate 1% of Life per second +10% to Damage over Time Multiplier | |
Notable | Hard Knocks![]() | +30 to Intelligence | |
Notable | Hardened Scars![]() | 15% increased Life Recovery from Flasks You have Fortify during Effect of any Life Flask | |
Notable | Harmony of Purpose![]() | Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit | |
Notable | Harness the Void![]() | 25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage 5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage | |
Notable | Harrier![]() | 5% increased Movement Speed 9% increased Attack Speed 5% increased Cast Speed | |
Notable | Harvester of Foes![]() | 20% increased Damage with Axes 20% increased Damage with Ailments from Attack Skills while wielding an Axe 12% increased Accuracy Rating with Axes 15% increased Attack Speed while Leeching | |
Notable | Hasty Reconstruction![]() | 20% increased Trap Damage 10% increased Cooldown Recovery Speed for throwing Traps | |
Notable | Hatchet Master![]() | 25% increased Damage with Axes 8% increased Attack Speed with Axes 25% increased Damage with Ailments from Attack Skills while wielding an Axe 40% increased Global Evasion Rating when on Full Life | |
Notable | Headsman![]() | 20% more Damage against Unique Enemies 10% more Damage if you've Killed Recently Cannot take Reflected Physical Damage | |
Notable | Heart and Soul![]() | 8% increased maximum Life 12% increased maximum Mana | |
Notable | Heart of Flame![]() | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield | |
Notable | Heart of Ice![]() | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield | |
Notable | Heart of Oak![]() | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 1% of Life per second 20% increased Stun and Block Recovery | |
Notable | Heart of the Warrior![]() | +10 to Strength +20 to maximum Life 10% increased maximum Life | |
Notable | Heart of Thunder![]() | 25% increased Lightning Damage Damage Penetrates 6% Lightning Resistance 0.2% of Lightning Damage Leeched as Energy Shield | |
Notable | Heartseeker![]() | +30% to Critical Strike Multiplier Powerful Crits | |
Notable | Heavy Draw![]() | 20% increased Physical Damage with Bows 20% increased Damage Over Time with Bow Skills 12% increased Area of Effect 10% reduced Enemy Stun Threshold with Bows 30% increased Stun Duration with Bows on Enemies | |
Notable | Hematophagy![]() | 20% increased total Recovery per second from Life Leech 1% of Physical Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Maximum total Recovery per second from Life Leech | |
Notable | Herbalism![]() | 20% increased Life Recovery from Flasks 20% increased Flask Recovery rate 10% increased maximum Life | |
Notable | Hex Master![]() | Curse Skills have 80% increased Skill Effect Duration 5% increased Effect of your Curses 40% increased Area of Effect of Curse Skills | |
Notable | High Explosives![]() | Trap Damage Penetrates 10% Elemental Resistances Mine Damage Penetrates 10% Elemental Resistances 30% increased Trap Trigger Area of Effect 30% increased Mine Duration | |
Notable | Hinekora, Death's Fury![]() | 1% of Fire Damage Leeched as Life 10% increased Strength 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit | |
Notable | Hired Killer![]() | +10 Life gained on Kill 6% increased maximum Life | |
Notable | Holy Dominion![]() | 12% increased Elemental Damage +12% to all Elemental Resistances 5% chance to Freeze, Shock and Ignite 12% increased Physical Damage | |
Notable | Holy Fire![]() | 20% increased Fire Damage 15% chance to Ignite +12% to Fire Damage over Time Multiplier | |
Notable | Honed Edge![]() | 24% increased Damage with Swords 24% increased Damage with Ailments from Attack Skills while wielding a Sword 6% increased Attack Speed with Swords +200 to Accuracy Rating with Swords 20% increased Evasion Rating | |
Notable | Hunter's Gambit![]() | 24% increased Damage with Bows 24% increased Damage Over Time with Bow Skills 10% increased Skill Effect Duration +10% to Chaos Damage over Time Multiplier Poisons you inflict deal Damage 10% faster | |
Notable | Illuminated Devotion![]() | 40% increased Spell Damage while you have Arcane Surge 25% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge | |
Notable | Impact![]() | 5% increased Area of Effect per Enemy killed recently, up to 50% +2 to Melee Weapon and Unarmed Attack range 50% increased Global Accuracy Rating Deal up to 15% more Melee Damage to Enemies, based on proximity | |
Notable | Indomitable Army![]() | Minions have 15% increased maximum Life Minions have +15% to all Elemental Resistances Minions have 15% additional Physical Damage Reduction Moving while Bleeding doesn't cause Minions to take extra Damage | |
Notable | Inevitable Judgement![]() | Critical Strikes ignore Enemy Monster Elemental Resistances Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances | |
Notable | Inexorable![]() | 20% increased Armour Regenerate 0.2% of Life per second per Endurance Charge 10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary Enemies have -5% to Total Physical Damage Reduction against your Hits | |
Notable | Influence![]() | 14% increased effect of Non-Curse Auras from your Skills | |
Notable | Infused![]() | +1 to Maximum Power Charges | |
Notable | Insightfulness![]() | 10% increased maximum Energy Shield 10% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield +10 to Intelligence | |
Notable | Inspirational![]() | Banner Skills Reserve no Mana 15% increased effect of Non-Curse Auras from your Skills When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage You and nearby Allies have 12% increased Movement Speed | |
Notable | Instability![]() | +1 to Maximum Power Charges | |
