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Passives /535 /535

CategoryNameShow Full Descriptions
KeystoneAcrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
KeystoneAncestral Bond
You can't deal Damage with Skills yourself
+1 to maximum number of Summoned Totems
KeystoneArrow Dancing
40% more chance to Evade Projectile Attacks
20% less chance to Evade Melee Attacks
KeystoneAvatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage
KeystoneBlood Magic
Removes all mana. Spend Life instead of Mana for Skills
KeystoneChaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
KeystoneConduit
Share Endurance, Frenzy and Power Charges with nearby party members
KeystoneCrimson Dance
You can inflict Bleeding on an Enemy up to 8 times
Your Bleeding does not deal extra Damage while the Enemy is moving
50% less Damage with Bleeding
KeystoneEldritch Battery
Spend Energy Shield before Mana for Skill Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate
KeystoneElemental Equilibrium
Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements
KeystoneElemental Overload
40% more Elemental Damage if you've dealt a Crit in the past 8 seconds
No Critical Strike Multiplier
Ailments never count as being from Critical Strikes
KeystoneGhost Reaver
Leech Energy Shield instead of Life
Maximum total Recovery per second from Energy Shield Leech is doubled
50% less Energy Shield Recharge Rate
KeystoneIron Grip
The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks
KeystoneIron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
KeystoneMind Over Matter
30% of Damage is taken from Mana before Life
KeystoneMinion Instability
Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies
KeystoneMortal Conviction
You can only have one Non-Banner Aura with no Duration on you from your Skills
Non-Banner, Non-Mine Aura Skills reserve no Mana
KeystoneNecromantic Aegis
All bonuses from an Equipped Shield apply to your Minions instead of you
KeystonePain Attunement
30% more Spell Damage when on Low Life
KeystonePerfect Agony
Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value
30% less Damage with Hits
KeystonePhase Acrobatics
30% Chance to Dodge Spell Hits
KeystonePoint Blank
Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
KeystoneResolute Technique
Your hits can't be Evaded
Never deal Critical Strikes
KeystoneRunebinder
-1 to maximum number of Summoned Totems.
You can have an additional Brand Attached to an Enemy
KeystoneUnwavering Stance
Cannot Evade enemy Attacks
Cannot be Stunned
KeystoneVaal Pact
Life Leeched per Second is doubled
Maximum total Recovery per second from Life Leech is doubled
Life Regeneration has no effect
KeystoneWicked Ward
Energy Shield Recharge is not interrupted by Damage if
Recharge began Recently
50% less Energy Shield Regeneration Rate
50% less Maximum total Recovery per Second from Energy Shield Leech
KeystoneZealot's Oath
Life Regeneration is applied to Energy Shield instead
NotableAcuity
15% increased Global Accuracy Rating
+20 to Dexterity
5% increased Attack Speed
+100 to Accuracy Rating
NotableAdamant
20% increased Armour
10% chance when Hit for double Armour effect
+250 to Armour while affected by a Guard Skill Buff
Regenerate 0.5% of Life per second while affected by a Guard Skill Buff
Enemies have -5% to Total Physical Damage Reduction against your Hits
NotableAdder's Touch
+30% to Critical Strike Multiplier with Daggers
Critical Strikes with Daggers have a 40% chance to Poison the Enemy
20% increased Damage with Poison
+15% to Damage over Time Multiplier for Poison from Critical Strikes
NotableAggressive Bastion
30% increased Physical Attack Damage while holding a Shield
+4% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 30% increased Damage with Ailments while holding a Shield
5% chance to gain an Endurance Charge on Kill while holding a Shield
NotableAgility
+30 to Dexterity
NotableAlacrity
+30 to Dexterity
NotableAligned Spirits
15% reduced Mana Cost of Minion Skills
Minions deal 20% increased Damage
10% increased maximum Mana
NotableAmbidexterity
50% increased Attack Damage with Main Hand
20% increased Attack Speed with Off Hand
Attack Skills deal 50% increased Damage with Ailments while Dual Wielding
NotableAmbush and Assassinate
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
20% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life
NotableAmplify
10% increased Area of Effect
20% increased Area Damage
NotableAncestral Knowledge
+30 to Intelligence
NotableAnnihilation
+15% to Critical Strike Multiplier for Spells
50% increased Critical Strike Chance for Spells
NotableAqueous Accelerant
Flasks applied to you have 10% increased Effect
10% increased Mana Recovery Rate during Effect of any Mana Flask
8% increased Attack and Cast Speed during Effect of any Mana Flask
NotableArcane Blessing
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Immune to Elemental Ailments while you have Arcane Surge
NotableArcane Capacitor
15% increased maximum Mana
10% chance to gain Arcane Surge when you Kill an Enemy
10% increased Effect of Arcane Surge on you per
200 Mana spent Recently, up to 50%
NotableArcane Chemistry
15% increased maximum Mana
25% increased Mana Recovery from Flasks
Flasks applied to you have 8% increased Effect
15% reduced Flask Charges used
NotableArcane Expanse
Spell Skills have 10% increased Area of Effect
15% increased Spell Damage
10% increased Area of Effect if you've Killed Recently
+10 to Intelligence
NotableArcane Focus
18% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
NotableArcane Guarding
60% increased Energy Shield from Equipped Shield
20% increased Spell Damage if you've Blocked Recently
15% increased Spell Damage while holding a Shield
+6% Chance to Block Spell Damage while holding a Shield
NotableArcane Potency
+30% to Critical Strike Multiplier for Spells
30% increased Critical Strike Chance for Spells
NotableArcane Swiftness
5% increased Spell Damage per 5% Chance to Block Attack Damage
+3% Chance to Block Attack Damage while holding a Shield
20% chance to Avoid being Stunned while holding a Shield
20% chance to Avoid Elemental Ailments while holding a Shield
5% increased Cast Speed while holding a Shield
NotableArcane Vision
Light Radius is based on Energy Shield instead of Life
+30 to Accuracy Rating
NotableArcane Will
Regenerate 2 Mana per second
20% increased maximum Mana
20% increased Mana Recovery from Flasks
Gain 4% of Maximum Mana as Extra Maximum Energy Shield
NotableArcanist's Dominion
+20 to Intelligence
5% increased Cast Speed
20% increased Spell Damage
NotableArcing Blows
30% increased Lightning Damage with Attack Skills
Damage with Weapons Penetrates 8% Lightning Resistance
10% increased Effect of Shock
NotableArena Challenger
+10 to Maximum Challenger Charges
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
2% more Attack and Movement Speed per Challenger Charge
NotableArohongui, Moon's Presence
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage
NotableArsonist
24% increased Fire Damage
Regenerate 1% of Life per second
+6% to Fire Damage over Time Multiplier
NotableArt of the Gladiator
12% increased Attack Speed
+20 to Dexterity
Ignore all Movement Penalties from Armour
10% increased Global Accuracy Rating
NotableAsh, Frost and Storm
20% increased Elemental Damage
20% reduced Reflected Elemental Damage taken
+6% to all Elemental Resistances
NotableAspect of Carnage
10% increased Damage taken
40% more Damage
NotableAspect of Stone
20% chance to Avoid Physical Damage from Hits
NotableAspect of the Eagle
20% increased Damage with Bows
4% increased Movement Speed
12% increased Global Accuracy Rating
+10 to maximum Life
20% increased Damage Over Time with Bow Skills
NotableAspect of the Lynx
16% increased Attack Damage
4% increased Movement Speed
20% increased Critical Strike Chance
+10 to Dexterity and Intelligence
NotableAspect of the Panther
16% increased Weapon Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding
+10 to maximum Life
Attack Skills deal 16% increased Damage with Ailments while Dual Wielding
NotableAssassination
+35% to Critical Strike Multiplier
30% increased Critical Strike Chance
NotableAtrophy
20% increased Chaos Damage
4% increased Cast Speed with Chaos Skills
+8% to Chaos Resistance
+10% to Chaos Damage over Time Multiplier
NotableAugury of Penitence
Nearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage
NotableAvatar of the Chase
100% increased Onslaught Effect
