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Essence of Horror
Stackable Currency
Stack Size: 9
Essence Tier: 8
Quiver: 4 to 7 Cold Damage per Frenzy Charge
Helmet: Socketed Gems deal 30% more Elemental Damage
BodyArmour: 15% of Physical Damage from Hits taken as Cold Damage
Boots: essence_buff_elemental_damage_taken_+% [-5]
5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bow: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Wand: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Staff: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
TwoHandSword: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
TwoHandAxe: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
TwoHandMace: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Claw: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Dagger: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
OneHandSword: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
ThrustingOneHandSword: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
OneHandAxe: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
OneHandMace: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Sceptre: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belt: 5% additional Physical Damage Reduction during any Flask Effect
Amulet: 15% increased Effect of Fortify on you
Ring: 4 to 7 Cold Damage per Frenzy Charge
Shield: Chill Nearby Enemies when you Block
Right click this item then left click a normal or rare item to apply it.
DropLevel74
BaseTypeEssence of Horror
ClassStackable Currency
TypeMetadata/Items/Currency/CurrencyEssenceHorror1
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagsessence,