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Lightpoacher
Great Crown
Helmets
Armour: 143
Energy Shield: 28
Requires Level 53, 59 Str, 59 Int
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10–15)% to all Elemental Resistances
Recover (4–5)% of Life when you lose a Spirit Charge
(15–20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
The eyes of the living hold a glimmer of hope.
Don't waste it.
「Abyss Lich」Limited Drop
「Abyss」League Specific
Lightpoacher
Great Crown
Helmets
Armour: 143
Energy Shield: 28
Requires Level 53, 59 Str, 59 Int
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10–15)% to all Elemental Resistances
Recover (4–5)% of Life when you lose a Spirit Charge
(15–20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
The eyes of the living hold a glimmer of hope.
Don't waste it.
「Abyss Lich」Limited Drop
「Abyss」League Specific
Drop Model Viewer
Release Version3.1.0
BaseTypeGreat Crown
SkillSpirit Burst
Divination CardThe Fathomless Depths

Has 1 Abyssal Socket

GroupAbyssJewelSocket
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_has_X_abyss_sockets Min: 1 Max: 1 Local
  • Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge

    GroupGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_display_trigger_level_x_spirit_burst_on_skill_use_if_have_spirit_charge Min: 20 Max: 20 Local
  • +(10–15)% to all Elemental Resistances

    GroupAllResistances
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_resist_all_elements_% Min: 10 Max: 15 Global
  • Recover (4–5)% of Life when you lose a Spirit Charge

    GroupGainLifeWhenSpiritChargeExpiresOrConsumed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain_%_life_when_spirit_charge_expires_or_consumed Min: 4 Max: 5 Global
  • (15–20)% chance to gain a Spirit Charge on Kill

    GroupGainSpiritChargeOnKillChance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain_spirit_charge_on_kill_%_chance Min: 15 Max: 20 Global
  • +1 to Maximum Spirit Charges per Abyss Jewel affecting you

    GroupMaximumSpiritChargesPerAbyssJewelEquipped
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum_spirit_charges_per_abyss_jewel_equipped Min: 1 Max: 1 Global