Please consider supporting us by disabling your ad blocker.
Augyre
Void Sceptre
Sceptres
Physical Damage: (140 to 160)(212.8 to 243.2)
Critical Strike Chance: (11.16 to 12.4)%
Attacks per Second: (1.375 to 1.4375)
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
(40% more Elemental Damage if you've Crit in the past 8 seconds, No Critical Strike Multiplier No Damage Multiplier for Ailments from Critical Strikes)
You have Resolute Technique while you do not have Elemental Overload
(Your hits can't be Evaded. Never deal Critical Strikes)
100% increased Physical Damage while you have Resolute Technique
When the world spins out of control,
the safest place to be is in the centre.
「The Purifier」Limited Drop
Drop Model ViewerHeld Model Viewer
Release Version3.1.0
BaseTypeVoid Sceptre
SkillElemental Overload
Resolute Technique

(180–220)% increased Physical Damage

GroupLocalPhysicalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_physical_damage_+% Min: 180 Max: 220 Local
  • (10–15)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 10 Max: 15 Local
  • (80–100)% increased Critical Strike Chance

    GroupCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_critical_strike_chance_+% Min: 80 Max: 100 Local
  • 50% of Physical Damage Converted to Lightning Damage

    GroupConvertPhysicalToLightning
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_physical_damage_%_to_convert_to_lightning Min: 50 Max: 50 Global
  • Every 16 seconds you gain Elemental Overload for 8 seconds

    GroupGainElementalOverloadEvery16Seconds
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • elemental_overload_rotation_active Min: 1 Max: 1 Global
  • You have Resolute Technique while you do not have Elemental Overload

    GroupGainResoluteTechniqueWithoutElementalOverload
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain_resolute_technique_while_do_not_have_elemental_overload Min: 1 Max: 1 Global
  • 100% increased Physical Damage while you have Resolute Technique

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical_damage_+%_while_you_have_resolute_technique Min: 100 Max: 100 Global