放血
攻击, 投射物, 持续时间, 近战, 打击, 物理, 弓箭
等级: 1–20
魔力消耗: 6
施放间隔: 1 秒
攻击速度: 70% of base
伤害效用: 135–165%
需求 等级 4
对敌人放血,施加一个流血减益效果。该效果受技能持续时间属性影响。流血的敌人在移动时会受到更多的伤害。限定弓类,匕首,爪类与剑类。
造成 (134.7–164.6)% 基础攻击伤害
+8 秒基础持续时间
+(0–2) 近战打击范围
给攻击附加 (3–75)(4–113) 点物理伤害
流血总伤害额外提高 (30–49)%
攻击击中使敌人流血


品质额外效果:
该技能造成的流血伤害生效速度加快 (0–10)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Puncture

放血

DropLevel 4
BaseType 放血
Class 主动技能宝石
花费知识卷轴 x 1
武器爪, 匕首, 单手剑, 细剑, 弓, 双手剑, 符文匕首
TargetTypes地面, 敌人
Type攻击, 投射物攻击, 技能可幻影射手, 投射物, 技能可齐射, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 近战单一目标, 攻击可重复, 近战, 持续伤害, 可触发, 物理技能
GrantedEffectsID1481
Quality /4

Quality /4

类型StatsWeight?
精良的 {0}该技能造成的流血伤害生效速度加快 (0–10)%50
异常 {0}投射物会穿透 (0–2) 个额外目标20
分歧 {0}(0–2) 个周围的敌人为额外目标20
魅影 {0}(0–10)% 几率击中时造成瘫痪50
任务 /4

任务 /4

章节任务完成NPC角色
1打破鸟蛋任务奖励决斗者 游侠
1打破鸟蛋奈莎决斗者 游侠 暗影
3命运之语萨欧赛 (等级 1)全职业
6优雅不再丽莉罗斯 (等级 1)全职业
固定
+8 秒基础持续时间
skill_can_fire_arrows [1]
攻击击中使敌人流血
bleed_duration_is_skill_duration [1]
魔力消耗: 6
等级效果 /40

等级效果 /40

等级需求等级敏捷智慧基本伤害+X 近战打击范围给攻击附加 34 点物理伤害流血总伤害额外提高 30%经验值
14106134.7%03, 430841
26128136.3%03, 5313,099
391611137.8%04, 7327,433
4122014139.5%05, 83322,895
5162617141%07, 113449,725
6203121142.5%09, 133595,714
7243625144.2%111, 1736169,595
8284129145.7%114, 2037283,759
9324732147.3%116, 2538453,996
10365236148.9%120, 3039703,128
11405740150.4%124, 35401,061,223
12446343152%128, 42412,065,870
13486847153.6%133, 49422,507,110
14527351155.1%239, 58432,573,731
15557754156.7%243, 65447,611,351
16588156158.3%249, 734513,437,908
17618559159.9%254, 824625,052,147
18648962161.4%261, 914743,869,436
19679365163%268, 10248242,081,178
20709767164.6%275, 11349
2172166.1%381, 12250
2274167.7%387, 13051
2376169.3%393, 14052
2478170.8%3100, 15053
2580172.5%3107, 16054
2682174%3114, 17255
2784175.5%3123, 18456
2886177.2%4131, 19757
2988178.7%4140, 21058
3090180.3%4150, 22459
3191181.1%4155, 23260
3292181.9%4160, 24061
3393182.7%4165, 24862
3494183.4%4171, 25663
3595184.2%5176, 26564
3696185%5182, 27365
3797185.8%5188, 28266
3898186.6%5194, 29267
3999187.4%5201, 30168
40100188.1%5207, 31169
迷宫 附魔 helmet /6

迷宫 附魔 helmet /6

等级词缀掉落率
无情帝王试炼【放血】的伤害提高 25%头部(16.67%)
终极帝王试炼【放血】的伤害提高 40%头部(16.67%)
无情帝王试炼【放血】持续时间延长 30%头部(16.67%)
终极帝王试炼【放血】持续时间延长 45%头部(16.67%)
无情帝王试炼【放血】击中时有 20% 几率造成瘫痪头部(16.67%)
终极帝王试炼【放血】击中时有 30% 几率造成瘫痪头部(16.67%)
被辅助 /117

被辅助 /117

  • 主动类型: 攻击, 投射物攻击, 技能可幻影射手, 投射物, 技能可齐射, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 近战单一目标, 攻击可重复, 近战, 持续伤害, 可触发, 物理技能
  • Support GemActiveType
    附加火焰伤害(辅)击中, 攻击
    快速攻击(辅)攻击, Type56
    高阶多重投射(辅)投射物, Type54, Type56, Type73
    低阶多重投射(辅)投射物, Type54, Type56, Type73
    高阶齐射(辅)技能可齐射
    快速投射(辅)投射物, 投射物伤害, Type54, Type56
    附加冰霜伤害(辅)攻击, 击中
    额外命中(辅)攻击, Type56
    附加闪电伤害(辅)攻击, 击中
    提高暴击几率(辅)击中, 攻击
    提高暴击伤害(辅)击中, 攻击
    击退(辅)击中, 攻击
    生命偷取(辅)击中, 攻击
    魔力偷取(辅)攻击
    附加混沌伤害(辅)击中, 攻击
    击晕(辅)击中, 攻击
    穿透(辅)投射物, Type54, Type56
    陷阱(辅)陷阱技能
    近战物理伤害(辅)近战
    物品稀有度增幅(辅)击中, 攻击, 持续伤害
    持续时间延长(辅)持续时间, Type55
    寒冰转烈焰(辅)击中, 攻击
    几率点燃(辅)击中, 攻击
    武器元素伤害(辅)攻击, Type56
    嗜血(辅)近战
    击中生命回复(辅)攻击, Type56
    元素扩散(辅)击中, 攻击, 造成元素状态
    终结(辅)击中, 攻击
    零点射击(辅)投射物攻击, Type56
    钢铁之握(辅)投射物攻击, Type56
    满血伤害(辅)攻击
    链爆地雷(辅)地雷技能
    几率逃跑(辅)攻击, 击中
    致盲(辅)击中, 攻击
    弩炮图腾(辅)攻击, 图腾技能, 并且
    火焰穿透(辅)击中, 攻击
    冰霜穿透(辅)击中, 攻击
    闪电穿透(辅)击中, 攻击
    元素穿透(辅)击中, 攻击
    连锁(辅)连锁, 投射物, Type54, Type56, Type97
    分裂(辅)投射物, Type54, Type56
    多重打击(辅)攻击可重复
    近战伤害扩散(辅)近战单一目标
    暴击获得暴击球(辅)击中, 攻击
    增加燃烧伤害(辅)击中, 攻击, 造成燃烧
    暴击时施放(辅)攻击
    近战击败时施放(辅)近战
    近战击晕获得耐力球(辅)近战
    投射物减速(辅)投射物, 投射物伤害, Type54, Type56
    持续时间缩短(辅)持续时间, Type55
    邪恶投掷(辅)投射物攻击, Type56
    减少格挡几率(辅)击中, 攻击
    物理转闪电(辅)击中, 攻击
    护体(辅)近战
    霜咬(辅)击中, 攻击
    急冻(辅)击中, 攻击, 持续伤害
    闪电支配(辅)击中, 攻击
    毒化(辅)击中, 攻击
    虚空操纵(辅)击中, 攻击, 持续伤害
    精准破坏(辅)击中, 攻击, Type59
    极速腐化(辅)持续时间, Type55, 击中, 攻击
    元素集中(辅)击中, 攻击, 造成燃烧, NonHitChill
    点燃扩散(辅)击中, 攻击
    几率流血(辅)攻击
    低阶毒化(辅)击中, 攻击
    致命异常状态(辅)击中, 攻击
    腐蚀(辅)击中, 攻击
    效能(辅)击中, 攻击, Type59, 持续时间, Type55, 持续伤害
    猛毒(辅)击中, 攻击
    瘫痪(辅)攻击, 瘫痪
    献祭(辅)击中, 攻击
    异常爆发(辅)击中, 攻击, 造成元素状态
    残暴(辅)击中, 攻击
    无情(辅)近战
    猛攻(辅)击中, 攻击
    齐射(辅)技能可齐射
    先祖召唤(辅)近战单一目标
    召唤幻影(辅)攻击, 击中, 创造召唤物
    幻影射手(辅)技能可幻影射手
    凋零之触(辅)攻击
    彻骨(辅)攻击, 击中, NonHitChill, 冰缓范围
    能量偷取(辅)击中, 攻击
    近战(辅)近战
    震波(辅)近战
    尖刺战杖攻击
    粉碎(辅)近战
    怒火(辅)近战
    夜刃(辅)攻击
    高爆地雷(辅)地雷技能
    箭之新星(辅)投射物, Type54, OR, 投射物攻击, Type56, OR, 并且, 技能可齐射, 并且
    弹幕(辅)投射物, Type54, OR, Type73, OR, 投射物攻击, Type56, OR, 并且
    附加火焰伤害(强辅)击中, 攻击
    先祖召唤(强辅)近战单一目标
    残暴(强辅)击中, 攻击
    增加燃烧伤害(强辅)击中, 攻击, 造成燃烧
    武器元素伤害(强辅)攻击, Type56
    火焰穿透(强辅)击中, 攻击
    近战物理伤害(强辅)近战
    近战伤害扩散(强辅)近战单一目标
    多重打击(强辅)攻击可重复
    附加冰霜伤害(强辅)攻击, 击中
    箭之新星(强辅)投射物, Type54, OR, 投射物攻击, Type56, OR, 并且, 技能可齐射, 并且
    暴击时施放(强辅)攻击
    连锁(强辅)连锁, 投射物, Type54, Type56, Type97
    冰霜穿透(强辅)击中, 攻击
    致命异常状态(强辅)击中, 攻击
    分裂(强辅)投射物, Type54, Type56
    高阶多重投射(强辅)投射物, Type54, Type56, Type73
    极速腐化(强辅)持续时间, Type55, 击中, 攻击
    虚空操纵(强辅)击中, 攻击, 持续伤害
    邪恶投掷(强辅)投射物攻击, Type56
    附加混沌伤害(强辅)击中, 攻击
    附加闪电伤害(强辅)攻击, 击中
    精准破坏(强辅)击中, 攻击, Type59
    元素集中(强辅)击中, 攻击, 造成燃烧, NonHitChill
    闪电穿透(强辅)击中, 攻击
    异常爆发(强辅)击中, 攻击, 造成元素状态
    Puncture 怪物 /65

