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Occultist /14 /14

NameCategoryShow Full Descriptions
Energy Shield, Curse Effect
6% increased maximum Energy Shield
5% increased Effect of your Curses
Energy Shield, Curse Effect
6% increased maximum Energy Shield
5% increased Effect of your Curses
Energy Shield, Cold and Chaos Damage
6% increased maximum Energy Shield
10% increased Chaos Damage
10% increased Cold Damage
Energy Shield, Power Charge Duration
6% increased maximum Energy Shield
18% increased Power Charge Duration
Energy Shield, Energy Shield Recharge Rate
6% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate
Profane Bloom
NotableCursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies
Malediction
NotableWhen you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
You can apply an additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction
Vile Bastion
NotableRegenerate 1% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second
Void Beacon
NotableNearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance
Forbidden Power
Notable+1 to Maximum Power Charges
5% increased Area of Effect per Power Charge
5% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
Energy Shield, Chaos Damage over Time Multiplier
6% increased maximum Energy Shield
+5% to Chaos Damage over Time Multiplier
Energy Shield, Cold Damage over Time Multiplier
6% increased maximum Energy Shield
+5% to Cold Damage over Time Multiplier
Withering Presence
Notable+20% to Chaos Damage over Time Multiplier
+60% to Chaos Resistance
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time
Frigid Wake
Notable+20% to Cold Damage over Time Multiplier
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits