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Amulets Belts Body Armours Boots Bows Claws Daggers Gloves Helmets One Hand Axes One Hand Maces One Hand Swords Quivers Rings Sceptres Shields Staves Thrusting One Hand Swords Two Hand Axes Two Hand Maces Two Hand Swords Wands

The Shaper Prefix /116

Item LevelModTag
68Unaffected by Chilled GroundBoots
68Unaffected by Burning GroundBoots
68Socketed Gems are supported by Level 15 Life LeechBoots
68Socketed Gems are Supported by Level 15 Mana LeechGloves
68(15–18)% increased Projectile Damage
Socketed Gems are Supported by Level 16 Slower Projectiles
Gloves
75(19–22)% increased Projectile Damage
Socketed Gems are Supported by Level 18 Slower Projectiles
Gloves
83(23–25)% increased Projectile Damage
Socketed Gems are Supported by Level 20 Slower Projectiles
Gloves
68(4–6)% chance to gain a Frenzy Charge on KillTwo Hand Axes
Two Hand Swords
Bows
84(7–10)% chance to gain a Frenzy Charge on KillTwo Hand Axes
Two Hand Swords
Bows
68(7–9)% increased Area of Effect
Socketed Gems are Supported by Level 16 Increased Area of Effect
Helmets
75(10–12)% increased Area of Effect
Socketed Gems are Supported by Level 18 Increased Area of Effect
Helmets
83(13–15)% increased Area of Effect
Socketed Gems are Supported by Level 20 Increased Area of Effect
Helmets
68(4–6)% chance to gain a Power Charge on KillHelmets
Staves
84(7–10)% chance to gain a Power Charge on KillHelmets
Staves
68Adds (14–18) to (27–32) Cold Damage to SpellsHelmets
75Adds (17–23) to (34–40) Cold Damage to SpellsHelmets
83Adds (21–28) to (41–48) Cold Damage to SpellsHelmets
68Adds (2–5) to (58–61) Lightning Damage to SpellsHelmets
75Adds (2–6) to (73–77) Lightning Damage to SpellsHelmets
84Adds (2–7) to (88–93) Lightning Damage to SpellsHelmets
80+1 to Level of Socketed Active Skill GemsBody Armours
68(5–10)% of Physical Damage from Hits taken as Cold DamageBody Armours
83(11–15)% of Physical Damage from Hits taken as Cold DamageBody Armours
68(5–10)% of Physical Damage from Hits taken as Lightning DamageBody Armours
82(11–15)% of Physical Damage from Hits taken as Lightning DamageBody Armours
68(15–22)% reduced Reflected Elemental Damage takenBody Armours
75(23–30)% reduced Reflected Elemental Damage takenBody Armours
80(5–10)% of Damage is taken from Mana before LifeBody Armours
68(0.3–0.5)% of Cold Damage Leeched as LifeAmulets
68(0.3–0.5)% of Lightning Damage Leeched as LifeAmulets
68(4–6)% increased Movement SpeedAmulets
84(7–8)% increased Movement SpeedAmulets
68Gain (10–15)% of Physical Damage as Extra Cold DamageAmulets
75Gain (16–20)% of Physical Damage as Extra Cold DamageAmulets
68Gain (10–15)% of Physical Damage as Extra Lightning DamageAmulets
75Gain (16–20)% of Physical Damage as Extra Lightning DamageAmulets
68Damage Penetrates (4–7)% Elemental ResistancesAmulets
82Damage Penetrates (8–10)% Elemental ResistancesAmulets
801% increased Damage per 15 DexterityAmulets
801% increased Damage per 15 IntelligenceAmulets
68(10–15)% reduced Reflected Elemental Damage takenRings
75(16–20)% reduced Reflected Elemental Damage takenRings
68Adds (17–20) to (38–42) Cold Damage to Spells and AttacksRings
75Adds (21–24) to (43–48) Cold Damage to Spells and AttacksRings
68Adds (9–12) to (48–52) Lightning Damage to Spells and AttacksRings
75Adds (13–16) to (56–60) Lightning Damage to Spells and AttacksRings
85(2–3)% increased Experience gainRings
68+(2–3) Mana gained for each Enemy hit by your AttacksQuivers
68+(8–12) Life gained for each Enemy hit by your SpellsRings
75+(13–15) Life gained for each Enemy hit by your SpellsRings
68+(2–3) Mana gained for each Enemy Hit by your SpellsRings
68(4–6)% chance to Freeze
Adds (9–12) to (27–30) Cold Damage against Chilled or Frozen Enemies
Rings
75(7–10)% chance to Freeze
Adds (13–16) to (33–36) Cold Damage against Chilled or Frozen Enemies
Rings
68(4–6)% chance to Shock
