Vereinigung der Albträume
[82] Kadaver
Amalgam of Nightmares

Vereinigung der Albträume(Amalgam of Nightmares)

SpectreN
Area[82] Kadaver
Modtrigger_cascade_target_variation [1]
trigger_cascade_behaviour_variation [3]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
ModelModel Viewer
Damage160%
Leben400%
Ailment Threshold400%
Kritische Trefferchance5%
TypeUnholyTrioMap
Attack Distance6 ~ 18
Attack Time1.8 Second
Damage Spread20%
Genauigkeit+100%
Melee
Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second
Cleave
UnholyTrioCleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
30% weniger Angriffsgeschwindigkeit
spell_maximum_action_distance_+% [20]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]
Verursacht 162% des Basis-Angriffsschadens

is_area_damage cleave_disable_predictive_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
StormCall
UnholyTrioShavronneStormCall
Gewitterbeschwörung
Setzt am Ziel eine Markierung. Nach einer kurzen Zeit trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 1472 bis 4416 Blitzschaden
Basisdauer beträgt 2 Sekunden
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-65]
cast_on_trigger_cascade_event_% [100]
trigger_skill_restriction [1]
100% Chance, Gegner zu schocken

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Zauberzeit: 1.8 Second
MonsterMortar
UnholyTrioBloodProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
spell_maximum_action_distance_+% [-60]
Verursacht 531 bis 796.5 physischen Schaden
projectile_spread_radius [30]
Feuert 7 zusätzliche Projektile
active_skill_cast_speed_+%_final [0]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 2 Second
Abklingzeit: 6 Second
DoedreBubbleBurst
DoedreBubbleBurstUnholyTrio
Verursacht 707.1 bis 1061 physischen Schaden
Erzeugt 1 Explosionen
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage Spell Hit Area Triggerable Triggered AreaSpell
Zauberzeit: 1 Second
TriggerCascade
UnholyTrioTriggerCascade1
trigger_cascade_number_of_spikes [8]
trigger_cascade_A [2]
trigger_cascade_B [45]
trigger_cascade_angle [16]
trigger_cascade_ms_between_spikes [70]
trigger_skill_restriction [1]
trigger_cascade_number_of_arms [2]
trigger_cascade_angle_between_arms [120]

Triggerable
Zauberzeit: 1.8 Second
Abklingzeit: 10 Second
FireStorm
MaligaroBladefallFirestorm2
Feuerregen
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 512.1 bis 768.2 physischen Schaden
Basisdauer beträgt 0.13 Sekunden
Ein Einschlag alle 0.12 Sekunden
firestorm_base_area_of_effect_+% [-40]
cast_on_trigger_cascade_event_% [100]
50% des physischen Schadens werden in Chaosschaden umgewandelt
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-60]

is_area_damage firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Zauberzeit: 1 Second
TriggerCascade
UnholyTrioTriggerCascade2
trigger_cascade_number_of_spikes [6]
trigger_cascade_A [0]
trigger_cascade_B [100]
trigger_cascade_angle [5]
trigger_cascade_ms_between_spikes [250]
trigger_cascade_number_of_arms [3]
trigger_cascade_angle_between_arms [90]

Triggerable
Zauberzeit: 1.93 Second
Abklingzeit: 8 Second
UnholyTrioHide
UnholyTrioHide
skill_cannot_be_interrupted skill_cannot_be_stunnedZauberzeit: 1 Second
SummonSpecificMonstersFromMortars
UnholyTrioCurseSludgeWithMortar1
number_of_monsters_to_summon [1]
alternate_minion [261]
projectile_minimum_range [30]
Verursacht 1353 bis 2029 physischen Schaden
monster_projectile_variation [5]
projectile_spread_radius [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

summoned_monsters_are_minions projectile_uses_contact_position Spell Projectile SpellCanRepeat Triggerable
Zauberzeit: 1.27 Second
Abklingzeit: 8 Second
SummonSpecificMonstersFromMortars
UnholyTrioCurseSludgeWithMortar2
number_of_monsters_to_summon [1]
alternate_minion [262]
projectile_minimum_range [30]
Verursacht 1353 bis 2029 physischen Schaden
monster_projectile_variation [6]
projectile_spread_radius [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

summoned_monsters_are_minions projectile_uses_contact_position Spell Projectile SpellCanRepeat Triggerable
Zauberzeit: 1.27 Second
Abklingzeit: 8 Second
MonsterSelfSlam
UnholyTrioSlam
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]
Verursacht 50% des Basis-Angriffsschadens

is_area_damage Attack Area Melee Triggerable
Zauberzeit: 1 Second
MonsterSlam
UnholyTrioSlamActive
42% weniger Angriffsgeschwindigkeit
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Verursacht 160% des Basis-Angriffsschadens

is_area_damage Attack Area Triggerable
Zauberzeit: 1 Second
Abklingzeit: 3 Second
UnholyTrioBallLightning
UnholyTrioBallLightning
Verursacht 2055 bis 3083 Blitzschaden
Basisdauer beträgt 30 Sekunden

base_is_projectile projectile_uses_contact_position Spell Projectile
Zauberzeit: 3 Second
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Vereinigung der Albträume575052746.11.830475161618548040404025
Melee
Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second
Cleave
UnholyTrioCleave
Spalten
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
30% weniger Angriffsgeschwindigkeit
spell_maximum_action_distance_+% [20]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]
Verursacht 162% des Basis-Angriffsschadens

is_area_damage cleave_disable_predictive_damage Attack Area AttackCanRepeat Melee Type53 PhysicalSkill
Zauberzeit: 1 Second
StormCall
UnholyTrioShavronneStormCall
Gewitterbeschwörung
Setzt am Ziel eine Markierung. Nach einer kurzen Zeit trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 1340 bis 4021 Blitzschaden
Basisdauer beträgt 2 Sekunden
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-65]
cast_on_trigger_cascade_event_% [100]
trigger_skill_restriction [1]
100% Chance, Gegner zu schocken

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Zauberzeit: 1.8 Second
MonsterMortar
UnholyTrioBloodProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
spell_maximum_action_distance_+% [-60]
Verursacht 486.5 bis 729.8 physischen Schaden
projectile_spread_radius [30]
Feuert 7 zusätzliche Projektile
active_skill_cast_speed_+%_final [0]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 2 Second
Abklingzeit: 6 Second
DoedreBubbleBurst
DoedreBubbleBurstUnholyTrio
Verursacht 652.3 bis 978.5 physischen Schaden
Erzeugt 1 Explosionen
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage Spell Hit Area Triggerable Triggered AreaSpell
Zauberzeit: 1 Second
TriggerCascade
UnholyTrioTriggerCascade1
trigger_cascade_number_of_spikes [8]
trigger_cascade_A [2]
trigger_cascade_B [45]
trigger_cascade_angle [16]
trigger_cascade_ms_between_spikes [70]
trigger_skill_restriction [1]
trigger_cascade_number_of_arms [2]
trigger_cascade_angle_between_arms [120]

Triggerable
Zauberzeit: 1.8 Second
Abklingzeit: 10 Second
FireStorm
MaligaroBladefallFirestorm2
Feuerregen
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 469.7 bis 704.5 physischen Schaden
Basisdauer beträgt 0.13 Sekunden
Ein Einschlag alle 0.12 Sekunden
firestorm_base_area_of_effect_+% [-40]
cast_on_trigger_cascade_event_% [100]
50% des physischen Schadens werden in Chaosschaden umgewandelt
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-60]

is_area_damage firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Zauberzeit: 1 Second
TriggerCascade
UnholyTrioTriggerCascade2
trigger_cascade_number_of_spikes [6]
trigger_cascade_A [0]
trigger_cascade_B [100]
trigger_cascade_angle [5]
trigger_cascade_ms_between_spikes [250]
trigger_cascade_number_of_arms [3]
trigger_cascade_angle_between_arms [90]

Triggerable
Zauberzeit: 1.93 Second
Abklingzeit: 8 Second
UnholyTrioHide
UnholyTrioHide
skill_cannot_be_interrupted skill_cannot_be_stunnedZauberzeit: 1 Second
SummonSpecificMonstersFromMortars
UnholyTrioCurseSludgeWithMortar1
number_of_monsters_to_summon [1]
alternate_minion [261]
projectile_minimum_range [30]
Verursacht 1236 bis 1854 physischen Schaden
monster_projectile_variation [5]
projectile_spread_radius [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

summoned_monsters_are_minions projectile_uses_contact_position Spell Projectile SpellCanRepeat Triggerable
Zauberzeit: 1.27 Second
Abklingzeit: 8 Second
SummonSpecificMonstersFromMortars
UnholyTrioCurseSludgeWithMortar2
number_of_monsters_to_summon [1]
alternate_minion [262]
projectile_minimum_range [30]
Verursacht 1236 bis 1854 physischen Schaden
monster_projectile_variation [6]
projectile_spread_radius [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

