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Death's Door
Crusader Boots
Boots
Armour: 363
Energy Shield: 72
Requires Level 64, 62 Str, 62 Int
+(20–40) to Strength
200% increased Armour and Energy Shield
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Bleeding cannot be inflicted on you
To extend your life as long as possible
is to extend all the maladies that come with it.
「Labyrinth」Limited Drop
Drop Model Viewer
Release Version2.3.0
BaseTypeCrusader Boots

+(20–40) to Strength

GroupStrength
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional_strength Min: 20 Max: 40 Global
  • 200% increased Armour and Energy Shield

    GroupDefencesPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_armour_and_energy_shield_+% Min: 200 Max: 200 Local
  • +(10–15)% to all Elemental Resistances

    GroupAllResistances
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_resist_all_elements_% Min: 10 Max: 15 Global
  • 25% increased Movement Speed

    GroupMovementVelocity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_movement_velocity_+% Min: 25 Max: 25 Global
  • +1 to Maximum Endurance Charges

    GroupMaximumEnduranceCharges
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • max_endurance_charges Min: 1 Max: 1 Global
  • 50% increased Elemental Ailment Duration on you

    GroupSelfStatusAilmentDuration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • self_elemental_status_duration_-% Min: -50 Max: -50 Global
  • Bleeding cannot be inflicted on you

    GroupBleedingImmunity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_cannot_gain_bleeding Min: 1 Max: 1 Global