Adds (3–7) to (34–38) Lightning Damage against Shocked Enemies
Rings
75(7–10)% chance to Shock
Adds (6–10) to (41–45) Lightning Damage against Shocked Enemies
Rings
68(4–7)% increased maximum Energy ShieldBelts
75(8–10)% increased maximum Energy ShieldBelts
68You take (15–20)% reduced Extra Damage from Critical StrikesBelts
75You take (21–30)% reduced Extra Damage from Critical StrikesBelts
68Grants Level 22 Abyssal Cry SkillBelts
80Bow Attacks fire an additional ArrowQuivers
68Gain (5–10)% of Physical Damage as Extra Cold DamageQuivers
75Gain (11–15)% of Physical Damage as Extra Cold DamageQuivers
75(3–6)% increased Movement SpeedQuivers
80(7–10)% increased Movement SpeedQuivers
75+1% to maximum Cold ResistanceShields
80+2% to maximum Cold ResistanceShields
75+1% to maximum Lightning ResistanceShields
80+2% to maximum Lightning ResistanceShields
85+1% to all maximum ResistancesShields
68(101–115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Added Fire Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
75(116–126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Added Fire Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
80(127–134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
68(28–32)% increased Elemental Damage with Attack Skills
Socketed Gems are supported by Level 18 Elemental Damage with Attacks
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
75(33–37)% increased Elemental Damage with Attack Skills
Socketed Gems are supported by Level 20 Elemental Damage with Attacks
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
68Gain (15–25)% of Physical Damage as Extra Fire DamageTwo Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Staves
75Gain (26–35)% of Physical Damage as Extra Fire DamageTwo Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Staves
80Gain (36–40)% of Physical Damage as Extra Fire DamageTwo Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Staves
68Gain (15–25)% of Physical Damage as Extra Cold DamageBows
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
75Gain (26–35)% of Physical Damage as Extra Cold DamageBows
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
80Gain (36–40)% of Physical Damage as Extra Cold DamageBows
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
68Gain (15–25)% of Physical Damage as Extra Lightning DamageClaws
Sceptres
Daggers
Wands
Staves
75Gain (26–35)% of Physical Damage as Extra Lightning DamageClaws
Sceptres
Daggers
Wands
Staves
80Gain (36–40)% of Physical Damage as Extra Lightning DamageClaws
Sceptres
Daggers
Wands
Staves
68Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 StrengthOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
68Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 StrengthTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
68Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 DexterityOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
68Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 DexterityBows
Two Hand Swords
Two Hand Axes
68Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 IntelligenceClaws
Sceptres
Daggers
Wands
68Adds 1 to (6–7) Lightning Damage to Attacks with this Weapon per 10 IntelligenceStaves
68Socketed Gems are supported by Level 18 Cast On Critical StrikeBows
Two Hand Axes
Two Hand Swords
75Socketed Gems are supported by Level 20 Cast On Critical StrikeBows
Two Hand Axes
Two Hand Swords
68Socketed Gems are Supported by Level 18 Cast On Melee KillTwo Hand Maces
Two Hand Axes
Two Hand Swords
Staves
75Socketed Gems are Supported by Level 20 Cast On Melee KillTwo Hand Maces
Two Hand Axes
Two Hand Swords
Staves
68Socketed Gems are Supported by Level 18 Cast While ChannellingStaves
75Socketed Gems are Supported by Level 20 Cast While ChannellingStaves
68(45–52)% increased Spell Damage
Socketed Gems are Supported by Level 16 Controlled Destruction
