Please consider supporting us by disabling your ad blocker.
Hyrri's Demise
Sharktooth Arrow Quiver
Quivers
Requires Level 45
+(3–4) Life gained for each Enemy hit by your Attacks
+(15–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(7–10)% increased Attack Speed
+(2–3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
Hyrri's quick thinking led to victory,
but it came at the cost of respect.
「Fated」Limited Drop
Hyrri's Bite Use A Dishonourable Death Upgrade
Drop Model ViewerHeld Model Viewer
Release Version3.2.0
BaseTypeSharktooth Arrow Quiver

+(15–30) to all Attributes

GroupAllAttributes
DomainsItem (1)
GenerationTypeUnique (3)
Req. level57 (Effective: 45)
Stats
  • additional_all_attributes Min: 15 Max: 30 Global
  • (7–10)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level10 (Effective: 8)
    Stats
  • attack_speed_+% Min: 7 Max: 10 Global
  • +(2–3) Life gained for each Enemy hit by your Attacks

    GroupLifeGainPerTarget
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_life_gain_per_target Min: 2 Max: 3 Global
  • 10% increased Area of Effect

    GroupAreaOfEffect
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level13 (Effective: 10)
    Stats
  • base_skill_area_of_effect_+% Min: 10 Max: 10 Global
  • Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity

    GroupAddedColdDamagePerDexterity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum_added_cold_damage_to_attacks_per_10_dexterity Min: 1 Max: 1 Global
  • maximum_added_cold_damage_to_attacks_per_10_dexterity Min: 2 Max: 2 Global
  • Adds 1 to 2 Fire Damage to Attacks per 10 Strength

    GroupAddedFireDamagePerStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum_added_fire_damage_to_attacks_per_10_strength Min: 1 Max: 1 Global
  • maximum_added_fire_damage_to_attacks_per_10_strength Min: 2 Max: 2 Global
  • Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence

    GroupAddedLightningDamagePerIntelligence
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum_added_lightning_damage_to_attacks_per_10_intelligence Min: 0 Max: 0 Global
  • maximum_added_lightning_damage_to_attacks_per_10_intelligence Min: 3 Max: 3 Global