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Sinvicta's Mettle
Ezomyte Axe
Two Hand Axes
Physical Damage: (216 to 224.6)(324 to 337)
Critical Strike Chance: 5%
Attacks per Second: (1.404 to 1.456)
Weapon Range: 11
Requires Level 62, 140 Str, 86 Dex
(200–212)% increased Physical Damage
(8–12)% increased Attack Speed
Rampage
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
War is a thriving infection.
It numbs the heart and eats away at the soul
until only emptiness remains.
Release Version3.3.0
BaseTypeEzomyte Axe
SkillRampage

(200–212)% increased Physical Damage

GroupLocalPhysicalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_physical_damage_+% Min: 200 Max: 212 Local
  • (8–12)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 8 Max: 12 Local
  • Rampage

    GroupSimulatedRampage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • player_gain_rampage_stacks Min: 1 Max: 1 Global
  • 2% increased Area of Effect per 25 Rampage Kills

    GroupAreaOfEffectPer25RampageStacks
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • area_of_effect_+%_per_25_rampage_stacks Min: 2 Max: 2 Global
  • Gain a Frenzy Charge on every 50th Rampage Kill

    GroupFrenzyChargePer50RampageStacks
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • add_frenzy_charge_every_50_rampage_stacks Min: 1 Max: 1 Global