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Delve /40

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Ahkeli's Meadow Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
「Aul, the Crystal King」Limited Drop
「Delve」League Specific
Ahkeli's Mountain Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
「Ahuatotli, the Blind」Limited Drop
「Delve」League Specific
Ahkeli's Valley Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Aul's Uprising Onyx Amulet
Requires Level: 55
+(10–16) to all Attributes
+(20–30) to Intelligence
(15–20)% increased maximum Energy Shield
+(50–70) to maximum Life
2% additional Chance to receive a Critical Strike
Nearby Enemies have an additional 2% chance to receive a Critical Strike
Wrath Reserves no Mana
「Aul, the Crystal King」Limited Drop
「Delve」League Specific
Cerberus Limb Blood Sceptre
Requires Level: 47
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
「Ahuatotli, the Blind」Limited Drop
「Delve」League Specific
Chaber Cairn Great Mallet
Requires Level: 60
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
「Fated」Limited Drop
Chober Chaber Use Faith Exhumed Upgrade
Command of the Pit Riveted Gloves
Requires Level: 37
Has 2 Abyssal Sockets
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Command of the Pit Riveted Gloves
Requires Level: 37
Has 1 Abyssal Socket
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Crown of the Tyrant Magistrate Crown
Requires Level: 58
Has 1 Socket
+(50–100) to maximum Life
resist_all_% [-10]
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
「Aul, the Crystal King」Limited Drop
「Delve」League Specific
Curtain Call Plague Mask
Requires Level: 20
+23 to maximum Life
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity
(10–15)% reduced Mine Laying Speed
(40–50)% increased Mine Arming Speed
Demon Stitcher Satin Gloves
Requires Level: 41
(15–20)% increased Cast Speed
+(50–70) to maximum Energy Shield
+(50–70) to maximum Life
Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Fire Skill
Adds (25–30) to (40–45) Fire Damage to Spells and Attacks
(100–120)% increased Armour
+(50–70) to maximum Life
30% increased Movement Speed
「Doryani's Machinarium」Limited Drop
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Lightning Skill
Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks
(180–220)% increased Energy Shield
+(50–70) to maximum Life
30% increased Movement Speed
「Doryani's Machinarium」Limited Drop
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Ice Skill
Adds (25–30) to (40–45) Cold Damage to Spells and Attacks
(100–120)% increased Evasion Rating
+(50–70) to maximum Life
30% increased Movement Speed
「Doryani's Machinarium」Limited Drop
Doryani's Machinarium Maze Map
Requires Level: 72
38% increased Experience gain
Monster Level: 80
Found Items have a 10% chance to drop Corrupted in Area
Unique Boss is augmented by Player choices

「Ahuatotli, the Blind」Limited Drop
「Delve」League Specific
Geofri's Legacy Great Crown
Requires Level: 62
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
+1 to maximum number of Summoned Holy Relics
Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Speed
「Fated」Limited Drop
Geofri's Crest Use The Bishop's Legacy Upgrade
Hale Negator Mind Cage
Requires Level: 65
Has 1 Abyssal Socket
(6–8)% increased maximum Life
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
Recover (2–3)% of Life when you lose a Spirit Charge
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Hale Negator Mind Cage
Requires Level: 65
Has 2 Abyssal Sockets
(6–8)% increased maximum Life
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
Recover (2–3)% of Life when you lose a Spirit Charge
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Mark of Submission Unset Ring
Requires Level: 24
Has 1 Socket
Curse Enemies with Socketed Curse Gem on Hit
Perquil's Toe Gold Amulet
Requires Level: 29
(12–20)% increased Rarity of Items found
Lightning Damage from Enemies Hitting you is Lucky
+(40–50) to Dexterity
Nearby Allies' Damage with Hits is Lucky
(5–8)% increased Movement Speed
Precursor's Emblem Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Prismatic Ring
Requires Level: 49
+(8–10)% to all Elemental Resistances
+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Cold and Lightning Resistances
+20 to Dexterity and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Fire and Cold Resistances
+20 to Strength and Dexterity
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Fire and Lightning Resistances
+20 to Strength and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life

「Vendor Recipe」Limited Drop
Putembo's Meadow Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Putembo's Mountain Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
「Aul, the Crystal King」Limited Drop
「Delve」League Specific
Putembo's Valley Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
「Ahuatotli, the Blind」Limited Drop
「Delve」League Specific
Soulwrest Ezomyte Staff
Requires Level: 62
+18% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse
(100–140)% increased Spell Damage
(25–30)% increased Cast Speed
(80–100)% increased Mana Regeneration Rate
Minions deal (45–51) to (66–78) additional Physical Damage
If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second
The Eternal Apple Chiming Spirit Shield
Requires Level: 49
from_armour_movement_speed_+% [-3]
(10–15)% increased Spell Damage
You lose all Endurance Charges at maximum Endurance Charges
Trigger a Socketed Warcry Skill when you lose Endurance Charges
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Speed
Cannot Block
The Grey Spire Judgement Staff
Requires Level: 68
+18% Chance to Block Attack Damage while wielding a Staff
Has no Sockets
(250–300)% increased Global Damage
(20–30)% increased Attack Speed
+(1–4)% to all maximum Resistances
The Iron Fortress Crusader Plate
Requires Level: 68
from_armour_movement_speed_+% [-5]
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
+(60–120) to Strength
「Fated」Limited Drop
Iron Heart Use Battle Hardened Upgrade
The Primordial Chain Coral Amulet
Requires Level: 34
(2–4) Life Regenerated per second
Can Summon up to 3 additional Golems at a time
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35–45)% less Damage
Golems have (35–45)% less Life
Golems have (80–100)% increased Movement Speed
Primordial
Timeworn Chest Relic Vault
chest_drop_reliquary_items [2]
Unnatural Instinct Viridian Jewel
Requires Level: 20
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
local_jewel_effect_base_radius [800]
Uzaza's Meadow Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
「Ahuatotli, the Blind」Limited Drop
「Delve」League Specific
Uzaza's Mountain Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
「Kurgal, the Blackblooded」Limited Drop
「Delve」League Specific
Uzaza's Valley Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
「Aul, the Crystal King」Limited Drop
「Delve」League Specific
Search:
AoE Attack Aura Bow Chaining Channelling Chaos Duration Fire Herald Lightning Melee Minion Movement Projectile Spell Support Totem Vaal

Delve /12

Name
Caustic Arrow (1)
Attack,Projectile,AoE,Duration,Chaos,Bow
Herald of Agony (16)
Spell,Herald,Minion,Chaos
Scourge Arrow (28)
Chaos,Attack,Projectile,Channelling,Bow
Toxic Rain (12)
Attack,AoE,Chaos,Duration,Projectile,Bow
Withering Touch Support (38)
Chaos,Attack,Support,Duration
Name
Consecrated Path (28)
Fire,Attack,AoE,Movement,Duration,Melee
Dominating Blow (28)
Attack,Minion,Duration,Melee
Herald of Purity (16)
Spell,Herald,Minion,Duration
Smite (1)
Lightning,Attack,AoE,Duration,Melee,Aura
Static Strike (12)
Attack,Melee,AoE,Duration,Lightning,Chaining
Vaal Ancestral Warchief (28)
Totem,Vaal,Attack,AoE,Melee
Name
Summon Holy Relic (4)
Minion,Spell
Search:

Scorched Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixDamage Penetrates (7–10)% Fire Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Fire Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Fire Resistance Jewel Abyss Jewel
1Prefix(8–10)% chance to Avoid Fire Damage when Hit Quivers Body Armours Shields
1PrefixAdds (20–25) to (26–35) Fire Damage Gloves
1Prefix+2 to Level of Socketed Fire Gems Boots
1Prefix0.2% of Fire Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
Helmets
1Prefix(20–30)% increased Fire Damage Amulets Belts

Frigid Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixDamage Penetrates (7–10)% Cold Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Cold Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Cold Resistance Jewel Abyss Jewel
1Prefix(6–10)% chance to Avoid Cold Damage when Hit Quivers Body Armours Shields
1PrefixAdds (20–25) to (26–35) Cold Damage Gloves
1Prefix+2 to Level of Socketed Cold Gems Boots
1Prefix0.2% of Cold Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
Helmets
1Prefix(20–30)% increased Cold Damage Amulets Belts

Metallic Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixDamage Penetrates (7–10)% Lightning Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Lightning Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Lightning Resistance Jewel Abyss Jewel
1Prefix(6–10)% chance to Avoid Lightning Damage when Hit Quivers Body Armours Shields
1PrefixAdds 1 to (48–60) Lightning Damage Gloves
1Prefix+2 to Level of Socketed Lightning Gems Boots
1Prefix0.2% of Lightning Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
Helmets
1Prefix(20–30)% increased Lightning Damage Amulets Belts

Jagged Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix15% chance to Intimidate Enemies for 4 seconds on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Suffix(-34–-20) Physical Damage taken Body Armours
30Suffix(-49–-35) Physical Damage taken Body Armours
60Suffix(-75–-50) Physical Damage taken Body Armours
1Prefix(3–5)% additional Physical Damage Reduction Quivers Shields
1Suffix(3–5)% additional Physical Damage Reduction while moving Boots
1PrefixAdds (6–8) to (9–11) Physical Damage Gloves
1Prefix0.2% of Physical Damage Leeched as Life Rings
1SuffixNearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken
Helmets
1Prefix(20–30)% increased Global Physical Damage Amulets Belts
1Prefix(1–2)% reduced Physical Damage taken over time Jewel Abyss Jewel

Aberrant Fossil

LevelPre/SufDescriptionSpawn Weight
1SuffixCurse Enemies with Level 10 Despair on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1SuffixCurse Enemies with Level 10 Despair on Hit Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Prefix+(20–35)% to Chaos Resistance abyss_jewel
jewel
quiver
shield
body_armour
boots
gloves
default
1Suffix+(30–40)% Chaos Resistance against Damage Over Time Quivers Body Armours Shields
1PrefixAdds (15–20) to (21–30) Chaos Damage Gloves
1Prefix+2 to Level of Socketed Chaos Gems Boots
1Prefix0.2% of Chaos Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
Helmets
1Prefix(20–30)% increased Chaos Damage Amulets Belts
1Suffix(13–19)% increased Chaos Damage Jewel Abyss Jewel

Pristine Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix(50–60)% increased Damage when on Full Life Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix+(25–40) to maximum Life
(3–5)% increased maximum Life
Body Armours
1Prefix+(15–25) to maximum Life
(2–3)% increased maximum Life
Gloves Boots Helmets Shields
1Suffix1% of Life Regenerated per second Quivers Gloves Boots Body Armours Helmets Shields
1Suffix(20–30)% increased Life Recovery from Flasks Amulets Rings Belts
1Prefix0.3% of Life Regenerated per second Jewel Abyss Jewel

Dense Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix+500 to Armour if you've Hit an Enemy Recently One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Suffix+1000 to Armour if you've Hit an Enemy Recently Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix+(250–300) to Armour if you've Hit an Enemy Recently Jewel Abyss Jewel
1Suffix+500 to Evasion Rating if Hit an Enemy Recently Claws Daggers One Hand Swords Thrusting One Hand Swords One Hand Axes
1Suffix+1000 to Evasion Rating if Hit an Enemy Recently Bows Two Hand Swords Two Hand Axes
1Suffix+(250–300) to Evasion Rating if Hit an Enemy Recently Jewel Abyss Jewel
1Suffix0.5% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands Sceptres
1Suffix1% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Staves
1Suffix0.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Jewel Abyss Jewel
1Suffix(25–50)% increased Armour abyss_jewel
jewel
str_armour
default
1Suffix(25–50)% increased Evasion Rating abyss_jewel
jewel
dex_armour
default
1Suffix(25–50)% increased Energy Shield abyss_jewel
jewel
int_armour
default
1Suffix(25–50)% increased Armour and Evasion abyss_jewel
jewel
str_dex_armour
default
1Suffix(25–50)% increased Armour and Energy Shield abyss_jewel
jewel
str_int_armour
default
1Suffix(25–50)% increased Evasion and Energy Shield abyss_jewel
jewel
dex_int_armour
default
1Suffix(25–50)% increased Armour, Evasion and Energy Shield abyss_jewel
jewel
str_dex_int_armour
default
1Suffix(10–16)% increased Energy Shield from Body Armour Amulets Rings Belts
1Suffix20% chance when Hit for double Armour effect Amulets Rings Belts
1Suffix+(1–2)% chance to Evade Attacks Amulets Rings Quivers Belts
1Prefix(4–6)% increased Global Defences Jewel Abyss Jewel

Corroded Fossil

LevelPre/SufDescriptionSpawn Weight
1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Suffix50% chance to Avoid being Poisoned Boots Body Armours Helmets Shields
1Suffix50% chance to avoid Bleeding Boots Body Armours Helmets Shields
1Suffix(30–40)% increased Damage with Ailments Amulets Rings Quivers Belts
1Suffix(15–20)% increased Damage with Ailments Jewel Abyss Jewel
1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies Gloves
1PrefixAdds (7–11) to (12–18) Physical Damage against Bleeding Enemies Gloves