Sceptres
Daggers
Wands
75(53–56)% increased Spell Damage
Socketed Gems are Supported by Level 18 Controlled Destruction
Sceptres
Daggers
Wands
80(57–60)% increased Spell Damage
Socketed Gems are Supported by Level 20 Controlled Destruction
Sceptres
Daggers
Wands
68(67–78)% increased Spell Damage
Socketed Gems are Supported by Level 16 Arcane Surge
Staves
75(79–83)% increased Spell Damage
Socketed Gems are Supported by Level 18 Arcane Surge
Staves
80(84–87)% increased Spell Damage
Socketed Gems are Supported by Level 20 Arcane Surge
Staves
68(67–78)% increased Spell Damage
Socketed Gems are Supported by Level 16 Power Charge On Critical Strike
Staves
75(79–83)% increased Spell Damage
Socketed Gems are Supported by Level 18 Power Charge On Critical Strike
Staves
80(84–87)% increased Spell Damage
Socketed Gems are Supported by Level 20 Power Charge On Critical Strike
Staves
68(45–52)% increased Elemental Damage
Socketed Gems are Supported by Level 16 Elemental Focus
Sceptres
75(53–56)% increased Elemental Damage
Socketed Gems are Supported by Level 18 Elemental Focus
Sceptres
80(57–60)% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Focus
Sceptres
68(45–52)% increased Cold Damage
Socketed Gems are Supported by Level 16 Cold Penetration
Daggers
Wands
75(53–56)% increased Cold Damage
Socketed Gems are Supported by Level 18 Cold Penetration
Daggers
Wands
80(57–60)% increased Cold Damage
Socketed Gems are Supported by Level 20 Cold Penetration
Daggers
Wands
68(45–52)% increased Lightning Damage
Socketed Gems are Supported by Level 16 Lightning Penetration
Sceptres
Daggers
Wands
75(53–56)% increased Lightning Damage
Socketed Gems are Supported by Level 18 Lightning Penetration
Sceptres
Daggers
Wands
80(57–60)% increased Lightning Damage
Socketed Gems are Supported by Level 20 Lightning Penetration
Sceptres
Daggers
Wands
75Gain (10–15)% of Elemental Damage as Extra Chaos DamageSceptres
Daggers
Wands
Staves
85Gain (16–20)% of Elemental Damage as Extra Chaos DamageSceptres
Daggers
Wands
Staves

The Shaper Suffix /218

Item LevelModTag
80(10–15)% increased Cooldown Recovery SpeedBoots
68(3–5)% chance to Dodge Attack HitsBoots
75(6–8)% chance to Dodge Attack HitsBoots
84(9–10)% chance to Dodge Attack HitsBoots
68(15–22)% chance to Avoid Elemental AilmentsBoots
75(23–30)% chance to Avoid Elemental AilmentsBoots
81(31–35)% chance to Avoid Elemental AilmentsBoots
68(6–9)% chance to avoid ProjectilesBoots
84(10–12)% chance to avoid ProjectilesBoots
68(20–25)% increased Totem Damage
Socketed Gems are Supported by Level 18 Ranged Attack Totem
Boots
75(26–30)% increased Totem Damage
Socketed Gems are Supported by Level 20 Ranged Attack Totem
Boots
80(31–35)% increased Totem Damage
Socketed Gems are Supported by Level 22 Ranged Attack Totem
Boots
68(8–12)% increased Totem Placement speed
Socketed Gems are Supported by Level 18 Ranged Attack Totem
Boots
75(13–16)% increased Totem Placement speed
Socketed Gems are Supported by Level 20 Ranged Attack Totem
Boots
80(17–20)% increased Totem Placement speed
Socketed Gems are Supported by Level 22 Ranged Attack Totem
Boots
68Grants Level 20 Decoy Totem SkillBoots
68(7–9)% increased Cast Speed
Socketed Gems are Supported by Level 16 Faster Casting
Gloves
75(10–12)% increased Cast Speed
Socketed Gems are Supported by Level 18 Faster Casting
Gloves
84(13–14)% increased Cast Speed
Socketed Gems are Supported by Level 20 Faster Casting
Gloves
68(15–20)% chance to Avoid interruption from Stuns while CastingGloves
75(21–25)% chance to Avoid interruption from Stuns while CastingGloves
80(26–30)% chance to Avoid interruption from Stuns while CastingGloves
68Skills which Throw Traps throw up to 1 additional Trap
Socketed Gems are Supported by Level 18 Trap
Gloves
75Skills which Throw Traps throw up to 1 additional Trap
Socketed Gems are Supported by Level 20 Trap
Gloves
