Please consider supporting us by disabling your ad blocker.
The Vinktar Square
Courtyard Map
Maps
Map Tier: 5
Map Level: 72
Requires Level 75
30% increased Quantity of Items found in this Area
Monsters cannot be Shocked
+35% Monster Lightning Resistance
20% more Monster Life
30% increased Monster Damage
Monsters deal 35% extra Damage as Lightning
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.

The Vinktar Square

Act11
Monster Level75
BossAvatar of Thunder
Tagsforest, swamp, urban, unique_map, map, limited_tempests, area_with_water, lightning_area, rain_area
Atlas LinkedCourtyard Map[T5]
Divination CardThe Iron Bard
AtlasBaseTwo-Toned Boots
SextantPit Map[T6]
Spider Forest Map[T7]
Courtyard Map[T5]
Atoll Map[T3]
Glacier Map[T4]
City Square Map[T4]
Crater Map[T5]
TopologiesEndGameVinktarSquare1

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability5
Boss Difficulty8
Boss notesDefeat the four mini-bosses (all have modest Lightning based abilities) located in each of the four corners. After they are all dead you will be able to face the Avatar of Thunder in his arena at the centre of the map. There are four boss phases and three add phases. During the boss phases, the Avatar will use a Physical Cyclone and a Physical/Lightning Earthquake. The Avatar will also charge up and then explode for massive Lightning AoE damage that always Shocks (but will most likely one-shot) - get out of the way when this happens. Three beams of light will also travel around the arena - these beams deal Lightning DoT and always Shock. In each of the add phases the Avatar will teleport out and summon one of his four guardians defeated previously. Each subsuquent add phase has an extra mini boss you have to kill (so one, then two, then three). Overall a long fight, but a large arena, so plenty of room to kite and avoid the dangerous boss abilities.
TilesetImperial Gardens
Few Obstaclesx
Boss not in own roomx
Outdoorso
Linearo
Notable DropsVessel of Vinktar (always from boss)
Additional NotesVinktar Square does not drop. It can only be obtained by trading the four unique Agnerod staves (North, South, West, East) to a vendor.
IsUnique1
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
75Avatar of Thunder6812091908.91.65923389130303015

The Vinktar Square

Act11
Monster Level75
BossAvatar of Thunder
Tagsforest, swamp, urban, unique_map, map, limited_tempests, area_with_water, lightning_area, rain_area
Atlas LinkedCourtyard Map[T5]
Divination CardThe Iron Bard
AtlasBaseTwo-Toned Boots
SextantPit Map[T6]
Spider Forest Map[T7]
Courtyard Map[T5]
Atoll Map[T3]
Glacier Map[T4]
City Square Map[T4]
Crater Map[T5]
TopologiesEndGameVinktarSquare1

Gilded Cage's Comprehensive Guide to Maps

Clearing Ability5
Boss Difficulty8
Boss notesDefeat the four mini-bosses (all have modest Lightning based abilities) located in each of the four corners. After they are all dead you will be able to face the Avatar of Thunder in his arena at the centre of the map. There are four boss phases and three add phases. During the boss phases, the Avatar will use a Physical Cyclone and a Physical/Lightning Earthquake. The Avatar will also charge up and then explode for massive Lightning AoE damage that always Shocks (but will most likely one-shot) - get out of the way when this happens. Three beams of light will also travel around the arena - these beams deal Lightning DoT and always Shock. In each of the add phases the Avatar will teleport out and summon one of his four guardians defeated previously. Each subsuquent add phase has an extra mini boss you have to kill (so one, then two, then three). Overall a long fight, but a large arena, so plenty of room to kite and avoid the dangerous boss abilities.
TilesetImperial Gardens
Few Obstaclesx
Boss not in own roomx
Outdoorso
Linearo
Notable DropsVessel of Vinktar (always from boss)
Additional NotesVinktar Square does not drop. It can only be obtained by trading the four unique Agnerod staves (North, South, West, East) to a vendor.
IsUnique1
LevelNameExperienceDamageAttacks per SecondLifeResists FireResists ColdResists LightningResists Chaos
75Avatar of Thunder6812091908.91.65923389130303015
Release Version2.1.0
BaseTypeCourtyard Map

30% increased Quantity of Items found in this Area
Monsters cannot be Shocked

GroupMapMonsterShockAvoidance
DomainsArea (5)
GenerationTypeUnique (3)
Req. level1
Stats
  • map_item_drop_quantity_+% Min: 30 Max: 30 Global
  • map_monsters_avoid_shock_% Min: 10000 Max: 10000 Global
  • +35% Monster Lightning Resistance

    GroupMapMonsterLightningResistance
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_monsters_additional_lightning_resistance Min: 35 Max: 35 Global
  • 20% more Monster Life

    GroupMapMonsterLife
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_monsters_life_+% Min: 20 Max: 20 Global
  • 30% increased Monster Damage

    GroupMapMonsterDamage
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_monsters_damage_+% Min: 30 Max: 30 Global
  • Monsters deal 35% extra Damage as Lightning

    GroupMapMonsterLightningDamage
    DomainsArea (5)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map_item_drop_quantity_+% Min: 0 Max: 0 Global
  • map_item_drop_rarity_+% Min: 0 Max: 0 Global
  • map_monsters_%_physical_damage_to_add_as_lightning Min: 35 Max: 35 Global