summoned_monsters_are_minions projectile_uses_contact_position Spell Projectile SpellCanRepeat Triggerable
Zauberzeit: 1.27 Second
Abklingzeit: 8 Second
MonsterSelfSlam
UnholyTrioSlam
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]
Verursacht 50% des Basis-Angriffsschadens

is_area_damage Attack Area Melee Triggerable
Zauberzeit: 1 Second
MonsterSlam
UnholyTrioSlamActive
42% weniger Angriffsgeschwindigkeit
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Verursacht 160% des Basis-Angriffsschadens

is_area_damage Attack Area Triggerable
Zauberzeit: 1 Second
Abklingzeit: 3 Second
UnholyTrioBallLightning
UnholyTrioBallLightning
Verursacht 1878 bis 2816 Blitzschaden
Basisdauer beträgt 30 Sekunden

base_is_projectile projectile_uses_contact_position Spell Projectile
Zauberzeit: 3 Second
Abklingzeit: 6 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Vereinigung der Albträume515042449.31.825336141987945040404025
UnholyTrioHide-1IHaveNotUsedSkill OnLessThan66PercentLife NoRepeat
UnholyTrioHide-1IHaveNotUsedSkillTwoTimes OnLessThan33PercentLife NoRepeat
Cleave200TargetIsEnemy TargetMediumNear NoRepeat OnlyLastTarget
Cleave40TargetIsEnemy NoRepeat OnlyLastTarget
Cleave3TargetIsEnemy TargetMediumNear NoRepeat
Melee100TargetIsEnemy TargetMediumNear OnlyLastTarget
Melee3TargetIsEnemy TargetMediumNear NoRepeat
Melee3TargetIsEnemy NoRepeat OnlyLastTarget
MonsterSlam100TargetIsEnemy TargetMediumNear NoRepeat OnlyLastTarget
MonsterSlam100TargetIsEnemy NoRepeat OnlyLastTarget
MonsterSlam10TargetIsEnemy TargetMediumNear NoRepeat
MonsterSlam10TargetIsEnemy NoRepeat OnlyLastTarget
TriggerCascade UnholyTrioTriggerCascade290ForceTargetEnemy NoRepeat OnlyLastTarget
TriggerCascade UnholyTrioTriggerCascade1600ForceTargetSelf NoRepeat
TriggerCascade UnholyTrioTriggerCascade1150ForceTargetSelf NoRepeat
MonsterMortar90TargetIsEnemy TargetNotMediumNear OnlyLastTarget NoRepeat
MonsterMortar10TargetIsEnemy TargetNotMediumNear NoRepeat
MonsterMortar3TargetIsEnemy NoRepeat OnlyLastTarget
SummonSpecificMonstersFromMortars120ForceTargetEnemy TargetNotNear OnlyLastTarget
SummonSpecificMonstersFromMortars10ForceTargetEnemy NoRepeat
SummonSpecificMonstersFromMortars3ForceTargetEnemy NoRepeat OnlyLastTarget
conditions_per_skill TargetIsPlayer
{
Cleave400TargetIsEnemy TargetMediumNear NoRepeat OnlyLastTarget
Cleave400TargetIsEnemy NoRepeat OnlyLastTarget
Cleave30TargetIsEnemy TargetMediumNear NoRepeat
Cleave30TargetIsEnemy NoRepeat OnlyLastTarget
Melee120TargetIsEnemy TargetMediumNear OnlyLastTarget
Melee12TargetIsEnemy TargetMediumNear NoRepeat
Melee12TargetIsEnemy NoRepeat OnlyLastTarget
MonsterSlam400TargetIsEnemy TargetMediumNear NoRepeat OnlyLastTarget
MonsterSlam400TargetIsEnemy NoRepeat OnlyLastTarget
MonsterSlam30TargetIsEnemy TargetMediumNear NoRepeat
MonsterSlam30TargetIsEnemy NoRepeat OnlyLastTarget
TriggerCascade UnholyTrioTriggerCascade2900ForceTargetEnemy NoRepeat OnlyLastTarget
TriggerCascade UnholyTrioTriggerCascade2500ForceTargetEnemy NoRepeat
MonsterMortar900TargetIsEnemy TargetNotMediumNear OnlyLastTarget NoRepeat
MonsterMortar100TargetIsEnemy TargetNotMediumNear NoRepeat
MonsterMortar3TargetIsEnemy NoRepeat OnlyLastTarget
SummonSpecificMonstersFromMortars1200ForceTargetEnemy TargetNotNear OnlyLastTarget
SummonSpecificMonstersFromMortars100ForceTargetEnemy NoRepeat
SummonSpecificMonstersFromMortars3ForceTargetEnemy NoRepeat OnlyLastTarget
Advance9TargetIsEnemy OnlyLastTarget TargetFar
UnholyTrioBallLightning5000NoRepeat TargetIsEnemy TargetNotFar OnLessThan50PercentLife
UnholyTrioBallLightning2500NoRepeat TargetIsEnemy OnLessThan50PercentLife
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
Teil 11515157
Teil 230303020
Karten40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/UnholyTrio/UnholyTrioMap"] = {
    name = "Amalgam of Nightmares",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 18,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "UnholyTrioCleave",
        "Melee",
        "MaligaroBladefallFirestorm2",
        "UnholyTrioShavronneStormCall",
        "UnholyTrioBloodProjectile",
        "UnholyTrioCurseSludgeWithMortar1",
        "UnholyTrioCurseSludgeWithMortar2",
        "UnholyTrioSlam",
        "UnholyTrioSlamActive",
        "DoedreBubbleBurstUnholyTrio",
        "UnholyTrioTriggerCascade1",
        "UnholyTrioTriggerCascade2",
        "UnholyTrioHide",