Prismatic Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixAttacks with this Weapon Penetrate (16–20)% Elemental Resistances Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix(19–25)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
25Prefix(26–32)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
50Prefix(33–39)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
75Prefix(40–60)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Prefix(37–50)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
25Prefix(51–65)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
50Prefix(66–79)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
75Prefix(80–120)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(20–30)% reduced Elemental Ailment Duration on you Gloves Boots Body Armours Helmets Shields
1PrefixDamage Penetrates (3–5)% Elemental Resistances Amulets Quivers
1Suffix(25–30)% increased Elemental Damage Rings Belts
1PrefixDamage Penetrates 1% Elemental Resistances Jewel Abyss Jewel

Aetheric Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixSocketed Skills deal 40% more Spell Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixSocketed Skills deal 20% more Spell Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1SuffixSocketed Gems are Supported by Level 1 Arcane Surge Body Armours
1SuffixSocketed Skills have 18% increased Cast Speed Gloves
1SuffixSocketed Spells have 20% reduced Mana Cost Boots Helmets Shields
1Suffix(15–20)% chance to Avoid interruption from Stuns while Casting Jewel Abyss Jewel

Serrated Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixSocketed Skills deal 40% more Attack Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixSocketed Skills deal 20% more Attack Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1SuffixSocketed Gems are Supported by Level 1 Maim Body Armours
1SuffixSocketed Skills have 18% increased Attack Speed Gloves
1SuffixSocketed Attacks have -15 to Total Mana Cost Boots Body Armours Helmets Shields
1Suffix0.3% of Attack Damage Leeched as Life Jewel Abyss Jewel

Lucent Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix0.4% of Mana Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
1Suffix0.8% of Mana Regenerated per second if you've Hit an Enemy Recently Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(5–10)% of Damage is taken from Mana before Life Body Armours
1Suffix(50–70)% increased Mana Regeneration Rate while moving Boots
1Suffix+(2–4) Mana gained for each Enemy hit by your Attacks Gloves
1Suffix0.5% of Mana Regenerated per second Helmets
1Suffix(8–12)% increased Mana Recovery rate Amulets Belts
1Suffix(4–6)% reduced Mana Cost of Skills Rings
1Suffix(20–30)% increased maximum Mana Quivers
1Suffix(2–3)% of Damage taken gained as Mana over 4 seconds when Hit Jewel Abyss Jewel

Shuddering Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix10% chance to gain Onslaught for 4 seconds on Kill Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
1Suffix20% chance to gain Onslaught for 4 seconds on Kill Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(15–20)% chance to gain a Frenzy Charge when Hit Body Armours
1Suffix(4–6)% increased Movement Speed if you've Hit an Enemy Recently Boots
1Suffix(5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently Gloves
1SuffixIgnore all Movement Penalties from Armour Helmets
1SuffixCannot be Chilled or Frozen while moving Amulets
1Suffix(15–20)% chance to gain Onslaught when you use a Flask Belts
1SuffixCannot be Shocked or Ignited while moving Rings
1Suffix(3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers
1Suffix(5–10)% chance to gain Onslaught when you use a Flask Jewel Abyss Jewel

Bound Fossil

LevelPre/SufDescriptionSpawn Weight
1SuffixAuras from your Skills grant 2% increased Damage to you and Allies Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1SuffixAuras from your Skills grant 4% increased Damage to you and Allies Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixMinions deal (30–44)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
25PrefixMinions deal (45–59)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
50PrefixMinions deal (60–74)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
75PrefixMinions deal (75–80)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixMinions deal (51–70)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
25PrefixMinions deal (71–90)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
50PrefixMinions deal (91–110)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
75PrefixMinions deal (111–130)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixMinions deal (20–30)% increased Damage Gloves
74SuffixMinions have (15–30)% increased Movement Speed Amulets Rings Quivers
74SuffixMinions have (20–30)% increased maximum Life Belts Body Armours Shields
1Suffix0 to maximum number of Zombies
0 to maximum number of Skeletons
+1 to maximum number of Spectres
Boots
1Suffix(20–25)% increased Effect of Auras on you Body Armours
1Suffix(4–5)% reduced Mana Reserved Helmets
1PrefixMinions deal (14–16)% increased Damage Abyss Jewel
1SuffixMinions have (4–6)% increased Attack Speed
Minions have (4–6)% increased Cast Speed
Jewel

Perfect Fossil

Enchanted Fossil

Encrusted Fossil

Faceted Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix+1 to Level of Socketed Strength Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
1Suffix+1 to Level of Socketed Dexterity Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
1Suffix+1 to Level of Socketed Intelligence Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres

Bloodstained Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix20% reduced Soul Cost of Vaal Skills Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Suffix40% reduced Soul Cost of Vaal Skills Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(5–8)% chance to gain an additional Vaal Soul on KillBoots Body Armours Helmets Shields
1Suffix(3–5)% chance to gain an additional Vaal Soul on KillJewel Abyss Jewel
1Suffix(80–120)% increased Vaal Skill Critical Strike ChanceQuivers Gloves
1Suffix(15–25)% increased Vaal Skill Effect DurationAmulets
1Suffix(20–40)% increased Vaal Skill DamageRings Belts

Hollow Fossil

LevelPre/SufDescriptionSpawn Weight
1SuffixHas 1 Abyssal SocketClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Gloves Boots Body Armours Helmets Sceptres Fishing Rods