84Skills which Throw Traps throw up to 1 additional Trap
Socketed Gems are Supported by Level 22 Trap
Gloves
68(20–25)% increased Trap Damage
Socketed Gems are Supported by Level 18 Trap
Gloves
75(26–30)% increased Trap Damage
Socketed Gems are Supported by Level 20 Trap
Gloves
80(31–35)% increased Trap Damage
Socketed Gems are Supported by Level 22 Trap
Gloves
68(20–25)% increased Trap Damage
Socketed Gems are Supported by Level 16 Advanced Traps
Gloves
75(26–30)% increased Trap Damage
Socketed Gems are Supported by Level 18 Advanced Traps
Gloves
80(31–35)% increased Trap Damage
Socketed Gems are Supported by Level 20 Advanced Traps
Gloves
68(8–12)% increased Trap Throwing Speed
Socketed Gems are Supported by Level 16 Advanced Traps
Gloves
75(13–16)% increased Trap Throwing Speed
Socketed Gems are Supported by Level 18 Advanced Traps
Gloves
80(17–20)% increased Trap Throwing Speed
Socketed Gems are Supported by Level 20 Advanced Traps
Gloves
68(20–25)% increased Trap Damage
Socketed Gems are Supported by Level 16 Trap And Mine Damage
Gloves
75(26–30)% increased Trap Damage
Socketed Gems are Supported by Level 18 Trap And Mine Damage
Gloves
80(31–35)% increased Trap Damage
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Gloves
68(5–6)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 16 Blind
Gloves
75(7–8)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 18 Blind
Gloves
80(9–10)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 20 Blind
Gloves
68Socketed Spells have +30% to Critical Strike MultiplierGloves
75Socketed Spells have +50% to Critical Strike MultiplierGloves
83Socketed Spells have +70% to Critical Strike MultiplierGloves
68Place an additional Mine
Socketed Gems are Supported by Level 18 Remote Mine
Helmets
75Place an additional Mine
Socketed Gems are Supported by Level 20 Remote Mine
Helmets
85Place an additional Mine
Socketed Gems are Supported by Level 22 Remote Mine
Helmets
68(20–25)% increased Mine Damage
Socketed Gems are Supported by Level 18 Remote Mine
Helmets
75(26–30)% increased Mine Damage
Socketed Gems are Supported by Level 20 Remote Mine
Helmets
80(31–35)% increased Mine Damage
Socketed Gems are Supported by Level 22 Remote Mine
Helmets
68(20–25)% increased Mine Damage
Socketed Gems are Supported by Level 16 Trap And Mine Damage
Helmets
75(26–30)% increased Mine Damage
Socketed Gems are Supported by Level 18 Trap And Mine Damage
Helmets
80(31–35)% increased Mine Damage
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Helmets
68(8–12)% increased Effect of Chill
Socketed Gems are Supported by Level 16 Hypothermia
Helmets
75(13–16)% increased Effect of Chill
Socketed Gems are Supported by Level 18 Hypothermia
Helmets
80(17–20)% increased Effect of Chill
Socketed Gems are Supported by Level 20 Hypothermia
Helmets
68(8–12)% increased Effect of Shock
Socketed Gems are Supported by Level 16 Innervate
Helmets
75(13–16)% increased Effect of Shock
Socketed Gems are Supported by Level 18 Innervate
Helmets
80(17–20)% increased Effect of Shock
Socketed Gems are Supported by Level 20 Innervate
Helmets
68(41–55)% increased Mana Regeneration RateHelmets
75(56–70)% increased Mana Regeneration RateHelmets
68(3–5) Mana Regenerated per secondHelmets
80(6–8) Mana Regenerated per secondHelmets
68Socketed Spells have +1% to Critical Strike ChanceHelmets
75Socketed Spells have +2% to Critical Strike ChanceHelmets
84Socketed Spells have +3% to Critical Strike ChanceHelmets
68Recover (3–4)% of Maximum Mana on KillBody Armours
75Recover (5–6)% of Maximum Mana on KillBody Armours
68Recover (3–4)% of Maximum Energy Shield on KillBody Armours
75Recover (5–6)% of Maximum Energy Shield on KillBody Armours
68(5–8)% increased IntelligenceBody Armours
83(9–12)% increased IntelligenceBody Armours
68Socketed Gems are Supported by Level 10 Item Rarity
(8–12)% increased Rarity of Items found from Slain Unique Enemies
