血族 /47

类型等级名字词缀
血族1火焰之徒(Flame Bearers)bloodlines_beacon_on_death_variation [1]
血族1冰霜之徒(Frost Bearers)bloodlines_beacon_on_death_variation [2]
血族1风暴之徒(Storm Bearers)bloodlines_beacon_on_death_variation [3]
血族1聚魂(Union of Souls)actor_scale_+%_granted_to_pack_members_on_death [10]
maximum_life_+%_granted_to_pack_members_on_death [30]
血族1迷雾(Shrouded)bloodlines_shrouded [1]
disable_highlight [1]
血族1守护之灵(Necrovigil)cannot_die_and_damage_+%_near_pack_corpse [50]
血族1无名(Unnamed Bloodline Mod)bloodline_daemon_update_count_on_death [1]
血族1能量继承(Legacy of Zeal)maximum_bloodline_damage_charges [18]
damage_+%_per_bloodline_damage_charge [7]
damage_taken_+%_per_bloodline_damage_charge [-5]
血族1活力继承(Legacy of Vigour)maximum_bloodline_speed_charges [18]
attack_speed_+%_per_bloodline_speed_charge [10]
cast_speed_+%_per_bloodline_speed_charge [10]
movement_speed_+%_per_bloodline_speed_charge [10]
血族1食人符印(Mark of Cannibalism)
血族1燃焰邪血(Flaring Pulseblood)
血族1冻霜邪血(Rime Pulseblood)
血族1蓄能邪血(Static Pulseblood)
血族1鲜活之血(Living Blood)bloodline_summon_blood_monster_on_pack_death [1]
血族1鲜活之血(Living Blood)bloodline_summon_blood_monster_on_pack_death [2]
血族1鲜活之血(Living Blood)bloodline_summon_blood_monster_on_pack_death [3]
血族1棘刺(Thornflesh)physical_damage_taken_%_to_deal_to_attacker [5]
elemental_damage_taken_%_to_deal_to_attacker [10]
血族1棘刺(Thornflesh)physical_damage_taken_%_to_deal_to_attacker [5]
elemental_damage_taken_%_to_deal_to_attacker [10]
血族1充能共享(Shared Boon)击中获得耐力球
monster_share_charges_with_pack [1]
血族1充能共享(Shared Boon)击中获得狂怒球
monster_share_charges_with_pack [1]
血族1充能共享(Shared Boon)击中获得暴击球
monster_share_charges_with_pack [1]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [300]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [360]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [420]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [480]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [540]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [600]
血族1元素礼赞(Cult of the Elements)base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [660]
血族1元素礼赞(Cult of the Elements)action_speed_-% [30]
is_chilled [1]
血族1元素礼赞(Cult of the Elements)base_damage_taken_+% [50]
is_shocked [1]
血族1霜空之令(Order of the Frozen Sky)bloodline_daemon_update_count_on_death [1]
血族1欧贝利斯克之捷(Heralds of the Obelisk)monster_spawn_bloodlines_ghost_totem_on_death [1]
血族1欧贝利斯克之捷(Heralds of the Obelisk)monster_spawn_bloodlines_ghost_totem_on_death [2]
血族1欧贝利斯克之捷(Heralds of the Obelisk)monster_spawn_bloodlines_ghost_totem_on_death [3]
血族1欧贝利斯克之捷(Heralds of the Obelisk)monster_spawn_bloodlines_ghost_totem_on_death [4]
血族1欧贝利斯克之捷(Heralds of the Obelisk)monster_spawn_bloodlines_ghost_totem_on_death [5]
血族1灵魂行者(Spirit Walkers)monster_slain_experience_+% [-175]
monster_dropped_item_quantity_+% [-350]
血族1卫者之责(Bearers of the Guardian)bloodlines_animate_guardian_on_death [1]
bloodlines_guardian_damage_+%_on_death [1]
bloodlines_guardian_attack_speed_+%_on_death [3]
bloodlines_guardian_movement_speed_+%_on_death [2]
bloodlines_full_guardian_size_+%_on_death [4]
血族1异界行者(Otherworldly)bloodlines_monster_unholy_might_duration_ms [Array]
bloodlines_monster_unholy_might_damage_taken_+% [-50]
血族1灵之转移(Phylacteral Link)
血族1珍宝护卫(Keepers of the Trove)bloodlines_force_drop_of_pack_item_type_rarity [3]
血族1腐化血族(Corrupted Bloodline)bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [625]
血族1腐化血族(Corrupted Bloodline)bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [563]
血族1腐化血族(Corrupted Bloodline)bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [500]
血族1腐化血族(Corrupted Bloodline)bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [438]
血族1腐化血族(Corrupted Bloodline)bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [375]
血族1阿巴萨斯之子(Voidspawn of Abaxoth)

血族 /39

名字技能
恶魔bloodlines_beacon_on_death_variation [1]
恶魔bloodlines_beacon_on_death_variation [2]
恶魔bloodlines_beacon_on_death_variation [3]
actor_scale_+%_granted_to_pack_members_on_death [10]
maximum_life_+%_granted_to_pack_members_on_death [30]
bloodlines_shrouded [1]
disable_highlight [1]
cannot_die_and_damage_+%_near_pack_corpse [50]
bloodline_daemon_update_count_on_death [1]
maximum_bloodline_damage_charges [18]
damage_+%_per_bloodline_damage_charge [7]
damage_taken_+%_per_bloodline_damage_charge [-5]
maximum_bloodline_speed_charges [18]
attack_speed_+%_per_bloodline_speed_charge [10]
cast_speed_+%_per_bloodline_speed_charge [10]
movement_speed_+%_per_bloodline_speed_charge [10]
恶魔
凝结之血bloodline_summon_blood_monster_on_pack_death [1]
凝结之血bloodline_summon_blood_monster_on_pack_death [2]
凝结之泥bloodline_summon_blood_monster_on_pack_death [3]
击中获得耐力球
monster_share_charges_with_pack [1]
击中获得狂怒球
monster_share_charges_with_pack [1]
击中获得暴击球
monster_share_charges_with_pack [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [300]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [360]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [420]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [480]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [540]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [600]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute [660]
action_speed_-% [30]
is_chilled [1]
base_damage_taken_+% [50]
is_shocked [1]
恶魔bloodline_daemon_update_count_on_death [1]
monster_spawn_bloodlines_ghost_totem_on_death [1]
monster_spawn_bloodlines_ghost_totem_on_death [2]
monster_spawn_bloodlines_ghost_totem_on_death [3]
monster_spawn_bloodlines_ghost_totem_on_death [4]
monster_spawn_bloodlines_ghost_totem_on_death [5]
monster_slain_experience_+% [-175]
monster_dropped_item_quantity_+% [-350]
幻灵守卫bloodlines_animate_guardian_on_death [1]
bloodlines_guardian_damage_+%_on_death [1]
bloodlines_guardian_attack_speed_+%_on_death [3]
bloodlines_guardian_movement_speed_+%_on_death [2]
bloodlines_full_guardian_size_+%_on_death [4]
bloodlines_monster_unholy_might_duration_ms [Array]
bloodlines_monster_unholy_might_damage_taken_+% [-50]

bloodlines_force_drop_of_pack_item_type_rarity [3]
bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [625]
bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [563]
bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [500]
bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [438]
bloodlines_corrupted_blood_%_average_damage_to_deal_per_minute_per_stack_for_20_pack_members [375]
physical_damage_taken_%_to_deal_to_attacker [5]
elemental_damage_taken_%_to_deal_to_attacker [10]
巨塔尸王monster_spawn_bloodlines_zombie_giant [1]