Harvest Seed Mod /48 ⍟

Harvest Seed Mod /48 ⍟

TierItemDescription
1Wild Ursaling SeedReveals a random Caster modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Caster modifier
  • Reforge a Rare item with new random modifiers, including a Caster modifier
  • Remove a random non-Caster modifier from an item and add a new Caster modifier
  • Remove a random non-Caster modifier from an item and add a new Caster modifier
  • Augment a Magic or Rare item with a new Caster modifier
  • Augment a Magic or Rare item with a new Caster modifier
  • Remove a random Caster modifier from an item
  • Randomise the numeric values of the random Caster modifiers on a Magic or Rare item
  • Remove a random Caster modifier from an item and add a new Caster modifier
  • Reforge a Rare item with new random modifiers, including a Caster modifier. Caster modifiers are more common
  • Augment a Magic or Rare item with a new Caster modifier with Lucky values
  • 1Wild Hellion SeedReveals a random Physical modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Physical modifier
  • Reforge a Rare item with new random modifiers, including a Physical modifier
  • Remove a random non-Physical modifier from an item and add a new Physical modifier
  • Remove a random non-Physical modifier from an item and add a new Physical modifier
  • Augment a Magic or Rare item with a new Physical modifier
  • Augment a Magic or Rare item with a new Physical modifier
  • Remove a random Physical modifier from an item
  • Randomise the numeric values of the random Physical modifiers on a Magic or Rare item
  • Remove a random Physical modifier from an item and add a new Physical modifier
  • Reforge a Rare item with new random modifiers, including a Physical modifier. Physical modifiers are more common
  • Augment a Magic or Rare item with a new Physical modifier with Lucky values
  • 1Wild Thornwolf SeedReveals a random Socket colour crafting effect when Harvested
  • Reforge the colour of a non-Red socket on an item, turning it Red
  • Reforge the colour of a non-Blue socket on an item, turning it Blue
  • Reforge the colour of a non-Green socket on an item, turning it Green
  • Reforge the colour of a non-Red socket on an item, turning it Red
  • Reforge the colour of a non-Blue socket on an item, turning it Blue
  • Reforge the colour of a non-Green socket on an item, turning it Green
  • Reforge the colour of two random sockets on an item, turning them Red and Blue
  • Reforge the colour of two random sockets on an item, turning them Red and Green
  • Reforge the colour of two random sockets on an item, turning them Blue and Green
  • Reforge the colour of three random sockets on an item, turning them Red, Blue and Green
  • Reforge the colour of a random socket on an item, turning it White
  • 1Wild Ape SeedReveals a random Fire modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Fire modifier
  • Reforge a Rare item with new random modifiers, including a Fire modifier
  • Remove a random non-Fire modifier from an item and add a new Fire modifier
  • Remove a random non-Fire modifier from an item and add a new Fire modifier
  • Augment a Magic or Rare item with a new Fire modifier
  • Augment a Magic or Rare item with a new Fire modifier
  • Remove a random Fire modifier from an item
  • Randomise the numeric values of the random Fire modifiers on a Magic or Rare item
  • Remove a random Fire modifier from an item and add a new Fire modifier
  • Reforge a Rare item with new random modifiers, including a Fire modifier. Fire modifiers are more common
  • Augment a Magic or Rare item with a new Fire modifier with Lucky values
  • 1Wild Hatchling SeedReveals a random Currency crafting effect with improved outcome chances when Harvested
  • Reforge the number of sockets on an item 10 times, using the outcome with the greatest number of sockets
  • Reforge the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets
  • Reforge the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours
  • Improves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%
  • Improves the Quality of a Gem by at least 10%. The maximum quality is 20%
  • Upgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity
  • Reforge a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level
  • Corrupt an item 10 times, or until getting a corrupted implicit modifier
  • 2Wild Bristlebeast GrainReveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
  • 2Wild Snap Hound GrainReveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
  • Exchange 3 Chaos Orbs for a Divine Orb
  • Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy
  • Exchange 3 Blessed Orbs for 6 Orbs of Alteration
  • Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels
  • Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms
  • Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing
  • Exchange 3 Orbs of Augmentation for 3 Regal Orbs
  • Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance
  • Exchange 3 Simple Sextants for 3 Prime Sextants
  • Exchange 3 Prime Sextants for 3 Awakened Sextants
  • Exchange 3 Orbs of Scouring for 3 Orbs of Annulment
  • Exchange 3 Orbs of Alteration for 3 Chaos Orbs
  • Exchange 3 Vaal Orbs for 6 Orbs of Regret
  • Exchange 3 Cartographer's Chisels for 3 Vaal Orbs
  • 2Wild Homunculus GrainReveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
  • Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size.
  • Change a stack of Essences into a different type of the same tier
  • Change a stack of Delirium Orbs into a different type of Delirium Orb
  • Change a stack of Oils into a different colour of Oil
  • Change a stack of Catalysts into a different type of Catalyst
  • 2Wild Chieftain GrainAllows you to Sacrifice a Map to influence Zana's crafting options when Harvested
  • Sacrifice a Map. Add a free craft to your Map device
  • Sacrifice a Map. Add a free Infused Anarchy craft to your Map device
  • Sacrifice a Map. Add a free Infused Nemesis craft to your Map device
  • Sacrifice a Map. Add a free Infused Domination craft to your Map device
  • Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device
  • Sacrifice a Map. Add a free Infused Rampage craft to your Map device
  • Sacrifice a Map. Add a free Infused Ambush craft to your Map device
  • Sacrifice a Map. Add a free Infused Harbinger craft to your Map device
  • Sacrifice a Map. Add a free Infused Perandus craft to your Map device
  • 2Wild Spikeback GrainReveals a random crafting effect that reforges a Rare item a certain way when Harvested
  • Reforge a Rare item, keeping all Prefixes
  • Reforge a Rare item, keeping all Suffixes
  • Reforge a Rare item, being much less likely to receive the same modifier types
  • Reforge a Rare item, being much more likely to receive the same modifier types
  • 3Wild Bristle Matron BulbAllows you to sacrifice a Map to gain additional Atlas missions when Harvested
  • Sacrifice a Map to gain 3 Alva Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Niko Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Einhar Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Jun Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Zana Atlas Missions based on its colour
  • Sacrifice a Map to gain 1 Atlas Mission for each Master based on its colour
  • 3Wild Hellion Alpha BulbAllows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
  • Sacrifice a Weapon or Armour to create a Belt with similar modifiers
  • Sacrifice a Weapon or Armour to create a Ring with similar modifiers
  • Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
  • Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
  • 3Wild Thornmaw BulbAllows you to Sacrifice a Map to create items for the Atlas when Harvested
  • Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
  • Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
  • Sacrifice a Red Map to create random Map Fragments based on its tier
  • Sacrifice a Map to create random Map currency based on its tier
  • Sacrifice a Map to create a random Scarab based on its colour
  • Sacrifice a Tier 14 Map or higher to create a random Elder Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Shaper Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Unique Synthesis Map
  • 3Wild Brambleback BulbReveals a random Weapon Enchantment that replaces Quality's effect when Harvested
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality
  • Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality
  • 3Wild Infestation Queen BulbCauses other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested
    4Wild ThornfruitReveal a random crafting effect that locks a random modifier on an item when Harvested
  • Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Suffix on an item with at least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
  • 1Vivid Arachnid SeedReveals a random Attack modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including an Attack modifier
  • Reforge a Rare item with new random modifiers, including an Attack modifier
  • Remove a random non-Attack modifier from an item and add a new Attack modifier
  • Remove a random non-Attack modifier from an item and add a new Attack modifier
  • Augment an item with a new Attack modifier
  • Augment an item with a new Attack modifier
  • Remove a random Attack modifier from an item
  • Randomise the numeric values of the random Attack modifiers on a Magic or Rare item
  • Remove a random Attack modifier from an item and add a new Attack modifier
  • Reforge a Rare item with new random modifiers, including an Attack modifier. Attack modifiers are more common
  • Augment an item with a new Attack modifier with Lucky values
  • 1Vivid Weta SeedReveals a random Life modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Life modifier
  • Reforge a Rare item with new random modifiers, including a Life modifier
  • Remove a random non-Life modifier from an item and add a new Life modifier
  • Remove a random non-Life modifier from an item and add a new Life modifier
  • Augment an item with a new Life modifier
  • Augment an item with a new Life modifier
  • Remove a random Life modifier from an item
  • Randomise the numeric values of the random Life modifiers on a Magic or Rare item
  • Remove a random Life modifier from an item and add a new Life modifier
  • Reforge a Rare item with new random modifiers, including a Life modifier. Life modifiers are more common
  • Augment an item with a new Life modifier with Lucky values
  • 1Vivid Leech SeedReveals a random Socket number crafting effect when Harvested
  • Set an item to three sockets
  • Set an item to four sockets
  • Set an item to five sockets
  • Set an item to six sockets
  • 1Vivid Scorpion SeedReveals a random Cold modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Cold modifier
  • Reforge a Rare item with new random modifiers, including a Cold modifier
  • Remove a random non-Cold modifier from an item and add a new Cold modifier
  • Remove a random non-Cold modifier from an item and add a new Cold modifier
  • Augment an item with a new Cold modifier
  • Augment an item with a new Cold modifier
  • Remove a random Cold modifier from an item
  • Randomise the numeric values of the random Cold modifiers on a Magic or Rare item
  • Remove a random Cold modifier from an item and add a new Cold modifier
  • Reforge a Rare item with new random modifiers, including a Cold modifier. Cold modifiers are more common
  • Augment an item with a new Cold modifier with Lucky values
  • 1Vivid Thornweaver SeedReveals a random Speed modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Speed modifier
  • Reforge a Rare item with new random modifiers, including a Speed modifier
  • Remove a random non-Speed modifier from an item and add a new Speed modifier
  • Remove a random non-Speed modifier from an item and add a new Speed modifier
  • Augment an item with a new Speed modifier
  • Augment an item with a new Speed modifier
  • Remove a random Speed modifier from an item
  • Randomise the numeric values of the random Speed modifiers on a Magic or Rare item
  • Remove a random Speed modifier from an item and add a new Speed modifier
  • Reforge a Rare item with new random modifiers, including a Speed modifier. Speed modifiers are more common
  • Augment an item with a new Speed modifier with Lucky values
  • 2Vivid Razorleg GrainReveals a random Gem crafting effect when Harvested
  • Change a Gem into another Gem, carrying over experience and quality if possible
  • Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
  • Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
  • 2Vivid Sapsucker GrainAllows you to change a Map into other Maps when Harvested
  • Change a Map into another of the same tier, prioritising Maps that you have not yet completed
  • Sacrifice a Map for multiple Maps one tier lower
  • Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.
  • 2Vivid Parasite GrainAllows you to add an Implicit modifier to certain Jewel types when Harvested
  • Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel
  • Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel
  • Set a new Implicit modifier on a Cluster Jewel
  • 2Vivid Striketail GrainReveals a random Flask Enchantment that depletes as it is used when Harvested
  • Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use
  • 2Vivid Nestback GrainReveals a random Map Enchantment when Harvested
  • Enchant a non-Unique Map with "Has an additional modifier from Zana's crafting bench at random"
  • Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
  • Enchant a non-Unique Map with "Map has a Vaal Side Area"
  • Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits"
  • 3Vivid Whipleg BulbReveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
  • Exchange 10 Chaos Orbs for an Exalted Orb
  • Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
  • Exchange 10 Blessed Orbs for 20 Orbs of Alteration
  • Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
  • Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
  • Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
  • Exchange 10 Orbs of Augmentation for 10 Regal Orbs
  • Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
  • Exchange 10 Simple Sextants for 10 Prime Sextants
  • Exchange 10 Prime Sextants for 10 Awakened Sextants
  • Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
  • Exchange 10 Orbs of Alteration for 10 Chaos Orbs
  • Exchange 10 Vaal Orbs for 20 Orbs of Regret
  • Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
  • 3Vivid Watcher BulbAllows you to enhance specialised Currency a certain way when Harvested
  • Upgrade the tier of an Essence
  • Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
  • Upgrade an Oil into an Oil one tier higher
  • Upgrade an Engineer's Orb to an Infused Engineer's Orb
  • 3Vivid Vulture BulbAllows you to modify a Scarab a certain way when Harvested
  • Change a Scarab to another Scarab of the same rarity
  • Attempt to upgrade a Scarab, with a chance for it to become Winged
  • Split a Scarab into two Scarabs of lower rarity
  • 3Vivid Abberarach BulbAllows you to upgrade an Offering to the Goddess when Harvested
  • Change an Offering to the Goddess into a Tribute to the Goddess
  • Change an Offering to the Goddess into a Gift to the Goddess
  • Change an Offering to the Goddess into a Dedication to the Goddess
  • 3Vivid Devourer BulbAdds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested
    4Vivid ScalefruitAllows you to give an item a Synthesised implicit modifier when Harvested
  • Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items
  • 1Primal Rhoa SeedReveals a random Defence modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Defence modifier
  • Reforge a Rare item with new random modifiers, including a Defence modifier
  • Remove a random non-Defence modifier from an item and add a new Defence modifier
  • Remove a random non-Defence modifier from an item and add a new Defence modifier
  • Augment an item with a new Defence modifier
  • Augment an item with a new Defence modifier
  • Remove a random Defence modifier from an item
  • Randomise the numeric values of the random Defence modifiers on a Magic or Rare item
  • Remove a random Defence modifier from an item and add a new Defence modifier
  • Reforge a Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common
  • Augment an item with a new Defence modifier with Lucky values
  • 1Primal Dustspitter SeedReveals a random Lightning modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Lightning modifier
  • Reforge a Rare item with new random modifiers, including a Lightning modifier
  • Remove a random non-Lightning modifier from an item and add a new Lightning modifier
  • Remove a random non-Lightning modifier from an item and add a new Lightning modifier
  • Augment an item with a new Lightning modifier
  • Augment an item with a new Lightning modifier
  • Remove a random Lightning modifier from an item
  • Randomise the numeric values of the random Lightning modifiers on a Magic or Rare item
  • Remove a random Lightning modifier from an item and add a new Lightning modifier
  • Reforge a Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common
  • Augment an item with a new Lightning modifier with Lucky values
  • 1Primal Feasting Horror SeedReveals a random Socket link crafting effect when Harvested
  • Reforge the links between sockets on an item, linking three sockets
  • Reforge the links between sockets on an item, linking four sockets
  • Reforge the links between sockets on an item, linking five sockets
  • Reforge the links between sockets on an item, linking six sockets
  • 1Primal Maw SeedReveals a random Chaos modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Chaos modifier
  • Reforge a Rare item with new random modifiers, including a Chaos modifier
  • Remove a random non-Chaos modifier from an item and add a new Chaos modifier
  • Remove a random non-Chaos modifier from an item and add a new Chaos modifier
  • Augment an item with a new Chaos modifier
  • Augment an item with a new Chaos modifier
  • Remove a random Chaos modifier from an item
  • Randomise the numeric values of the random Chaos modifiers on a Magic or Rare item
  • Remove a random Chaos modifier from an item and add a new Chaos modifier
  • Reforge a Rare item with new random modifiers, including a Chaos modifier. Chaos modifiers are more common
  • Augment an item with a new Chaos modifier with Lucky values
  • 1Primal Cleaveling SeedReveals a random Unique Item transformation effect when Harvested
  • Change a Unique item into another random Unique item
  • Change a Unique into a random Unique Weapon
  • Change a Unique into a random Unique Armour
  • Change a Unique into a random Unique Ring, Amulet or Belt
  • Change a Unique Weapon into another Unique Weapon of that weapon type
  • Change a Unique Armour into another Unique Armour of that type
  • Change a Unique Ring, Amulet or Belt into another Unique item of that type
  • Change a Unique Jewel into another Unique Jewel
  • 2Primal Rhex GrainAllows you to sacrifice Divination Cards to create Divination Cards when Harvested
  • Change a Divination Card into another random Divination Card
  • Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
  • Sacrifice a stack of Divination Cards for that many different Divination Cards
  • 2Primal Dustcrab GrainAllows you to exchange certain Map Fragments for another of the same type when Harvested
  • Change a Sacrifice or Mortal Fragment into another random Fragment of that type
  • Change a Shaper Fragment into another random Shaper Fragment
  • Change an Elder Fragment into another random Elder Fragment of that type
  • 2Primal Viper GrainReveals a random Critical modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Critical modifier
  • Reforge a Rare item with new random modifiers, including a Critical modifier
  • Remove a random non-Critical modifier from an item and add a new Critical modifier
  • Remove a random non-Critical modifier from an item and add a new Critical modifier
  • Augment an item with a new Critical modifier
  • Augment an item with a new Critical modifier
  • Remove a random Critical modifier from an item
  • Randomise the numeric values of the random Critical modifiers on a Magic or Rare item
  • Remove a random Critical modifier from an item and add a new Critical modifier
  • Reforge a Rare item with new random modifiers, including a Critical modifier. Critical modifiers are more common
  • Augment an item with a new Critical modifier with lucky values
  • 2Primal Chimeral GrainReveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
  • Upgrade a Magic item to a Rare item, adding two random modifiers
  • Upgrade a Magic item to a Rare item, adding three random modifiers
  • Upgrade a Magic item to a Rare item, adding four random modifiers
  • Upgrade a Normal item to a Magic item, adding one random high-tier modifier
  • Upgrade a Normal item to a Magic item, adding two random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding two random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding three random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding four random high-tier modifiers
  • 2Primal Scrabbler GrainAllows you to modify an item, resulting in Lucky modifier values when Harvested
  • Reforge a Rare item with Lucky modifier values, keeping all Prefixes
  • Reforge a Rare item with Lucky modifier values, keeping all Suffixes
  • Reroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values
  • Augment a Rare item with a new modifier, with Lucky modifier values
  • Reroll the values of Prefix modifiers on a Magic or Rare item, with Lucky modifier values
  • Reroll the values of Suffix modifiers on a Magic or Rare item, with Lucky modifier values
  • 3Primal Rhex Matriarch BulbAllows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested
  • Change a Pale Court Key into another random Pale Court Key
  • Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type
  • Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type
  • 3Primal Crushclaw BulbAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
  • Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins
  • Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
  • Change a Harbinger Unique or Unique Piece into a random Beachhead Map
  • 3Primal Blisterlord BulbAllows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested
  • Add a random Influence to a Normal, Magic or Rare Weapon that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Armour that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Jewellery that isn't influenced
  • 3Primal Cystcaller BulbReveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
  • 3Primal Reborn BulbDoubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested
    4Primal BlisterfruitReveals a random crafting effect for Influenced items when Harvested
  • Remove a random non-Influence modifier from an item and add a new Influence modifier
  • Augment an item with a new Influence modifier
  • Remove a random Influence modifier from an item
  • Randomise the numeric values of the random Influence modifiers on a Magic or Rare item
  • Remove a random Influence modifier from an item and add a new Influence modifier
  • Reforge a Rare item with new random modifiers, including an Influence modifier. Influence modifiers are more common
  • Augment an item with a new Influence modifier with Lucky values
  • Item Seed Enhancer /9 ⍟

    Item Seed Enhancer /9 ⍟

    IconName
    Fortune Bud
    Radius: 5
    Seed Enhancements Remaining: 50
    Seeds in radius give the rarest of 2 chosen Crafting Options when Harvested
    Fortune Flower
    Radius: 5
    Seed Enhancements Remaining: 100
    Seeds in radius give the rarest of 3 chosen Crafting Options when Harvested
    Fortune Blossom
    Radius: 5
    Seed Enhancements Remaining: 150
    Seeds in radius give the rarest of 4 chosen Crafting Options when Harvested
    Lifeforce Bud
    Radius: 5
    Seed Enhancements Remaining: 50
    Seeds in radius produce 100% more Lifeforce when Harvested
    Lifeforce Flower
    Radius: 5
    Seed Enhancements Remaining: 100
    Seeds in radius produce 150% more Lifeforce when Harvested
    Lifeforce Blossom
    Radius: 5
    Seed Enhancements Remaining: 150
    Seeds in radius produce 200% more Lifeforce when Harvested
    Horticrafting Bud
    Radius: 5
    Seed Enhancements Remaining: 50
    Seeds in radius have 20% chance to generate additional Crafting Options when Harvested
    Horticrafting Flower
    Radius: 5
    Seed Enhancements Remaining: 100
    Seeds in radius have 30% chance to generate additional Crafting Options when Harvested
    Horticrafting Blossom
    Radius: 5
    Seed Enhancements Remaining: 150
    Seeds in radius have 40% chance to generate additional Crafting Options when Harvested
    Item Harvest Seed /48 ⍟

    Item Harvest Seed /48 ⍟

    IconName
    Wild Ursaling Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Caster modifier crafting effect when Harvested
    Wild Hellion Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Physical modifier crafting effect when Harvested
    Wild Thornwolf Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Socket colour crafting effect when Harvested
    Wild Ape Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Fire modifier crafting effect when Harvested
    Wild Hatchling Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Reveals a random Currency crafting effect with improved outcome chances when Harvested
    Wild Bristlebeast Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
    Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
    Wild Snap Hound Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
    Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
    Wild Homunculus Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 7 Growth Cycles
    Consumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
    Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
    Wild Chieftain Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 8 Growth Cycles
    Consumes 24 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
    Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested
    Wild Spikeback Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
    Reveals a random crafting effect that reforges a Rare item a certain way when Harvested
    Wild Bristle Matron Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
    Allows you to sacrifice a Map to gain additional Atlas missions when Harvested
    Wild Hellion Alpha Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
    Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
    Wild Thornmaw Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 10 Growth Cycles
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
    Allows you to Sacrifice a Map to create items for the Atlas when Harvested
    Wild Brambleback Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 11 Growth Cycles
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
    Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested
    Wild Infestation Queen Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 12 Growth Cycles
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
    Causes other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested
    Wild Thornfruit
    Stack Size: 1 / 100
    Seed Tier: 4
    Spawns a Level 68 Monster when Harvested
    Provides 1688 Units of Raw Wild Lifeforce when Harvested
    Can be Harvested after 15 Growth Cycles
    Consumes 62 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 125 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 62 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Wild Seeds of at least Tier 3 to Grow
    Reveal a random crafting effect that locks a random modifier on an item when Harvested
    Vivid Arachnid Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Attack modifier crafting effect when Harvested
    Vivid Weta Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Life modifier crafting effect when Harvested
    Vivid Leech Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Socket number crafting effect when Harvested
    Vivid Scorpion Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Cold modifier crafting effect when Harvested
    Vivid Thornweaver Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Reveals a random Speed modifier crafting effect when Harvested
    Vivid Razorleg Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
    Reveals a random Gem crafting effect when Harvested
    Vivid Sapsucker Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
    Allows you to change a Map into other Maps when Harvested
    Vivid Parasite Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 7 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
    Allows you to add an Implicit modifier to certain Jewel types when Harvested
    Vivid Striketail Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 8 Growth Cycles
    Consumes 24 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
    Reveals a random Flask Enchantment that depletes as it is used when Harvested
    Vivid Nestback Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
    Reveals a random Map Enchantment when Harvested
    Vivid Whipleg Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
    Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
    Vivid Watcher Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
    Allows you to enhance specialised Currency a certain way when Harvested
    Vivid Vulture Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 10 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
    Allows you to modify a Scarab a certain way when Harvested
    Vivid Abberarach Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 11 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
    Allows you to upgrade an Offering to the Goddess when Harvested
    Vivid Devourer Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 12 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
    Adds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested
    Vivid Scalefruit
    Stack Size: 1 / 100
    Seed Tier: 4
    Spawns a Level 68 Monster when Harvested
    Provides 1688 Units of Raw Vivid Lifeforce when Harvested
    Can be Harvested after 15 Growth Cycles
    Consumes 62 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 62 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 125 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Vivid Seeds of at least Tier 3 to Grow
    Allows you to give an item a Synthesised implicit modifier when Harvested
    Primal Rhoa Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Defence modifier crafting effect when Harvested
    Primal Dustspitter Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Lightning modifier crafting effect when Harvested
    Primal Feasting Horror Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Socket link crafting effect when Harvested
    Primal Maw Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 3 Growth Cycles
    Reveals a random Chaos modifier crafting effect when Harvested
    Primal Cleaveling Seed
    Stack Size: 1 / 100
    Seed Tier: 1
    Spawns a Level 68 Monster when Harvested
    Provides 8 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Reveals a random Unique Item transformation effect when Harvested
    Primal Rhex Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
    Allows you to sacrifice Divination Cards to create Divination Cards when Harvested
    Primal Dustcrab Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 6 Growth Cycles
    Consumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
    Allows you to exchange certain Map Fragments for another of the same type when Harvested
    Primal Viper Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 7 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
    Reveals a random Critical modifier crafting effect when Harvested
    Primal Chimeral Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 8 Growth Cycles
    Consumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
    Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
    Primal Scrabbler Grain
    Stack Size: 1 / 100
    Seed Tier: 2
    Spawns a Level 68 Monster when Harvested
    Provides 106 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 24 Wild Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
    Allows you to modify an item, resulting in Lucky modifier values when Harvested
    Primal Rhex Matriarch Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
    Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested
    Primal Crushclaw Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 9 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
    Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
    Primal Blisterlord Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 10 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
    Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested
    Primal Cystcaller Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 11 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
    Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
    Primal Reborn Bulb
    Stack Size: 1 / 100
    Seed Tier: 3
    Spawns a Level 68 Monster when Harvested
    Provides 422 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 12 Growth Cycles
    Consumes 39 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
    Doubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested
    Primal Blisterfruit
    Stack Size: 1 / 100
    Seed Tier: 4
    Spawns a Level 68 Monster when Harvested
    Provides 1688 Units of Raw Primal Lifeforce when Harvested
    Can be Harvested after 15 Growth Cycles
    Consumes 125 Wild Units of Condensed Lifeforce per Growth Cycle
    Consumes 62 Vivid Units of Condensed Lifeforce per Growth Cycle
    Consumes 62 Primal Units of Condensed Lifeforce per Growth Cycle
    Requires 4 Adjacent Primal Seeds of at least Tier 3 to Grow
    Reveals a random crafting effect for Influenced items when Harvested