        "UnholyTrioBallLightning",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cleave_disable_predictive_damage",
    },
    levels = {
        [1] = {-30, 20, -30, baseMultiplier = 1.62, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MaligaroBladefallFirestorm2"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.28,
    incrementalEffectiveness = 0.033,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "cast_on_trigger_cascade_event_%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.8, 1.2, 125, 120, -40, 100, 50, -60, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioShavronneStormCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.375,
    incrementalEffectiveness = 0.0367,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cast_on_trigger_cascade_event_%",
        "trigger_skill_restriction",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 2000, -65, 100, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioBloodProjectile"] = {
    name = "UnholyTrioBloodProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0.0335,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "projectile_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {-60, 1.2, 1.8, 30, 7, 0, 20, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioCurseSludgeWithMortar1"] = {
    name = "UnholyTrioCurseSludgeWithMortar1",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.88,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {1, 261, 30, 0.8, 1.2, 5, 5, -30, levelRequirement = 1, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioCurseSludgeWithMortar2"] = {
    name = "UnholyTrioCurseSludgeWithMortar2",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.88,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {1, 262, 30, 0.8, 1.2, 6, 5, -30, levelRequirement = 1, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioSlam"] = {
    name = "UnholyTrioSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-75, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioSlamActive"] = {
    name = "UnholyTrioSlamActive",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-42, -50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DoedreBubbleBurstUnholyTrio"] = {
    name = "DoedreBubbleBurstUnholyTrio",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cluster_burst_spawn_amount",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, -50, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioTriggerCascade1"] = {
    name = "UnholyTrioTriggerCascade1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_A",
        "trigger_cascade_B",
        "trigger_cascade_angle",
        "trigger_cascade_ms_between_spikes",
        "trigger_skill_restriction",
        "trigger_cascade_number_of_arms",
        "trigger_cascade_angle_between_arms",
    },
    levels = {
        [1] = {8, 2, 45, 16, 70, 1, 2, 120, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioTriggerCascade2"] = {
    name = "UnholyTrioTriggerCascade2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.93,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_A",
        "trigger_cascade_B",
        "trigger_cascade_angle",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_number_of_arms",
        "trigger_cascade_angle_between_arms",
    },
    levels = {
        [1] = {6, 0, 100, 5, 250, 3, 90, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioHide"] = {
    name = "UnholyTrioHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["UnholyTrioBallLightning"] = {
    name = "UnholyTrioBallLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.375,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 30000, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modtrigger_cascade_target_variation [1]
trigger_cascade_behaviour_variation [3]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid, demon
ModelModel Viewer
Damage160%
Leben400%
Ailment Threshold400%
Kritische Trefferchance5%
TypeUnholyTrioMap
Attack Distance6 ~ 18
Attack Time1.8 Second
Damage Spread20%
Genauigkeit+100%
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
Teil 11515157
Teil 230303020
Karten40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/UnholyTrio/UnholyTrioMapElder"] = {
    name = "Amalgam of Nightmares",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 18,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
    },
    modList = {
    },
}