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Collateral Damage
Viridian Jewel
Jewel
Radius: Medium (1200)
Limited to: 2
Requires Level 20
(10–15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Shrapnel Shot's
cone has a 50% chance to deal Double Damage
With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect
local_jewel_effect_base_radius [1200]
Malachai ran roughshod over every ethical boundary in pursuit of creating the ideal gemling.
For him, there was no doubt that the end would justify the means.
Drop Model Viewer
Release Version2.6.0
BaseTypeViridian Jewel
SkillShrapnel Shot

(10–15)% increased Global Physical Damage

GroupPhysicalDamagePercent
DomainsJewel (10)
GenerationTypeUnique (3)
Req. level1
Stats
  • physical_damage_+% Min: 10 Max: 15 Global
  • With at least 40 Dexterity in Radius, Shrapnel Shot's
    cone has a 50% chance to deal Double Damage
    With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect
    local_jewel_effect_base_radius [1200]

    GroupPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_unique_jewel_shrapnel_shot_cone_%_chance_to_deal_double_damage_with_50_dex_in_radius Min: 50 Max: 50 Local
  • local_unique_jewel_shrapnel_shot_radius_+%_with_50_dex_in_radius Min: 25 Max: 25 Local
  • local_jewel_effect_base_radius Min: 1200 Max: 1200 Local