30% more chance to Evade Melee Attacks during Onslaught
30% more chance to Evade Projectile Attacks during Onslaught
30% increased Attack Damage during Onslaught
NotableAvatar of the Hunt
24% increased Damage with Bows
6% increased Movement Speed
24% increased Damage Over Time with Bow Skills
20% increased Cooldown Recovery Speed of Movement Skills
+200 to Evasion Rating
NotableAvatar of the Slaughter
8% increased Attack Damage per Frenzy Charge
3% increased Movement Speed per Frenzy Charge
3% increased Attack Speed per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
NotableAvatar of the Veil
Immune to Elemental Ailments while Phasing
10% chance to Dodge Spell Hits while Phasing
10% increased Movement Speed while Phasing
Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances
Nearby Enemies have 15% less Accuracy Rating while you have Phasing
NotableBackstabbing
40% increased Critical Strike Chance with Daggers
+30% to Critical Strike Multiplier with Daggers
+40% to Critical Strike Multiplier against Enemies that are on Full Life
30% increased Critical Strike Chance against Enemies on Full Life
NotableBallistic Mastery
15% increased Projectile Damage
+20 to Dexterity
20% increased Projectile Speed
NotableBane of Legends
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills
NotableBarbarism
6% increased maximum Life
+1% to maximum Fire Resistance
+8% to Fire Resistance
NotableBastion of Hope
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage
NotableBattle Cry
Using Warcries is Instant
20% increased Warcry Buff Effect
10% increased Warcry Cooldown Recovery Speed
NotableBattle Rouse
8% of Damage taken gained as Mana over 4 seconds when Hit
15% increased maximum Mana
+15 to maximum Mana
NotableBeacon of Ruin
Chills from your Hits always reduce Action Speed by at least 10%
Shocks from your Hits always increase Damage taken by at least 15%
20% more Damage with Ignite
30% increased Effect of non-Damaging Ailments on Enemies
NotableBeef
+30 to Strength
NotableBerserking
12% increased Attack Speed
NotableBlacksmith's Clout
18% increased Physical Damage with Maces and Sceptres
18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
40% increased Critical Strike Chance with Maces and Sceptres
+25% to Critical Strike Multiplier with Maces and Sceptres
NotableBlade Barrier
+5% Chance to Block Attack Damage while Dual Wielding
24% increased Weapon Damage while Dual Wielding
50% increased Block Recovery
Attack Skills deal 24% increased Damage with Ailments while Dual Wielding
NotableBlade Master
20% increased Physical Damage with Swords
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
20% increased Damage with Ailments from Attack Skills while wielding a Sword
+1 to Melee range with Swords
NotableBlade of Cunning
20% increased Physical Damage with Swords
20% increased Damage with Ailments from Attack Skills while wielding a Sword
40% increased Critical Strike Chance with Swords
+15% to Critical Strike Multiplier with Swords
NotableBladedancer
24% increased Damage with Swords
24% increased Damage with Ailments from Attack Skills while wielding a Sword
+1 to Melee range with Swords
6% increased Attack Speed with Swords
Enemies have -10% to Total Physical Damage Reduction against your Hits
NotableBlast Cascade
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy
NotableBlast Radius
10% increased Area of Effect
20% increased Area Damage
NotableBlast Waves
Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently
Skills used by Mines have 10% increased Area of Effect
Skills used by Mines have 10% increased Area of Effect if you Detonated a Mine Recently
NotableBlitz
Gain a Blitz Charge on Critical Strike
2% more Attack Speed per Blitz Charge
10% reduced Critical Strike Chance per Blitz Charge
+20 to Maximum Blitz Charges
NotableBlood Drinker
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
NotableBlood in the Eyes
10% chance to Blind with Hits against Bleeding Enemies
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 25% chance to cause Bleeding
NotableBlood Siphon
10% increased maximum Life
+20 to Strength
+5 Life gained on Kill
NotableBloodless
Enemies Cannot Leech Life From you
8% increased maximum Life
NotableBloodletting
