诸界觉者希鲁斯
[84] 风暴之眼
Sirus, Awakener of Worlds

诸界觉者希鲁斯(Sirus, Awakener of Worlds)

幽魂N
区域[84] 风暴之眼
词缀monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
无法被完全减速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
标签red_blood, humanoid, human
Model模型查看器
免疫cannot_be_knocked_back [1]
伤害150%
生命2400%
Energy Shield From Life100%
Ailment Threshold1300%
攻击暴击率5%
类型AtlasExiles5
攻击距离6 ~ 15
攻击间隔1.5 秒
伤害分布20%
护具+100%
命中+100%
GeometrySpell
AtlasExileOrionSpammableBeamBlast
造成 2628 - 3942 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionSpammableBeamBlastFinal
造成 2628 - 3942 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1.35 秒
OrionCorridorBlast
AtlasExileOrionCorridorBlast
造成 2628 - 3942 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 7.5 秒
冷却时间: 20 秒
OrionCircleMazeBlast
AtlasExileOrionCircleMazeBlast
造成 16344 - 24517 物理伤害
orion_circle_maze_number_of_circles [1]
基础持续时间为 2
基础额外效果持续时间 1
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 1.5 秒
冷却时间: 23 秒
Teleport
TeleportOrion
法术 位移技能施放间隔: 1 秒
冷却时间: 6 秒
EmptyActionSpell
EmptyActionSpellOrionMultiBeam
施放间隔: 2 秒
冷却时间: 8 秒
GeometrySpell
AtlasExileOrionSpammableBeamPhysical1
造成 1526 - 2289 物理伤害
corrupted_blood_on_hit_num_stacks [5]
corrupted_blood_on_hit_duration [5000]
corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack [2000]

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamPhysical2
造成 1526 - 2289 物理伤害
corrupted_blood_on_hit_num_stacks [5]
corrupted_blood_on_hit_duration [5000]
corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack [2000]

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamPhysical3
造成 1526 - 2289 物理伤害
corrupted_blood_on_hit_num_stacks [5]
corrupted_blood_on_hit_duration [5000]
corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack [2000]

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamCold1
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为冰霜伤害
冰缓效果提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamCold2
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为冰霜伤害
冰缓效果提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamCold3
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为冰霜伤害
冰缓效果提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamFire1
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为火焰伤害
点燃总伤害额外提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamFire2
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为火焰伤害
点燃总伤害额外提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamFire3
造成 2278 - 3416 物理伤害
75% 的物理伤害转换为火焰伤害
点燃总伤害额外提高 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamLightning1
造成 2278 - 3416 物理伤害
75% 物理伤害转换为闪电伤害
对敌人的感电效果持续时间延长 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamLightning2
造成 2278 - 3416 物理伤害
75% 物理伤害转换为闪电伤害
对敌人的感电效果持续时间延长 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionSpammableBeamLightning3
造成 2278 - 3416 物理伤害
75% 物理伤害转换为闪电伤害
对敌人的感电效果持续时间延长 200%

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionCloneBeam
造成 2278 - 3416 物理伤害
75% 物理伤害转换为闪电伤害
对敌人的感电效果持续时间延长 200%

可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnClones
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateClones
可触发施放间隔: 2 秒
冷却时间: 10 秒
EmptyActionSpell2
EmptyActionSpellOrionCloneBeam
施放间隔: 5.33 秒
冷却时间: 29 秒
OrionCircleMazeBlast
AtlasExileOrionCircleMazeBlast2
造成 19069 - 28603 物理伤害
orion_circle_maze_number_of_circles [2]
基础持续时间为 4
基础额外效果持续时间 1
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 1.5 秒
冷却时间: 26 秒
OrionCircleMazeBlast
AtlasExileOrionCircleMazeBlast3
造成 21793 - 32689 物理伤害
orion_circle_maze_number_of_circles [3]
基础持续时间为 6
基础额外效果持续时间 1
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 1.5 秒
冷却时间: 32 秒
OrionCircleMazeBlast
AtlasExileOrionCircleMazeBlast4
造成 21793 - 32689 物理伤害
orion_circle_maze_number_of_circles [4]
基础持续时间为 6
基础额外效果持续时间 1
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 1.5 秒
冷却时间: 32 秒
OrionCircleMazeBlast
AtlasExileOrionCircleMazeBlast5
造成 21793 - 32689 物理伤害
orion_circle_maze_number_of_circles [5]
基础持续时间为 6
基础额外效果持续时间 1
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术
施放间隔: 1.5 秒
冷却时间: 32 秒
OrionBeamBomb
AtlasExileOrionBeamBomb
造成 280.3 - 420.5 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [11680]
每秒造成 194.7 基础火焰伤害
base_lightning_damage_to_deal_per_minute [11680]
每秒造成 194.7 基础混沌伤害
基础额外效果持续时间 5

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 3 秒
冷却时间: 29 秒
ExecuteGEAL
AtlasExilesOrionGeometrySpellOrionDoodadObliterations
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorArena
可触发施放间隔: 2 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [65699]
每秒造成 1095 基础火焰伤害
base_lightning_damage_to_deal_per_minute [65699]
每秒造成 1095 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
EmptyActionSpell
EmptyActionSpellOrionMultiBeam2
施放间隔: 2.5 秒
冷却时间: 12 秒
Teleport
AtlasOrionTeleportToCentre
法术 位移技能施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84诸界觉者希鲁斯575052145.41.518285332322854818285350505030
GeometrySpell AtlasExileOrionSpammableBeamBlast100ForceTargetEnemy OnlyLastTarget TargetIsPlayer IgnoresTaunt
GeometrySpell AtlasExileOrionSpammableBeamBlast3ForceTargetEnemy OnlyLastTarget
GeometrySpell AtlasExileOrionSpammableBeamBlast3ForceTargetEnemy
EmptyActionSpell EmptyActionSpellOrionMultiBeam200ForceTargetEnemy NotOnFullLife EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt
EmptyActionSpell EmptyActionSpellOrionMultiBeam3ForceTargetEnemy NotOnFullLife EvidenceIsInState=0
Teleport TeleportOrion200 ForceTargetLocationNearObject=(variable::apparition,35,50) EvidenceIsInState=0
Teleport TeleportOrion-1ForceTargetLocationNearObject=(variable::apparition,35,50) EvidenceIsInState=0 InRangeOfType=(12,object::Metadata/Effects/Spells/ground_effects/meteor_ground/MeteorGround)
Teleport AtlasOrionTeleportToCentre -1 ForceTargetLocationNearObject=(variable::apparition,35,55) NotInRangeOfVariety=(80,monster::Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached)
OrionCorridorBlast400ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb OnLessThan90PercentLife FightIsInState=2 EvidenceIsInState=0 TargetIsPlayer Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCorridorBlast3ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb OnLessThan90PercentLife FightIsInState=2 EvidenceIsInState=0 Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast400ForceTargetEnemy FightIsInState=1 EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast400ForceTargetEnemy FightIsInState=2 EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast2400ForceTargetEnemy FightIsInState=3 EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast3ForceTargetEnemy FightIsInState=1 EvidenceIsInState=0 PlayerWithinXUnitsOfMe=200 Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast3ForceTargetEnemy FightIsInState=2 EvidenceIsInState=0 PlayerWithinXUnitsOfMe=200 Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast23ForceTargetEnemy FightIsInState=3 EvidenceIsInState=0 PlayerWithinXUnitsOfMe=200 Generic4IsNotInState=1 VariableNotInRangeOfVariety=(variable::apparition,140,monster::Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZone)
Emerge2-1ForceTargetSelf FightIsInState=10 EvidenceIsInState=0
stance stance2
GeometrySpell AtlasExileOrionSpammableBeamBlastFinal100ForceTargetEnemy OnlyLastTarget TargetIsPlayer IgnoresTaunt
GeometrySpell AtlasExileOrionSpammableBeamBlastFinal3ForceTargetEnemy OnlyLastTarget
GeometrySpell AtlasExileOrionSpammableBeamBlastFinal3ForceTargetEnemy
EmptyActionSpell EmptyActionSpellOrionMultiBeam2200ForceTargetEnemy EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt
EmptyActionSpell EmptyActionSpellOrionMultiBeam23ForceTargetEnemy EvidenceIsInState=0
Teleport TeleportOrion300 ForceTargetLocationNearObject=(variable::apparition,35,55) EvidenceIsInState=0
Teleport TeleportOrion-1ForceTargetLocationNearObject=(variable::apparition,35,55) EvidenceIsInState=0 InRangeOfType=(12,object::Metadata/Effects/Spells/ground_effects/meteor_ground/MeteorGround)
Teleport AtlasOrionTeleportToCentre-1 ForceTargetLocationNearObject=(variable::apparition,35,55) NotInRangeOfVariety=(80,monster::Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDaemon)
OrionCorridorBlast400ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt Generic4IsNotInState=1
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast32000ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt Generic4IsNotInState=1
OrionCorridorBlast3ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb EvidenceIsInState=0 Generic4IsNotInState=1
OrionCircleMazeBlast AtlasExileOrionCircleMazeBlast33ForceTargetEnemy IHaveNoDetachedActionsOfType=activeskills::orion_beam_bomb EvidenceIsInState=0 PlayerWithinXUnitsOfMe=200 Generic4IsNotInState=1
EmptyActionSpell2 EmptyActionSpellOrionCloneBeam1000ForceTargetEnemy EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt
OrionBeamBomb2000ForceTargetEnemy EvidenceIsInState=0 TargetIsPlayer IgnoresTaunt
EmptyActionSpell2 EmptyActionSpellOrionCloneBeam3ForceTargetEnemy EvidenceIsInState=0
OrionBeamBomb3ForceTargetEnemy EvidenceIsInState=0
火焰抗性冰霜抗性闪电抗性混沌抗性
第 1 部1515157
第 2 部30303020
地图50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TeleportOrion",
        "AtlasExileOrionSpammableBeamBlast",
        "AtlasExileOrionSpammableBeamBlastFinal",
        "AtlasExileOrionSpammableBeamPhysical1",
        "AtlasExileOrionSpammableBeamPhysical2",
        "AtlasExileOrionSpammableBeamPhysical3",
        "AtlasExileOrionSpammableBeamCold1",
        "AtlasExileOrionSpammableBeamCold2",
        "AtlasExileOrionSpammableBeamCold3",
        "AtlasExileOrionSpammableBeamFire1",
        "AtlasExileOrionSpammableBeamFire2",
        "AtlasExileOrionSpammableBeamFire3",
        "AtlasExileOrionSpammableBeamLightning1",
        "AtlasExileOrionSpammableBeamLightning2",
        "AtlasExileOrionSpammableBeamLightning3",
        "AtlasExileOrionCloneBeam",
        "EmptyActionSpellOrionMultiBeam",
        "EmptyActionSpellOrionMultiBeam2",
        "EmptyActionSpellOrionCloneBeam",
        "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
        "AtlasExileOrionSpawnClones",
        "AtlasExilesOrionMeteorArena",
        "AtlasExilesOrionCreateClones",
        "AtlasOrionMeteorGroundEffect",
        "AtlasExileOrionCorridorBlast",
        "AtlasExileOrionCircleMazeBlast",
        "AtlasExileOrionCircleMazeBlast2",
        "AtlasExileOrionCircleMazeBlast3",
        "AtlasExileOrionCircleMazeBlast4",
        "AtlasExileOrionCircleMazeBlast5",
        "AtlasExileOrionBeamBomb",
        "AtlasOrionTeleportToCentre",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TeleportOrion"] = {
    name = "TeleportOrion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlast"] = {
    name = "AtlasExileOrionSpammableBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamBlastFinal"] = {
    name = "AtlasExileOrionSpammableBeamBlastFinal",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical1"] = {
    name = "AtlasExileOrionSpammableBeamPhysical1",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.1775,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
    },
    levels = {
        [1] = {0.65, 0.94, 5, 5000, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 5, 5000, 2000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 5, 5000, 2000, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 5, 5000, 2000, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical2"] = {
    name = "AtlasExileOrionSpammableBeamPhysical2",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.1775,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
    },
    levels = {
        [1] = {0.65, 0.94, 5, 5000, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 5, 5000, 2000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 5, 5000, 2000, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 5, 5000, 2000, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamPhysical3"] = {
    name = "AtlasExileOrionSpammableBeamPhysical3",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.1775,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
    },
    levels = {
        [1] = {0.65, 0.94, 5, 5000, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 5, 5000, 2000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 5, 5000, 2000, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 5, 5000, 2000, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold1"] = {
    name = "AtlasExileOrionSpammableBeamCold1",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "chill_effect_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold2"] = {
    name = "AtlasExileOrionSpammableBeamCold2",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "chill_effect_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamCold3"] = {
    name = "AtlasExileOrionSpammableBeamCold3",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "chill_effect_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire1"] = {
    name = "AtlasExileOrionSpammableBeamFire1",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_ignite_damage_+%_final",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire2"] = {
    name = "AtlasExileOrionSpammableBeamFire2",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_ignite_damage_+%_final",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamFire3"] = {
    name = "AtlasExileOrionSpammableBeamFire3",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_ignite_damage_+%_final",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning1"] = {
    name = "AtlasExileOrionSpammableBeamLightning1",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "shock_duration_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning2"] = {
    name = "AtlasExileOrionSpammableBeamLightning2",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "shock_duration_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpammableBeamLightning3"] = {
    name = "AtlasExileOrionSpammableBeamLightning3",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "shock_duration_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCloneBeam"] = {
    name = "AtlasExileOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "shock_duration_+%",
    },
    levels = {
        [1] = {0.65, 0.94, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 75, 200, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 75, 200, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 75, 200, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam"] = {
    name = "EmptyActionSpellOrionMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellOrionMultiBeam2"] = {
    name = "EmptyActionSpellOrionMultiBeam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellOrionCloneBeam"] = {
    name = "EmptyActionSpellOrionCloneBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeometrySpellOrionDoodadObliterations"] = {
    name = "AtlasExilesOrionGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpawnClones"] = {
    name = "AtlasExileOrionSpawnClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionMeteorArena"] = {
    name = "AtlasExilesOrionMeteorArena",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCreateClones"] = {
    name = "AtlasExilesOrionCreateClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "ground_effect_variation",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 1.2, 1.2, 1.2, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [2] = {0.7, 1.02, 25, 25, 1.3, 1.3, 1.3, 1.3, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [3] = {0.75, 1.12, 25, 25, 1.4, 1.4, 1.4, 1.4, 1, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [4] = {0.8, 1.2, 25, 25, 1.5, 1.5, 1.5, 1.5, 1, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCorridorBlast"] = {
    name = "AtlasExileOrionCorridorBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast"] = {
    name = "AtlasExileOrionCircleMazeBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 9,
    incrementalEffectiveness = 0.052,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 1, 2000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.02, 1, 2000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.75, 1.12, 1, 2000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, 1, 2000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast2"] = {
    name = "AtlasExileOrionCircleMazeBlast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 10.5,
    incrementalEffectiveness = 0.052,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 2, 4000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.02, 2, 4000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.75, 1.12, 2, 4000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, 2, 4000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast3"] = {
    name = "AtlasExileOrionCircleMazeBlast3",
    hidden = true,
    color = 4,
    baseEffectiveness = 12,
    incrementalEffectiveness = 0.052,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 3, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.02, 3, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.75, 1.12, 3, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, 3, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast4"] = {
    name = "AtlasExileOrionCircleMazeBlast4",
    hidden = true,
    color = 4,
    baseEffectiveness = 12,
    incrementalEffectiveness = 0.052,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 4, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.02, 4, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.75, 1.12, 4, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, 4, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCircleMazeBlast5"] = {
    name = "AtlasExileOrionCircleMazeBlast5",
    hidden = true,
    color = 4,
    baseEffectiveness = 12,
    incrementalEffectiveness = 0.052,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 5, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.02, 5, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.75, 1.12, 5, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, 5, 6000, 1000, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionBeamBomb"] = {
    name = "AtlasExileOrionBeamBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.4,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 1.45, 1.45, 1.45, 1.45, 5000, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [2] = {0.7, 1.02, 25, 25, 1.6, 1.6, 1.6, 1.6, 5000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [3] = {0.75, 1.12, 25, 25, 1.85, 1.85, 1.85, 1.85, 5000, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [4] = {0.8, 1.2, 25, 25, 2, 2, 2, 2, 5000, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionTeleportToCentre"] = {
    name = "AtlasOrionTeleportToCentre",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
幽魂N
区域[84] 风暴之眼
词缀monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
无法被完全减速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
标签mud_blood, humanoid, human
Model模型查看器
免疫cannot_be_knocked_back [1]
伤害150%
生命2400%
Energy Shield From Life100%
Ailment Threshold1300%
攻击暴击率5%
类型AtlasExiles5Throne
攻击距离6 ~ 15
攻击间隔1.5 秒
伤害分布20%
护具+100%
命中+100%
火焰抗性冰霜抗性闪电抗性混沌抗性
第 1 部1515157
第 2 部30303020
地图50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Throne"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
幽魂N
区域
词缀monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
无法被完全减速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
标签ghost_blood, humanoid, human
Model模型查看器
免疫cannot_be_knocked_back [1]
伤害150%
生命2400%
Energy Shield From Life100%
Ailment Threshold1300%
攻击暴击率5%
类型AtlasExiles5Apparition
攻击距离6 ~ 15
攻击间隔1.995 秒
伤害分布20%
护具+100%
命中+100%
GeometryTrigger
GeometryTriggerAtlasExileOrionCarpet
可触发施放间隔: 4 秒
冷却时间: 15 秒
ExecuteGEAL
AtlasExilesOrionCarpetWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionBeamBlast
造成 9304 - 13956 物理伤害
可触发
施放间隔: 1 秒
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
GeometrySpell
AtlasExileOrionCarpetProjectileImpact
造成 1101 - 1652 物理伤害
可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionCarpetVolatileExplode
造成 1101 - 1652 物理伤害
可触发
施放间隔: 1.5 秒
ExecuteGEAL
AtlasExilesOrionCarpetProjectile
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionCarpetWaveVolatiles
可触发施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnVolatile
可触发施放间隔: 1 秒
MonsterProjectileSpell
AtlasExileOrionCarpetProjectile
monster_projectile_variation [129]
造成 1752 - 2628 物理伤害