    Puncture 怪物 /65

    名字词缀幽魂
    克雷顿的暗影施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    克雷顿的暗影施放放血
    monster_no_drops_or_experience [1]
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    高大守卫施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    夜影突击者施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    懦弱逃兵施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    克雷顿的支持者施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    虔诚盗贼施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    兽群施放放血
    Y
    腐朽的盗贼施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    怨灵弓手造成闪电伤害
    施放放血
    Y
    怨灵弓手额外闪电伤害
    施放放血
    Y
    丧魂海盗造成闪电伤害
    施放放血
    Y
    追魂海盗施放放血
    Y
    迷失的海贼Y
    沙丘地狱犬施放放血
    Y
    恐惧之狼施放放血
    Y
    霜牙unique_boss_curse_effect_on_self_+%_final [-33]
    Y
    嗜血枯骨亡灵生物
    施放放血
    Y
    阿兹莫里先人亡灵生物
    Y
    脆弱的土匪亡灵生物
    施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    响尾施放放血
    Y
    墓穴之影施放放血
    Y
    空降之父monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
    monster_reverse_point_blank_damage_-%_at_minimum_range [60]
    projectile_damage_+% [20]
    远射
    monster_no_map_drops [1]
    Y
    巨型创造物monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    施放放血
    Y
    巨型斗者之像monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    Y
    巨型石灵monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    Y
    不朽暗影施放放血
    Y
    魂灵之弦monster_slain_experience_+% [100]
    monster_dropped_item_quantity_+% [1500]
    monster_dropped_item_rarity_+% [2000]
    快速攻击
    发射额外投射物
    unique_boss_curse_effect_on_self_+%_final [-33]
    cannot_be_taunted_when_taunted_ms [0]
    施放放血
    cannot_be_stunned_while_stunned [1]
    cannot_be_stunned_for_ms_after_stun_finished [2000]
    Y
    阿密欧斯monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    monster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    Y
    安东尼奥monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    monster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    traps_invulnerable_for_duration_ms [2000]
    mines_invulnerable_for_duration_ms [2000]
    kill_traps_mines_and_totems_on_death [1]
    Y
    瓦尔女王阿兹里monster_slain_experience_+% [200]
    monster_dropped_item_quantity_+% [3000]
    monster_dropped_item_rarity_+% [2000]
    unique_boss_curse_effect_on_self_+%_final [-33]
    reflect_curses [1]
    physical_damage_taken_%_to_deal_to_attacker [100]
    elemental_damage_taken_%_to_deal_to_attacker [100]
    无法被完全减速
    monster_no_drops_or_experience [1]
    cannot_be_taunted_when_taunted_ms [0]
    Y
    凶恶之影科尼拉亚造成闪电伤害
    施放放血
    快速攻击
    发射额外投射物
    monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    monster_additional_quantity_of_dropped_items_in_merciless_+% [600]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [300]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
    monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20]
    monster_no_map_drops [1]
    Y
    凶恶之影科尼拉亚造成闪电伤害
    施放放血
    快速攻击
    发射额外投射物
    monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20]
    monster_no_map_drops [1]
    Y
    凶恶之影科尼拉亚造成闪电伤害
    施放放血
    快速攻击
    发射额外投射物
    monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    monster_additional_quantity_of_dropped_items_in_merciless_+% [600]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [300]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
    monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20]
    monster_no_map_drops [1]
    monster_is_invasion_boss [1]
    Y
    远古守卫者维拉库查monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    disable_light [1]
    躲避攻击和法术
    monster_additional_quantity_of_dropped_items_in_merciless_+% [600]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [300]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
    monster_no_map_drops [1]
    施放放血
    Y
    远古守卫者维拉库查monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    disable_light [1]
    躲避攻击和法术
    monster_additional_quantity_of_dropped_items_in_merciless_+% [600]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [300]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