Notable | Instruments of Virtue![]() | 30% increased Spell Damage if you've Cast a Spell Recently 50% increased Attack Damage if you've Cast a Spell Recently 20% increased Attack Speed if you've Attacked Recently 30% increased Cast Speed if you've Attacked Recently | |
Notable | Ironwood![]() | Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem 30% increased Totem Life | |
Notable | Juggernaut![]() | 6% increased maximum Life 16% increased Armour 20% increased Life Recovery from Flasks | |
Notable | Kinetic Impacts![]() | 24% increased Physical Damage with Two Handed Melee Weapons 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage 10% chance to double Stun Duration Enemies have -15% to Total Physical Damage Reduction against your Hits | |
Notable | King of the Hill![]() | Knocks Back Enemies if you get a Critical Strike with a Bow 80% increased Critical Strike Chance with Bows 16% increased Damage with Bows 16% increased Damage Over Time with Bow Skills | |
Notable | Lava Lash![]() | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance +8% to Fire Damage over Time Multiplier | |
Notable | Leadership![]() | 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills | |
Notable | Lethal Assault![]() | 18% increased Damage 10% increased Projectile Speed 10% increased Area of Effect | |
Notable | Lethality![]() | +30% to Critical Strike Multiplier with Bows 16% increased Damage with Bows 50% increased Critical Strike Chance with Bows 16% increased Damage Over Time with Bow Skills | |
Notable | Liege of the Primordial![]() | Summoned Golems are Immune to Elemental Damage +1 to maximum number of Golems 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem | |
Notable | Light Eater![]() | 0.8% of Spell Damage Leeched as Energy Shield 20% increased Maximum total Recovery per second from Energy Shield Leech 24% increased Damage while on Full Energy Shield | |
Notable | Light of Divinity![]() | 15% increased Spell Damage 4% increased Cast Speed +10 to Strength and Intelligence 10% increased Light Radius 20% increased Critical Strike Chance for Spells | |
Notable | Lightning Walker![]() | 25% increased Lightning Damage +15% to Lightning Resistance 5% increased Cast Speed with Lightning Skills | |
Notable | Longshot![]() | 20% increased Projectile Attack Damage Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets 20% increased Projectile Speed | |
Notable | Lord of the Dead![]() | +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 10% increased maximum Life Minions deal 15% increased Damage 30% increased Minion Accuracy Rating | |
Notable | Lucidity![]() | Channelling Skills deal 30% increased Damage Channelling Skills have -3 to Total Mana Cost 40% chance to Avoid being Stunned while Channelling | |
Notable | Lust for Carnage![]() | 1.2% of Physical Attack Damage Leeched as Life 20% increased total Recovery per second from Life Leech 12% increased Attack Speed | |
Notable | Magmatic Strikes![]() | 24% increased Fire Damage with Attack Skills Gain 5% of Physical Damage as Extra Fire Damage | |
Notable | Malediction![]() | When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds You can apply an additional Curse 15% increased Effect of your Curses Enemies you Curse have Malediction | |
Notable | Mana Flows![]() | 16% increased maximum Mana 40% increased Mana Regeneration Rate +20 to Intelligence +10 to maximum Mana | |
Notable | Marauder Ascendancy![]() | ||
Notable | Martial Experience![]() | 30% increased Physical Damage with Two Handed Melee Weapons 30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 50% increased total Recovery per second from Life Leech 0.8% of Physical Attack Damage Leeched as Life Enemies have -12% to Total Physical Damage Reduction against your Hits | |
Notable | Master Alchemist![]() | Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect | |
Notable | Master Fletcher![]() | 12% increased Damage with Bows 12% increased Attack Speed with Bows 20% increased Arrow Speed 12% increased Damage Over Time with Bow Skills 20% increased Global Accuracy Rating | |
Notable | Master of Force![]() | 20% increased Physical Damage 20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength Enemies have -5% to Total Physical Damage Reduction against your Hits | |
Notable | Master of Metal![]() | Impales you inflict last 2 additional Hits 20% chance to Impale Enemies on Hit with Attacks If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy | |
Notable | Master of the Arena![]() | +20 to Strength +2 to Melee Weapon and Unarmed Attack range 8% increased Melee Physical Damage Regenerate 1% of Life per second | |
Notable | Master Sapper![]() | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 20% increased Trap Trigger Area of Effect 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy | |
Notable | Master Surgeon![]() | Gain a Flask Charge when you deal a Critical Strike Removes Bleeding when you use a Flask 30% increased Life Recovery from Flasks | |
Notable | Master Toxicist![]() | 10% more Chaos Damage with Attack Skills Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage You lose Virulence 50% slower 10% of Physical Damage Converted to Chaos Damage Gain 10% of Physical Damage as Extra Chaos Damage | |
Notable | Masterful Form![]() | 50% increased Frenzy Charge Duration 50% increased Endurance Charge Duration Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges | |
Notable | Mastermind of Discord![]() | 25% reduced Mana Reservation of Herald Skills 25% increased Effect of Heralds on you Damage penetrates 25% Fire Resistance while affected by Herald of Ash Damage penetrates 25% Cold Resistance while affected by Herald of Ice Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder | |
Notable | Melding![]() | 6% increased maximum Life 10% increased maximum Energy Shield | |
Notable | Mental Rapidity![]() | 8% increased Cast Speed 20% increased Mana Regeneration Rate 10% increased Energy Shield Recharge Rate | |
Notable | Method to the Madness![]() | +8% to Chaos Resistance 22% increased Chaos Damage +8% to Chaos Damage over Time Multiplier | |
Notable | Might![]() | +30 to Strength | |
Notable | Mind Drinker![]() | 0.4% of Attack Damage Leeched as Mana 18% increased maximum Mana Recover 2% of Mana on Kill | |
Notable | Mindless Aggression![]() | Minions deal 30% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed Minions have 10% increased Movement Speed | |
Notable | Mistress of Sacrifice![]() | 30% increased Skill Effect Duration Your Offering Skills also affect you Your Offerings have 25% reduced Effect on you 30% increased Minion Duration | |
Notable | Mistwalker![]() | 25% increased Elusive Effect 8% reduced Damage taken while Elusive 20% increased Attack and Cast Speed while Elusive You take no Extra Damage from Critical Strikes while Elusive 50% chance to gain Elusive on Critical Strike | |
Notable | Mystic Bulwark![]() | 15% increased maximum Mana 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage | |
Notable | Mystic Talents![]() | +30 to Intelligence 16% increased Spell Damage 25% increased Mana Regeneration Rate +14 to maximum Energy Shield | |
Notable | Mysticism![]() | 16% increased Spell Damage while Dual Wielding +4% Chance to Block Attack Damage while Dual Wielding +4% Chance to Block Spell Damage while Dual Wielding 10% chance to gain a Power Charge when you Block Spell Damage 10% chance to gain a Frenzy Charge when you Block Attack Damage | |
Notable | Nature's Adrenaline![]() | 20% increased Attack Speed during any Flask Effect 15% increased Movement Speed during any Flask Effect | |
Notable | Nature's Boon![]() | 6% reduced Elemental Damage taken Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges | |
Notable | Nature's Reprisal![]() | 30% increased Chaos Damage When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned Chaos Skills have 50% increased Area of Effect | |
Notable | Ngamahu, Flame's Advance![]() | 50% of Physical Damage Converted to Fire Damage Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds | |
Notable | Nightstalker![]() | 20% increased Damage with Daggers 40% increased Critical Strike Chance with Daggers 20% increased Damage with Ailments from Attack Skills while wielding a Dagger +150 to Accuracy Rating with Daggers +20% to Critical Strike Multiplier with Daggers | |
Notable | Nimbleness![]() | 6% increased Cast Speed 4% increased Movement Speed 15% chance to Avoid interruption from Stuns while Casting +12% to Critical Strike Multiplier for Spells | |
Notable | Noxious Strike![]() | 5% increased Poison Duration for each Poison you have inflicted Recently Recover 0.5% of Life per Poison affecting Enemies you Kill 40% chance to Poison on Hit 50% increased Damage with Poison +25% to Damage over Time Multiplier for Poison | |
Notable | One with the River![]() | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistance 5% reduced Elemental Damage taken while stationary | |
Notable | Ophidian Aim![]() | 12% increased Accuracy Rating with Staves 8% increased Attack Speed with Staves +150 to Accuracy Rating with Staves 30% increased Critical Strike Chance with Staves Enemies have -12% to Total Physical Damage Reduction against your Hits | |
Notable | Opportunistic![]() | Damage from your Critical Strikes cannot be Reflected 20% increased Movement Speed if you've Killed Recently 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby 20% more Damage while there is at most one Rare or Unique Enemy nearby | |
Notable | Outmatch and Outlast![]() | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges | |
Notable | Overcharge![]() | +1 to Maximum Power Charges | |
Notable | Overcharged![]() | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
Notable | Overwhelm![]() | Base Critical Strike Chance for Attacks with Weapons is 7.5% +10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier | |
Notable | Pain Forger![]() | 8% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces and Sceptres 5% reduced Enemy Stun Threshold with Maces and Sceptres | |
Notable | Pain Reaver![]() | 2% of Attack Damage Leeched as Life 2% of Attack Damage Leeched as Mana 50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently 25% increased Attack Speed if you've been Hit Recently | |
Notable | Painforged![]() | +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently 40% increased Damage if you've taken no Damage from Hits Recently Your Counterattacks deal Double Damage Cannot be Stunned by Hits you Block | |
Notable | Panopticon![]() | Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs granted by your Active Ancestor Totems 30% increased Totem Damage | |
Notable | Paragon of Calamity![]() | For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element Cannot take Reflected Elemental Damage 0.5% of Elemental Damage Leeched as Life | |
Notable | Path of the Duelist![]() | Can Allocate Passives from the Duelist's starting point | |
Notable | Path of the Hunter![]() | +20 to Dexterity 12% increased Projectile Damage +20 to Accuracy Rating | |
Notable | Path of the Marauder![]() | Can Allocate Passives from the Marauder's starting point | |
Notable | Path of the Ranger![]() | Can Allocate Passives from the Ranger's starting point | |
Notable | Path of the Savant![]() | +20 to Intelligence +20 to maximum Mana 16% increased Spell Damage | |
Notable | Path of the Shadow![]() | Can Allocate Passives from the Shadow's starting point | |
Notable | Path of the Templar![]() | Can Allocate Passives from the Templar's starting point | |
Notable | Path of the Warrior![]() | +20 to Strength 12% increased Physical Damage +10 to Armour Enemies have -5% to Total Physical Damage Reduction against your Hits | |
Notable | Path of the Witch![]() | Can Allocate Passives from the Witch's starting point | |
Notable | Patient Reaper![]() | 50% increased Damage over Time 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Recover 2% of Life on Kill Recover 4% of Mana on Kill Recover 2% of Energy Shield on Kill | |
Notable | Pendulum of Destruction![]() | Gain 75% increased Elemental Damage for 5 seconds Gain 75% increased Area of Effect for 5 seconds | |
Notable | Perfect Crime![]() | You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time 10% increased Cooldown Recovery Speed for throwing Traps | |
Notable | Physique![]() | +30 to Strength | |
Notable | Piercing Shots![]() | Projectiles Pierce 2 additional Targets | |
Notable | Pious Path![]() | Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Effects of Consecrated Ground you create Linger for 4 seconds Regenerate 200 Energy Shield per Second while on Consecrated Ground 20% increased Attack and Cast Speed while on Consecrated Ground | |
Notable | Plaguebringer![]() | With at least one nearby corpse, nearby Enemies deal 10% reduced Damage With at least one nearby corpse, you and nearby Allies deal 10% more Damage If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect | |
Notable | Poisonous Fangs![]() | 20% increased Damage with Claws 10% increased Poison Duration 10% chance to Poison on Hit with Attacks 20% increased Damage with Ailments from Attack Skills while wielding a Claw +5% to Damage over Time Multiplier for Poison | |
Notable | Potency of Will![]() | 25% increased Skill Effect Duration | |
Notable | Powerful Precision![]() | Projectiles have 100% increased Critical Strike Chance against Targets they Pierce Projectiles Pierce 3 additional Targets Projectiles Pierce all nearby Targets | |
Notable | Practical Application![]() | 25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity | |
Notable | Precise Interception![]() | +3% Chance to Block Attack Damage while holding a Shield 60% increased Defences from Equipped Shield 15% increased Attack Damage while holding a Shield Attack Skills deal 15% increased Damage with Ailments while holding a Shield 6% increased Attack Speed while holding a Shield | |
Notable | Precision![]() | +20 to Dexterity 10% increased Global Accuracy Rating 4% increased Movement Speed 5% increased Attack and Cast Speed | |
Notable | Primal Manifestation![]() | 24% increased Totem Damage 20% increased Totem Life 20% increased Totem Duration 24% increased Damage with Brand Skills Brand Skills have 20% increased Duration | |
Notable | Primal Spirit![]() | 20% increased Mana Regeneration Rate 20% increased Flask Charges gained +20 to Strength and Intelligence 15% increased maximum Mana | |
Notable | Primeval Force![]() | 20% increased Elemental Damage with Attack Skills 10% reduced Reflected Elemental Damage taken 20% increased Elemental Damage during any Flask Effect Damage with Weapons Penetrates 5% Elemental Resistance | |
Notable | Prism Weave![]() | 24% increased Elemental Damage with Wands 6% increased Attack Speed with Wands Damage with Weapons Penetrates 5% Elemental Resistance | |
Notable | Prodigal Perfection![]() | 15% increased maximum Mana 10% increased Spell Damage 2% increased Spell Damage per 100 Maximum Mana, up to 40% | |
Notable | Profane Bloom![]() | Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Your Curses can apply to Hexproof Enemies | |
Notable | Profane Chemistry![]() | 6% increased maximum Life 30% increased Life Recovery from Flasks Flasks applied to you have 8% increased Effect | |
Notable | Proficiency![]() | +30 to Dexterity | |
Notable | Prolonged Pain![]() | 10% reduced Damage taken from Damage Over Time 20% more Damage over Time 20% increased Skill Effect Duration 20% increased Poison Duration | |
Notable | Prowess![]() | +30 to Strength | |
Notable | Purity of Flesh![]() | 8% increased maximum Life +8% to Chaos Resistance +10 to Strength | |
Notable | Pursuit of Faith![]() | 6% increased Damage per Enemy Killed by you or your Totems Recently 10% increased Attack and Cast Speed while you have a Totem +1 to maximum number of Summoned Totems 100% increased Totem Duration | |
Notable | Pyromaniac![]() | Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Immune to Ignite and Shock 20% reduced Mana Cost of Skills that throw Traps 20% reduced Mana Reservation of Skills that throw Mines | |
Notable | Quartz Infusion![]() | 10% chance to Dodge Attack Hits Gain Phasing for 4 seconds on Kill You have Phasing while at maximum Frenzy Charges You have Phasing during Onslaught 40% increased Elemental Damage | |
Notable | Quick Recovery![]() | 6% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second | |
Notable | Quickstep![]() | 6% increased Attack Speed 4% increased Movement Speed | |
Notable | Radiant Crusade![]() | While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage While there are at least five nearby Allies, you and nearby Allies have Onslaught +20% to all Elemental Resistances | |
Notable | Radiant Faith![]() | Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies Grants Armour equal to 160% of your Reserved Life to you and nearby Allies | |
Notable | Ramako, Sun's Light![]() | Damage Penetrates 15% Fire Resistance 25% chance to Ignite +25% to Fire Damage over Time Multiplier | |
Notable | Rampart![]() | 10% increased Effect of Fortify on you 5% increased Movement Speed while you have Fortify 20% increased Attack Damage while you have Fortify 8% increased Attack Speed while you have Fortify | |
Notable | Ranger Ascendancy![]() | ||
Notable | Rapid Assault![]() | 20% increased Attack Damage Gain Onslaught for 10 seconds on Kill 10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy +5% chance to Evade Attacks | |
