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Dreadbeak
Rusted Sword
One Hand Swords
Physical Damage: (130.5 to 142.5)(198 to 208.5)
Critical Strike Chance: 5%
Attacks per Second: 1.705
Weapon Range: 11
Requires Level 61, 8 Str, 8 Dex
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
50% increased Physical Damage
Adds 2 to 6 Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
As death arrives, so too does instinct.
「Fated」Limited Drop
Redbeak Use The Dreaded Rhoa Upgrade
Drop Model ViewerHeld Model Viewer
Release Version3.2.0
BaseTypeRusted Sword

100% increased Damage when on Low Life

GroupPhysicalDamagePercentOnLowLife
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • damage_+%_when_on_low_life Min: 100 Max: 100 Global
  • 50% increased Physical Damage

    GroupLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_physical_damage_+% Min: 50 Max: 50 Local
  • Adds 2 to 6 Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 2 Max: 2 Local
  • local_maximum_added_physical_damage Min: 6 Max: 6 Local
  • Adds (83–91) to (123–130) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 83 Max: 91 Local
  • local_maximum_added_physical_damage Min: 123 Max: 130 Local
  • 10% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 10 Max: 10 Local
  • +(20–30) to maximum Life

    GroupIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_maximum_life Min: 20 Max: 30 Global
  • +2 Life gained for each Enemy hit by Attacks

    GroupLifeGainPerTarget
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_life_gain_per_target Min: 2 Max: 2 Local
  • You have Onslaught while on Low Life

    GroupOnslaughtOnLowLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level77 (Effective: 61)
    Stats
  • gain_onslaught_while_on_low_life Min: 1 Max: 1 Global