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Baracus Phraxisanct

Baracus Phraxisanct

SpectreN
Area
ModChaos Damage does not bypass Energy Shield
99% of Maximum Life Converted to Energy Shield
movement_velocity_+%_per_ten_levels [5]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
35% increased Cast Speed
Life Regen
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
Blocks Attacks
Blocks Attacks
base_block_%_damage_taken [20]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage143%
Life128%
Energy Shield From Life50%
Critical Strike Chance5%
TypeExileTemplar6
Attack Distance6 ~ 8
Attack Time1.245 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
NewShieldCharge
ExileShieldChargeWeak
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Movement Speed
25% more Damage with Hits at Maximum Charge Distance
10% increased Attack Speed
shield_charge_extra_distance

Attack Shield Melee Area MovementSkill TravelSkill
Cast Time: 1 Second
SkeletalChains
ExileDarkPact
Dark Pact
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals 124.3 to 186.4 Chaos Damage

Spell Hit SkillCanMine SkillCanTotem Area SkillCanTrap Triggerable SpellCanRepeat Chaining ChaosSkill Minion CanRapidFire AreaSpell NovaSpell
Cast Time: 0.625 Second
Wither
ExileTemplarWitherTotem
Wither
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
20% reduced Movement Speed
5% increased Chaos Damage taken
Can be Attached for a total Duration of 0.5 seconds
Can be Detached for a total Duration of 8 seconds
Totem lasts 12 seconds
base_totem_range
base_active_skill_totem_level [1]

Spell Area Duration SkillCanTotem ChaosSkill AreaSpell
Cast Time: 0.28 Second
Cooldown Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Baracus Phraxisanct23689665.91.245220484634681110230303020
NewShieldCharge
ExileShieldChargeWeak
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Movement Speed
25% more Damage with Hits at Maximum Charge Distance
10% increased Attack Speed
shield_charge_extra_distance

Attack Shield Melee Area MovementSkill TravelSkill
Cast Time: 1 Second
SkeletalChains
ExileDarkPact
Dark Pact
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals 153.3 to 230 Chaos Damage

Spell Hit SkillCanMine SkillCanTotem Area SkillCanTrap Triggerable SpellCanRepeat Chaining ChaosSkill Minion CanRapidFire AreaSpell NovaSpell
Cast Time: 0.625 Second
Wither
ExileTemplarWitherTotem
Wither
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
20% reduced Movement Speed
5% increased Chaos Damage taken
Can be Attached for a total Duration of 0.5 seconds
Can be Detached for a total Duration of 8 seconds
Totem lasts 12 seconds
base_totem_range
base_active_skill_totem_level [1]

Spell Area Duration SkillCanTotem ChaosSkill AreaSpell
Cast Time: 0.28 Second
Cooldown Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Baracus Phraxisanct32570897.31.2453476118085676173830303020
NewShieldCharge
ExileShieldChargeWeak
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Movement Speed
25% more Damage with Hits at Maximum Charge Distance
10% increased Attack Speed
shield_charge_extra_distance

Attack Shield Melee Area MovementSkill TravelSkill
Cast Time: 1 Second
SkeletalChains
ExileDarkPact
Dark Pact
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals 188.5 to 282.7 Chaos Damage

Spell Hit SkillCanMine SkillCanTotem Area SkillCanTrap Triggerable SpellCanRepeat Chaining ChaosSkill Minion CanRapidFire AreaSpell NovaSpell
Cast Time: 0.625 Second
Wither
ExileTemplarWitherTotem
Wither
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
20% reduced Movement Speed
5% increased Chaos Damage taken
Can be Attached for a total Duration of 0.5 seconds
Can be Detached for a total Duration of 8 seconds
Totem lasts 12 seconds
base_totem_range
base_active_skill_totem_level [1]

Spell Area Duration SkillCanTotem ChaosSkill AreaSpell
Cast Time: 0.28 Second
Cooldown Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Baracus Phraxisanct438391202.41.2455463164106852273230303020
NewShieldCharge
ExileShieldChargeWeak
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Movement Speed
25% more Damage with Hits at Maximum Charge Distance
10% increased Attack Speed
shield_charge_extra_distance

Attack Shield Melee Area MovementSkill TravelSkill
Cast Time: 1 Second
SkeletalChains
ExileDarkPact
Dark Pact
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals 221.8 to 332.7 Chaos Damage

Spell Hit SkillCanMine SkillCanTotem Area SkillCanTrap Triggerable SpellCanRepeat Chaining ChaosSkill Minion CanRapidFire AreaSpell NovaSpell
Cast Time: 0.625 Second
Wither
ExileTemplarWitherTotem
Wither
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
20% reduced Movement Speed
5% increased Chaos Damage taken
Can be Attached for a total Duration of 0.5 seconds
Can be Detached for a total Duration of 8 seconds
Totem lasts 12 seconds
base_totem_range
base_active_skill_totem_level [1]

Spell Area Duration SkillCanTotem ChaosSkill AreaSpell
Cast Time: 0.28 Second
Cooldown Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Baracus Phraxisanct566541514.11.2458108212977945405430303020
stance DaggerShield
NewShieldCharge50TargetNotMediumNear TargetIsPlayer ForceTargetEnemy NotOnLowLife
SkeletalChains50ForceTargetSelfLocation EnemyMediumNearTarget NotOnLowLife
Wither20IHaveNoTotems
Move10TargetNotNear TargetNotFar ForceTargetEnemy OnlyLastTarget TargetIsPlayer
StrafeLeft4NoRepeat TargetNotNear
StrafeRight4NoRepeat TargetNotNear
Flee2NoRepeat TargetNotNear TargetIsEnemy
Advance6NoRepeat TargetFar
Resists FireResists ColdResists LightningResists Chaos
Part 11010105
Part 220202012
Maps30303020