法术 投射物 技能可齐射 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweep
造成 490.6 - 735.8 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteor
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionGeyserCascade
可触发施放间隔: 3.5 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorRectangle
可触发施放间隔: 2.17 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodads
可触发施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84诸界觉者希鲁斯575052853.41.99518285332322854818285350505030
GeometryTrigger
GeometryTriggerAtlasExileOrionCarpet
可触发施放间隔: 4 秒
冷却时间: 15 秒
ExecuteGEAL
AtlasExilesOrionCarpetWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionBeamBlast
造成 7227 - 10531 物理伤害
可触发
施放间隔: 1 秒
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
GeometrySpell
AtlasExileOrionCarpetProjectileImpact
造成 881.8 - 1285 物理伤害
可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionCarpetVolatileExplode
造成 881.8 - 1285 物理伤害
可触发
施放间隔: 1.5 秒
ExecuteGEAL
AtlasExilesOrionCarpetProjectile
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionCarpetWaveVolatiles
可触发施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnVolatile
可触发施放间隔: 1 秒
MonsterProjectileSpell
AtlasExileOrionCarpetProjectile
monster_projectile_variation [129]
造成 1387 - 2021 物理伤害

法术 投射物 技能可齐射 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweep
造成 388.4 - 565.9 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteor
造成 1665 - 2425 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionGeyserCascade
可触发施放间隔: 3.5 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorRectangle
可触发施放间隔: 2.17 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodads
可触发施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82诸界觉者希鲁斯515042544.91.99515201628396794515201650505030
GeometryTrigger
GeometryTriggerAtlasExileOrionCarpet
可触发施放间隔: 4 秒
冷却时间: 15 秒
ExecuteGEAL
AtlasExilesOrionCarpetWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionBeamBlast
造成 5280 - 7636 物理伤害
可触发
施放间隔: 1 秒
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
GeometrySpell
AtlasExileOrionCarpetProjectileImpact
造成 684.6 - 990 物理伤害
可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionCarpetVolatileExplode
造成 684.6 - 990 物理伤害
可触发
施放间隔: 1.5 秒
ExecuteGEAL
AtlasExilesOrionCarpetProjectile
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionCarpetWaveVolatiles
可触发施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnVolatile
可触发施放间隔: 1 秒
MonsterProjectileSpell
AtlasExileOrionCarpetProjectile
monster_projectile_variation [129]
造成 1053 - 1523 物理伤害

法术 投射物 技能可齐射 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweep
造成 294.8 - 426.4 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteor
造成 1264 - 1827 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionGeyserCascade
可触发施放间隔: 3.5 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorRectangle
可触发施放间隔: 2.17 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodads
可触发施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78诸界觉者希鲁斯398542021.11.99510243521880685210243550505030
GeometryTrigger
GeometryTriggerAtlasExileOrionCarpet
可触发施放间隔: 4 秒
冷却时间: 15 秒
ExecuteGEAL
AtlasExilesOrionCarpetWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionBeamBlast
造成 3902 - 5642 物理伤害
可触发
施放间隔: 1 秒
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
GeometrySpell
AtlasExileOrionCarpetProjectileImpact
造成 545.7 - 789.1 物理伤害
可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionCarpetVolatileExplode
造成 545.7 - 789.1 物理伤害
可触发
施放间隔: 1.5 秒
ExecuteGEAL
AtlasExilesOrionCarpetProjectile
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionCarpetWaveVolatiles
可触发施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnVolatile
可触发施放间隔: 1 秒
MonsterProjectileSpell
AtlasExileOrionCarpetProjectile
monster_projectile_variation [129]
造成 816.2 - 1180 物理伤害

法术 投射物 技能可齐射 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweep
造成 228.5 - 330.5 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteor
造成 979.5 - 1416 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionGeyserCascade
可触发施放间隔: 3.5 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorRectangle
可触发施放间隔: 2.17 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodads
可触发施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73诸界觉者希鲁斯296091508.21.995651771574456766517750505030
GeometryTrigger
GeometryTriggerAtlasExileOrionCarpet
可触发施放间隔: 4 秒
冷却时间: 15 秒
ExecuteGEAL
AtlasExilesOrionCarpetWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionBeamBlast
造成 2872 - 4154 物理伤害
可触发
施放间隔: 1 秒
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
GeometrySpell
AtlasExileOrionCarpetProjectileImpact
造成 433.4 - 626.7 物理伤害
可触发
施放间隔: 1.5 秒
GeometrySpell
AtlasExileOrionCarpetVolatileExplode
造成 433.4 - 626.7 物理伤害
可触发
施放间隔: 1.5 秒
ExecuteGEAL
AtlasExilesOrionCarpetProjectile
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionCarpetWaveVolatiles
可触发施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnVolatile
可触发施放间隔: 1 秒
MonsterProjectileSpell
AtlasExileOrionCarpetProjectile
monster_projectile_variation [129]
造成 630.3 - 911.6 物理伤害

法术 投射物 技能可齐射 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweep
造成 176.5 - 255.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteor
造成 756.4 - 1094 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionGeyserCascade
可触发施放间隔: 3.5 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWave
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionMeteorRectangle
可触发施放间隔: 2.17 秒
冷却时间: 10 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodads
可触发施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68诸界觉者希鲁斯215361119.21.995413281128446814132850505030
FaceLastTarget3OnlyLastTarget ForceTargetEnemy TargetIsPlayer IgnoresTaunt
FaceLastTarget3OnlyLastTarget ForceTargetEnemy
OrionBeamSweep AtlasOrionBeamSweep200ForceTargetEnemy TargetIsPlayer IgnoresTaunt
GeometryTrigger GeometryTriggerAtlasExileOrionCarpet200ForceTargetEnemy TargetIsPlayer IgnoresTaunt
GeometryTrigger AtlasExilesOrionGeyserCascade200ForceTargetEnemy TargetIsPlayer IgnoresTaunt
GeometryTrigger AtlasExilesOrionMeteorRectangle200ForceTargetEnemy TargetIsPlayer IgnoresTaunt
OrionBeamSweep3ForceTargetEnemy
GeometryTriggerGeometryTriggerAtlasExileOrionCarpet3 ForceTargetEnemy
GeometryTriggerAtlasExilesOrionGeyserCascade3 ForceTargetEnemy
GeometryTrigger AtlasExilesOrionMeteorRectangle3ForceTargetEnemy
stance stance2
stance stance3
火焰抗性冰霜抗性闪电抗性混沌抗性
第 1 部1515157
第 2 部30303020
地图50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5Apparition"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "AtlasExileOrionCarpetProjectile",
        "AtlasOrionFaceLastTarget",
        "AtlasExileOrionBeamBlast",
        "AtlasExileOrionCarpetProjectileImpact",
        "AtlasExileOrionCarpetVolatileExplode",
        "AtlasExileOrionGeyserImpact",
        "AtlasExileOrionGeyserImpactInitial",
        "AtlasExilesOrionCarpetWave",
        "AtlasExilesOrionCarpetProjectile",
        "AtlasExilesOrionCarpetWaveVolatiles",
        "AtlasExilesOrionGeyserWave",
        "AtlasExilesOrionGeyserWaveDoodads",
        "AtlasExileOrionSpawnVolatile",
        "AtlasExileOrionSpawnGeysers",
        "GeometryTriggerAtlasExileOrionCarpet",
        "AtlasExilesOrionGeyserCascade",
        "AtlasExilesOrionMeteorRectangle",
        "AtlasOrionBeamSweep",
        "AtlasOrionMeteor",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCarpetProjectile"] = {
    name = "AtlasExileOrionCarpetProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
    },
    levels = {
        [1] = {129, 0.65, 0.94, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3},  },
        [2] = {129, 0.7, 1.02, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3},  },
        [3] = {129, 0.75, 1.12, critChance = 5, levelRequirement = 83, statInterpolation = {1, 3, 3},  },
        [4] = {129, 0.8, 1.2, critChance = 5, levelRequirement = 84, statInterpolation = {1, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionBeamBlast"] = {
    name = "AtlasExileOrionBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 6,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
    },
    levels = {
        [1] = {0.65, 0.94, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
        [2] = {0.7, 1.02, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  },
        [3] = {0.75, 1.12, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.2, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCarpetProjectileImpact"] = {
    name = "AtlasExileOrionCarpetProjectileImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0342,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
    },
    levels = {
        [1] = {0.65, 0.94, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
        [2] = {0.7, 1.02, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  },
        [3] = {0.75, 1.12, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.2, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionCarpetVolatileExplode"] = {
    name = "AtlasExileOrionCarpetVolatileExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0342,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
    },
    levels = {
        [1] = {0.65, 0.94, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
        [2] = {0.7, 1.02, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  },
        [3] = {0.75, 1.12, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3},  },
        [4] = {0.8, 1.2, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpact"] = {
    name = "AtlasExileOrionGeyserImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInitial"] = {
    name = "AtlasExileOrionGeyserImpactInitial",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCarpetWave"] = {
    name = "AtlasExilesOrionCarpetWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCarpetProjectile"] = {
    name = "AtlasExilesOrionCarpetProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCarpetWaveVolatiles"] = {
    name = "AtlasExilesOrionCarpetWaveVolatiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWave"] = {
    name = "AtlasExilesOrionGeyserWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodads"] = {
    name = "AtlasExilesOrionGeyserWaveDoodads",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpawnVolatile"] = {
    name = "AtlasExileOrionSpawnVolatile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysers"] = {
    name = "AtlasExileOrionSpawnGeysers",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["GeometryTriggerAtlasExileOrionCarpet"] = {
    name = "GeometryTriggerAtlasExileOrionCarpet",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserCascade"] = {
    name = "AtlasExilesOrionGeyserCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionMeteorRectangle"] = {
    name = "AtlasExilesOrionMeteorRectangle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweep"] = {
    name = "AtlasOrionBeamSweep",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.7,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteor"] = {
    name = "AtlasOrionMeteor",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.7, 1.02, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.75, 1.12, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
幽魂N
区域
词缀monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
无法被完全减速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
标签ghost_blood, humanoid, human
Model模型查看器
免疫cannot_be_knocked_back [1]
伤害150%
生命2400%
Energy Shield From Life100%
Ailment Threshold1300%
攻击暴击率5%
类型AtlasExiles5Apparition
攻击距离6 ~ 15
攻击间隔1.995 秒
伤害分布20%
护具+100%
命中+100%
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [65699]
每秒造成 1095 基础火焰伤害
base_lightning_damage_to_deal_per_minute [65699]
每秒造成 1095 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
冷却时间: 12 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [43799]
每秒造成 730 基础火焰伤害
base_lightning_damage_to_deal_per_minute [43799]
每秒造成 730 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
AddBuffToTarget
AtlasOrionApparitionShield
无法被伤害
增益 持续时间 法术
施放间隔: 2 秒
冷却时间: 10 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84诸界觉者希鲁斯575052853.41.99518285332322854818285350505030
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 1665 - 2425 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [51521]
每秒造成 858.7 基础火焰伤害
base_lightning_damage_to_deal_per_minute [51521]
每秒造成 858.7 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
冷却时间: 14 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
冷却时间: 14 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1902 - 2853 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [39632]
每秒造成 660.5 基础火焰伤害
base_lightning_damage_to_deal_per_minute [39632]
每秒造成 660.5 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
AddBuffToTarget
AtlasOrionApparitionShield
无法被伤害
增益 持续时间 法术
施放间隔: 2 秒
冷却时间: 10 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82诸界觉者希鲁斯515042544.91.99515201628396794515201650505030