Fractured Fossil

Glyphic Fossil

Tangled Fossil

LevelPre/SufDescriptionSpawn Weight
1PrefixDamage Penetrates (7–10)% Fire Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Fire Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Fire Resistance Jewel Abyss Jewel
1Prefix(8–10)% chance to Avoid Fire Damage when Hit Quivers Body Armours Shields
1PrefixAdds (20–25) to (26–35) Fire Damage Gloves
1Prefix+2 to Level of Socketed Fire Gems Boots
1Prefix0.2% of Fire Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
Helmets
1Prefix(20–30)% increased Fire Damage Amulets Belts
1PrefixDamage Penetrates (7–10)% Cold Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Cold Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Cold Resistance Jewel Abyss Jewel
1Prefix(6–10)% chance to Avoid Cold Damage when Hit Quivers Body Armours Shields
1PrefixAdds (20–25) to (26–35) Cold Damage Gloves
1Prefix+2 to Level of Socketed Cold Gems Boots
1Prefix0.2% of Cold Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
Helmets
1Prefix(20–30)% increased Cold Damage Amulets Belts
1PrefixDamage Penetrates (7–10)% Lightning Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixDamage Penetrates (16–20)% Lightning Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixDamage Penetrates 1% Lightning Resistance Jewel Abyss Jewel
1Prefix(6–10)% chance to Avoid Lightning Damage when Hit Quivers Body Armours Shields
1PrefixAdds 1 to (48–60) Lightning Damage Gloves
1Prefix+2 to Level of Socketed Lightning Gems Boots
1Prefix0.2% of Lightning Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
Helmets
1Prefix(20–30)% increased Lightning Damage Amulets Belts
1Suffix15% chance to Intimidate Enemies for 4 seconds on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Suffix(-34–-20) Physical Damage taken Body Armours
30Suffix(-49–-35) Physical Damage taken Body Armours
60Suffix(-75–-50) Physical Damage taken Body Armours
1Prefix(3–5)% additional Physical Damage Reduction Quivers Shields
1Suffix(3–5)% additional Physical Damage Reduction while moving Boots
1PrefixAdds (6–8) to (9–11) Physical Damage Gloves
1Prefix0.2% of Physical Damage Leeched as Life Rings
1SuffixNearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken
Helmets
1Prefix(20–30)% increased Global Physical Damage Amulets Belts
1Prefix(1–2)% reduced Physical Damage taken over time Jewel Abyss Jewel
1SuffixCurse Enemies with Level 10 Despair on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1SuffixCurse Enemies with Level 10 Despair on Hit Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Prefix+(20–35)% to Chaos Resistance abyss_jewel
jewel
quiver
shield
body_armour
boots
gloves
default
1Suffix+(30–40)% Chaos Resistance against Damage Over Time Quivers Body Armours Shields
1PrefixAdds (15–20) to (21–30) Chaos Damage Gloves
1Prefix+2 to Level of Socketed Chaos Gems Boots
1Prefix0.2% of Chaos Damage Leeched as Life Rings
1SuffixNearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
Helmets
1Prefix(20–30)% increased Chaos Damage Amulets Belts
1Suffix(13–19)% increased Chaos Damage Jewel Abyss Jewel
1Suffix(50–60)% increased Damage when on Full Life Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix+(25–40) to maximum Life
(3–5)% increased maximum Life
Body Armours
1Prefix+(15–25) to maximum Life
(2–3)% increased maximum Life
Gloves Boots Helmets Shields
1Suffix1% of Life Regenerated per second Quivers Gloves Boots Body Armours Helmets Shields
1Suffix(20–30)% increased Life Recovery from Flasks Amulets Rings Belts
1Suffix+500 to Armour if you've Hit an Enemy Recently One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Prefix0.3% of Life Regenerated per second Jewel Abyss Jewel
1Suffix+1000 to Armour if you've Hit an Enemy Recently Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix+(250–300) to Armour if you've Hit an Enemy Recently Jewel Abyss Jewel
1Suffix+500 to Evasion Rating if Hit an Enemy Recently Claws Daggers One Hand Swords Thrusting One Hand Swords One Hand Axes
1Suffix+1000 to Evasion Rating if Hit an Enemy Recently Bows Two Hand Swords Two Hand Axes
1Suffix+(250–300) to Evasion Rating if Hit an Enemy Recently Jewel Abyss Jewel
1Suffix0.5% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands Sceptres
1Suffix1% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Staves
1Suffix0.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Jewel Abyss Jewel
1Suffix(25–50)% increased Armour abyss_jewel
jewel
str_armour
default
1Suffix(25–50)% increased Evasion Rating abyss_jewel
jewel
dex_armour
default
1Suffix(25–50)% increased Energy Shield abyss_jewel
jewel
int_armour
default
1Suffix(25–50)% increased Armour and Evasion abyss_jewel
jewel
str_dex_armour
default
1Suffix(25–50)% increased Armour and Energy Shield abyss_jewel
jewel
str_int_armour
default
1Suffix(25–50)% increased Evasion and Energy Shield abyss_jewel
jewel
dex_int_armour
default
1Suffix(25–50)% increased Armour, Evasion and Energy Shield abyss_jewel
jewel
str_dex_int_armour
default
1Suffix(10–16)% increased Energy Shield from Body Armour Amulets Rings Belts
1Suffix20% chance when Hit for double Armour effect Amulets Rings Belts
1Suffix+(1–2)% chance to Evade Attacks Amulets Rings Quivers Belts
1Prefix(4–6)% increased Global Defences Jewel Abyss Jewel
1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Suffix50% chance to Avoid being Poisoned Boots Body Armours Helmets Shields
1Suffix50% chance to avoid Bleeding Boots Body Armours Helmets Shields
1Suffix(30–40)% increased Damage with Ailments Amulets Rings Quivers Belts
1Suffix(15–20)% increased Damage with Ailments Jewel Abyss Jewel
1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies Gloves
1PrefixAdds (7–11) to (12–18) Physical Damage against Bleeding Enemies Gloves