Notable | Ravenous Horde![]() | Minions deal 20% increased Damage Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed Minions have 10% increased Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill | |
Notable | Razor's Edge![]() | 30% increased Physical Damage with Swords Attacks have 15% chance to cause Bleeding 30% increased Damage with Ailments from Attack Skills while wielding a Sword +10% to Damage over Time Multiplier for Bleeding | |
Notable | Red Storm![]() | Attacks have 15% chance to cause Bleeding 30% increased Physical Damage +8% to Damage over Time Multiplier for Bleeding | |
Notable | Redemption![]() | Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed 20% increased Minion Accuracy Rating 12% increased Damage Minions have 10% increased Movement Speed | |
Notable | Reflexes![]() | 30% increased Evasion Rating +150 to Evasion Rating 15% increased Global Accuracy Rating +150 to Accuracy Rating | |
Notable | Resourcefulness![]() | 5% increased maximum Life 10% increased maximum Energy Shield 15% increased Evasion Rating Regenerate 0.5% of Life per second | |
Notable | Retaliation![]() | 20% increased Attack Damage while holding a Shield 40% increased Defences from Equipped Shield 8% increased Attack Speed while holding a Shield Attack Skills deal 20% increased Damage with Ailments while holding a Shield | |
Notable | Retribution![]() | +10 to Strength and Intelligence 14% increased Damage 5% increased Attack and Cast Speed Minions deal 10% increased Damage | |
Notable | Revelry![]() | +2 Mana gained for each Enemy hit by your Attacks 15% increased maximum Mana +20 to maximum Mana | |
Notable | Revenge of the Hunted![]() | 18% increased Evasion Rating 8% increased maximum Life 12% increased Physical Damage | |
Notable | Ribcage Crusher![]() | 18% increased Damage with Maces and Sceptres 6% increased Attack Speed with Maces and Sceptres 18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre 15% increased Area of Effect if you have Stunned an Enemy Recently | |
Notable | Ricochet![]() | Skills Chain +1 times Projectiles deal 10% more Damage for each remaining Chain | |
Notable | Righteous Army![]() | Minions deal 20% increased Damage Minions have 20% increased maximum Life Minions Regenerate 1% of Life per second Regenerate 1% of Life per second | |
Notable | Righteous Decree![]() | 22% increased maximum Mana 6% reduced Mana Cost of Skills | |
Notable | Righteous Providence![]() | 100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments 20% increased Effect of non-Damaging Ailments on Enemies | |
Notable | Rite of Ruin![]() | Inherent effects from having Rage are Tripled Cannot be Stunned while you have at least 25 Rage Lose 0.1% of Life per second per Rage while you are not losing Rage | |
Notable | Ritual of Awakening![]() | Skills that would Summon a Totem Summon two Totems instead 50% increased Totem Placement speed You and your Totems Regenerate 1% of Life per second for each Summoned Totem Regenerate 0.5% of Mana per second for each Summoned Totem 3% more Damage per Summoned Totem | |
Notable | Runesmith![]() | 12% increased Brand Activation frequency You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration | |
Notable | Rupture![]() | +40% to Critical Strike Multiplier against Bleeding Enemies 80% increased Critical Strike Chance against Bleeding Enemies Attacks have 25% chance to cause Bleeding Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy | |
Notable | Saboteur![]() | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time | |
Notable | Sacrifice![]() | Minions have +10% to all Elemental Resistances Minions have 20% increased maximum Life Minions Regenerate 1% of Life per second Regenerate 1% of Life per second | |
Notable | Sanctity![]() | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second | |
Notable | Sanctuary![]() | +3% Chance to Block Attack Damage while holding a Shield +3% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield | |
Notable | Sanctuary![]() | You have Consecrated Ground around you while stationary Consecrated Ground you create applies 10% increased Damage taken to Enemies Regenerate 15 Mana per Second while on Consecrated Ground | |
Notable | Sanctuary of Thought![]() | Gain 20% of Maximum Mana as Extra Maximum Energy Shield 10% less Mana Reservation of Skills 50% less Mana Cost of Skills 1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% | |
Notable | Sanctum of Thought![]() | You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you | |
Notable | Savagery![]() | +1 to Maximum Frenzy Charges | |
Notable | Searing Heat![]() | 45% increased Critical Strike Chance for Spells +20% to Damage over Time Multiplier for Ignite from Critical Strikes +20% to Critical Strike Multiplier against Burning Enemies | |
Notable | Sentinel![]() | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances | |
Notable | Serpent Stance![]() | 40% increased Global Critical Strike Chance while wielding a Staff +35% to Global Critical Strike Multiplier while wielding a Staff | |
Notable | Shadow Ascendancy![]() | ||
Notable | Shaman's Dominion![]() | +20% to Critical Strike Multiplier with Totem Skills 100% increased Global Critical Strike Chance if you've Summoned a Totem Recently +20% to Critical Strike Multiplier with Brand Skills 50% increased Critical Strike Chance with Brand Skills | |
Notable | Shamanistic Fury![]() | 30% increased Totem Damage 15% increased Totem Placement speed | |
Notable | Shaper![]() | 40% increased Mana Regeneration Rate Regenerate 1% of Life per second | |
Notable | Shaper of Desolation![]() | Every 14 seconds: Gain Chilling Conflux for 4 seconds Gain Shocking Conflux for 4 seconds Gain Igniting Conflux for 4 seconds Gain Chilling, Shocking and Igniting Conflux for 2 seconds | |
