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Scavenging Vulture

Area[50] The Broken Bridge [51] The Crossroads
Modstance_movement_speed_+%_final [100]
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Cast Time: 1 Second
DanceOnCorpse
DanceOnCorpse
Cast Time: 1 Second
Cooldown Time: 30 Second
LeapSlam
MonsterLeapSlamVulture
Deals 35% of Damage
skill_art_variation
Cast Time: 1.4 Second
Cooldown Time: 4 Second
Wait
VultureWait
Can be Attached for a total Duration of 0.3 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Wait
VultureWait2
Can be Attached for a total Duration of 0.8 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Cast Time: 1 Second
DanceOnCorpse
DanceOnCorpse
Cast Time: 1 Second
Cooldown Time: 30 Second
LeapSlam
MonsterLeapSlamVulture
Deals 35% of Damage
skill_art_variation
Cast Time: 1.4 Second
Cooldown Time: 4 Second
Wait
VultureWait
Can be Attached for a total Duration of 0.3 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Wait
VultureWait2
Can be Attached for a total Duration of 0.8 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Cast Time: 1 Second
DanceOnCorpse
DanceOnCorpse
Cast Time: 1 Second
Cooldown Time: 30 Second
LeapSlam
MonsterLeapSlamVulture
Deals 35% of Damage
skill_art_variation
Cast Time: 1.4 Second
Cooldown Time: 4 Second
Wait
VultureWait
Can be Attached for a total Duration of 0.3 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Wait
VultureWait2
Can be Attached for a total Duration of 0.8 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Cast Time: 1 Second
DanceOnCorpse
DanceOnCorpse
Cast Time: 1 Second
Cooldown Time: 30 Second
LeapSlam
MonsterLeapSlamVulture
Deals 35% of Damage
skill_art_variation
Cast Time: 1.4 Second
Cooldown Time: 4 Second
Wait
VultureWait
Can be Attached for a total Duration of 0.3 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Wait
VultureWait2
Can be Attached for a total Duration of 0.8 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Melee
Melee
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
Cast Time: 1 Second
DanceOnCorpse
DanceOnCorpse
Cast Time: 1 Second
Cooldown Time: 30 Second
LeapSlam
MonsterLeapSlamVulture
Deals 35% of Damage
skill_art_variation
Cast Time: 1.4 Second
Cooldown Time: 4 Second
Wait
VultureWait
Can be Attached for a total Duration of 0.3 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Wait
VultureWait2
Can be Attached for a total Duration of 0.8 secondsCast Time: 1 Second
Cooldown Time: 5 Second
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ChangeToStance245TargetNotMediumNear TargetIsEnemy
stance stance2
Advance90OnlyLastTarget TargetNotMediumNear
LeapSlam90TargetNotMediumNear GlobalCooldown=250
Wait150AllyNearMe EnemyNotMediumNearTarget
ChangeToStance1150TargetMediumNear TargetIsEnemy
Damage121%
Life132%
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 2015015
Maps030030