Item Stackable Currency /106 ⍟

Item Stackable Currency /106 ⍟

IconName
Blacksmith's Whetstone
Stack Size: 1 / 20
Improves the quality of a weapon
Scroll of Wisdom
Stack Size: 1 / 40
Identifies an item
Chaos Orb
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Armourer's Scrap
Stack Size: 1 / 40
Improves the quality of an armour
Mirror of Kalandra
Stack Size: 1 / 10
Creates a mirrored copy of an item
Orb of Alchemy
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Orb of Chance
Stack Size: 1 / 20
Upgrades a normal item to a random rarity
Orb of Regret
Stack Size: 1 / 40
Grants a passive skill refund point
Orb of Transmutation
Stack Size: 1 / 40
Upgrades a normal item to a magic item
Orb of Alteration
Stack Size: 1 / 20
Reforges a magic item with new random modifiers
Orb of Scouring
Stack Size: 1 / 30
Removes all modifiers from an item
Exalted Orb
Stack Size: 1 / 10
Augments a rare item with a new random modifier
Regal Orb
Stack Size: 1 / 10
Upgrades a magic item to a rare item
Orb of Augmentation
Stack Size: 1 / 30
Augments a magic item with a new random modifier
Portal Scroll
Stack Size: 1 / 40
Creates a portal to town
Glassblower's Bauble
Stack Size: 1 / 20
Improves the quality of a flask
Gemcutter's Prism
Stack Size: 1 / 20
Improves the quality of a gem
Chromatic Orb
Stack Size: 1 / 20
Reforges the colour of sockets on an item
Orb of Fusing
Stack Size: 1 / 20
Reforges the links between sockets on an item
Jeweller's Orb
Stack Size: 1 / 20
Reforges the number of sockets on an item
Divine Orb
Stack Size: 1 / 10
Randomises the numeric values of the random modifiers on an item
Blessed Orb
Stack Size: 1 / 20
Randomises the numeric values of the implicit modifiers of an item
Cartographer's Chisel
Stack Size: 1 / 20
Improves the quality of a map
Scroll Fragment
Stack Size: 1 / 5
Transmutation Shard
Stack Size: 1 / 20
Alteration Shard
Stack Size: 1 / 20
Alchemy Shard
Stack Size: 1 / 20
Albino Rhoa Feather
Stack Size: 1 / 10
Eternal Orb
Stack Size: 1 / 10
Creates an imprint of an item for later restoration
Imprint
Restores an imprinted item onto the original
Vaal Orb
Stack Size: 1 / 10
Corrupts an item, modifying it unpredictably
Enchant
Stack Size: 1 / 9
Adds an enchantment to an item, or replaces an existing enchantment
Corrupt
Corrupt
Perandus Coin
Stack Size: 1 / 1000
Silver Coin
Stack Size: 1 / 30
Prophecy
Bestiary Orb
Stack Size: 1 / 10
Stores a Beast in an item so it can be traded
Imprinted Bestiary Orb
Prime Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a skill gem with quality to another random quality
Secondary Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a support gem with quality to another random quality
Tempering Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.
Tailoring Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on body armour. This may reforge the body armour's sockets.
Simple Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
Prime Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
Awakened Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
Apprentice Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a white map on the Atlas
Journeyman Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a yellow or white map on the Atlas
Master Cartographer's Seal
Stack Size: 1 / 10
Uncompletes any map on the Atlas
Unshaping Orb
Stack Size: 1 / 10
Downgrades a map on the Atlas
Splinter of Xoph
Stack Size: 1 / 100
Splinter of Tul
Stack Size: 1 / 100
Splinter of Esh
Stack Size: 1 / 100
Splinter of Uul-Netol
Stack Size: 1 / 100
Splinter of Chayula
Stack Size: 1 / 100
Blessing of Xoph
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
Blessing of Tul
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
Blessing of Esh
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
Blessing of Uul-Netol
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
Blessing of Chayula
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
Timeless Karui Splinter
Stack Size: 1 / 100
Timeless Maraketh Splinter
Stack Size: 1 / 100
Timeless Eternal Empire Splinter
Stack Size: 1 / 100
Timeless Templar Splinter
Stack Size: 1 / 100
Timeless Vaal Splinter
Stack Size: 1 / 100
Simulacrum Splinter
Stack Size: 1 / 300
Orb of Annulment
Stack Size: 1 / 20
Removes a random modifier from an item
Orb of Binding
Stack Size: 1 / 20
Upgrades a normal item to a rare item with up to four linked sockets
Orb of Horizons
Stack Size: 1 / 20
Reforges a map item as another of the same tier
Harbinger's Orb
Stack Size: 1 / 20
Reforges a map item as another of a higher tier
Engineer's Orb
Stack Size: 1 / 20
Improves the quality of a Strongbox
Infused Engineer's Orb
Stack Size: 1 / 20
Greatly improves the quality and rewards of a Strongbox and strengthens its defenders
Ancient Orb
Stack Size: 1 / 20
Reforges a unique item as another of the same item class
Annulment Shard
Stack Size: 1 / 20
Binding Shard
Stack Size: 1 / 20
Horizon Shard
Stack Size: 1 / 20
Harbinger's Shard
Stack Size: 1 / 20
Engineer's Shard
Stack Size: 1 / 20
Ancient Shard
Stack Size: 1 / 20
Chaos Shard
Stack Size: 1 / 20
Mirror Shard
Stack Size: 1 / 20
Exalted Shard
Stack Size: 1 / 20
Regal Shard
Stack Size: 1 / 20
Vial of Dominance
Stack Size: 1 / 10
Vial of Summoning
Stack Size: 1 / 10
Vial of Awakening
Stack Size: 1 / 10
Vial of the Ritual
Stack Size: 1 / 10
Vial of Fate
Stack Size: 1 / 10
Vial of Consequence
Stack Size: 1 / 10
Vial of the Ghost
Stack Size: 1 / 10
Vial of Transcendence
Stack Size: 1 / 10
Vial of Sacrifice
Stack Size: 1 / 10
Time-light Scroll
Stack Size: 1 / 10
Upgrades The Flow Untethered to a more powerful version
Fragmentation Scroll
Stack Size: 1 / 10
Upgrades The Fracturing Spinner to a more powerful version
Deregulation Scroll
Stack Size: 1 / 10
Upgrades The Tempest's Binding to a more powerful version
Electroshock Scroll
Stack Size: 1 / 10
Upgrades The Rippling Thoughts to a more powerful version
Haemocombustion Scroll
Stack Size: 1 / 10
Upgrades The Enmity Divine to a more powerful version
Specularity Scroll
Stack Size: 1 / 10
Upgrades The Unshattered Will to a more powerful version
Facetor's Lens
Adds stored experience to a gem, up to its maximum level.
Stacked Deck
Stack Size: 1 / 10
A stack of unknown divination cards
Crusader's Exalted Orb
Stack Size: 1 / 10
Adds Crusader influence and a new Crusader modifier to a rare item
Redeemer's Exalted Orb
Stack Size: 1 / 10
Adds Redeemer influence and a new Redeemer modifier to a rare item
Hunter's Exalted Orb
Stack Size: 1 / 10
Adds Hunter influence and a new Hunter modifier to a rare item
Warlord's Exalted Orb
Stack Size: 1 / 10
Adds Warlord influence and a new Warlord modifier to a rare item
Awakener's Orb
Stack Size: 1 / 10
Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
Rogue's Marker
Stack Size: 1 / 50000
Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Currency The Help Panel