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 1264 - 1827 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [38881]
每秒造成 648 基础火焰伤害
base_lightning_damage_to_deal_per_minute [38881]
每秒造成 648 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1555 - 2333 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [32401]
每秒造成 540 基础火焰伤害
base_lightning_damage_to_deal_per_minute [32401]
每秒造成 540 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
AddBuffToTarget
AtlasOrionApparitionShield
无法被伤害
增益 持续时间 法术
施放间隔: 2 秒
冷却时间: 10 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78诸界觉者希鲁斯398542021.11.99510243521880685210243550505030
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 979.5 - 1416 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [30137]
每秒造成 502.3 基础火焰伤害
base_lightning_damage_to_deal_per_minute [30137]
每秒造成 502.3 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1205 - 1808 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [25114]
每秒造成 418.6 基础火焰伤害
base_lightning_damage_to_deal_per_minute [25114]
每秒造成 418.6 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
AddBuffToTarget
AtlasOrionApparitionShield
无法被伤害
增益 持续时间 法术
施放间隔: 2 秒
冷却时间: 10 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73诸界觉者希鲁斯296091508.21.995651771574456766517750505030
FaceLastTarget
AtlasOrionFaceLastTarget
面对最后目标
spell_maximum_action_distance_+% [200]
施放间隔: 0.01 秒
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 756.4 - 1094 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [23274]
每秒造成 387.9 基础火焰伤害
base_lightning_damage_to_deal_per_minute [23274]
每秒造成 387.9 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 931 - 1396 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [19395]
每秒造成 323.3 基础火焰伤害
base_lightning_damage_to_deal_per_minute [19395]
每秒造成 323.3 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
AddBuffToTarget
AtlasOrionApparitionShield
无法被伤害
增益 持续时间 法术
施放间隔: 2 秒
冷却时间: 10 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68诸界觉者希鲁斯215361119.21.995413281128446814132850505030
FaceLastTarget3OnlyLastTarget TargetIsPlayer
GeometryTrigger AtlasExilesOrionCreateGeysersSmall200ForceTargetEnemy TargetIsPlayer
GeometryTrigger AtlasExilesOrionCreateGeysersSmall3ForceTargetEnemy
GeometryTrigger AtlasExilesOrionCreateMeteorsSmall200ForceTargetEnemy TargetIsPlayer
GeometryTrigger AtlasExilesOrionCreateMeteorsSmall3ForceTargetEnemy
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionShort200ForceTargetEnemy TargetIsPlayer TargetInRange=30 TargetNotInRange=10
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionMedium200ForceTargetEnemy TargetIsPlayer TargetInRange=55 TargetNotInRange=30
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionLong200ForceTargetEnemy TargetIsPlayer TargetInRange=80 TargetNotInRange=55
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionShort3ForceTargetEnemy TargetInRange=30 TargetNotInRange=10
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionMedium3ForceTargetEnemy TargetInRange=55 TargetNotInRange=30
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionLong3ForceTargetEnemy TargetInRange=80 TargetNotInRange=55
AddBuffToTarget-1ForceTargetAlly TargetGeneric3IsInState=1 TargetHasNoBuffOf=(buffdefinitions::atlas_orion_immunity)
AddBuffToTarget-1ForceTargetAlly TargetGeneric2IsInState=1 TargetHasNoBuffOf=(buffdefinitions::atlas_orion_immunity)
火焰抗性冰霜抗性闪电抗性混沌抗性
第 1 部1515157
第 2 部30303020
地图50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionDetached"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "AtlasOrionFaceLastTarget",
        "AtlasOrionApparitionShield",
        "AtlasExileOrionGeyserImpact",
        "AtlasExileOrionGeyserImpactInitial",
        "AtlasExilesOrionGeyserWaveSmall",
        "AtlasExilesOrionGeyserWaveDoodadsSmall",
        "AtlasExileOrionSpawnGeysers",
        "AtlasOrionMeteorGroundEffect",
        "AtlasOrionMeteorGroundEffectTemp",
        "AtlasExilesOrionCreateGeysersSmall",
        "AtlasExilesOrionCreateMeteorsSmall",
        "AtlasOrionBeamSweepNoFinalExplosionShort",
        "AtlasOrionBeamSweepNoFinalExplosionMedium",
        "AtlasOrionBeamSweepNoFinalExplosionLong",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionApparitionShield"] = {
    name = "AtlasOrionApparitionShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cannot_be_damaged",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpact"] = {
    name = "AtlasExileOrionGeyserImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInitial"] = {
    name = "AtlasExileOrionGeyserImpactInitial",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveSmall"] = {
    name = "AtlasExilesOrionGeyserWaveSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
    name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysers"] = {
    name = "AtlasExileOrionSpawnGeysers",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "ground_effect_variation",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 1.2, 1.2, 1.2, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [2] = {0.7, 1.02, 25, 25, 1.3, 1.3, 1.3, 1.3, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [3] = {0.75, 1.12, 25, 25, 1.4, 1.4, 1.4, 1.4, 1, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [4] = {0.8, 1.2, 25, 25, 1.5, 1.5, 1.5, 1.5, 1, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffectTemp"] = {
    name = "AtlasOrionMeteorGroundEffectTemp",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "ground_effect_variation",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 1, 1, 1, 1, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCreateGeysersSmall"] = {
    name = "AtlasExilesOrionCreateGeysersSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 81, statInterpolation = {},  },
        [2] = {levelRequirement = 82, statInterpolation = {},  },
        [3] = {levelRequirement = 83, statInterpolation = {},  },
        [4] = {levelRequirement = 84, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCreateMeteorsSmall"] = {
    name = "AtlasExilesOrionCreateMeteorsSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 81, statInterpolation = {},  },
        [2] = {levelRequirement = 82, statInterpolation = {},  },
        [3] = {levelRequirement = 83, statInterpolation = {},  },
        [4] = {levelRequirement = 84, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionShort",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionLong",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
幽魂N
区域
词缀monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
标签ghost_blood, humanoid, human
Model模型查看器
伤害150%
生命2400%
Energy Shield From Life100%
Ailment Threshold1300%
攻击暴击率5%
类型AtlasExiles5Apparition
攻击距离6 ~ 15
攻击间隔1.995 秒
伤害分布20%
护具+100%
命中+100%
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [65699]
每秒造成 1095 基础火焰伤害
base_lightning_damage_to_deal_per_minute [65699]
每秒造成 1095 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
造成 385.4 - 578.2 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 12 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
冷却时间: 12 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 525.6 - 788.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
冷却时间: 12 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 2102 - 3154 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [43799]
每秒造成 730 基础火焰伤害
base_lightning_damage_to_deal_per_minute [43799]
每秒造成 730 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84诸界觉者希鲁斯575052853.41.99518285332322854818285350505030
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 1665 - 2425 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [51521]
每秒造成 858.7 基础火焰伤害
base_lightning_damage_to_deal_per_minute [51521]
每秒造成 858.7 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
造成 348.8 - 523.1 物理伤害
25% 的物理伤害转换为火焰伤害
25% 物理伤害转换为闪电伤害
25% 的物理伤害转换为混沌伤害