Notable | Shocking Strikes![]() | 24% increased Lightning Damage with Attack Skills 15% increased Effect of Shock 15% chance to Shock 30% increased Critical Strike Chance against Shocked Enemies | |
Notable | Sign of Purpose![]() | You can Cast an additional Brand 14% increased Brand Attachment range Brand Recall has 30% increased Cooldown Recovery Speed Enemies take 10% increased Damage for each of your Brands Attached to them | |
Notable | Silent Steps![]() | 20% increased Evasion Rating 5% reduced Damage taken from Blinded Enemies 60% chance to Avoid Blind | |
Notable | Singular Focus![]() | Channelling Skills deal 15% increased Damage 4% additional Physical Damage Reduction while Channelling Channelling Skills have 6% increased Attack and Cast Speed | |
Notable | Skittering Runes![]() | 15% increased Effect of your Curses | |
Notable | Skull Cracking![]() | 30% increased Physical Damage with Maces and Sceptres 10% reduced Enemy Stun Threshold with Maces and Sceptres Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre | |
Notable | Slaughter![]() | 25% increased Physical Damage with Axes 25% increased Damage with Ailments from Attack Skills while wielding an Axe 10% chance to gain Onslaught for 4 seconds on Kill 8% increased Attack Speed with Axes | |
Notable | Sleight of Hand![]() | 20% increased Damage with One Handed Weapons 8% increased Attack Speed with One Handed Melee Weapons 30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon | |
Notable | Smashing Strikes![]() | 30% increased Damage with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff 30% increased Critical Strike Chance with Staves +2 to Melee range with Staves | |
Notable | Snowforged![]() | 25% increased Fire Damage 25% increased Cold Damage 30% increased Critical Strike Chance +10% to Fire and Cold Resistances | |
Notable | Solidity![]() | +3% Chance to Block Attack Damage while holding a Shield 20% increased Attack Damage while holding a Shield Attack Skills deal 20% increased Damage with Ailments while holding a Shield +8% Elemental Resistances while holding a Shield | |
Notable | Soul of Steel![]() | 30% increased Armour 5% additional Physical Damage Reduction +1% to all maximum Elemental Resistances +150 to Armour | |
Notable | Soul Raker![]() | 20% increased Damage with Claws 1.2% of Attack Damage Leeched as Life 0.8% of Attack Damage Leeched as Mana 50% increased total Recovery per second from Life Leech 20% increased Damage with Ailments from Attack Skills while wielding a Claw | |
Notable | Soul Siphon![]() | 18% increased maximum Mana +5 Mana gained on Kill +10 to maximum Mana | |
Notable | Soul Thief![]() | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield | |
Notable | Sovereignty![]() | 6% reduced Mana Reserved 10% increased effect of Non-Curse Auras from your Skills | |
Notable | Spinecruncher![]() | 28% increased Physical Damage with Maces and Sceptres 28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre 50% increased Stun Duration against Enemies that are on Full Life 10% chance to double Stun Duration Enemies have -12% to Total Physical Damage Reduction against your Hits | |
Notable | Spirit Void![]() | 20% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Recovery per second from Mana Leech | |
Notable | Spiritual Aid![]() | Increases and Reductions to Minion Damage also affect you 30% increased Minion Accuracy Rating 30% increased Global Accuracy Rating Minions deal 15% increased Damage | |
Notable | Spiritual Command![]() | Minions have 8% increased Attack Speed 20% increased Minion Accuracy Rating Increases and Reductions to Minion Attack Speed also affect you Minions have 8% increased Cast Speed | |
Notable | Splitting Strikes![]() | 26% increased Physical Damage with Axes 6% increased Attack Speed with Axes 26% increased Damage with Ailments from Attack Skills while wielding an Axe +1 to Melee range with Axes Enemies have -12% to Total Physical Damage Reduction against your Hits | |
Notable | Stabbing Thirst![]() | 24% increased Damage with Daggers 0.5% of Attack Damage Leeched as Life 0.5% of Attack Damage Leeched as Mana 24% increased Damage with Ailments from Attack Skills while wielding a Dagger 6% increased Attack Speed with Daggers | |
Notable | Stamina![]() | +1 to Maximum Endurance Charges | |
Notable | Static Blows![]() | 20% increased Shock Duration on Enemies 30% increased Effect of Shock 30% increased Damage if you have Shocked an Enemy Recently 40% increased Critical Strike Chance against Shocked Enemies | |
Notable | Steadfast![]() | 10% increased Effect of Fortify on you 10% increased Effect of Fortify on you while Stationary 30% increased Armour while you have Fortify | |
Notable | Steelwood Stance![]() | 30% increased Damage with Staves 30% increased Damage with Ailments from Attack Skills while wielding a Staff 20% increased Armour +600 Armour if you've Blocked Recently +4% Chance to Block Attack Damage while wielding a Staff | |
Notable | Storm Weaver![]() | 25% increased Cold Damage 25% increased Lightning Damage 20% increased Mana Regeneration Rate 10% increased Effect of non-Damaging Ailments on Enemies | |
Notable | Strong Arm![]() | +20 to Strength 25% increased Physical Damage with One Handed Melee Weapons 5% increased Attack Speed with One Handed Melee Weapons 25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon | |
Notable | Stun Mastery![]() | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration | |
Notable | Successive Detonations![]() | 20% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +8% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% | |
Notable | Surveillance![]() | 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it | |
