空洞勇士
[79] 冰冷通道
Champion of the Hollows

空洞勇士(Champion of the Hollows)

幽魂N
区域[79] 冰冷通道
词缀cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
标签mud_blood, undead, large_model
伤害160%
生命240%
Ailment Threshold240%
攻击暴击率5%
类型MinerLargeMapBoss
攻击距离6 ~ 9
攻击间隔1.755 秒
伤害分布20%
护具+50%
命中+100%

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

GroundSlamMiner
裂地之击
以长杖、锤类、短杖重击地面,制造出一道向前释放的冲击波,被此冲击波击中的敌人将会受到伤害并有较高几率被击晕。
敌人晕眩门槛降低 35%
造成 158% 基础伤害
总攻击速度额外降低 20%

is_area_damage 攻击 范围 攻击可重复 近战 SlamSkill
施放间隔: 1 秒

MinerThrowSpawn
造成 90% 基础攻击伤害
base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒

MinerThrowSpawnMapBoss
额外发射 3 个投射物
造成 90% 基础攻击伤害

base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84空洞勇士575052677.51.75518285242428548040404025

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

GroundSlamMiner
裂地之击
以长杖、锤类、短杖重击地面,制造出一道向前释放的冲击波,被此冲击波击中的敌人将会受到伤害并有较高几率被击晕。
敌人晕眩门槛降低 35%
造成 158% 基础伤害
总攻击速度额外降低 20%

is_area_damage 攻击 范围 攻击可重复 近战 SlamSkill
施放间隔: 1 秒

MinerThrowSpawn
造成 90% 基础攻击伤害
base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒

MinerThrowSpawnMapBoss
额外发射 3 个投射物
造成 90% 基础攻击伤害

base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82空洞勇士5150423881.75515202212977945040404025

Melee
普通攻击
对你的敌人无情痛击.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

GroundSlamMiner
裂地之击
以长杖、锤类、短杖重击地面,制造出一道向前释放的冲击波,被此冲击波击中的敌人将会受到伤害并有较高几率被击晕。
敌人晕眩门槛降低 35%
造成 158% 基础伤害
总攻击速度额外降低 20%

is_area_damage 攻击 范围 攻击可重复 近战 SlamSkill
施放间隔: 1 秒

MinerThrowSpawn
造成 90% 基础攻击伤害
base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒

MinerThrowSpawnMapBoss
额外发射 3 个投射物
造成 90% 基础攻击伤害

base_is_projectile 攻击 投射物 技能可齐射 投射物攻击
施放间隔: 3 秒
冷却时间: 5 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
79空洞勇士421652010.41.75511205175197112040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GroundSlam30TargetMediumNear NoRepeat
GroundSlam30TargetNear NoRepeat
MinerThrowSpawn MinerThrowSpawn60NotOnLessThan50PercentLife
MinerThrowSpawn MinerThrowSpawnMapBoss60OnLessThan50PercentLife

Object Type

version 2
extends "Metadata/Monsters/MinerLarge/MinerLarge"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/MinerLarge/MinerLarge"
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/MinerLarge/MinerLargeMapBoss"] = {
    name = "Champion of the Hollows",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "GroundSlamMiner",
        "MinerThrowSpawn",
        "MinerThrowSpawnMapBoss",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["GroundSlamMiner"] = {
    name = "Ground Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_threshold_reduction_+%",
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {35, 0, 50, -20, levelRequirement = 2, statInterpolation = {1, 1, 1, 1},  },
        [2] = {35, 0, 58, -20, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MinerThrowSpawn"] = {
    name = "MinerThrowSpawn",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.ProjectileAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MinerThrowSpawnMapBoss"] = {
    name = "MinerThrowSpawnMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.ProjectileAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "base_is_projectile",
    },
    levels = {
        [1] = {3, baseMultiplier = 0.9, levelRequirement = 0, statInterpolation = {1},  },
    },
}
幽魂N
区域
词缀cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
标签mud_blood, undead, large_model
伤害160%
生命240%
Ailment Threshold240%
攻击暴击率5%
类型MinerLargeMapBoss
攻击距离6 ~ 9
攻击间隔1.755 秒
伤害分布20%
护具+50%
命中+100%
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/MinerLarge/MinerLargeMapBossElder"] = {
    name = "Champion of the Hollows",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}