    monster_no_map_drops [1]
    施放放血
    monster_is_invasion_boss [1]
    Y
    蛇影创造物施放放血
    Y
    奇迹修士同伴被杀时强化
    使用闪现打击
    施放解放
    monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    击中获得暴击球
    额外火焰伤害
    monster_additional_quantity_of_dropped_items_in_merciless_+% [600]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [300]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
    monster_no_map_drops [1]
    施放放血
    monster_is_invasion_boss [1]
    Y
    死刃之曲施放放血
    monster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    maximum_life_%_to_add_to_maximum_energy_shield [35]
    monster_no_map_drops [1]
    monster_is_invasion_boss [1]
    Y
    坏灭腐尸monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    快速攻击
    monster_no_map_drops [1]
    施放放血
    Y
    跃寻者造成闪电伤害
    施放放血
    monster_no_map_drops [1]
    Y
    裂脏剥皮者施放放血
    Y
    裂脏骨刃施放放血
    Y
    自由斗士费利克斯monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    monster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    快速攻击
    traps_invulnerable_for_duration_ms [4000]
    mines_invulnerable_for_duration_ms [4000]
    kill_traps_mines_and_totems_on_death [1]
    Y
    自由斗士费利克斯快速移动
    monster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    traps_invulnerable_for_duration_ms [4000]
    mines_invulnerable_for_duration_ms [4000]
    Y
    女猎手化身快速移动
    monster_slain_experience_+% [100]
    monster_dropped_item_quantity_+% [1500]
    monster_dropped_item_rarity_+% [2000]
    unique_boss_curse_effect_on_self_+%_final [-33]
    traps_invulnerable_for_duration_ms [4000]
    mines_invulnerable_for_duration_ms [4000]
    kill_traps_mines_and_totems_on_death [1]
    cannot_be_stunned_while_stunned [1]
    cannot_be_stunned_for_ms_after_stun_finished [2000]
    Y
    自由氦核施放放血
    monster_no_map_drops [1]
    Y
    工匠幽魂造成闪电伤害
    施放放血
    damage_taken_+%_from_spike_traps_final [-80]
    immune_to_labyrinth_degen_effect [1]
    Y
    狡猾巨蟹施放放血
    Y
    夜影突击者(塑)施放放血
    monster_no_drops_or_experience [1]
    unique_boss_curse_effect_on_self_+%_final [-33]
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    轻语之彼施放放血
    monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    monster_beyond_portal_chance_+%_final [-66]
    monster_no_map_drops [1]
    Y
    轻语之彼施放放血
    monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    monster_beyond_portal_chance_+%_final [-66]
    Y
    夏乌拉的理想monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    monster_beyond_portal_chance_+%_final [-66]
    monster_no_map_drops [1]
    Y
    夏乌拉的理想monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    monster_beyond_portal_chance_+%_final [-66]
    Y
    夏乌拉的理想monster_no_drops_or_experience [1]
    cannot_be_used_as_minion [1]
    N
    轻语之彼施放放血
    monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    cannot_be_used_as_minion [1]
    monster_beyond_portal_chance_+%_final [-66]
    monster_no_map_drops [1]
    N
    夏乌拉的理想monster_dropped_item_quantity_+% [100]
    monster_dropped_item_rarity_+% [300]
    cannot_be_used_as_minion [1]
    monster_beyond_portal_chance_+%_final [-66]
    monster_no_map_drops [1]
    N
    苍空毒血蛇造成混沌伤害
    monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [750]
    monster_no_map_drops [0]
    Y
    大地破坏者monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [0]
    monster_no_map_drops [1]
    Y
    暗夜混毒魔蛛monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [750]
    monster_no_map_drops [0]
    Y
    瓦尔巨蛇施放放血
    cannot_be_used_as_minion [1]
    N
    不安的奴隶亡灵生物
    施放放血
    monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [300]
    monster_no_map_drops [1]
    格挡攻击
    base_block_%_damage_taken [10]
    Y
    不安的奴隶亡灵生物
    施放放血
    monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [300]
    monster_no_map_drops [1]
    Y
    枯疫恶徒施放放血
    格挡攻击
    base_block_%_damage_taken [10]
    monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [0]
    monster_no_map_drops [1]
    Y
    枯疫邪魔monster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [0]
    monster_no_map_drops [1]
    Y