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能
施放间隔: 4.2 秒
冷却时间: 14 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
冷却时间: 14 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 416.1 - 606.4 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
冷却时间: 14 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1902 - 2853 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [39632]
每秒造成 660.5 基础火焰伤害
base_lightning_damage_to_deal_per_minute [39632]
每秒造成 660.5 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82诸界觉者希鲁斯515042544.91.99515201628396794515201650505030
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 1264 - 1827 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [38881]
每秒造成 648 基础火焰伤害
base_lightning_damage_to_deal_per_minute [38881]
每秒造成 648 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 315.9 - 456.9 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1555 - 2333 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [32401]
每秒造成 540 基础火焰伤害
base_lightning_damage_to_deal_per_minute [32401]
每秒造成 540 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78诸界觉者希鲁斯398542021.11.99510243521880685210243550505030
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 979.5 - 1416 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [30137]
每秒造成 502.3 基础火焰伤害
base_lightning_damage_to_deal_per_minute [30137]
每秒造成 502.3 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 244.9 - 354.1 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 1205 - 1808 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [25114]
每秒造成 418.6 基础火焰伤害
base_lightning_damage_to_deal_per_minute [25114]
每秒造成 418.6 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73诸界觉者希鲁斯296091508.21.995651771574456766517750505030
OrionMeteor
AtlasOrionMeteorGroundEffect
造成 756.4 - 1094 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [23274]
每秒造成 387.9 基础火焰伤害
base_lightning_damage_to_deal_per_minute [23274]
每秒造成 387.9 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionShort
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionMedium
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
OrionBeamSweep
AtlasOrionBeamSweepNoFinalExplosionLong
法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能施放间隔: 4.2 秒
GeometryTrigger
AtlasExilesOrionCreateGeysersSmall
可触发施放间隔: 3.5 秒
SpawnObject
AtlasExileOrionSpawnGeysers
可触发施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpact
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
GeometrySpell
AtlasExileOrionGeyserImpactInitial
造成 189.1 - 273.5 物理伤害
30% 的物理伤害转换为火焰伤害
30% 物理伤害转换为闪电伤害

