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血族 怪物 /8

血族 怪物 /8

名字词缀幽魂
巨塔尸王N
凝结之血monster base type attack cast speed +% and damage -% final [11]
快速移动
monster no map drops [1]
N
凝结之血monster base type attack cast speed +% and damage -% final [11]
trap throwing speed +% [40]
number of additional traps allowed [10]
base chaos damage % of maximum life taken per minute [240]
快速移动
monster reverse point blank damage -% at minimum range [60]
projectile damage +% [20]
远射
monster no map drops [1]
monster penalty against minions damage +% final vs player minions [-25]
N
凝结之泥monster base type attack cast speed +% and damage -% final [11]
快速移动
monster no map drops [1]
N
恶魔monster penalty against minions damage +% final vs player minions [-25]
N
恶魔N
恶魔monster penalty against minions damage +% final vs player minions [-20]
N
幻灵守卫快速移动
monster no map drops [1]
N
血族 /35

血族 /35

名字技能
恶魔bloodlines beacon on death variation [1]
恶魔bloodlines beacon on death variation [2]
恶魔bloodlines beacon on death variation [3]
actor scale +% granted to pack members on death [10]
maximum life +% granted to pack members on death [30]
bloodlines shrouded [1]
disable highlight [1]
cannot die and damage +% near pack corpse [50]
bloodline daemon update count on death [1]
maximum bloodline damage charges [18]
damage +% per bloodline damage charge [7]
damage taken +% per bloodline damage charge [-5]
maximum bloodline speed charges [18]
attack speed +% per bloodline speed charge [10]
cast speed +% per bloodline speed charge [10]
movement speed +% per bloodline speed charge [10]
恶魔
凝结之血bloodline summon blood monster on pack death [1]
凝结之血bloodline summon blood monster on pack death [2]
凝结之泥bloodline summon blood monster on pack death [3]
击中获得耐力球
monster share charges with pack [1]
击中获得狂怒球
monster share charges with pack [1]
击中获得暴击球
monster share charges with pack [1]
base fire damage % of maximum life plus maximum ES taken per minute [300]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [360]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [420]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [480]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [540]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [600]
action speed -% from chill [30]
base damage taken +% [50]
base fire damage % of maximum life plus maximum ES taken per minute [660]
action speed -% from chill [30]
base damage taken +% [50]
恶魔bloodline daemon update count on death [1]
monster spawn bloodlines ghost totem on death [1]
monster spawn bloodlines ghost totem on death [2]
monster spawn bloodlines ghost totem on death [3]
monster spawn bloodlines ghost totem on death [4]
monster spawn bloodlines ghost totem on death [5]
monster slain experience +% [-175]
monster dropped item quantity +% [-350]
幻灵守卫bloodlines animate guardian on death [1]
bloodlines guardian damage +% on death [1]
bloodlines guardian attack speed +% on death [3]
bloodlines guardian movement speed +% on death [2]
bloodlines full guardian size +% on death [4]
bloodlines monster unholy might duration ms [3000,5000]
bloodlines monster unholy might damage taken +% [-50]

bloodlines force drop of pack item type rarity [3]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
physical damage taken % to deal to attacker [5]
elemental damage taken % to deal to attacker [10]
巨塔尸王monster spawn bloodlines zombie giant [1]