Body Armours
85Socketed Gems are Supported by Level 15 Item Rarity
(13–18)% increased Rarity of Items found from Slain Unique Enemies
Body Armours
68Spells have +(0.5–1)% to Critical Strike Chance Body Armours
84Spells have +(1.1–1.5)% to Critical Strike Chance Body Armours
68Grants Level 22 Determination SkillAmulets
68Grants Level 22 Grace SkillAmulets
68Grants Level 22 Discipline SkillAmulets
68Grants Level 22 Haste SkillAmulets
68Grants Level 22 Vitality SkillAmulets
68Grants Level 22 Clarity SkillAmulets
68Items and Gems have (5–10)% reduced Attribute RequirementsAmulets
75Items and Gems have (11–15)% reduced Attribute RequirementsAmulets
68(7.5–10.5)% Chance to Block Spell DamageAmulets
75(10.8–12)% Chance to Block Spell DamageAmulets
68(4–5)% Chance to Block Spell DamageAmulets
75(6–7)% Chance to Block Spell DamageAmulets
68(6–9)% increased AttributesAmulets
75(10–12)% increased AttributesAmulets
82(3–5)% reduced Mana ReservedAmulets
75(4–7)% increased Quantity of Items foundAmulets
85(8–10)% increased Quantity of Items foundAmulets
68(3–6)% chance to gain a Power, Frenzy or Endurance Charge on KillAmulets
75(7–10)% chance to gain a Power, Frenzy or Endurance Charge on KillAmulets
68+2% to maximum Chance to Block Attack DamageAmulets
68(15–20)% reduced Effect of Curses on youRings
75(21–25)% reduced Effect of Curses on youRings
68(20–25)% increased Spell DamageRings
75(26–30)% increased Spell DamageRings
82(31–35)% increased Spell DamageRings
68(10–15)% increased Global Critical Strike ChanceRings
75(16–20)% increased Global Critical Strike ChanceRings
80(21–25)% increased Global Critical Strike ChanceRings
75Curse Enemies with Level 8 Assassin's Mark on HitRings
80Curse Enemies with Level 12 Assassin's Mark on HitRings
68Grants Level 22 Herald of Ice SkillRings
68Grants Level 22 Herald of Thunder SkillRings
68(-35–-25) Physical Damage taken from AttacksBelts
75(-45–-36) Physical Damage taken from AttacksBelts
75(10–15)% increased Cooldown Recovery SpeedBelts
84(16–20)% increased Cooldown Recovery SpeedBelts
68(10–15)% increased Energy Shield Recovery rateBelts
75(16–20)% increased Energy Shield Recovery rateBelts
68(10–15)% increased Mana Recovery rateBelts
75(16–20)% increased Mana Recovery rateBelts
81(6–10)% increased Movement Speed during any Flask EffectBelts
75Remove Chill and Freeze when you use a FlaskBelts
75Remove Shock when you use a FlaskBelts
68(8–14)% increased Cast Speed during any Flask EffectBelts
68(20–25)% increased Spell Damage during any Flask EffectBelts
75(26–30)% increased Spell Damage during any Flask EffectBelts
80(31–35)% increased Spell Damage during any Flask EffectBelts
68Attacks have 15% chance to Maim on HitQuivers
75Attacks have 20% chance to Maim on HitQuivers
68Socketed Gems have 10% reduced Mana ReservationShields
80Socketed Gems have 15% reduced Mana ReservationShields
68(9–12)% Chance to Block Spell DamageShields
75(12.3–15)% Chance to Block Spell DamageShields
68(7–9)% Chance to Block Spell DamageShields
75(10–12)% Chance to Block Spell DamageShields
68Gain an Endurance, Frenzy or Power charge when you BlockShields
68(3–5)% chance to Dodge Attack Hits if you have Blocked RecentlyShields
68(25–40)% chance to Chill Attackers for 4 seconds on BlockShields
75(41–50)% chance to Chill Attackers for 4 seconds on BlockShields
68(25–40)% chance to Shock Attackers for 4 seconds on BlockShields
75(41–50)% chance to Shock Attackers for 4 seconds on BlockShields
68Recover (3–5)% of your Maximum Life when you BlockShields
68Recover (4–8)% of your maximum Mana when you BlockShields
68Recover (3–5)% of Energy Shield when you BlockShields
68Socketed Gems are supported by Level 16 Melee Splash
(23–27)% increased Area Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
75Socketed Gems are supported by Level 18 Melee Splash
