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Kondo's Pride
Ezomyte Blade
Two Hand Swords
Physical Damage: (203.5 to 231)(377.4 to 428.4)
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 61, 113 Str, 113 Dex
+435 to Accuracy Rating
(270–320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Faintly gleaming in the moonlit night,
Kondo's Pride was primed to fight.
Driven by an inner fire,
bloodlust, spite and ill desire.
He swiftly moved to strike them all,
wreaking havoc like a steel squall.
Drop Model ViewerHeld Model Viewer
Release Version2.4.0
BaseTypeEzomyte Blade

(270–320)% increased Physical Damage

GroupLocalPhysicalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_physical_damage_+% Min: 270 Max: 320 Local
  • 0.6% of Physical Attack Damage Leeched as Life

    GroupLifeLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_life_leech_from_physical_damage_permyriad Min: 60 Max: 60 Local
  • 50% increased Melee Damage against Bleeding Enemies

    GroupMeleeDamageAgainstBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee_damage_vs_bleeding_enemies_+% Min: 50 Max: 50 Global
  • Cannot Leech Life from Critical Strikes

    GroupCannotLeechFromCriticalStrikes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot_leech_life_from_critical_strikes Min: 1 Max: 1 Global
  • 30% chance to Blind Enemies on Critical Strike

    GroupChanceToBlindOnCriticalStrikes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • %_chance_to_blind_on_critical_strike Min: 30 Max: 30 Global
  • 50% chance to cause Bleeding on Critical Strike

    GroupCausesBleedingOnCrit
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_chance_to_bleed_on_crit_50% Min: 1 Max: 1 Local