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漂泊畏灵
[80] 荒漠绿洲
Terror of the Infinite Drifts

漂泊畏灵(Terror of the Infinite Drifts)

幽魂N
地区[80] 荒漠绿洲
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

stance movement speed +% final [-100]
标签red_blood, human, humanoid
伤害140%
生命400%
Ailment Threshold400%
攻击暴击率5%
类型ShakariMap
攻击距离6 ~ 18
攻击间隔1.695 秒
伤害分布20%
闪避值+100%
命中+100%

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1164 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84漂泊畏灵575052262.71.695304751616117096040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1073.8 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82漂泊畏灵515042018.11.695253361419815890040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 990.1 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
80漂泊畏灵450001799.31.695206241246614760040404025
conditions FightIsInState=1
{
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTailStrike100TargetIsPlayer
MonsterSlam100TargetIsPlayer OnLessThan90PercentLife
MinotaurBurrow ShakariBurrowOnce100TargetNotMediumNear TargetIsPlayer
MinotaurBurrow ShakariBurrowOnceStuck-1CannotFitHere
ShakariTailStrike 3
MonsterSlam3OnLessThan90PercentLife
MinotaurBurrow ShakariBurrowOnce3TargetNotMediumNear
}
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTrailBurrow -1 FightIsInState=2 ForceTargetShakariTrailMarkerStart
ShakariTrailBurrow -1 FightIsInState=2 ForceTargetSelf
stance stance2
conditions TrailEmergeIsAtOrAboveState=1
{
ShakariTrailBurrow -1 TrailEmergeIsAtOrAboveState=2 ForceTargetShakariTrailMarkerMiddle ShakariTargetIsCurrentTrailMarker
ShakariTrailBurrow -1 TrailEmergeIsAtOrAboveState=2 ForceTargetShakariTrailMarkerEnd ShakariTargetIsCurrentTrailMarker
ShakariUpheaval 100 TargetIsPlayer
ShakariUpheaval 3
}

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 240.0
}
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shakari/ShakariMap"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "ShakariSlam",
        "ShakariBurrowOnce",
        "ShakariBurrowOnceStuck",
        "ShakariTailStrike",
        "ShakariUpheaval",
        "ShakariBurrow",
        "ShakariTrailBurrow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariSlam"] = {
    name = "ShakariSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-57, 120, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnce"] = {
    name = "ShakariBurrowOnce",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnceStuck"] = {
    name = "ShakariBurrowOnceStuck",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTailStrike"] = {
    name = "ShakariTailStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.94,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {20000, 15000, 4, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariUpheaval"] = {
    name = "ShakariUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrow"] = {
    name = "ShakariBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 0, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTrailBurrow"] = {
    name = "ShakariTrailBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
幽魂N
地区
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

stance movement speed +% final [-100]
标签red_blood, human, humanoid
伤害140%
生命400%
Ailment Threshold400%
攻击暴击率5%
类型ShakariMap
攻击距离6 ~ 18
攻击间隔1.695 秒
伤害分布20%
闪避值+100%
命中+100%
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shakari/ShakariMapElder"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
幽魂N
地区[80] 荒漠绿洲
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

stance movement speed +% final [-100]
标签red_blood, human, humanoid
伤害140%
生命400%
Ailment Threshold400%
攻击暴击率5%
类型ShakariMap
攻击距离6 ~ 18
攻击间隔1.695 秒
伤害分布20%
闪避值+100%
命中+100%

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1164 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84漂泊畏灵575052262.71.695304751616117096040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1073.8 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82漂泊畏灵515042018.11.695253361419815890040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 990.1 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
80漂泊畏灵450001799.31.695206241246614760040404025
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTailStrike100TargetIsPlayer
MonsterSlam100TargetIsPlayer
MinotaurBurrow ShakariBurrowOnce100TargetNotMediumNear TargetIsPlayer
MinotaurBurrow ShakariBurrowOnceStuck-1CannotFitHere
ShakariBurrow100TargetIsPlayer OnLessThan50PercentLife
ShakariTailStrike 3
MonsterSlam 3
MinotaurBurrow ShakariBurrowOnce 3
ShakariBurrow 3
stance stance2
ShakariUpheaval100TargetIsPlayer
ShakariUpheaval 3
MinotaurBurrow-1FightIsAtOrAboveState=2

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "fight"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable
{
}