25% increased Damage with Bleeding
40% increased Attack Damage against Bleeding Enemies
Bleeding you inflict deals Damage 10% faster
5% reduced Damage taken from Bleeding Enemies
+8% to Damage over Time Multiplier for Bleeding
NotableBludgeon Blitz
18% increased Damage with Maces and Sceptres
18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
8% increased Attack Speed with Maces and Sceptres
+200 to Accuracy Rating with Maces and Sceptres
6% increased Movement Speed if you've Hit an Enemy Recently
NotableBlunt Trauma
Knocks Back Enemies if you get a Critical Strike with a Staff
15% increased Accuracy Rating with Staves
40% increased Critical Strike Chance with Staves
+20% to Critical Strike Multiplier with Staves
NotableBomb Specialist
40% increased Damage if you Detonated Mines Recently
20% increased Mine Throwing Speed if you Detonated Mines Recently
You gain 4% increased Area of Effect for each Mine
Mines have 20% increased Detonation Speed
NotableBone Barrier
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
+3% to all Elemental Resistances per Minion, up to 30%
3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%
Minions have 20% more Maximum Life
NotableBone Breaker
30% increased Physical Damage with Maces and Sceptres
12% increased Area of Effect
30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
+2 to Melee range with Maces and Sceptres
NotableBorn in the Shadows
Cannot be Blinded
25% chance to Blind Enemies on Hit
10% reduced Damage taken from Blinded Enemies
30% increased Damage with Hits and Ailments against Blinded Enemies
Nearby Enemies are Blinded
NotableBorn to Fight
+20 to Strength
26% increased Melee Physical Damage
4% increased Melee Attack Speed
+20 to Accuracy Rating
NotableBravery
24% increased Evasion Rating and Armour
8% increased maximum Life
NotableBreath of Flames
20% increased Ignite Duration on Enemies
20% chance to Ignite
20% increased Fire Damage
+10% to Fire Damage over Time Multiplier
NotableBreath of Lightning
20% increased Shock Duration on Enemies
10% chance to Shock
20% increased Lightning Damage
15% increased Effect of Shock
NotableBreath of Rime
20% increased Freeze Duration on Enemies
10% chance to Freeze
20% increased Cold Damage
15% increased Effect of Chill
+10% to Cold Damage over Time Multiplier
NotableBrinkmanship
Melee Skills have 10% increased Area of Effect
10% increased Area of Effect if you have Stunned an Enemy Recently
5% reduced Area Damage taken from Hits
+2 to Melee Weapon and Unarmed Attack range
NotableBrutal Blade
20% increased Damage with Swords
8% increased Attack Speed with Swords
+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% increased Damage with Ailments from Attack Skills while wielding a Sword
10% chance to gain a Frenzy Charge when you Block Attack Damage
NotableBrutal Fervour
Life Leech effects are not removed at Full Life
50% increased Attack Damage while Leeching
15% increased Attack Speed while Leeching
6% reduced Damage taken while Leeching
NotableBurning Brutality
24% increased Fire Damage with Attack Skills
+8% to Fire Damage over Time Multiplier
Ignites you inflict deal Damage 8% faster
NotableButchery
25% increased Physical Damage with Two Handed Melee Weapons
+20 to Strength
5% increased Attack Speed with Two Handed Melee Weapons
25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
NotableChain Reaction
30% increased Trap Damage
15% increased Cooldown Recovery Speed for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 20% increased Area of Effect
NotableChampion of the Cause
6% increased effect of Non-Curse Auras from your Skills
4% reduced Mana Reserved
12% increased Area of Effect of Aura Skills
NotableCharging Offensive
Channelling Skills deal 16% increased Attack Damage
Channelling Skills have 6% increased Attack Speed
20% chance to gain an Endurance Charge when Hit while Channelling
20% chance to gain a Frenzy Charge when Hit while Channelling
NotableCharisma
8% reduced Mana Reserved
6% increased effect of Non-Curse Auras from your Skills
NotableClaws of the Falcon
16% increased Damage with Claws
+30% to Critical Strike Multiplier with Claws
12% increased Accuracy Rating with Claws
16% increased Damage with Ailments from Attack Skills while wielding a Claw