Notable | Survivalist![]() | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance +3% chance to Evade Attacks | |
Notable | Swagger![]() | 20% increased Weapon Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block 10% chance to gain an Endurance Charge when you Block | |
Notable | Swift Killer![]() | +1 to Maximum Frenzy Charges and Maximum Power Charges 15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling | |
Notable | Swift Skewering![]() | 15% chance to Impale Enemies on Hit with Attacks 15% increased Attack Physical Damage 5% increased Attack Speed Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits | |
Notable | Swift Venoms![]() | 8% increased Attack Speed Poisons you inflict deal Damage 5% faster 10% chance to Poison on Hit with Attacks 16% increased Damage with Poison +8% to Damage over Time Multiplier for Poison | |
Notable | Tasalio, Cleansing Water![]() | Regenerate 2% of Life per second 10% of Physical Damage from Hits taken as Fire Damage Unaffected by Ignite +100% to Fire Resistance 50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently | |
Notable | Tawhoa, Forest's Strength![]() | 5% increased Fire Damage per Endurance Charge 5% increased Physical Damage per Endurance Charge 35% chance to gain an Endurance Charge when you use a Fire skill | |
Notable | Tempest Blast![]() | Gain 20% of Wand Physical Damage as Extra Lightning Damage | |
Notable | Templar Ascendancy![]() | ||
Notable | Tenacity![]() | 5% increased maximum Life Transfiguration of Body | |
Notable | Testudo![]() | +5% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery +20 Mana gained when you Block 40% increased Defences from Equipped Shield | |
Notable | Thick Skin![]() | 10% increased maximum Life 8% chance to Avoid Elemental Ailments | |
Notable | Thief's Craft![]() | +30 to Intelligence | |
Notable | Thrill Seeker![]() | +10 Mana gained on Kill 15% increased maximum Mana 0.4% of Attack Damage Leeched as Mana | |
Notable | Throatseeker![]() | +30% to Critical Strike Multiplier | |
Notable | Thunderous Salvos![]() | 30% increased Critical Strike Chance for Spells Skills supported by Unleash have 1 to maximum number of Seals | |
Notable | Time of Need![]() | Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, Regenerate 30% of Life over one second 25% reduced Effect of Curses on you | |
Notable | Tireless![]() | 8% increased maximum Life 6% reduced Mana Cost of Skills | |
Notable | Titanic Impacts![]() | 40% increased Critical Strike Chance with Two Handed Melee Weapons 12% increased Accuracy Rating with Two Handed Melee Weapons +20% to Critical Strike Multiplier with Two Handed Melee Weapons | |
Notable | Totemic Zeal![]() | 30% increased Totem Placement speed Spells Cast by Totems have 6% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed | |
Notable | Toxic Delivery![]() | 10% reduced Damage taken from Damage Over Time Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies Poison you inflict with Critical Strikes deals 50% more Damage +0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% | |
Notable | Toxic Strikes![]() | 30% increased Chaos Damage with Attack Skills 10% increased Poison Duration 10% chance to Poison on Hit +8% to Damage over Time Multiplier for Poison | |
Notable | Tranquility![]() | 5% increased maximum Energy Shield Transfiguration of Soul | |
Notable | Transcendence![]() | -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level | |
Notable | Tribal Fury![]() | 12% increased Melee Damage Strike Skills target 1 additional nearby Enemy | |
Notable | Trickery![]() | 20% increased Critical Strike Chance 20% increased Damage +10 to Dexterity and Intelligence | |
Notable | True Strike![]() | +12% to Critical Strike Multiplier 45% increased Critical Strike Chance | |
Notable | Tukohama, War's Herald![]() | 1% of Damage dealt by your Totems is Leeched to you as Life Ancestor Totems have 100% increased Activation range 50% increased Effect of Buffs granted by your Active Ancestor Totems 25% increased Area of Effect while you have a Totem | |
Notable | Twin Terrors![]() | 75% increased Weapon Critical Strike Chance while Dual Wielding 12% increased Accuracy Rating while Dual Wielding | |
Notable | Unbreakable![]() | Armour received from Body Armour is doubled 5% reduced Damage taken Regenerate 2% of Life per second 1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second | |
Notable | Undeniable![]() | +1000 to Accuracy Rating 1% increased Attack Speed per 200 Accuracy Rating Gain Accuracy Rating equal to your Strength 30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds 30% increased Damage if you've dealt a Critical Strike in the past 8 seconds | |
Notable | Unflinching![]() | 30% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently | |
Notable | Unnatural Calm![]() | 18% increased maximum Energy Shield +1% to maximum Lightning Resistance 15% increased Energy Shield Recharge Rate | |
Notable | Unnatural Strength![]() | +2 to Level of all Minion Skill Gems | |
Notable | Unpredictable Offensive![]() | Channelling Skills have 10% increased Attack Speed 20% chance to Avoid being Stunned while Channelling 5% chance to Dodge Attack Hits while Channelling | |
Notable | Unrelenting![]() | 8% reduced Elemental Damage taken while at Maximum Endurance Charges 1% additional Physical Damage Reduction per Endurance Charge +4% to Chaos Resistance per Endurance Charge | |
Notable | Unstable Infusion![]() | 20% chance to gain a Power Charge on Non-Critical Strike 10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges | |
Notable | Unstable Munitions![]() | 24% increased Trap Damage 8% increased Area of Effect 40% increased Trap Trigger Area of Effect | |