Currency The Help Panel

Crafting and Currency Orbs

You can modify a vast number of objects in Path of Exile using the various orbs, scrolls, essences, whetstones and other stacking consumables. Collectively these items are referred to as "Currency", as they are also used to trade and barter with both NPCs and other players. At higher levels you might find currencies that other players value highly. The Orb of Transmutation, Orb of Alteration and Orb of Augmentation are great items to carry and use during your journey. They can be used to upgrade normal items to magic and to reroll or change the mods on magic items, and they're common enough that you can pretty quickly replace whatever you use. Using these currencies on flasks can let you customize their behaviour.

If you're in need of a damage boost, try using them on a weapon base-type that is close to your level. Sometimes a magic item with the right mods is better than a rare item with the wrong ones. We've listed out some of the more common currencies, and what they do, just below:

There are many more currency items than just these, and they can be used in other ways. Later on, you will be able to fill your Hideout with devices which let you spend currency to modify your items very precisely. If you've accumulated a few of a type of currency, don't be afraid to try using it on an item. Sometimes the results will surprise you!

Even strongboxes can be modified with currency. Keeping some with you will give you a degree of control over the contents of the strongboxes you come across.

Essence /105 ⍟

Essence /105 ⍟

IconName
Whispering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6–11)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (3–4) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–3) to (6–7) Cold Damage
Amulets, Rings: (6–10)% increased Cold Damage
Muttering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–9) to (14–16) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13–16) to (26–30) Cold Damage
Amulets, Rings: (11–14)% increased Cold Damage
Weeping Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (15–20) to (30–35) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–37) to (56–65) Cold Damage
Amulets, Rings: (15–18)% increased Cold Damage
Wailing Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (23–32) to (48–55) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (43–59) to (89–102) Cold Damage
Amulets, Rings: (19–22)% increased Cold Damage
Screaming Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37–51) to (76–88) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (68–94) to (140–164) Cold Damage
Amulets, Rings: (23–26)% increased Cold Damage
Shrieking Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53–72) to (107–124) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (100–132) to (197–230) Cold Damage
Amulets, Rings: (27–30)% increased Cold Damage
Deafening Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (70–91) to (138–158) Cold Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Cold Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (128–169) to (252–292) Cold Damage
Amulets, Rings: (31–34)% increased Cold Damage
Whispering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (11–15)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3–5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15–29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10–19)% increased Spell Damage
Belts, Rings: +(1–3) to maximum Energy Shield
Amulets: (2–4)% increased maximum Energy Shield
Muttering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (16–20)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6–11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–29)% increased Spell Damage
Belts, Rings: +(4–8) to maximum Energy Shield
Amulets: (5–7)% increased maximum Energy Shield
Weeping Essence of Woe
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (21–25)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17–23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45–59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–39)% increased Spell Damage
Belts, Rings: +(16–19) to maximum Energy Shield
Amulets: (8–10)% increased maximum Energy Shield
Wailing Essence of Woe
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (26–29)% increased Elemental Damage with Attack Skills
Helmets, Body Armours: +(31–38) to maximum Energy Shield
Boots, Gloves: +(18–26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60–84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40–49)% increased Spell Damage
Belts, Rings: +(23–26) to maximum Energy Shield
Amulets: (11–13)% increased maximum Energy Shield
Shields: +(39–49) to maximum Energy Shield
Screaming Essence of Woe
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (30–34)% increased Elemental Damage with Attack Skills
Helmets: +(39–45) to maximum Energy Shield
Body Armours: +(50–61) to maximum Energy Shield
Boots, Gloves: +(27–32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85–106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50–66)% increased Spell Damage
Belts, Rings: +(27–31) to maximum Energy Shield
Amulets: (14–16)% increased maximum Energy Shield
Shields: +(50–59) to maximum Energy Shield
Shrieking Essence of Woe
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (35–38)% increased Elemental Damage with Attack Skills
Helmets: +(46–51) to maximum Energy Shield
Body Armours: +(73–82) to maximum Energy Shield
Boots, Gloves: +(28–35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107–122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67–82)% increased Spell Damage
Belts: +(32–37) to maximum Energy Shield
Amulets: (17–18)% increased maximum Energy Shield
Rings: +(38–43) to maximum Energy Shield
Shields: +(60–69) to maximum Energy Shield
Deafening Essence of Woe
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (39–42)% increased Elemental Damage with Attack Skills
Helmets: +(52–58) to maximum Energy Shield
Body Armours: +(83–92) to maximum Energy Shield
Boots, Gloves: +(36–42) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123–144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83–94)% increased Spell Damage
Belts: +(38–43) to maximum Energy Shield
Amulets: (18–19)% increased maximum Energy Shield
Rings: +(44–47) to maximum Energy Shield
Shields: +(70–80) to maximum Energy Shield
Whispering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(5–14) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Belts: (8–11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1–2) Life per second
