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Callinellus Malleus
Auric Mace
One Handed Mace
Physical Damage: (175 to 225)(242.5 to 315)
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 66, 212 Str
15% reduced Enemy Stun Threshold
Adds (5–10) to (15–23) Physical Damage
(150–200)% increased Physical Damage
(15–25)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
To neither ebb nor flow,
but weather the rising tide,
outlast, unshifting and unshifted,
until the waters recede and we stand together.
Drop Model ViewerHeld Model Viewer
Release Version2.0.0
BaseTypeAuric Mace

Adds (5–10) to (15–23) Physical Damage

GroupPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_minimum_added_physical_damage Min: 5 Max: 10 Local
  • local_maximum_added_physical_damage Min: 15 Max: 23 Local
  • (150–200)% increased Physical Damage

    GroupLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_physical_damage_+% Min: 150 Max: 200 Local
  • (15–25)% reduced Enemy Stun Threshold with this Weapon

    GroupLocalStunThresholdReduction
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_stun_threshold_reduction_+% Min: 15 Max: 25 Local
  • Cannot Knock Enemies Back

    GroupCannotKnockBack
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot_knockback Min: 1 Max: 1 Global
  • All Attack Damage Chills when you Stun

    GroupChillOnStun
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack_damage_that_stuns_also_chills Min: 1 Max: 1 Global