NotableClaws of the Hawk
40% increased Critical Strike Chance with Claws
+25% to Critical Strike Multiplier with Claws
10% chance to Blind Enemies on Critical Strike
NotableClaws of the Magpie
20% increased Damage with Claws
10% increased Attack Speed with Claws
25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws
20% increased Damage with Ailments from Attack Skills while wielding a Claw
NotableClaws of the Pride
25% increased Damage with Claws
25% increased Damage with Ailments from Attack Skills while wielding a Claw
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
+1 to Melee range with Claws
Enemies have -10% to Total Physical Damage Reduction against your Hits
NotableCleansed Thoughts
Chaos Resistance is doubled
NotableCleaving
20% increased Physical Damage with Axes
20% increased Damage with Ailments from Attack Skills while wielding an Axe
30% increased Damage with Hits and Ailments against Bleeding Enemies
Bleeding you inflict deals Damage 15% faster
+1 to Melee range with Axes
NotableClever Construction
Traps cannot be Damaged for 5 seconds after being Thrown
Mines cannot be Damaged for 5 seconds after being thrown
20% increased Trap Damage
20% increased Mine Damage
NotableCloth and Chain
24% increased Evasion Rating and Armour
+12% to all Elemental Resistances
NotableColdhearted Calculation
20% increased Mana Regeneration Rate
+20 to Intelligence
12% increased Spell Damage
12% increased Attack Damage
NotableCombat Stamina
Regenerate 1% of Life per second
20% increased Armour
5% increased maximum Life
NotableCommand of Steel
+3% Chance to Block Attack Damage while holding a Shield
25% increased Attack Damage while holding a Shield
Attack Skills deal 25% increased Damage with Ailments while holding a Shield
6% increased Attack Speed while holding a Shield
NotableCommand of the Elements
Damage with Weapons Penetrates 4% Elemental Resistance
40% increased Defences from Equipped Shield
6% increased Attack Speed while holding a Shield
24% increased Elemental Damage with Attack Skills
NotableCommander of Darkness
Auras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies have +20% to Elemental Resistances
You and nearby Allies deal 30% increased Damage
NotableConqueror
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets
NotableConstitution
14% increased maximum Life
+20 to maximum Life
NotableConviction of Power
25% chance to gain an Endurance Charge when you gain a Power Charge
15% chance to gain a Power Charge if you or your Totems kill an Enemy
Damage Penetrates 5% Elemental Resistances while you have a Power Charge
5% reduced Elemental Damage taken while you have an Endurance Charge
50% chance to gain a Power Charge when you Summon a Totem
NotableCoordination
12% increased Attack Speed
6% increased Cast Speed
+10 to Dexterity and Intelligence
NotableCorpse Pact
Corpses you Spawn have 50% increased Maximum Life
Enemies near corpses you Spawned Recently are Chilled and Shocked
30% increased Damage if you have Consumed a corpse Recently
2% increased Attack and Cast Speed for each corpse Consumed Recently
NotableCorruption
15% increased Chaos Damage
15% increased Damage over Time
+10% to Chaos Damage over Time Multiplier
NotableCounterweight
60% increased Global Critical Strike Chance while wielding a Staff
+30% to Global Critical Strike Multiplier while wielding a Staff
NotableCrackling Speed
16% increased Lightning Damage
4% increased Cast Speed
+15% to Critical Strike Multiplier
10% increased Effect of Shock
NotableCrave the Slaughter
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
NotableCruel Preparation
10% increased maximum Life
+5% to all Elemental Resistances
NotableCrusader
8% increased maximum Mana
Transfiguration of Mind
NotableCrystal Skin
15% chance to Avoid Elemental Ailments
5% reduced Elemental Damage taken
+5% to all Elemental Resistances
NotableCursed Concoction
15% increased maximum Mana
10% increased Effect of your Curses if you've spent 200 total Mana Recently
Remove a Curse when you use a Mana Flask
NotableDark Arts
5% increased Cast Speed while Dual Wielding
10% increased Attack and Cast Speed if you've used a Movement Skill Recently