Notable | Unstoppable![]() | Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value 10% increased Movement Speed Cannot be Stunned | |
Notable | Unstoppable Hero![]() | 10% increased Attack Speed while you have Fortify 30% increased Attack Damage while you have Fortify Cannot be Stunned while you have Fortify +1000 to Armour and Evasion Rating while you have Fortify | |
Notable | Unwavering Crusade![]() | Nearby Allies deal 30% increased Damage Nearby Allies have 15% increased Attack, Cast and Movement Speed Nearby Allies have 30% increased Area of Effect Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit | |
Notable | Unwavering Faith![]() | Auras from your Skills grant +1% Physical Damage Reduction to you and Allies Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies | |
Notable | Unyielding![]() | 8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge | |
Notable | Utmost Intellect![]() | +40 to Intelligence 8% increased Intelligence | |
Notable | Utmost Might![]() | +40 to Strength 8% increased Strength | |
Notable | Utmost Swiftness![]() | +40 to Dexterity 8% increased Dexterity | |
Notable | Valako, Storm's Embrace![]() | +1 to Maximum Endurance Charges Regenerate 0.5% of Life per second per Endurance Charge 3% more Damage for each Endurance Charge lost recently, up to 15% | |
Notable | Vengeant Cascade![]() | 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets | |
Notable | Versatile Combatant![]() | Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage | |
Notable | Versatility![]() | 10% increased Global Accuracy Rating 20% increased Critical Strike Chance +20 to Dexterity and Intelligence 5% increased Attack Speed | |
Notable | Veteran Bowyer![]() | Damage Penetrates 10% Elemental Resistances Gain 10% of Physical Damage as Extra Damage of a random Element Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges | |
Notable | Vigour![]() | +1 to Maximum Endurance Charges | |
Notable | Vile Bastion![]() | Regenerate 1% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second | |
Notable | Violent Retaliation![]() | 8% increased Physical Damage for each time you've Blocked in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +4% to maximum Chance to Block Attack Damage | |
Notable | Vitality Void![]() | 20% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Recovery per second from Life Leech | |
Notable | Void Barrier![]() | 10% increased maximum Energy Shield 15% increased Evasion Rating +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate | |
Notable | Void Beacon![]() | Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate Nearby Enemies have -20% to Cold Resistance | |
Notable | Volatile Mines![]() | 20% increased Mine Damage Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% Can have up to 2 additional Remote Mines placed at a time | |
Notable | Wandslinger![]() | 16% increased Damage with Wands 8% increased Attack Speed with Wands 16% increased Damage with Ailments from Attack Skills while wielding a Wand 10% increased Accuracy Rating with Wands | |
Notable | War Bringer![]() | Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Cooldown Recovery Speed 100% increased Warcry Duration If you've Warcried Recently, you and nearby allies have 20% increased Attack Speed 15% chance to deal Double Damage if you've Warcried in the past 8 seconds | |
Notable | Warrior's Blood![]() | Regenerate 1.8% of Life per second +20 to Strength 20% increased Stun Threshold | |
Notable | Watchtowers![]() | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems Totems' Action Speed cannot be modified to below base value 1% increased Movement Speed per Summoned Totem | |
Notable | Way of the Poacher![]() | 10% increased Attack Speed 20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges | |
Notable | Way of the Warrior![]() | +30 to Strength 16% increased Melee Damage 16% increased Armour +16 to maximum Life | |
Notable | Weapon Artistry![]() | 16% increased Attack Damage +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield +10 to Strength and Dexterity 4% increased Attack Speed | |
Notable | Weathered Hunter![]() | 15% increased Global Accuracy Rating +20 to Dexterity +10% to all Elemental Resistances +100 to Accuracy Rating | |
Notable | Weave the Arcane![]() | 25% increased maximum Mana 20% chance to Recover 10% of Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana Movement Skills cost no Mana 20% increased Attack and Cast Speed if you've used a Movement Skill Recently | |
Notable | Whirling Barrier![]() | +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block | |
Notable | Whispers of Doom![]() | You can apply an additional Curse | |
Notable | Will of Blades![]() | 25% increased Physical Damage 25% increased Critical Strike Chance | |
Notable | Winter Spirit![]() | 16% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage | |
Notable | Wisdom of the Glade![]() | +30 to Intelligence | |
Notable | Witch Ascendancy![]() | ||
Notable | Withering Presence![]() | +20% to Chaos Damage over Time Multiplier +60% to Chaos Resistance Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time | |
Notable | Words of Glory![]() | If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed 30% increased Warcry Duration Warcries cost no Mana | |
Notable | Worthy Foe![]() | Enemies Taunted by you take 20% increased Damage Enemies Taunted by you cannot Evade Attacks | |
Notable | Wrecking Ball![]() | 20% increased Damage with Two Handed Weapons 10% increased Attack Speed with Two Handed Melee Weapons 20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 20% increased Stun Duration with Two Handed Melee Weapons on Enemies | |
Notable | Written in Blood![]() | 8% increased maximum Life 10% increased maximum Energy Shield +10 to Strength |
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