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The Stormwall
Royal Staff
Staves
Physical Damage: (265 to 283)(338 to 355)
Critical Strike Chance: (7.8 to 8.775)%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 60, 51 Str, 51 Int
+18% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 20%)
You cannot control the storm,
but you can utilise it.
「Fated」Limited Drop
The Stormheart Use The Storm Spire Upgrade
Release Version3.2.0
BaseTypeRoyal Staff

+15% Chance to Block Attack Damage while wielding a Staff

GroupStaffBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • staff_block_% Min: 15 Max: 15 Global
  • Adds (242–260) to (268–285) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level75 (Effective: 60)
    Stats
  • local_minimum_added_physical_damage Min: 242 Max: 260 Local
  • local_maximum_added_physical_damage Min: 268 Max: 285 Local
  • (20–35)% increased Critical Strike Chance

    GroupCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_critical_strike_chance_+% Min: 20 Max: 35 Local
  • 50% of Physical Damage Converted to Cold Damage

    GroupConvertPhysicalToCold
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_physical_damage_%_to_convert_to_cold Min: 50 Max: 50 Global
  • 50% of Physical Damage Converted to Lightning Damage

    GroupConvertPhysicalToLightning
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_physical_damage_%_to_convert_to_lightning Min: 50 Max: 50 Global
  • Cannot be Shocked while Chilled

    GroupAvoidShockWhileChilled
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid_shock_%_while_chilled Min: 100 Max: 100 Global
  • (30–40)% chance to Chill Attackers for 4 seconds on Block

    GroupChanceToChillAttackersOnBlock
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • chill_attackers_for_4_seconds_on_block_%_chance Min: 30 Max: 40 Global
  • (30–40)% chance to Shock Attackers for 4 seconds on Block

    GroupChanceToShockAttackersOnBlock
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • shock_attackers_for_4_seconds_on_block_%_chance Min: 30 Max: 40 Global