可触发
施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveSmall
可触发施放间隔: 1 秒
ExecuteGEAL
AtlasExilesOrionGeyserWaveDoodadsSmall
可触发施放间隔: 1 秒
GeometryTrigger
AtlasExilesOrionCreateMeteorsSmall
可触发施放间隔: 2.17 秒
OrionMeteor
AtlasOrionMeteorGroundEffectTemp
造成 931 - 1396 物理伤害
25% 的物理伤害转换为火焰伤害
25% 的物理伤害转换为混沌伤害
base_physical_damage_to_deal_per_minute [19395]
每秒造成 323.3 基础火焰伤害
base_lightning_damage_to_deal_per_minute [19395]
每秒造成 323.3 基础混沌伤害
ground_effect_variation [1]

法术 范围 击中 范围法术 闪电技能 物理技能 混沌技能 可触发
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68诸界觉者希鲁斯215361119.21.995413281128446814132850505030
GeometryTrigger AtlasExilesOrionCreateGeysersSmall200ForceTargetEnemy
GeometryTrigger AtlasExilesOrionCreateMeteorsSmall200ForceTargetEnemy
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionShort200ForceTargetEnemy TargetInRange=30 TargetNotInRange=10
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionMedium200ForceTargetEnemy TargetInRange=55 TargetNotInRange=30
OrionBeamSweep AtlasOrionBeamSweepNoFinalExplosionLong200ForceTargetEnemy TargetInRange=80 TargetNotInRange=55
火焰抗性冰霜抗性闪电抗性混沌抗性
第 1 部1515157
第 2 部30303020
地图50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile5ApparitionInfluence"] = {
    name = "Sirus, Awakener of Worlds",
    life = 24,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "AtlasExileOrionGeyserImpact",
        "AtlasExileOrionGeyserImpactInitial",
        "AtlasExilesOrionGeyserWaveSmall",
        "AtlasExilesOrionGeyserWaveDoodadsSmall",
        "AtlasExileOrionSpawnGeysers",
        "AtlasOrionMeteorGroundEffect",
        "AtlasOrionMeteorGroundEffectTemp",
        "AtlasExilesOrionCreateGeysersSmall",
        "AtlasExilesOrionCreateMeteorsSmall",
        "AtlasOrionBeamSweepNoFinalExplosionShort",
        "AtlasOrionBeamSweepNoFinalExplosionMedium",
        "AtlasOrionBeamSweepNoFinalExplosionLong",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpact"] = {
    name = "AtlasExileOrionGeyserImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionGeyserImpactInitial"] = {
    name = "AtlasExileOrionGeyserImpactInitial",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.75,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.65, 0.94, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.7, 1.02, 30, 30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.75, 1.12, 30, 30, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.8, 1.2, 30, 30, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveSmall"] = {
    name = "AtlasExilesOrionGeyserWaveSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionGeyserWaveDoodadsSmall"] = {
    name = "AtlasExilesOrionGeyserWaveDoodadsSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExileOrionSpawnGeysers"] = {
    name = "AtlasExileOrionSpawnGeysers",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffect"] = {
    name = "AtlasOrionMeteorGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "ground_effect_variation",
    },
    levels = {
        [1] = {0.65, 0.94, 25, 25, 1.2, 1.2, 1.2, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [2] = {0.7, 1.02, 25, 25, 1.3, 1.3, 1.3, 1.3, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [3] = {0.75, 1.12, 25, 25, 1.4, 1.4, 1.4, 1.4, 1, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
        [4] = {0.8, 1.2, 25, 25, 1.5, 1.5, 1.5, 1.5, 1, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionMeteorGroundEffectTemp"] = {
    name = "AtlasOrionMeteorGroundEffectTemp",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "ground_effect_variation",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 1, 1, 1, 1, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 3, 3, 3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCreateGeysersSmall"] = {
    name = "AtlasExilesOrionCreateGeysersSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 81, statInterpolation = {},  },
        [2] = {levelRequirement = 82, statInterpolation = {},  },
        [3] = {levelRequirement = 83, statInterpolation = {},  },
        [4] = {levelRequirement = 84, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasExilesOrionCreateMeteorsSmall"] = {
    name = "AtlasExilesOrionCreateMeteorsSmall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 81, statInterpolation = {},  },
        [2] = {levelRequirement = 82, statInterpolation = {},  },
        [3] = {levelRequirement = 83, statInterpolation = {},  },
        [4] = {levelRequirement = 84, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionShort"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionShort",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionMedium"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionMedium",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasOrionBeamSweepNoFinalExplosionLong"] = {
    name = "AtlasOrionBeamSweepNoFinalExplosionLong",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.55,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
    },
    levels = {
        [1] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.8, 1.2, 25, 25, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
诸界觉者希鲁斯 /65 ⍟