(28–32)% increased Area Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
80Socketed Gems are supported by Level 20 Melee Splash
(33–37)% increased Area Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
68(17–19)% increased Attack Speed
Socketed Gems are Supported by Level 18 Faster Attacks
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
75(20–21)% increased Attack Speed
Socketed Gems are Supported by Level 20 Faster Attacks
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
68(8–10)% increased Attack Speed
Socketed Gems are Supported by Level 18 Faster Attacks
Wands
75(11–12)% increased Attack Speed
Socketed Gems are Supported by Level 20 Faster Attacks
Wands
68(17–19)% increased Attack Speed
20% chance to deal Double Damage
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
75(20–21)% increased Attack Speed
20% chance to deal Double Damage
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
68(8–10)% increased Attack Speed
20% chance to deal Double Damage
Bows
75(11–12)% increased Attack Speed
20% chance to deal Double Damage
Bows
68(22–25)% increased Critical Strike Chance
Socketed Gems are Supported by Level 18 Increased Critical Strikes
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
75(26–29)% increased Critical Strike Chance
Socketed Gems are Supported by Level 20 Increased Critical Strikes
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
68(22–25)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Bows
75(26–29)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Bows
68+(22–25)% to Global Critical Strike Multiplier
(5–8)% chance to gain a Power Charge on Critical Strike
Bows
75+(26–29)% to Global Critical Strike Multiplier
(9–10)% chance to gain a Power Charge on Critical Strike
Bows
6815% chance to Maim on Hit
Socketed Gems are Supported by Level 18 Maim
Two Hand Maces
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Daggers
7520% chance to Maim on Hit
Socketed Gems are Supported by Level 20 Maim
Two Hand Maces
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Daggers
68(5–6)% chance to gain Onslaught for 4 seconds on KillBows
Two Hand Axes
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
Quivers
One Hand Axes
Claws
75(7–8)% chance to gain Onslaught for 4 seconds on KillBows
Two Hand Axes
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
Quivers
One Hand Axes
Claws
83(9–10)% chance to gain Onslaught for 4 seconds on KillBows
Two Hand Axes
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
Quivers
One Hand Axes
Claws
68(5–6)% chance to Blind Enemies on Hit with AttacksQuivers
75(7–8)% chance to Blind Enemies on Hit with AttacksQuivers
81(9–10)% chance to Blind Enemies on Hit with AttacksQuivers
68(5–6)% chance to Blind Enemies on Hit with AttacksQuivers
75(7–8)% chance to Blind Enemies on Hit with AttacksQuivers
81(9–10)% chance to Blind Enemies on Hit with AttacksQuivers
68+(2–4)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
75+(5–7)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
80+(8–9)% Chance to Block Attack Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
68Damage Penetrates (5–6)% Elemental ResistancesBows
Two Hand Axes
Two Hand Maces
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
Staves
75Damage Penetrates (7–8)% Elemental ResistancesBows
Two Hand Axes
Two Hand Maces
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
Staves
83Damage Penetrates (9–10)% Elemental ResistancesBows
Two Hand Axes
Two Hand Maces
Two Hand Swords
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Claws
Sceptres
Daggers
Wands
Staves
75(3–6)% increased Movement SpeedTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
Staves
84(7–10)% increased Movement SpeedTwo Hand Swords
Two Hand Axes
Two Hand Maces
Bows
Staves
68Projectiles Pierce an additional TargetBows
Wands
75Projectiles Pierce 2 additional TargetsBows
Wands
68(15–17)% increased Cast Speed
