Plague Retch

SpectreN
Area[52] The Chamber of Sins Level 2
Modbase_chaos_damage_%_of_maximum_life_taken_per_minute [240]
Uses Viper Strike
Tagsred_blood, undead, zombie
ModelModel Viewer
Damage144%
Life400%
Critical Strike Chance5%
TypeZombiePusPuke
Attack Distance6 ~ 9
Attack Time2.4 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
ViperStrike
MonsterViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
base_skill_effect_duration [4000]

Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second
TrapGroundCausticCloud
MonsterCausticBomb
base_trap_duration [2500]
base_skill_effect_duration [4000]
Deals 103.9 to 138.6 Chaos Damage
base_chaos_damage_to_deal_per_minute [5774]
trap_variation [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
52Plague Retch12128563.32.4292028172435005500
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
ViperStrike
MonsterViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
base_skill_effect_duration [4000]

Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second
TrapGroundCausticCloud
MonsterCausticBomb
base_trap_duration [2500]
base_skill_effect_duration [4000]
Deals 239.5 to 319.3 Chaos Damage
base_chaos_damage_to_deal_per_minute [13304]
trap_variation [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Plague Retch215361292.52.4688884634681008500
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
ViperStrike
MonsterViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
base_skill_effect_duration [4000]

Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second
TrapGroundCausticCloud
MonsterCausticBomb
base_trap_duration [2500]
base_skill_effect_duration [4000]
Deals 307.8 to 410.5 Chaos Damage
base_chaos_damage_to_deal_per_minute [17103]
trap_variation [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Plague Retch296091741.82.410863118085676008500
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
ViperStrike
MonsterViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
base_skill_effect_duration [4000]

Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second
TrapGroundCausticCloud
MonsterCausticBomb
base_trap_duration [2500]
base_skill_effect_duration [4000]
Deals 394.3 to 525.7 Chaos Damage
base_chaos_damage_to_deal_per_minute [21906]
trap_variation [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Plague Retch398542334.22.417072164106852008500
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
ViperStrike
MonsterViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of Physical Damage as Extra Chaos Damage
Always Poison on Hit
base_skill_effect_duration [4000]

Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second
TrapGroundCausticCloud
MonsterCausticBomb
base_trap_duration [2500]
base_skill_effect_duration [4000]
Deals 479.5 to 639.4 Chaos Damage
base_chaos_damage_to_deal_per_minute [26640]
trap_variation [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Plague Retch515042939.12.425336212977945008500
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
ViperStrike12OnlyLastTarget TargetNear
ViperStrike120TargetHasDebuff TargetMediumNear
TrapGroundCausticCloud40NoRepeat TargetNotInCausticCloud TargetIsEnemy
Resists FireResists ColdResists LightningResists Chaos
Part 102500
Part 205500
Maps08500