诸界觉者希鲁斯 /65 ⍟

Code名字Audio
SirusExilEnters我的朋友都死了,而你找到了我。这是勇敢,还是愚蠢?
SirusProtectsBody你真的觉得这有用?
SirusMerges我很久以前就超越了一切。
SirusAttacksZana消灭你就跟捏死一只虫子那么简单。
SirusSeesKiracWounded既无聊又渺小。
SirusTurnsTowardRealWorldA我对这里已经没有任何留念。短短几天之前,摧毁一些真实还能让我有重生的感觉。
SirusTurnsTowardRealWorldB你屠杀了我的朋友。你给我的世界带来了毁灭。你入侵了我的圣所。我应该愤怒,可……我只感到空无。
SirusTurnsTowardRealWorldC想要异界位面?拿去吧。它属于你了。不过奥瑞亚?我要把奥瑞亚烧成白地。也许公民们的痛苦能让我激发一点感觉。
SirusInvasion1毫无意义。一切都毫无意义。
SirusInvasion2归于虚无吧。
SirusInvasion3暴晒在虚无中吧。
SirusInvasion4无关紧要。
SirusInvasion5石板上的字迹也终将风化。
SirusInvasion6不复存在。
SirusInvasion7消失吧。
SirusInvasion8世界分崩离析。
SirusOffScreenApparition1领悟崩塌之美吧。
SirusOffScreenApparition2这座城市毫无意义。
SirusOffScreenApparition3你的存在毫无意义。
SirusOffScreenApparition4为何逃跑?这有意义吗?
SirusMeteorShower1宇宙之怒!
SirusMeteorShower2星辰之雨!
SirusFusionNukeBeam1彻底毁灭吧!
SirusFusionNukeBeam2造化本身!
SirusFusionNukeBeamC永燃之火!
SirusCarpetBomb1湮灭!
SirusCarpetBomb2荣耀烈焰!
SirusShortCooldownAHuman死吧。
SirusShortCooldownBHuman放手吧。
SirusShortCooldownCHuman缄默吧。
SirusShortCooldownA死吧。
SirusShortCooldownB放手吧。
SirusShortCooldownC缄默吧。
SirusShortCoolDownCNoText
SirusMediumCooldown1你毫无意义。
SirusMediumCooldown2为何抵抗。
SirusMediumCooldown3毫无意义。
SirusMediumCooldown4拥抱虚无吧。
SirusLongCooldown1这个世界注定灭亡。
SirusLongCooldown2我已经看见未来。
SirusLongCooldown3未来,这里只有恐惧。
SirusDismountA这是什么?真正的挑战?你终于赢得了我的注意!
SirusDismountB别人靠预言获得力量。他们依赖预言。我可没这么愚蠢。
SirusDismountC你以为我也有他们一样的弱点。我没有。
SirusAcknowledgesExile一个流放者?又一个被札娜说动的傻瓜。在她背叛你之前,让我先消灭你。至少我的办法更快。
SirusHumanAndApparitionSkill1感受{虚空的}尖叫吧!
SirusHumanAndApparitionSkill2你将渴求{虚无!}
SirusHumanAndApparitionSkill3存在{只是幻觉。}
SirusHumanAndApparitionSkillD牢牢抓住生命{只是因为无知。}
SirusDismountOneA生命真的值得承受那些痛苦吗?
SirusDismountOneB知道自己的努力毫无效果吗?
SirusDismountTwoA为什么你还要坚持存在?
SirusDismountTwoB一切都会终结。一切都会崩溃。一切。
SirusDismountThreeA站在死亡边缘,我的心脏重新搏动。我{又}活了!
SirusDismountThreeB体会自己的兴奋和恐惧吧……那将是你最后的回忆。
SirusSimpleDeathLine我总算有感觉了……
SirusComplexDeathLineA你抛下了我,札娜……在异界中孤身度过数百年……我只想重新恢复感觉……
SirusComplexDeathLineBOne叫人刮目相看……但我们将在{我的}土地上交战。
SirusComplexDeathLineBTwo我……有感觉了……至少……
SirusComplexDeathLineCOne异界将给我力量。看吧。……什么?!不!
SirusComplexDeathLineCTwo我就知道是你……札娜……让我重新找回感觉吧……哪怕最后一次……
SirusGlyph1我一直想找到目标,想找到人生的归宿。如果我知道那需要什么,我多半可以为此多忍受一段漫无目的的生活。

我恨这个地方。我痛恨被它强迫。我不想对这些人发号施令,我不想因为我的过错害他们丧命。

这都是为了札娜……

如果没有札娜,我多半还沉浸在痛苦的人生中。

我会为她做的。
SirusGlyph2我这辈子走过许多走私犯爱去的地方。我见识过一些奇景,遭遇过许多人物。有慷慨的,有冷漠的,有人令人生畏的,他们基本上都在酒馆里出没。我的勇敢不比他们差。

今天我看到的却让我脊背发凉。它从虚无中冒出来,仿佛从水边扬起的迷雾,还跟着一群无形的……东西。我感到心跳停止,浑身起了鸡皮疙瘩。它们到处都是,真的到处都是。它有许多手臂,全都扭曲变形,它的嘴巴简直就是一个漆黑的深渊。它一出现,我就吓得魂飞魄散。

我现在明白这份事业有多重要了。我的人生目标……现在找到了。
SirusGlyph3我们把敌人逼进了异界之心。我为札娜感到悲痛。灾变发生的时候,她父亲正好被陷在了核心,无论如何他都不可能生还。

狄洛克斯今天格外沉默。阿尔赫兹敏去继续查看设备去了。就连巴兰和维利塔妮娅也没有争吵。我们都意识到,这恐怕是我们最后的时刻了。

我大半辈子都只挣来了财富和恶名……众神啊,真希望我可以让时光倒流。我过去的人生毫无意义,根本没有崇高的目的……我浪费了多少时间啊。

要是明天我能活下来,我一定要向她表白。
SirusGlyph4他们抛弃了我。在我求助的时刻,他们抛弃了我。

当时我看到一线光明被一团黑暗吞噬,然后静止。我记得它向外伸出触手,努力抓住什么。我只能铤而走险。我还记得我上前了一步。当时我没想着自己,也没想着奥瑞亚。我只想着朋友们,他们是我的兄弟姐妹,都指望着我。我还记得它冰冷的钳制不断收紧,然后我就不见了。

我看到了……镜子。我周围都是镜子。我动不了,也不能开口。但我看到了一切。我看到了一切。我看到了一切。我看到了他们离开,看到了她离开。那一切太快了。千百个日夜转瞬即逝。然后……

虚无。我感到虚无。我不悲痛,也不愤怒。没有欢乐,没有痛苦,也没有愉悦。我自由了。我可以随心所欲去任何地方。我远离了一切欲望,可以自由地领悟宇宙的本质。

那就是“空”。