Socketed Gems are Supported by Level 18 Faster Casting
Sceptres
Daggers
Wands
75(18–20)% increased Cast Speed
Socketed Gems are Supported by Level 20 Faster Casting
Sceptres
Daggers
Wands
68(15–17)% increased Cast Speed
20% increased Cast Speed if you've Killed Recently
Staves
75(18–20)% increased Cast Speed
20% increased Cast Speed if you've Killed Recently
Staves
68(60–74)% increased Critical Strike Chance for Spells
Socketed Gems are Supported by Level 18 Increased Critical Strikes
Sceptres
Daggers
Wands
75(75–82)% increased Critical Strike Chance for Spells
Socketed Gems are Supported by Level 20 Increased Critical Strikes
Sceptres
Daggers
Wands
68(60–74)% increased Critical Strike Chance for Spells
10% chance to gain a Power Charge on Critical Strike
Staves
75(75–82)% increased Critical Strike Chance for Spells
10% chance to gain a Power Charge on Critical Strike
Staves
68(5–7)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 18 Elemental Proliferation
Sceptres
75(8–10)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 20 Elemental Proliferation
Sceptres
68(19–23)% increased Damage with Poison
Socketed Gems are Supported by Level 18 Lesser Poison
Daggers
75(24–26)% increased Damage with Poison
Socketed Gems are Supported by Level 20 Lesser Poison
Daggers
68(5–8)% increased Area of Effect
Socketed Gems are Supported by Level 16 Spell Cascade
Sceptres
Daggers
Wands
75(9–12)% increased Area of Effect
Socketed Gems are Supported by Level 18 Spell Cascade
Sceptres
Daggers
Wands
80(13–15)% increased Area of Effect
Socketed Gems are Supported by Level 20 Spell Cascade
Sceptres
Daggers
Wands
68(15–18)% increased Projectile Speed
Socketed Gems are Supported by Level 16 Volley
Wands
75(19–22)% increased Projectile Speed
Socketed Gems are Supported by Level 18 Volley
Wands
80(23–25)% increased Projectile Speed
Socketed Gems are Supported by Level 20 Volley
Wands
85Socketed Gems Chain 1 additional timesBows
84+1 to Maximum Endurance ChargesTwo Hand Maces
Two Hand Swords
Two Hand Axes
Staves
84+1 to Maximum Frenzy ChargesTwo Hand Swords
Two Hand Axes
Bows
84+1 to Maximum Power ChargesStaves
68+(35–45)% to Critical Strike Multiplier if you have Blocked Recently
+5% Chance to Block Attack Damage while wielding a Staff
Staves
68(80–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
+(15–25)% to Global Critical Strike Multiplier
Staves
68Gain a Power Charge after Spending a total of 200 ManaWands
68Projectiles deal (20–30)% increased Damage for each Enemy PiercedBows
68+(50–60)% to Critical Strike Multiplier against Enemies that are on Full LifeDaggers
68Enemies have 20% reduced Evasion if you have Hit them RecentlyClaws
68(80–100)% increased Critical Strike Chance against Blinded EnemiesClaws
685% increased Accuracy Rating per Frenzy Charge
(20–25)% chance to gain a Frenzy Charge when you Block
One Hand Swords
Thrusting One Hand Swords
68Socketed Movement Skills have no Mana CostTwo Hand Swords
One Hand Swords
Thrusting One Hand Swords
68(5–10)% chance to gain an Endurance Charge on Critical Strike
(15–20)% increased Critical Strike Chance
Two Hand Axes
One Hand Axes
68(80–100)% increased Critical Strike Chance if you have Killed RecentlyOne Hand Axes
68Enemies killed explode dealing 5% of their Life as Fire DamageTwo Hand Maces
One Hand Maces
68(10–20)% chance to gain Fortify when you Stun an Enemy with Melee DamageOne Hand Maces
68Melee Movement Skills have (30–50)% chance to Fortify on HitTwo Hand Swords
68(15–30)% chance to gain an Endurance Charge when you Taunt an EnemyTwo Hand Axes
68(20–30)% increased Stun Duration on Enemies
(20–30)% reduced Enemy Stun Threshold
Two Hand Maces
68Gain (15–20)% of Physical Damage as Extra Damage of a random ElementSceptres
75Gain (21–25)% of Physical Damage as Extra Damage of a random ElementSceptres
80Gain (26–30)% of Physical Damage as Extra Damage of a random ElementSceptres