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Pillars of Arun
Dunes Map
Maps
Map Tier: 10
Map Level: 77
Requires Level 74
Area contains unbridged gaps to cross
+0% Monster pack size
Monsters have 50% chance to Avoid Ailments
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+0% Monster pack size
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
(20–25)% increased Monster Cast Speed
(100–150)% increased Quantity of Items found in this Area
(200–300)% increased Rarity of Items found in this Area
+0% Monster pack size
(60–100)% increased Experience gain
Players have 200% increased Cooldown Recovery Speed for Movement Skills
Man creates where nature cannot.

Pillars of Arun

Act11
Monster Level74
BossTalin, Faithbreaker
Tagsmountain, temple, map, unique_map, desert_area
Atlas LinkedDunes Map[T10]
Divination CardImperial Legacy
AtlasBaseTwo-Toned Boots
SextantPalace Map[T11]
Primordial Pool Map[T10]
Scriptorium Map[T9]
Dunes Map[T10]
TopologiesEndGamePillars_1
EndGamePillars_2
EndGamePillars_3
EndGamePillars_4

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability2
Boss Difficulty4
Boss Based OnSolumoure
Boss notesBring a movement skill that allows you to traverse gaps such as Leap Slam, Flame Dash or Blink Arrow. Packs of Sand Warriors lie on each platform that use a Physical Spectral Throw. These monsters can only be damaged when you are on the platform. Be careful when jumping from the pillars to the platforms as the Sand Warriors can all Spectral Throw towards you at once. Tornadoes can also spawn on the pillars doing Physical DoT. In the opposite corner will be a portal to the arena consisting of four platforms. The boss uses Leap Slam, Spectral Throw and lays Burning Ground. She will jump around from platform to platform so you have to chase her. Frustrating fight but not really difficult. Overall a horrid, unrewarding map.
TilesetTemple
Few Obstaclesx
Boss not in own roomx
Outdoorso
Linearx
IsUnique1
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
74Talin, Faithbreaker8393902452.21.5486804430303015
74Sand Warrior16966831.41.25245992020200

Pillars of Arun

Act11
Monster Level74
BossTalin, Faithbreaker
Tagsmountain, temple, map, unique_map, desert_area
Atlas LinkedDunes Map[T10]
Divination CardImperial Legacy
AtlasBaseTwo-Toned Boots
SextantPalace Map[T11]
Primordial Pool Map[T10]
Scriptorium Map[T9]
Dunes Map[T10]
TopologiesEndGamePillars_1
EndGamePillars_2
EndGamePillars_3
EndGamePillars_4

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability2
Boss Difficulty4
Boss Based OnSolumoure
Boss notesBring a movement skill that allows you to traverse gaps such as Leap Slam, Flame Dash or Blink Arrow. Packs of Sand Warriors lie on each platform that use a Physical Spectral Throw. These monsters can only be damaged when you are on the platform. Be careful when jumping from the pillars to the platforms as the Sand Warriors can all Spectral Throw towards you at once. Tornadoes can also spawn on the pillars doing Physical DoT. In the opposite corner will be a portal to the arena consisting of four platforms. The boss uses Leap Slam, Spectral Throw and lays Burning Ground. She will jump around from platform to platform so you have to chase her. Frustrating fight but not really difficult. Overall a horrid, unrewarding map.
TilesetTemple
Few Obstaclesx
Boss not in own roomx
Outdoorso
Linearx
IsUnique1
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
74Talin, Faithbreaker8393902452.21.5486804430303015
74Sand Warrior16966831.41.25245992020200
Drop Model Viewer
Release Version3.1.0
BaseTypeDunes Map

Area contains unbridged gaps to cross

GroupNothing
DomainsArea (5)
GenerationTypeUnique (3)
Req. level1
Stats
  • map_display_area_contains_unbridged_gaps_to_cross Min: 1 Max: 1 Local
  • +0% Monster pack size
    Monsters have 50% chance to Avoid Ailments

    GroupMapMonstersAvoidAilments
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_pack_size_+% Min: 0 Max: 0 Local
  • map_monsters_avoid_ailments_% Min: 50 Max: 50 Global
  • +0% Monster pack size
    (20–25)% increased Monster Movement Speed
    (20–25)% increased Monster Attack Speed
    (20–25)% increased Monster Cast Speed

    GroupMapMonsterFast
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_pack_size_+% Min: 0 Max: 0 Local
  • map_monsters_movement_speed_+% Min: 20 Max: 25 Global
  • map_monsters_attack_speed_+% Min: 20 Max: 25 Global
  • map_monsters_cast_speed_+% Min: 20 Max: 25 Global
  • (100–150)% increased Quantity of Items found in this Area
    (200–300)% increased Rarity of Items found in this Area
    +0% Monster pack size
    (60–100)% increased Experience gain

    GroupNothing
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 100 Max: 150 Global
  • map_item_drop_rarity_+% Min: 200 Max: 300 Global
  • map_pack_size_+% Min: 0 Max: 0 Local
  • map_experience_gain_+% Min: 60 Max: 100 Global
  • Players have 200% increased Cooldown Recovery Speed for Movement Skills

    GroupNothing
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_players_movement_skills_cooldown_speed_+% Min: 200 Max: 200 Global