Muttering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(15–30) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Belts: (12–15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2–5) Life per second
Weeping Essence of Greed
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(31–45) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Belts: (16–19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (5–10) Life per second
Wailing Essence of Greed
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (0.8–1)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Shields: +(70–79) to maximum Life
Boots, Gloves: +(60–69) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.8–1)% of Physical Attack Damage Leeched as Life
Belts: (20–23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (10–15) Life per second
Screaming Essence of Greed
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Helmets: +(80–89) to maximum Life
Body Armours, Shields: +(90–99) to maximum Life
Boots, Gloves: +(70–79) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Belts: (24–27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (15–22) Life per second
Shrieking Essence of Greed
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1–1.2)% of Physical Attack Damage Leeched as Life
Helmets: +(90–99) to maximum Life
Body Armours: +(110–119) to maximum Life
Boots, Gloves: +(80–89) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1–1.2)% of Physical Attack Damage Leeched as Life
Belts: (28–31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (22–30) Life per second
Shields: +(100–109) to maximum Life
Deafening Essence of Greed
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Helmets: +(100–106) to maximum Life
Body Armours: +(120–126) to maximum Life
Boots, Gloves: +(90–96) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Belts: (32–35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (30–40) Life per second
Shields: +(110–116) to maximum Life
Whispering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1–4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4–5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2–3) Physical Damage
Muttering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds (2–3) to (4–5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5–10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–8) to (13–14) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–5) to (8–9) Physical Damage
Weeping Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (3–4) to (6–7) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11–24) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10–13) to (21–24) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6–8) to (13–15) Physical Damage
Amulets, Rings: Adds (4–6) to (9–10) Physical Damage to Attacks
Wailing Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (3–5) to (7–8) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25–50) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11–18) to (26–30) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–11) to (16–19) Physical Damage
Amulets: Adds (6–9) to (13–15) Physical Damage to Attacks
Rings: Adds (5–7) to (11–12) Physical Damage to Attacks
Screaming Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (4–5) to (8–9) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51–100) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (21–27) to (42–48) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–17) to (26–30) Physical Damage
Amulets: Adds (9–12) to (19–22) Physical Damage to Attacks
Rings: Adds (6–8) to (12–13) Physical Damage to Attacks
Shrieking Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (5–6) to (9–10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101–150) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (22–30) to (46–56) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (14–19) to (29–35) Physical Damage
Amulets: Adds (11–15) to (22–26) Physical Damage to Attacks
Rings: Adds (7–9) to (13–15) Physical Damage to Attacks
Deafening Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (6–7) to (10–11) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151–200) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (27–38) to (58–66) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–24) to (36–41) Physical Damage
Amulets: Adds (16–18) to (27–30) Physical Damage to Attacks
Rings: Adds (10–11) to (16–17) Physical Damage to Attacks
Muttering Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13–17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5–6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Weeping Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Wailing Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Screaming Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Shrieking Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Deafening Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Muttering Essence of Anger
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–10) to (15–18) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–19) to (28–34) Fire Damage
Amulets, Rings: (11–14)% increased Fire Damage
Weeping Essence of Anger
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–22) to (33–39) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31–41) to (61–72) Fire Damage
Amulets, Rings: (15–18)% increased Fire Damage
Wailing Essence of Anger
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26–35) to (53–61) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (99–114) Fire Damage
Amulets, Rings: (19–22)% increased Fire Damage
Screaming Essence of Anger
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (42–56) to (85–98) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (78–104) to (157–181) Fire Damage
Amulets, Rings: (23–26)% increased Fire Damage
Shrieking Essence of Anger
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59–79) to (118–138) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (109–147) to (220–256) Fire Damage
Amulets, Rings: (27–30)% increased Fire Damage
Deafening Essence of Anger
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (75–101) to (151–176) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (139–189) to (281–327) Fire Damage
Amulets, Rings: (31–34)% increased Fire Damage
Muttering Essence of Torment
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to (14–15) Lightning Damage to Attacks
Helmets, Boots, Belts: (11–14)% chance to Avoid being Shocked
Body Armours, Shields: (4–5)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1–3) to (32–34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (21–22) Lightning Damage to Spells
Weeping Essence of Torment
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (1–2) to (21–22) Lightning Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Shocked