1PrefixAttacks with this Weapon Penetrate (16–20)% Elemental Resistances Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
1Prefix(19–25)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
25Prefix(26–32)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
50Prefix(33–39)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
75Prefix(40–60)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Prefix(37–50)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
25Prefix(51–65)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
50Prefix(66–79)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
75Prefix(80–120)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(20–30)% reduced Elemental Ailment Duration on you Gloves Boots Body Armours Helmets Shields
1PrefixDamage Penetrates (3–5)% Elemental Resistances Amulets Quivers
1Suffix(25–30)% increased Elemental Damage Rings Belts
1PrefixDamage Penetrates 1% Elemental Resistances Jewel Abyss Jewel
1PrefixSocketed Skills deal 40% more Spell Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixSocketed Skills deal 20% more Spell Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1SuffixSocketed Gems are Supported by Level 1 Arcane Surge Body Armours
1SuffixSocketed Skills have 18% increased Cast Speed Gloves
1SuffixSocketed Spells have 20% reduced Mana Cost Boots Helmets Shields
1Suffix(15–20)% chance to Avoid interruption from Stuns while Casting Jewel Abyss Jewel
1PrefixSocketed Skills deal 40% more Attack Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixSocketed Skills deal 20% more Attack Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1SuffixSocketed Gems are Supported by Level 1 Maim Body Armours
1SuffixSocketed Skills have 18% increased Attack Speed Gloves
1SuffixSocketed Attacks have -15 to Total Mana Cost Boots Body Armours Helmets Shields
1Suffix0.3% of Attack Damage Leeched as Life Jewel Abyss Jewel
1Suffix0.4% of Mana Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
1Suffix0.8% of Mana Regenerated per second if you've Hit an Enemy Recently Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(5–10)% of Damage is taken from Mana before Life Body Armours
1Suffix(50–70)% increased Mana Regeneration Rate while moving Boots
1Suffix+(2–4) Mana gained for each Enemy hit by your Attacks Gloves
1Suffix0.5% of Mana Regenerated per second Helmets
1Suffix(8–12)% increased Mana Recovery rate Amulets Belts
1Suffix(4–6)% reduced Mana Cost of Skills Rings
1Suffix(20–30)% increased maximum Mana Quivers
1Suffix(2–3)% of Damage taken gained as Mana over 4 seconds when Hit Jewel Abyss Jewel
1Suffix10% chance to gain Onslaught for 4 seconds on Kill Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
1Suffix20% chance to gain Onslaught for 4 seconds on Kill Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(15–20)% chance to gain a Frenzy Charge when Hit Body Armours
1Suffix(4–6)% increased Movement Speed if you've Hit an Enemy Recently Boots
1Suffix(5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently Gloves
1SuffixIgnore all Movement Penalties from Armour Helmets
1SuffixCannot be Chilled or Frozen while moving Amulets
1Suffix(15–20)% chance to gain Onslaught when you use a Flask Belts
1SuffixCannot be Shocked or Ignited while moving Rings
1Suffix(3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers
1Suffix(5–10)% chance to gain Onslaught when you use a Flask Jewel Abyss Jewel
1SuffixAuras from your Skills grant 2% increased Damage to you and Allies Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1SuffixAuras from your Skills grant 4% increased Damage to you and Allies Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixMinions deal (30–44)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
25PrefixMinions deal (45–59)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
50PrefixMinions deal (60–74)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
75PrefixMinions deal (75–80)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1PrefixMinions deal (51–70)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
25PrefixMinions deal (71–90)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
50PrefixMinions deal (91–110)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
75PrefixMinions deal (111–130)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1PrefixMinions deal (20–30)% increased Damage Gloves
74SuffixMinions have (15–30)% increased Movement Speed Amulets Rings Quivers
74SuffixMinions have (20–30)% increased maximum Life Belts Body Armours Shields
1Suffix0 to maximum number of Zombies
0 to maximum number of Skeletons
+1 to maximum number of Spectres
Boots
1Suffix(20–25)% increased Effect of Auras on you Body Armours
1Suffix(4–5)% reduced Mana Reserved Helmets
1PrefixMinions deal (14–16)% increased Damage Abyss Jewel
1SuffixMinions have (4–6)% increased Attack Speed
Minions have (4–6)% increased Cast Speed
Jewel
1Suffix+1 to Level of Socketed Strength Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
1Suffix+1 to Level of Socketed Dexterity Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
1Suffix+1 to Level of Socketed Intelligence Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
1SuffixHas 1 Abyssal SocketClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Gloves Boots Body Armours Helmets Sceptres Fishing Rods
1Suffix20% reduced Soul Cost of Vaal Skills Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
1Suffix40% reduced Soul Cost of Vaal Skills Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
1Suffix(5–8)% chance to gain an additional Vaal Soul on KillBoots Body Armours Helmets Shields
1Suffix(3–5)% chance to gain an additional Vaal Soul on KillJewel Abyss Jewel
1Suffix(80–120)% increased Vaal Skill Critical Strike ChanceQuivers Gloves
1Suffix(15–25)% increased Vaal Skill Effect DurationAmulets
1Suffix(20–40)% increased Vaal Skill DamageRings Belts

