Draconarius Wilhelm Flamebrand
[33] The Upper Sceptre of God

Draconarius Wilhelm Flamebrand

SpectreN
Area[33] The Upper Sceptre of God
ModExtra Fire Damage
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage216%
Life480%
Critical Strike Chance5%
TypeAxisSoldierEliteDominusBoss
Attack Distance6 ~ 14
Attack Time1.245 Second
Damage Spread80% ~ 120%
Armour+40%
Accuracy+100%
LeapSlam
MonsterLeapSlamGroundFire
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
active_skill_damage_+%_final [50]
leap_slam_base_ground_fire_damage_to_deal_per_minute [2579]
base_skill_effect_duration [4000]

Attack Area Melee MovementSkill TravelSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second
LightningStrike
DragonFireballStrike
Lightning Strike
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
60% of Physical Damage Converted to Fire Damage
active_skill_attack_damage_+%_final [112]
Skills fire 4 additional Projectiles
Deals 83.88 to 125.8 Fire Damage
monster_projectile_variation [1]
skill_art_variation [2]
total_projectile_spread_angle_override [70]

Attack ProjectileAttack Projectile MeleeSingleTarget AttackCanRepeat Melee LightningSkill Type83
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
33Draconarius Wilhelm Flamebrand2682150.61.245120563899400000
LeapSlam
MonsterLeapSlamGroundFire
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
active_skill_damage_+%_final [45]
leap_slam_base_ground_fire_damage_to_deal_per_minute [36034]
base_skill_effect_duration [4000]

Attack Area Melee MovementSkill TravelSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second
LightningStrike
DragonFireballStrike
Lightning Strike
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
60% of Physical Damage Converted to Fire Damage
active_skill_attack_damage_+%_final [134]
Skills fire 4 additional Projectiles
Deals 467.1 to 700.6 Fire Damage
monster_projectile_variation [1]
skill_art_variation [2]
total_projectile_spread_angle_override [70]

Attack ProjectileAttack Projectile MeleeSingleTarget AttackCanRepeat Melee LightningSkill Type83
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Draconarius Wilhelm Flamebrand129211005.81.24582667899468102020200
LeapSlam
MonsterLeapSlamGroundFire
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
active_skill_damage_+%_final [20]
leap_slam_base_ground_fire_damage_to_deal_per_minute [51322]
base_skill_effect_duration [4000]

Attack Area Melee MovementSkill TravelSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second
LightningStrike
DragonFireballStrike
Lightning Strike
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
60% of Physical Damage Converted to Fire Damage
active_skill_attack_damage_+%_final [110]
Skills fire 4 additional Projectiles
Deals 583.3 to 875 Fire Damage
monster_projectile_variation [1]
skill_art_variation [2]
total_projectile_spread_angle_override [70]

Attack ProjectileAttack Projectile MeleeSingleTarget AttackCanRepeat Melee LightningSkill Type83
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Draconarius Wilhelm Flamebrand177651355.41.2451303511021567602020200
LeapSlam
MonsterLeapSlamGroundFire
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
active_skill_damage_+%_final [-5]
leap_slam_base_ground_fire_damage_to_deal_per_minute [72828]
base_skill_effect_duration [4000]

Attack Area Melee MovementSkill TravelSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second
LightningStrike
DragonFireballStrike
Lightning Strike
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
60% of Physical Damage Converted to Fire Damage
active_skill_attack_damage_+%_final [60]
Skills fire 4 additional Projectiles
Deals 725.8 to 1089 Fire Damage
monster_projectile_variation [1]
skill_art_variation [2]
total_projectile_spread_angle_override [70]

Attack ProjectileAttack Projectile MeleeSingleTarget AttackCanRepeat Melee LightningSkill Type83
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Draconarius Wilhelm Flamebrand239121816.31.2452048715316685202020200
LeapSlam
MonsterLeapSlamGroundFire
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
active_skill_damage_+%_final [-25]
leap_slam_base_ground_fire_damage_to_deal_per_minute [96134]
base_skill_effect_duration [4000]

Attack Area Melee MovementSkill TravelSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second
LightningStrike
DragonFireballStrike
Lightning Strike
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
60% of Physical Damage Converted to Fire Damage
active_skill_attack_damage_+%_final [20]
Skills fire 4 additional Projectiles
Deals 862.4 to 1294 Fire Damage
monster_projectile_variation [1]
skill_art_variation [2]
total_projectile_spread_angle_override [70]

Attack ProjectileAttack Projectile MeleeSingleTarget AttackCanRepeat Melee LightningSkill Type83
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Draconarius Wilhelm Flamebrand3090222871.2453040319877794502020200
LightningStrike60OnlyLastTarget TargetNear
Melee45OnlyLastTarget
LightningStrike60ShiftAttack
LeapSlam30TargetNotNear OnFullLife TargetNotOnBurningGround
LeapSlam30OnlyLastTarget TargetFar TargetNotOnBurningGround
LeapSlam30TargetNotNear OnLessThan50PercentLife TargetNotOnBurningGround
LeapSlam30OnLessThan25PercentLife TargetNotOnBurningGround
Melee 3
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 21010100
Maps2020200