Body Armours, Shields: (5–6)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–6) to (69–73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–4) to (46–49) Lightning Damage to Spells
Amulets, Rings: Adds (1–2) to (27–28) Lightning Damage to Attacks
Wailing Essence of Torment
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (1–2) to (23–24) Lightning Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Shocked
Body Armours, Shields: (6–7)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (109–115) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–6) to (73–77) Lightning Damage to Spells
Amulets, Rings: Adds (1–4) to (40–43) Lightning Damage to Attacks
Screaming Essence of Torment
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (1–2) to (25–26) Lightning Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Shocked
Body Armours, Shields: (7–8)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (4–13) to (159–168) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–9) to (106–112) Lightning Damage to Spells
Amulets, Rings: Adds (3–6) to (57–61) Lightning Damage to Attacks
Shrieking Essence of Torment
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–2) to (27–28) Lightning Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Shocked
Body Armours, Shields: (8–9)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–15) to (189–200) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–10) to (126–133) Lightning Damage to Spells
Amulets, Rings: Adds (3–7) to (68–72) Lightning Damage to Attacks
Deafening Essence of Torment
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–3) to (29–30) Lightning Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Shocked
Body Armours, Shields: (9–10)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–16) to (201–216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–11) to (134–144) Lightning Damage to Spells
Amulets, Rings: Adds (4–8) to (71–76) Lightning Damage to Attacks
Muttering Essence of Fear
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Amulets, Rings: Minions have (7–10)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (7–10)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30–44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20–29)% increased Damage
Weeping Essence of Fear
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Amulets, Rings: Minions have (11–14)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (11–14)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45–59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30–39)% increased Damage
Wailing Essence of Fear
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets, Rings: Minions have (15–18)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (15–18)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60–74)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40–49)% increased Damage
Screaming Essence of Fear
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets, Rings: Minions have (19–22)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (19–22)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (75–84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50–56)% increased Damage
Shrieking Essence of Fear
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (23–26)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (23–26)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85–94)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (57–62)% increased Damage
Deafening Essence of Fear
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (27–30)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (27–30)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (95–104)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (63–69)% increased Damage
Weeping Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (5–7) to (10–12) Cold Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Frozen
Body Armours, Shields: (5–6)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16–22) to (33–38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11–15) to (22–25) Cold Damage to Spells
Amulets, Rings: Adds (6–9) to (13–16) Cold Damage to Attacks
Wailing Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (6–7) to (11–14) Cold Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Frozen
Body Armours, Shields: (6–7)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (26–34) to (52–60) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–23) to (34–40) Cold Damage to Spells
Amulets, Rings: Adds (10–13) to (20–24) Cold Damage to Attacks
Screaming Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (12–15) Cold Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Frozen
Body Armours, Shields: (7–8)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (38–50) to (75–88) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (25–33) to (50–58) Cold Damage to Spells
Amulets, Rings: Adds (12–16) to (24–28) Cold Damage to Attacks
Shrieking Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (7–9) to (13–16) Cold Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Frozen
Body Armours, Shields: (8–9)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (45–60) to (89–104) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (30–40) to (60–69) Cold Damage to Spells
Amulets, Rings: Adds (17–22) to (34–40) Cold Damage to Attacks
Deafening Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (14–17) Cold Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Frozen
Body Armours, Shields: (9–10)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57–66) to (100–111) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (35–45) to (66–74) Cold Damage to Spells
Amulets, Rings: Adds (20–24) to (38–44) Cold Damage to Attacks
Weeping Essence of Rage
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Wailing Essence of Rage
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Screaming Essence of Rage
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Shrieking Essence of Rage
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Deafening Essence of Rage
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Weeping Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–5) to (55–63) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (102–117) Lightning Damage
Amulets, Rings: (8–12)% increased Lightning Damage
Wailing Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–8) to (89–99) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–15) to (165–183) Lightning Damage
Amulets, Rings: (13–17)% increased Lightning Damage
Screaming Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–12) to (142–158) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (8–23) to (263–293) Lightning Damage