Sanctified Fossil

Gilded Fossil

LevelPre/SufDescriptionSpawn Weight
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel

Delve Mod

NameLevelPre/SufDescriptionSpawn Weight
of Crafting1SuffixCan have multiple Crafted Modifiersdefault
of Spellcraft1SuffixCannot roll Attack Modifiersdefault
of the Underground1SuffixNearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
Helmets
of the Underground1SuffixNearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
Helmets
of the Underground1SuffixNearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
Helmets
of the Underground1Suffix15% chance to Intimidate Enemies for 4 seconds on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
of the Underground1Suffix(-75–-50) Physical Damage taken abyss_jewel
jewel
body_armour
default
of the Underground1Suffix(-34–-20) Physical Damage taken Body Armours
of the Underground1Suffix(3–5)% additional Physical Damage Reduction while moving Boots
of the Underground1SuffixNearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken
Helmets
of the Underground1SuffixCurse Enemies with Level 10 Despair on Hit Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
of the Underground1SuffixCurse Enemies with Level 10 Despair on Hit Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix+(30–40)% Chaos Resistance against Damage Over Time Quivers Body Armours Shields
of the Underground1SuffixNearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
Helmets
of the Underground1Suffix(13–19)% increased Chaos Damage Jewel Abyss Jewel
of the Underground1Suffix(50–60)% increased Damage when on Full Life Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
of the Underground1Suffix(100–120)% increased Damage when on Full Life Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
of the Underground1Suffix1% of Life Regenerated per second Quivers Gloves Boots Body Armours Helmets Shields
of the Underground1Suffix(20–30)% increased Life Recovery from Flasks Amulets Rings Belts
of the Underground1Suffix+500 to Armour if you've Hit an Enemy Recently One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
of the Underground1Suffix+1000 to Armour if you've Hit an Enemy Recently Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix+(250–300) to Armour if you've Hit an Enemy Recently Jewel Abyss Jewel
of the Underground1Suffix+500 to Evasion Rating if Hit an Enemy Recently Claws Daggers One Hand Swords Thrusting One Hand Swords One Hand Axes
of the Underground1Suffix+1000 to Evasion Rating if Hit an Enemy Recently Bows Two Hand Swords Two Hand Axes
of the Underground1Suffix+(250–300) to Evasion Rating if Hit an Enemy Recently Jewel Abyss Jewel
of the Underground1Suffix0.5% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands Sceptres
of the Underground1Suffix1% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Staves
of the Underground1Suffix0.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently Jewel Abyss Jewel
of the Underground1Suffix(25–50)% increased Armour abyss_jewel
jewel
str_armour
default
of the Underground1Suffix(25–50)% increased Evasion Rating abyss_jewel
jewel
dex_armour
default
of the Underground1Suffix(25–50)% increased Energy Shield abyss_jewel
jewel
int_armour
default
of the Underground1Suffix(25–50)% increased Armour and Evasion abyss_jewel
jewel
str_dex_armour
default
of the Underground1Suffix(25–50)% increased Armour and Energy Shield abyss_jewel
jewel
str_int_armour
default
of the Underground1Suffix(25–50)% increased Evasion and Energy Shield abyss_jewel
jewel
dex_int_armour
default
of the Underground1Suffix(25–50)% increased Armour, Evasion and Energy Shield abyss_jewel
jewel
str_dex_int_armour
default
of the Underground1Suffix(10–16)% increased Energy Shield from Body Armour Amulets Rings Belts
of the Underground1Suffix20% chance when Hit for double Armour effect Amulets Rings Belts
of the Underground1Suffix+(1–2)% chance to Evade Attacks Amulets Rings Quivers Belts
of the Underground1Suffix50% chance to Avoid being Poisoned Boots Body Armours Helmets Shields
of the Underground1Suffix50% chance to avoid Bleeding Boots Body Armours Helmets Shields
of the Underground1Suffix(30–40)% increased Damage with Ailments Amulets Rings Quivers Belts
of the Underground1Suffix(15–20)% increased Damage with Ailments Jewel Abyss Jewel
of the Underground1Suffix(20–30)% reduced Elemental Ailment Duration on you Gloves Boots Body Armours Helmets Shields
of the Underground1Suffix(25–30)% increased Elemental Damage Rings Belts
of the Underground1SuffixSocketed Gems are Supported by Level 1 Arcane Surge Body Armours
of the Underground1SuffixSocketed Skills have 18% increased Cast Speed Gloves
of the Underground1SuffixSocketed Spells have 20% reduced Mana Cost Boots Helmets Shields
of the Underground1Suffix(15–20)% chance to Avoid interruption from Stuns while Casting Jewel Abyss Jewel
of the Underground1SuffixSocketed Gems are Supported by Level 1 Maim Body Armours
of the Underground1SuffixSocketed Skills have 18% increased Attack Speed Gloves
of the Underground1SuffixSocketed Attacks have -15 to Total Mana Cost Boots Body Armours Helmets Shields
of the Underground1Suffix0.3% of Attack Damage Leeched as Life Jewel Abyss Jewel
of the Underground1Suffix0.4% of Mana Regenerated per second if you've Hit an Enemy Recently Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
of the Underground1Suffix0.8% of Mana Regenerated per second if you've Hit an Enemy Recently Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix(5–10)% of Damage is taken from Mana before Life Body Armours
of the Underground1Suffix(50–70)% increased Mana Regeneration Rate while moving Boots
of the Underground1Suffix+(2–4) Mana gained for each Enemy hit by your Attacks Gloves
of the Underground1Suffix0.5% of Mana Regenerated per second Helmets
of the Underground1Suffix(8–12)% increased Mana Recovery rate Amulets Belts
of the Underground1Suffix(4–6)% reduced Mana Cost of Skills Rings
of the Underground1Suffix(20–30)% increased maximum Mana Quivers
of the Underground1Suffix(2–3)% of Damage taken gained as Mana over 4 seconds when Hit Jewel Abyss Jewel
of the Underground1Suffix10% chance to gain Onslaught for 4 seconds on Kill Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres
of the Underground1Suffix20% chance to gain Onslaught for 4 seconds on Kill Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix(15–20)% chance to gain a Frenzy Charge when Hit Body Armours
of the Underground1Suffix(4–6)% increased Movement Speed if you've Hit an Enemy Recently Boots
of the Underground1Suffix(5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently Gloves
of the Underground1SuffixIgnore all Movement Penalties from Armour Helmets
of the Underground1SuffixCannot be Chilled or Frozen while moving Amulets
of the Underground1Suffix(15–20)% chance to gain Onslaught when you use a Flask Belts
of the Underground1SuffixCannot be Shocked or Ignited while moving Rings
of the Underground1Suffix(3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers
of the Underground1Suffix(5–10)% chance to gain Onslaught when you use a Flask Jewel Abyss Jewel
of the Underground1SuffixAuras from your Skills grant 2% increased Damage to you and Allies Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
of the Underground1SuffixAuras from your Skills grant 4% increased Damage to you and Allies Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix0 to maximum number of Zombies
0 to maximum number of Skeletons
+1 to maximum number of Spectres
Boots
of the Underground1Suffix(20–25)% increased Effect of Auras on you Body Armours
of the Underground1Suffix(4–5)% reduced Mana Reserved Helmets
