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Dyadus
Infernal Axe
One Hand Axes
Physical Damage: 51-85
Critical Strike Chance: 5%
Attacks per Second: (1.43 to 1.495)
Weapon Range: 11
Requires Level 69, 158 Str, 76 Dex
Adds (255–285) to (300–330) Fire Damage in Main Hand
Adds (255–285) to (300–330) Cold Damage in Off Hand
(10–15)% increased Attack Speed
100% increased Damage with Ignite inflicted on Chilled Enemies
25% chance to Ignite when in Main Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Chill reduces Enemy Action Speed by 10%)
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
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Release Version1.0.0
BaseTypeInfernal Axe

Adds (255–285) to (300–330) Fire Damage in Main Hand

GroupMainHandAddedFireDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • unique_local_minimum_added_fire_damage_when_in_main_hand Min: 255 Max: 285 Local
  • unique_local_maximum_added_fire_damage_when_in_main_hand Min: 300 Max: 330 Local
  • Adds (255–285) to (300–330) Cold Damage in Off Hand

    GroupOffHandAddedColdDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique_local_minimum_added_cold_damage_when_in_off_hand Min: 255 Max: 285 Local
  • unique_local_maximum_added_cold_damage_when_in_off_hand Min: 300 Max: 330 Local
  • (10–15)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 10 Max: 15 Local
  • 100% increased Damage with Ignite inflicted on Chilled Enemies

    GroupBurningDamageToChilledEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignite_damage_+%_vs_chilled_enemies Min: 100 Max: 100 Global
  • 25% chance to Ignite when in Main Hand

    GroupMainHandChanceToIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique_ignite_chance_%_when_in_main_hand Min: 25 Max: 25 Global
  • Chill Enemies for 1 second on Hit with this Weapon when in Off Hand

    GroupChillEnemiesOnHitWithWeapon
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_chill_on_hit_ms_if_in_off_hand Min: 1000 Max: 1000 Local