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Deidbell
Gilded Sallet
Helmets
Evasion Rating: 90
Armour: (290 to 390)
Requires Level 33, 38 Str, 38 Dex
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 35% of your Maximum Life or less)
May you never hear it toll.
Use Dying Cry Upgrade Deidbellow
Drop Model Viewer
Release Version0.11.2
BaseTypeGilded Sallet

Adds 10 to 20 Physical Damage to Attacks

GroupPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • attack_minimum_added_physical_damage Min: 10 Max: 10 Global
  • attack_maximum_added_physical_damage Min: 20 Max: 20 Global
  • +(20–30) to Strength

    GroupStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional_strength Min: 20 Max: 30 Global
  • +(20–30) to Dexterity

    GroupDexterity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional_dexterity Min: 20 Max: 30 Global
  • +(200–300) to Armour

    GroupBaseLocalDefences
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_base_physical_damage_reduction_rating Min: 200 Max: 300 Local
  • 20% increased Melee Damage

    GroupMeleeDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee_damage_+% Min: 20 Max: 20 Global
  • Cannot Leech when on Low Life

    GroupCannotLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot_leech_when_on_low_life Min: 1 Max: 1 Global