Amulets, Rings: (23–26)% increased Lightning Damage
Shrieking Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–17) to (198–224) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12–31) to (367–415) Lightning Damage
Amulets, Rings: (27–30)% increased Lightning Damage
Deafening Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–22) to (252–286) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–41) to (467–530) Lightning Damage
Amulets, Rings: (31–34)% increased Lightning Damage
Weeping Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: +(100–165) to Accuracy Rating
Helmets, Body Armours, Shields: +(36–60) to Evasion Rating
Boots, Gloves: +(21–25) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131–215) to Accuracy Rating
Belts, Rings: +(36–60) to Evasion Rating
Amulets: (8–10)% increased Evasion Rating
Wailing Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: +(166–250) to Accuracy Rating
Helmets: +(40–49) to Evasion Rating
Body Armours, Shields: +(61–138) to Evasion Rating
Boots, Gloves: +(26–29) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216–325) to Accuracy Rating
Belts, Rings: +(61–80) to Evasion Rating
Amulets: (11–13)% increased Evasion Rating
Screaming Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: +(251–350) to Accuracy Rating
Helmets: +(50–60) to Evasion Rating
Body Armours, Shields: +(139–322) to Evasion Rating
Boots, Gloves: +(30–35) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326–455) to Accuracy Rating
Belts, Rings: +(81–120) to Evasion Rating
Amulets: (14–16)% increased Evasion Rating
Shrieking Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(351–480) to Accuracy Rating
Helmets: +(61–138) to Evasion Rating
Body Armours, Shields: +(323–400) to Evasion Rating
Boots, Gloves: +(36–60) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456–624) to Accuracy Rating
Belts, Rings: +(121–150) to Evasion Rating
Amulets: (20–22)% increased Evasion Rating
Deafening Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(481–600) to Accuracy Rating
Helmets: +(139–155) to Evasion Rating
Body Armours, Shields: +(401–430) to Evasion Rating
Boots, Gloves: +(61–70) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625–780) to Accuracy Rating
Belts, Rings: +(151–180) to Evasion Rating
Amulets: (23–24)% increased Evasion Rating
Wailing Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (5–7) to (11–14) Fire Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Ignited
Body Armours, Shields: (6–7)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–38) to (57–66) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (21–28) to (42–49) Fire Damage to Spells
Amulets, Rings: Adds (11–15) to (23–27) Fire Damage to Attacks
Screaming Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (13–17) Fire Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Ignited
Body Armours, Shields: (7–8)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (41–55) to (83–96) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31–41) to (61–71) Fire Damage to Spells
Amulets, Rings: Adds (16–22) to (32–38) Fire Damage to Attacks
Shrieking Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (16–18) Fire Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Ignited
Body Armours, Shields: (8–9)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (98–115) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (36–49) to (73–85) Fire Damage to Spells
Amulets, Rings: Adds (19–25) to (39–45) Fire Damage to Attacks
Deafening Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (9–11) to (17–21) Fire Damage to Attacks
Helmets, Boots, Belts: (31–34)% chance to Avoid being Ignited
Body Armours, Shields: (9–10)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (67–81) to (120–135) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (45–54) to (80–90) Fire Damage to Spells
Amulets, Rings: Adds (23–27) to (43–48) Fire Damage to Attacks
Wailing Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets: (25–29)% increased Global Critical Strike Chance
Helmets: 2% reduced Mana Reserved
Body Armours, Boots: (3–4)% chance to Dodge Attack Hits
Gloves, Rings: (15–17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–24)% increased Critical Strike Chance
Belts: (21–25)% increased Stun Duration on Enemies
Shields: +(1–2)% Chance to Block
Screaming Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: (30–34)% increased Global Critical Strike Chance
Helmets: 3% reduced Mana Reserved
Body Armours, Boots: (5–6)% chance to Dodge Attack Hits
Gloves, Rings: (18–20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25–29)% increased Critical Strike Chance
Belts: (26–30)% increased Stun Duration on Enemies
Shields: +(3–4)% Chance to Block
Shrieking Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (35–38)% increased Global Critical Strike Chance
Helmets: 4% reduced Mana Reserved
Body Armours, Boots: (7–8)% chance to Dodge Attack Hits
Gloves, Rings: (21–23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–34)% increased Critical Strike Chance
Belts: (31–35)% increased Stun Duration on Enemies
Shields: +(5–6)% Chance to Block
Deafening Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (39–42)% increased Global Critical Strike Chance
Helmets: 5% reduced Mana Reserved
Body Armours, Boots: (9–10)% chance to Dodge Attack Hits
Gloves, Rings: (24–26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35–38)% increased Critical Strike Chance
Belts: (36–39)% increased Stun Duration on Enemies
Shields: +(7–8)% Chance to Block
Wailing Essence of Spite
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Screaming Essence of Spite
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Shrieking Essence of Spite
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Deafening Essence of Spite
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Wailing Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (6–7)% increased Attack Speed
Helmets, Body Armours, Shields: (20–22)% increased Stun and Block Recovery
Boots: 20% increased Movement Speed
Gloves: (8–10)% increased Attack Speed
Bows, Wands: (11–12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Attack Speed
Belts: (7–10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (4–5)% increased Attack Speed
Screaming Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (7–8)% increased Attack Speed
Helmets, Body Armours, Shields: (23–25)% increased Stun and Block Recovery
Boots: 25% increased Movement Speed
Gloves: (11–13)% increased Attack Speed
Bows, Wands: (13–14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23–25)% increased Attack Speed