Life
{
	initial_life_percentage = 65
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 240.0
}
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shakari/Shakari2Map"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "ShakariSlam",
        "ShakariBurrowOnce",
        "ShakariBurrowOnceStuck",
        "ShakariTailStrike",
        "ShakariUpheaval",
        "ShakariBurrow",
        "ShakariTrailBurrow2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariSlam"] = {
    name = "ShakariSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-57, 120, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnce"] = {
    name = "ShakariBurrowOnce",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnceStuck"] = {
    name = "ShakariBurrowOnceStuck",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTailStrike"] = {
    name = "ShakariTailStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.94,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {20000, 15000, 4, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariUpheaval"] = {
    name = "ShakariUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrow"] = {
    name = "ShakariBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 0, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTrailBurrow2"] = {
    name = "ShakariTrailBurrow2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
幽魂N
地区
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

stance movement speed +% final [-100]
标签red_blood, human, humanoid
伤害140%
生命400%
Ailment Threshold400%
攻击暴击率5%
类型ShakariMap
攻击距离6 ~ 18
攻击间隔1.695 秒
伤害分布20%
闪避值+100%
命中+100%

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1164 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84漂泊畏灵575052262.71.695304751616117096040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 1073.8 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82漂泊畏灵515042018.11.695253361419815890040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 912.5 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78漂泊畏灵398541602.71.695170721094013704040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 742.3 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73漂泊畏灵2960911961.69510863787211352040404025

Melee
iconbasicattack
普通攻击
对你的敌人无情痛击.
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻击 投射物攻击 技能可幻影射手 投射物 近战单一目标 攻击可重复 近战 技能可齐射
施放间隔: 1 秒

ShakariTailStrike
基础持续时间为 20
基础额外效果持续时间 15
每秒造成 601.6 基础混沌伤害
ground caustic art variation []
攻击伤害总增 35%

is_area_damage 攻击 范围
施放间隔: 1.94 秒
冷却时间: 7 秒

ShakariUpheaval
导致 10 次爆发
攻击速度总降 25%
伤害总增 30%
攻击伤害总降 30%

攻击 范围
施放间隔: 1.83 秒

ShakariBurrow
伤害总降 80%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 24 秒

ShakariSlam
攻击速度总降 57%
伤害总增 120%

is_area_damage 攻击 范围 可触发
施放间隔: 1 秒
冷却时间: 8 秒

ShakariBurrowOnce
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
冷却时间: 10 秒

ShakariTrailBurrow2
攻击速度总降 14%
emerge speed +% []
伤害总降 80%
施放间隔: 1 秒

ShakariBurrowOnceStuck
伤害总降 80%
攻击速度总降 14%
emerge speed +% []
闪电新星的伤害总增 500%

is_area_damage 攻击 范围
施放间隔: 1 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68漂泊畏灵21536887.51.695688856429362040404025
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTailStrike100TargetIsPlayer
MonsterSlam100TargetIsPlayer
MinotaurBurrow ShakariBurrowOnce100TargetNotMediumNear TargetIsPlayer
MinotaurBurrow ShakariBurrowOnceStuck-1CannotFitHere
ShakariBurrow100TargetIsPlayer OnLessThan50PercentLife
ShakariTailStrike 3
MonsterSlam 3
MinotaurBurrow ShakariBurrowOnce 3
ShakariBurrow 3
stance stance2
ShakariUpheaval100TargetIsPlayer
ShakariUpheaval 3
MinotaurBurrow-1FightIsAtOrAboveState=2

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	selection_height_override = 240.0
}
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shakari/Shakari2MapStandalone"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "ShakariSlam",
        "ShakariBurrowOnce",
        "ShakariBurrowOnceStuck",
        "ShakariTailStrike",
        "ShakariUpheaval",
        "ShakariBurrow",
        "ShakariTrailBurrow2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariSlam"] = {
    name = "ShakariSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-57, 120, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnce"] = {
    name = "ShakariBurrowOnce",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrowOnceStuck"] = {
    name = "ShakariBurrowOnceStuck",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTailStrike"] = {
    name = "ShakariTailStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.94,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {20000, 15000, 4, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariUpheaval"] = {
    name = "ShakariUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariBurrow"] = {
    name = "ShakariBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 0, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariTrailBurrow2"] = {
    name = "ShakariTrailBurrow2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
幽魂N
地区
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]

stance movement speed +% final [-100]
标签red_blood, human, humanoid
伤害140%
生命400%
Ailment Threshold400%
攻击暴击率5%
类型ShakariMap
攻击距离6 ~ 18
攻击间隔1.695 秒
伤害分布20%
闪避值+100%
命中+100%
火焰抗性冰霜抗性闪电抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shakari/Shakari2MapElder"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}