Farrischer Ursa
Farric Ursa

Farrischer Ursa(Farric Ursa)

SpectreN
Area
Modmonster_do_not_fracture [1]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [750]
monster_no_map_drops [0]

stance_movement_speed_+%_final [-50]
Tagshidden_monster, cannot_be_monolith, bestiary_wilds, bestiary_beast_boss, no_cannot_die_aura, unusable_corpse, red_blood, beast
Immunelevel_33_or_lower_life_+%_final [-20]
level_33_or_lower_damage_+%_final [0]
Damage150%
Leben450%
Ailment Threshold450%
Kritische Trefferchance5%
TypeDropBearBestiary
Attack Distance6 ~ 8
Attack Time1.65 Second
Damage Spread20%
Rüstung+50%
Ausweichen+50%
Genauigkeit+100%

Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack Type46 SkillCanVolley Projectile MeleeSingleTarget AttackCanRepeat Melee SpellCanCascade
Zauberzeit: 1 Second

DropBearAmbush
Verursacht 50% des Schadens
drop_bear_fall_on_target global_cannot_crit Attack
Zauberzeit: 1.17 Second

DanceOnCorpse
AuraZauberzeit: 1 Second
Abklingzeit: 30 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Farrischer Ursa8625823601.65342852424212822040404025

Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack Type46 SkillCanVolley Projectile MeleeSingleTarget AttackCanRepeat Melee SpellCanCascade
Zauberzeit: 1 Second

DropBearAmbush
Verursacht 50% des Schadens
drop_bear_fall_on_target global_cannot_crit Attack
Zauberzeit: 1.17 Second

DanceOnCorpse
AuraZauberzeit: 1 Second
Abklingzeit: 30 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Farrischer Ursa772562104.81.65285032129711918040404025

Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack Type46 SkillCanVolley Projectile MeleeSingleTarget AttackCanRepeat Melee SpellCanCascade
Zauberzeit: 1 Second

DropBearAmbush
Verursacht 50% des Schadens
drop_bear_fall_on_target global_cannot_crit Attack
Zauberzeit: 1.17 Second

DanceOnCorpse
AuraZauberzeit: 1 Second
Abklingzeit: 30 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Farrischer Ursa597811671.61.65192061641010278040404025

Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack Type46 SkillCanVolley Projectile MeleeSingleTarget AttackCanRepeat Melee SpellCanCascade
Zauberzeit: 1 Second

DropBearAmbush
Verursacht 50% des Schadens
drop_bear_fall_on_target global_cannot_crit Attack
Zauberzeit: 1.17 Second

DanceOnCorpse
AuraZauberzeit: 1 Second
Abklingzeit: 30 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Farrischer Ursa444131247.41.6512221118088514040404025

Melee
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack Type46 SkillCanVolley Projectile MeleeSingleTarget AttackCanRepeat Melee SpellCanCascade
Zauberzeit: 1 Second

DropBearAmbush
Verursacht 50% des Schadens
drop_bear_fall_on_target global_cannot_crit Attack
Zauberzeit: 1.17 Second

DanceOnCorpse
AuraZauberzeit: 1 Second
Abklingzeit: 30 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Farrischer Ursa32303925.71.65774984637022040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget TargetMediumNear
Melee 15
DanceOnCorpse3TargetIsPlayer NoEnemiesAroundTarget TargetNear IsNotOnCooldown

Object Type

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"

Positioned
{
	blocking = false
}

Transitionable
{
	on_transition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"

Transitionable
{
	create_untransitioned = "PlayAnimation( attackTree ); PauseAnimation(); DisableRendering();"
	create_transitioned = "EnableTargetable(); EnableRendering(); MakeCollidable();"
	on_transition = "EnableTargetable(); EnableRendering();"
}

Targetable
{
	targetable = false
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
25252515
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/DropBearBestiary"] = {
    name = "Farric Ursa",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "DropBearAmbush",
        "DanceOnCorpse",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Type46] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SpellCanCascade] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DropBearAmbush"] = {
    name = "DropBearAmbush",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "drop_bear_fall_on_target",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DanceOnCorpse"] = {
    name = "DanceOnCorpse",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Aura] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}