Belts: (11–13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5–6)% increased Attack Speed
Shrieking Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (9–10)% increased Attack Speed
Helmets, Body Armours, Shields: (26–28)% increased Stun and Block Recovery
Boots: 30% increased Movement Speed
Gloves: (14–16)% increased Attack Speed
Bows, Wands: (15–16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–27)% increased Attack Speed
Belts: (14–17)% increased Trap and Mine Throwing Speed
Amulets, Rings: (6–7)% increased Attack Speed
Deafening Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (11–12)% increased Attack Speed
Helmets, Body Armours, Shields: (29–34)% increased Stun and Block Recovery
Boots: 32% increased Movement Speed
Gloves: (17–18)% increased Attack Speed
Bows, Wands: (17–18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28–30)% increased Attack Speed
Belts: (18–21)% increased Trap and Mine Throwing Speed
Amulets, Rings: (7–8)% increased Attack Speed
Screaming Essence of Misery
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(55–59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (26–29)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17–19)% increased Cast Speed
Belts: (11–15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50–59)% increased Mana Regeneration Rate
Shrieking Essence of Misery
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(65–68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–33)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Cast Speed
Belts: (16–20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60–69)% increased Mana Regeneration Rate
Deafening Essence of Misery
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce 2 additional Targets
Helmets, Body Armours, Boots, Gloves: +(69–77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (39–42)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–28)% increased Cast Speed
Belts: (21–25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70–76)% increased Mana Regeneration Rate
Screaming Essence of Dread
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows: +1 to Level of Socketed Bow Gems
Quivers, Wands: (34–41)% increased Projectile Speed
Helmets: +(50–90) to Armour
Body Armours, Shields: +(139–322) to Armour
Boots, Gloves: +(30–45) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +1 to Weapon Range
Belts: +(139–322) to Armour
Amulets: (17–19)% increased Armour
Rings: +(80–120) to Armour
Shrieking Essence of Dread
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (42–46)% increased Projectile Speed
Helmets: +(91–138) to Armour
Body Armours, Shields: +(323–400) to Armour
Boots, Gloves: +(46–60) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +2 to Weapon Range
Belts: +(323–400) to Armour
Amulets: (20–22)% increased Armour
Rings: +(121–200) to Armour
Deafening Essence of Dread
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (47–52)% increased Projectile Speed
Helmets: +(139–180) to Armour
Body Armours, Shields: +(401–440) to Armour
Boots, Gloves: +(61–75) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +3 to Weapon Range
Belts: +(420–480) to Armour
Amulets: (23–24)% increased Armour
Rings: +(201–300) to Armour
Screaming Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: +(25–29)% to Global Critical Strike Multiplier
Helmets, Gloves: (23–26)% chance to Avoid being Stunned
Body Armours, Boots: (3–4)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80–99)% increased Critical Strike Chance for Spells
Belts: (12–13)% reduced Enemy Stun Threshold
Rings: +(15–17)% to Global Critical Strike Multiplier
Shrieking Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(30–34)% to Global Critical Strike Multiplier
Helmets, Gloves: (27–30)% chance to Avoid being Stunned
Body Armours, Boots: (5–6)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100–109)% increased Critical Strike Chance for Spells
Belts: (14–15)% reduced Enemy Stun Threshold
Rings: +(18–20)% to Global Critical Strike Multiplier
Deafening Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(35–41)% to Global Critical Strike Multiplier
Helmets, Gloves: (31–34)% chance to Avoid being Stunned
Body Armours, Boots: (7–8)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110–119)% increased Critical Strike Chance for Spells
Belts: (16–17)% reduced Enemy Stun Threshold
Rings: +(21–25)% to Global Critical Strike Multiplier
Screaming Essence of Envy
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21–25)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (23–26)% increased Chaos Damage
Shrieking Essence of Envy
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26–30)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (27–30)% increased Chaos Damage
Deafening Essence of Envy
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.9–1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31–35)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (31–34)% increased Chaos Damage
Essence of Hysteria
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: Gain 10% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems have 50% chance to Ignite
Body Armours: 10% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 1 second
Gloves: Socketed Gems deal 175 to 225 additional Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 10% chance to Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 40% increased total Recovery per second from Life Leech
Shields: Adds 40 to 80 Fire Damage if you've Blocked Recently
Essence of Insanity
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: You and your Minions take 10% reduced Reflected Damage
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: Gain Onslaught for 3 seconds when Hit
Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Shields: 10% chance to gain a Power Charge when you Block
Essence of Horror
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 4 to 7 Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: 15% of Physical Damage from Hits taken as Cold Damage
Boots: essence_buff_elemental_damage_taken_+% [-5]
5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: 5% additional Physical Damage Reduction during any Flask Effect
Amulets: 15% increased Effect of Fortify on you
Shields: Chill Nearby Enemies when you Block
Essence of Delirium
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 40% increased Damage with Poison
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: 0.5% of Chaos Damage Leeched as Life
Shields: Recover 2% of your maximum Mana when you Block
Remnant of Corruption
Stack Size: 1 / 9
Essence Tier: 0
Corrupts the Essences trapping a monster, modifying them unpredictably
Delirium Orb Item /23 ⍟