of the Underground1SuffixMinions have (4–6)% increased Attack Speed
Minions have (4–6)% increased Cast Speed
Jewel
of the Underground1Suffix+1 to Level of Socketed Strength Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
of the Underground1Suffix+1 to Level of Socketed Dexterity Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
of the Underground1Suffix+1 to Level of Socketed Intelligence Gems Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres
of the Underground1SuffixHas 1 Abyssal SocketClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Gloves Boots Body Armours Helmets Sceptres Fishing Rods
of the Underground1Suffix20% reduced Soul Cost of Vaal Skills Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
of the Underground1Suffix40% reduced Soul Cost of Vaal Skills Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
of the Underground1Suffix(5–8)% chance to gain an additional Vaal Soul on KillBoots Body Armours Helmets Shields
of the Underground1Suffix(3–5)% chance to gain an additional Vaal Soul on KillJewel Abyss Jewel
of the Underground1Suffix(80–120)% increased Vaal Skill Critical Strike ChanceQuivers Gloves
of the Underground1Suffix(15–25)% increased Vaal Skill Effect DurationAmulets
of the Underground1Suffix(20–40)% increased Vaal Skill DamageRings Belts
of the Underground30Suffix(-49–-35) Physical Damage taken Body Armours
of the Underground60Suffix(-75–-50) Physical Damage taken Body Armours
of the Underground74SuffixMinions have (15–30)% increased Movement Speed Amulets Rings Quivers
of the Underground74SuffixMinions have (20–30)% increased maximum Life Belts Body Armours Shields
of Weaponcraft1SuffixCannot roll Caster Modifiers default
Subterranean1PrefixDamage Penetrates (7–10)% Fire Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixDamage Penetrates (16–20)% Fire Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixDamage Penetrates 1% Fire Resistance Jewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Fire Resistance quiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(8–10)% chance to Avoid Fire Damage when Hit Quivers Body Armours Shields
Subterranean1PrefixAdds (20–25) to (26–35) Fire Damage Gloves
Subterranean1Prefix+2 to Level of Socketed Fire Gems Boots
Subterranean1Prefix0.2% of Fire Damage Leeched as Life Rings
Subterranean1Prefix(20–30)% increased Fire Damage Amulets Belts
Subterranean1PrefixDamage Penetrates (7–10)% Cold Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixDamage Penetrates (16–20)% Cold Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixDamage Penetrates 1% Cold Resistance Jewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Cold Resistance quiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(6–10)% chance to Avoid Cold Damage when Hit Quivers Body Armours Shields
Subterranean1PrefixAdds (20–25) to (26–35) Cold Damage Gloves
Subterranean1Prefix+2 to Level of Socketed Cold Gems Boots
Subterranean1Prefix0.2% of Cold Damage Leeched as Life Rings
Subterranean1Prefix(20–30)% increased Cold Damage Amulets Belts
Subterranean1PrefixDamage Penetrates (7–10)% Lightning Resistance Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixDamage Penetrates (16–20)% Lightning Resistance Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixDamage Penetrates 1% Lightning Resistance Jewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Lightning Resistance quiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(6–10)% chance to Avoid Lightning Damage when Hit Quivers Body Armours Shields
Subterranean1PrefixAdds 1 to (48–60) Lightning Damage Gloves
Subterranean1Prefix+2 to Level of Socketed Lightning Gems Boots
Subterranean1Prefix0.2% of Lightning Damage Leeched as Life Rings
Subterranean1Prefix(20–30)% increased Lightning Damage Amulets Belts
Subterranean1Prefix(3–5)% additional Physical Damage Reduction Quivers Shields
Subterranean1PrefixAdds (6–8) to (9–11) Physical Damage Gloves
Subterranean1Prefix0.2% of Physical Damage Leeched as Life Rings
Subterranean1Prefix(20–30)% increased Global Physical Damage Amulets Belts
Subterranean1Prefix(1–2)% reduced Physical Damage taken over time Jewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Chaos Resistance abyss_jewel
jewel
quiver
shield
body_armour
boots
gloves
default
Subterranean1PrefixAdds (15–20) to (21–30) Chaos Damage Gloves
Subterranean1Prefix+2 to Level of Socketed Chaos Gems Boots
Subterranean1Prefix0.2% of Chaos Damage Leeched as Life Rings
Subterranean1Prefix(20–30)% increased Chaos Damage Amulets Belts
Subterranean1Prefix+(25–40) to maximum Life
(3–5)% increased maximum Life
Body Armours
Subterranean1Prefix+(15–25) to maximum Life
(2–3)% increased maximum Life
Gloves Boots Helmets Shields
Subterranean1Prefix0.3% of Life Regenerated per second Jewel Abyss Jewel
Subterranean1Prefix(4–6)% increased Global Defences Jewel Abyss Jewel
Subterranean1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
Subterranean1Prefix60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies Gloves
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Bleeding Enemies Gloves
Subterranean1PrefixAttacks with this Weapon Penetrate (16–20)% Elemental Resistances Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods
Subterranean1Prefix(40–60)% increased Elemental Damage abyss_jewel
jewel
one_hand_weapon
default
Subterranean1Prefix(80–120)% increased Elemental Damage abyss_jewel
jewel
two_hand_weapon
default
Subterranean1Prefix(19–25)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1Prefix(37–50)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixDamage Penetrates (3–5)% Elemental Resistances Amulets Quivers
Subterranean1PrefixDamage Penetrates 1% Elemental Resistances Jewel Abyss Jewel
Subterranean1PrefixSocketed Skills deal 40% more Spell Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixSocketed Skills deal 20% more Spell Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixSocketed Skills deal 40% more Attack Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixSocketed Skills deal 20% more Attack Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixMinions deal (30–44)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean1PrefixMinions deal (51–70)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean1PrefixMinions deal (20–30)% increased Damage Gloves
Subterranean1PrefixMinions deal (14–16)% increased Damage Abyss Jewel
Subterranean1Prefix20% increased Quantity of Items found in this Area
20% increased Rarity of Items found in this Area
+10% Monster pack size
0% increased Experience gain
Found Items have a 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
Maps
Subterranean25Prefix(26–32)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean25Prefix(51–65)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean25PrefixMinions deal (45–59)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean25PrefixMinions deal (71–90)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean50Prefix(33–39)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean50Prefix(66–79)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean50PrefixMinions deal (60–74)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean50PrefixMinions deal (91–110)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean75Prefix(40–60)% increased Elemental Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean75Prefix(80–120)% increased Elemental Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces
Subterranean75PrefixMinions deal (75–80)% increased Damage Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
Subterranean75PrefixMinions deal (111–130)% increased Damage Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces

Delve Area

NameLevelDescriptionSpawn Weight
MapNemesisModOnRaresDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Rare Monsters each have a Nemesis Mod
(40–50)% more Rare Monsters
default
MapBloodlinesModOnMagicsDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Magic Monster Packs each have a Bloodline Mod
(20–30)% more Magic Monsters
default
MapMonsterChainDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 1 additional times
default
MapMonsterChainDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 2 additional times
default
MapMonsterChainDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 3 additional times
default
MapHexproofDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters are Hexproof
default
MapPoisoningDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters Poison on Hit
default
MapBeyondLeagueRolledDelve52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Slaying Enemies close together can attract monsters from Beyond
default
MapMonsterCannotBeStunnedDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters cannot be Stunned
0% more Monster Life
default
MapMonsterMultipleProjectilesDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters fire 2 additional Projectiles
default
MapMonsterAreaOfEffectDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% increased Area of Effect
default
MapMonsterAreaOfEffectDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 45% increased Area of Effect
default
MapMonsterAreaOfEffectDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 60% increased Area of Effect
default
MapMonsterAreaOfEffectDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 75% increased Area of Effect
default
MapMonsterAreaOfEffectDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 100% increased Area of Effect
default
MapMonsterCriticalStrikesAndDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (100–150)% increased Critical Strike Chance
+(20–25)% to Monster Critical Strike Multiplier
default
MapMonsterCriticalStrikesAndDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (151–200)% increased Critical Strike Chance
+(26–30)% to Monster Critical Strike Multiplier
default
MapMonsterCriticalStrikesAndDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (201–250)% increased Critical Strike Chance
+(31–35)% to Monster Critical Strike Multiplier
default
MapMonsterCriticalStrikesAndDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (251–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
default
MapMonsterCriticalStrikesAndDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (301–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
default
MapMonsterPhysicalResistanceDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+20% Monster Physical Damage Reduction
default
MapMonsterPhysicalResistanceDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+30% Monster Physical Damage Reduction
default
MapMonsterPhysicalResistanceDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+40% Monster Physical Damage Reduction
default
MapMonsterLifeDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(20–30)% more Monster Life
default
MapMonsterLifeDelve2_20(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(31–40)% more Monster Life
default
MapMonsterLifeDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(41–50)% more Monster Life
default
MapMonsterLifeDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(51–60)% more Monster Life
default
MapMonsterLifeDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(61–70)% more Monster Life
default
MapMonsterDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(10–14)% increased Monster Damage
default
MapMonsterDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(15–18)% increased Monster Damage
default
MapMonsterDamageDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(19–22)% increased Monster Damage
default
MapMonsterDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(23–26)% increased Monster Damage
default
MapMonsterDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(27–30)% increased Monster Damage
default
MapMonsterFireDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Damage as Fire
default
MapMonsterFireDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Damage as Fire
default
MapMonsterFireDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Damage as Fire
default
MapMonsterFireDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Damage as Fire
default
MapMonsterFireDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Damage as Fire
default
MapMonsterColdDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Damage as Cold
default
MapMonsterColdDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Damage as Cold
default
MapMonsterColdDamageDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Damage as Cold
default
MapMonsterColdDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Damage as Cold
default
MapMonsterColdDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Damage as Cold
default
MapMonsterLightningDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Damage as Lightning
default
MapMonsterLightningDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Damage as Lightning
default
MapMonsterLightningDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Damage as Lightning
default
MapMonsterLightningDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Damage as Lightning
default
MapMonsterLightningDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Damage as Lightning
default
MapMonsterFastDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(10–15)% increased Monster Movement Speed
(10–15)% increased Monster Attack Speed
(10–15)% increased Monster Cast Speed
default
MapMonsterFastDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(16–20)% increased Monster Movement Speed
(16–20)% increased Monster Attack Speed
(16–20)% increased Monster Cast Speed
default
MapMonsterFastDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(21–25)% increased Monster Movement Speed
(21–25)% increased Monster Attack Speed
(21–25)% increased Monster Cast Speed
default
MapMonsterFastDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(26–30)% increased Monster Movement Speed
(26–30)% increased Monster Attack Speed
(26–30)% increased Monster Cast Speed
default
MapMonsterFastDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(31–35)% increased Monster Movement Speed
(31–35)% increased Monster Attack Speed
(31–35)% increased Monster Cast Speed
default
MapBurningGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of burning ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapBurningGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of burning ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapBurningGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of burning ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapChilledGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of chilled ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapChilledGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of chilled ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapChilledGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of chilled ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapShockedGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of shocking ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapShockedGroundDelve2_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of shocking ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapShockedGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of shocking ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapDesecratedGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapDesecratedGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapDesecratedGroundDelve3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapMonsterStatusAilmentImmunityDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% chance to Avoid Elemental Ailments
default
MapMonsterStatusAilmentImmunityDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 40% chance to Avoid Elemental Ailments
default
MapMonsterStatusAilmentImmunityDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 50% chance to Avoid Elemental Ailments
default
MapMonstersBaseSelfCriticalMultiplierDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (15–20)% reduced Extra Damage from Critical Strikes
default
MapMonstersBaseSelfCriticalMultiplierDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (21–25)% reduced Extra Damage from Critical Strikes
default
MapMonstersBaseSelfCriticalMultiplierDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (26–30)% reduced Extra Damage from Critical Strikes
default
MapMonstersBaseSelfCriticalMultiplierDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (31–35)% reduced Extra Damage from Critical Strikes
default
MapMonstersBaseSelfCriticalMultiplierDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (36–40)% reduced Extra Damage from Critical Strikes
default
MapMonstersCurseEffectOnSelfFinalDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
25% less effect of Curses on Monsters
default
MapMonstersCurseEffectOnSelfFinalDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
40% less effect of Curses on Monsters
default
MapMonstersCurseEffectOnSelfFinalDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
60% less effect of Curses on Monsters
default
MapMonstersCantBeSlowedOrTauntedDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' Action Speed cannot be modified to below base value
Monsters cannot be Taunted
default
MapMonstersAllDamageAlwaysIgnitesDelve92(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
All Monster Damage from Hits always Ignites
default
MapMonstersAllResistancesDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+15% Monster Chaos Resistance
+20% Monster Elemental Resistance
default
MapMonstersAllResistancesDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+20% Monster Chaos Resistance
+30% Monster Elemental Resistance
default
MapMonstersAllResistancesDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+25% Monster Chaos Resistance
+40% Monster Elemental Resistance
default
MapMonstersAvoidPoisonBleedBlindDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 30% chance to avoid Poison, Blind, and Bleeding
default
MapMonstersAvoidPoisonBleedBlindDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 40% chance to avoid Poison, Blind, and Bleeding
default
MapMonstersAvoidPoisonBleedBlindDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve20(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (20–25)% increased Accuracy Rating
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (26–30)% increased Accuracy Rating
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve392(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (31–40)% increased Accuracy Rating
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve4173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (41–50)% increased Accuracy Rating
default
MapMonstersFrenzyChargeOnHitDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain a Frenzy Charge on Hit
default
MapMonstersFrenzyChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain a Frenzy Charge on Hit
default
MapMonstersEnduranceChargeOnHitDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain an Endurance Charge on Hit
default
MapMonstersEnduranceChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain an Endurance Charge on Hit
default
MapMonstersPowerChargeOnHitDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain a Power Charge on Hit
default
MapMonstersPowerChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain a Power Charge on Hit
default
MapMonstersOnslaughtDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have Onslaught
default
MapMonstersChanceToInflictStatusAilmentsDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (10–15)% chance to cause Elemental Ailments on Hit
default
MapMonstersChanceToInflictStatusAilmentsDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (16–25)% chance to cause Elemental Ailments on Hit
default
MapMonstersChanceToInflictStatusAilmentsDelve3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (26–35)% chance to cause Elemental Ailments on Hit
default
MapMonstersDropsItemLevelDelve52+0% Monster pack size
Monsters drop items (1–3) Level higher
default
MapMonstersPackSizeDelve1+(10–15)% Monster pack sizedefault
MapMonstersPackSizeDelve21+(16–20)% Monster pack sizedefault
MapMonstersPackSizeDelve31+(21–25)% Monster pack sizedefault
MapMonstersPenetrateResistances1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 6% Elemental Resistances
default
MapMonstersPenetrateResistances252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 9% Elemental Resistances
default
MapMonstersPenetrateResistances3___173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 12% Elemental Resistances
default
MapMonstersRemoveChargesOnHit1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 10% chance to steal Power, Frenzy and Endurance charges on Hit
default
MapMonstersRemoveChargesOnHit2_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 20% chance to steal Power, Frenzy and Endurance charges on Hit
default
MapMonstersRemoveChargesOnHit3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% chance to steal Power, Frenzy and Endurance charges on Hit
default