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Martyr of Innocence
Highborn Staff
Staves
Physical Damage: 42-125
Critical Strike Chance: 6.5%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 52, 89 Str, 89 Int
+18% Chance to Block Attack Damage while wielding a Staff
+(12–16)% Chance to Block Attack Damage while wielding a Staff
Adds (350–400) to (500–600) Fire Damage
Adds (130–150) to (200–250) Fire Damage to Spells
Grants Level 15 Vengeance Skill
100% increased Fire Damage if you have been Hit Recently
Immune to Freeze and Chill while Ignited
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
You have been found guilty.
Let the fires cleanse you of your sins.
Release Version2.6.0
BaseTypeHighborn Staff
SkillVengeance

+(12–16)% Chance to Block Attack Damage while wielding a Staff

GroupStaffBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • staff_block_% Min: 12 Max: 16 Global
  • Adds (350–400) to (500–600) Fire Damage

    GroupFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_fire_damage Min: 350 Max: 400 Local
  • local_maximum_added_fire_damage Min: 500 Max: 600 Local
  • Adds (130–150) to (200–250) Fire Damage to Spells

    GroupSpellAddedElementalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell_minimum_added_fire_damage Min: 130 Max: 150 Global
  • spell_maximum_added_fire_damage Min: 200 Max: 250 Global
  • Grants Level 15 Vengeance Skill

    GroupDisplayGrantsVengeance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted SkillVengeance
    Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.
    Vengeance (Lv15)
    Cooldown: 1.2 Second
    Stats
  • local_display_grants_level_X_vengeance Min: 15 Max: 15 Local
  • 100% increased Fire Damage if you have been Hit Recently

    GroupIncreasedFireDamgeIfHitRecently
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire_damage_+%_if_you_have_been_hit_recently Min: 100 Max: 100 Global
  • Immune to Freeze and Chill while Ignited

    GroupImmuneToFreezeAndChillWhileIgnited
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune_to_freeze_and_chill_while_ignited Min: 1 Max: 1 Global
  • Damage Penetrates 15% of Fire Resistance if you have Blocked Recently

    GroupFirePenetrationIfBlockedRecently
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire_penetration_%_if_you_have_blocked_recently Min: 15 Max: 15 Global