Delirium Orb Item /23 ⍟

IconName
Abyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
Amorphous Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Metamorph reward type
Armoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
Blacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
Blighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
Cartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
Decadent Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Perandus Items reward type
Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type
Diviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
Fine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
Foreboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
Fossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
Fragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
Imperial Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
Jeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Portentous Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Prophecy Items reward type
Primal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type
Singular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
Skittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
Thaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
Timeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
Whispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
Oil Item /13 ⍟

Oil Item /13 ⍟

IconName
Clear Oil
Stack Size: 1 / 10
+5% Monster pack size
10% reduced Monster Movement Speed
Sepia Oil
Stack Size: 1 / 10
+5% Monster pack size
Towers deal 20% more Damage
Amber Oil
Stack Size: 1 / 10
+5% Monster pack size
20% reduced Cost of Building and Upgrading Towers
Verdant Oil
Stack Size: 1 / 10
+15% Monster pack size
Teal Oil
Stack Size: 1 / 10
+5% Monster pack size
2 Blight Chests are Lucky
Azure Oil
Stack Size: 1 / 10
+5% Monster pack size
15% increased Experience gain
Indigo Oil
Stack Size: 1 / 10
+5% Monster pack size
Towers deal 40% more Damage
Violet Oil
Stack Size: 1 / 10
+5% Monster pack size
30% increased Quantity of Items found in this Area
Crimson Oil
Stack Size: 1 / 10
+5% Monster pack size
3 Blight Chests are Lucky
Black Oil
Stack Size: 1 / 10
+5% Monster pack size
10% chance for Blight Chests to drop an additional Reward
Opalescent Oil
Stack Size: 1 / 10
+25% Monster pack size
Silver Oil
Stack Size: 1 / 10
+5% Monster pack size
5 Blight Chests are Lucky
Golden Oil
Stack Size: 1 / 10
+5% Monster pack size
25% chance for Blight Chests to drop an additional Reward
Net Item /11 ⍟

Net Item /11 ⍟

IconName
Simple Rope Net
Stack Size: 1 / 100
Net Tier: 1
Effective against Beasts of levels 1 to 13.
Activate to use this type of Net when capturing Beasts.
Reinforced Rope Net
Stack Size: 1 / 100
Net Tier: 2
Effective against Beasts of levels 7 to 23.
Activate to use this type of Net when capturing Beasts.
Strong Rope Net
Stack Size: 1 / 100
Net Tier: 3
Effective against Beasts of levels 15 to 35.
Activate to use this type of Net when capturing Beasts.
Simple Iron Net
Stack Size: 1 / 100
Net Tier: 4
Effective against Beasts of levels 25 to 46.
Activate to use this type of Net when capturing Beasts.
Reinforced Iron Net
Stack Size: 1 / 100
Net Tier: 5
Effective against Beasts of levels 37 to 56.
Activate to use this type of Net when capturing Beasts.
Strong Iron Net
Stack Size: 1 / 100
Net Tier: 6
Effective against Beasts of levels 48 to 66.
Activate to use this type of Net when capturing Beasts.
Simple Steel Net
Stack Size: 1 / 100
Net Tier: 7
Effective against Beasts of levels 58 to 70.
Activate to use this type of Net when capturing Beasts.
Reinforced Steel Net
Stack Size: 1 / 100
Net Tier: 8
Effective against Beasts of levels 60 to 75.
Activate to use this type of Net when capturing Beasts.
Strong Steel Net
Stack Size: 1 / 100
Net Tier: 9
Effective against Beasts of levels 64 and above.
Activate to use this type of Net when capturing Beasts.
Thaumaturgical Net
Stack Size: 1 / 100
Net Tier: 10
Effective against Beasts of levels 68 and above.
Activate to use this type of Net when capturing Beasts.
Necromancy Net
Stack Size: 1 / 100
Can be used on Beast corpses of all levels.
Activate to use this type of Net when capturing Beasts.
Fossil Item /25 ⍟

Fossil Item /25 ⍟

IconName
Aberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
Aetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
Bloodstained Fossil
Stack Size: 1 / 10
Does not apply to: Contracts, Blueprints, Heist Equipment
Has a Vaal modifier
Bound Fossil
Stack Size: 1 / 20
More Minion, Aura or Curse modifiers
Corroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
Dense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
Enchanted Fossil
Stack Size: 1 / 20
Applies to: Helmets, Gloves, Boots
Has a Labyrinth Enchantment
Encrusted Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots
More sockets
Can have white sockets
Faceted Fossil
Stack Size: 1 / 10
More Gem modifiers
Fractured Fossil
Stack Size: 1 / 10
Creates a mirrored copy
Frigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
Gilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
Glyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
Hollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
Jagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
Lucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
Metallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
Perfect Fossil
Stack Size: 1 / 20
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Maps
Improved Quality
Prismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
Pristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
Sanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
Scorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
Serrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
Shuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
Tangled Fossil
Stack Size: 1 / 10
Can have any Fossil modifiers
Catalyst Item /7 ⍟

Catalyst Item /7 ⍟

IconName
Turbulent Catalyst
Stack Size: 1 / 10
Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt
Replaces other quality types
Imbued Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring, amulet or belt
Replaces other quality types
Abrasive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
Tempering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
Fertile Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
Prismatic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Resistance modifiers on a ring, amulet or belt
Replaces other quality types
Intrinsic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring, amulet or belt
Replaces other quality types