30% increased Mana Regeneration if you've used a Movement Skill Recently
+10 to Dexterity and Intelligence
NotableDazzling Strikes
10% chance to Blind Enemies on Hit with Attacks
40% increased Critical Strike Chance against Blinded Enemies
15% increased Global Accuracy Rating
NotableDeadly Draw
20% increased Physical Damage with Bows
30% increased Damage Over Time with Bow Skills
Bow Attacks have 10% chance to cause Bleeding
Bleeding you inflict deals Damage 15% faster
NotableDeadly Inclinations
+30 to Dexterity
16% increased Projectile Damage
18% increased Evasion Rating
+12 to maximum Life
NotableDeadly Infusion
+8% to Critical Strike Multiplier per Power Charge
+2% Critical Strike Chance while at maximum Power Charges
10% increased Movement Speed while at maximum Power Charges
NotableDeath Attunement
+1 to Maximum number of Spectres
Minions have 8% increased Attack Speed
Minions have 8% increased Cast Speed
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons
NotableDecay Ward
Minions have +10% Chance to Block Attack Damage
Minions have +10% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block
NotableDeep Thoughts
20% increased maximum Mana
20% increased Mana Regeneration Rate
+20 to Intelligence
NotableDeep Wisdom
+20 to Intelligence
+20 to maximum Mana
+20 to maximum Energy Shield
NotableDefiance
20% increased Attack Damage while holding a Shield
+3% Chance to Block Attack Damage while holding a Shield
25% increased Defences from Equipped Shield
Attack Skills deal 20% increased Damage with Ailments while holding a Shield
NotableDeflection
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
40% increased Defences from Equipped Shield
+8% Chance to Block Projectile Attack Damage
NotableDemolitions Specialist
100% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land,
reducing Movement Speed by 40%
NotableDepth Perception
15% increased Global Accuracy Rating
+20 to Dexterity
25% increased Critical Strike Chance
+100 to Accuracy Rating
NotableDervish
+2% Chance to Block Attack Damage while Dual Wielding
24% increased Weapon Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
Attack Skills deal 24% increased Damage with Ailments while Dual Wielding
NotableDestroyer
12% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Physical Damage with Two Handed Melee Weapons
5% increased Attack Speed with Two Handed Melee Weapons
25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
NotableDestructive Apparatus
20% increased Mine Damage
10% increased Mine Throwing Speed
40% increased Mine Duration
Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
NotableDevastating Devices
50% increased Critical Strike Chance with Traps
50% increased Critical Strike Chance with Mines
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
NotableDevotion
+20 to Strength
8% increased maximum Life
3% increased effect of Non-Curse Auras from your Skills
NotableDiamond Skin
24% increased Armour
3% increased Movement Speed
+12% to all Elemental Resistances
NotableDire Torment
30% increased Critical Strike Chance
+20% to Damage over Time Multiplier for Ailments from Critical Strikes
NotableDirty Techniques
20% increased Poison Duration
20% increased Bleeding Duration
Poisons you inflict deal Damage 5% faster
Bleeding you inflict deals Damage 5% faster
+10% to Damage over Time Multiplier
NotableDisciple of the Forbidden
+1 to Minimum Power Charges
5% chance to gain a Power Charge on Kill
5% increased Damage per Power Charge
NotableDisciple of the Slaughter
+1 to Minimum Frenzy Charges
5% chance to gain a Frenzy Charge on Kill
5% increased Damage per Frenzy Charge
NotableDisciple of the Unyielding
+1 to Minimum Endurance Charges
5% chance to gain an Endurance Charge on Kill
5% increased Damage per Endurance Charge
NotableDiscipline and Training
+30 to maximum Life
10% increased maximum Life
NotableDisemboweling
50% increased Melee Critical Strike Chance
+25% to Melee Critical Strike Multiplier
NotableDisintegration
60% increased Critical Strike Chance with Wands
+30% to Critical Strike Multiplier with Wands
+20 to Intelligence
NotableDismembering
30% increased Melee Critical Strike Chance
+30% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
NotableDivine Fervour
24% increased Elemental Damage with Attack Skills
+10 to Strength and Intelligence
25% increased Melee Critical Strike Chance
Damage with Weapons Penetrates 3% Elemental Resistance
NotableDivine Fury
12% increased Elemental Damage
12% increased Physical Damage
Fire Spells have 15% of Physical Damage Converted to Fire Damage
Gain 5% of Physical Damage as Extra Fire Damage
NotableDivine Guidance
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind
NotableDivine Judgement
18% increased Elemental Damage
Damage Penetrates 5% Elemental Resistances
+6% to Fire Damage over Time Multiplier
10% increased Effect of non-Damaging Ailments on Enemies
NotableDivine Wrath
12% increased Elemental Damage
12% increased Physical Damage
Lightning Spells have 15% of Physical Damage Converted to Lightning Damage
Gain 5% of Physical Damage as Extra Lightning Damage
NotableDoom Cast
60% increased Critical Strike Chance for Spells
+15% to Critical Strike Multiplier for Spells
NotableDreamer
25% increased maximum Mana
15% increased Mana Regeneration Rate
NotableDruidic Rite
15% increased maximum Mana
20% increased Flask Charges gained
20% increased Flask Effect Duration
+15 to maximum Mana
NotableDuelist Ascendancy
NotableDynamo
5% reduced Mana Cost of Skills
16% increased maximum Mana
NotableEagle Eye
15% increased Global Accuracy Rating
30% increased Critical Strike Chance
+100 to Accuracy Rating
NotableEfficient Explosives
25% increased Mine Damage
12% reduced Mana Reservation of Skills that throw Mines
20% increased Mine Duration
NotableElder Power
10% increased Wand Damage per Power Charge
10% chance to gain a Power Charge on Kill
NotableElemancer
+1 to maximum number of Golems
20% increased Golem Damage per Summoned Golem
35% chance to Avoid Elemental Ailments per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem
NotableElemental Focus
16% increased Elemental Damage
10% increased Duration of Elemental Ailments on Enemies
10% chance to Avoid Elemental Ailments
10% increased Effect of non-Damaging Ailments on Enemies
NotableEndless Hunger
20% of Overkill Damage is Leeched as Life
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching
NotableEndless Munitions
Skills fire an additional Projectile
50% increased Area of Effect
+200 to Accuracy Rating
NotableEndurance
+1 to Maximum Endurance Charges
NotableEnduring Bond
15% increased Minion Duration
15% increased Skill Effect Duration
Minions deal 20% increased Damage
Minions deal 20% increased Damage if you've used a Minion Skill Recently
NotableEnigmatic Defence
15% increased Spell Damage while wielding a Staff
+5% Chance to Block Attack Damage while wielding a Staff
+5% Chance to Block Spell Damage while wielding a Staff
10% chance to gain Unholy Might on block for 3 seconds
NotableEnigmatic Reach
10% increased Area of Effect while wielding a Staff
8% increased Attack Speed with Staves
8% increased Cast Speed while wielding a Staff
3% increased Area of Effect per Power Charge
NotableEntropy
27% increased Damage over Time
5% increased Skill Effect Duration
NotableEscape Artist
Cannot be Stunned while you have Ghost Shrouds
6% increased Attack and Cast Speed per Ghost Shroud
10% chance to Dodge Spell Hits if you have Energy Shield
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
NotableEssence Extraction
15% increased Mana Regeneration Rate
15% increased Flask Charges gained
Mana Flasks gain 1 Charge every 3 seconds
Remove a random Elemental Ailment when you use a Mana Flask
NotableEssence Glutton
20% increased maximum Mana
Regenerate 8% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
NotableEssence Sap
20% increased total Recovery per second from Mana Leech
0.6% of Attack Damage Leeched as Mana
25% increased Maximum total Recovery per second from Mana Leech
+2 Mana gained for each Enemy hit by your Attacks
NotableEssence Surge
+30 to maximum Energy Shield
10% increased Energy Shield Recharge Rate
15% faster start of Energy Shield Recharge
NotableEthereal Feast
0.6% of Spell Damage Leeched as Energy Shield
30% increased Maximum total Recovery per second from Energy Shield Leech
6% increased Attack and Cast Speed while Leeching Energy Shield
NotableExceptional Performance
25% increased Skill Effect Duration
NotableExecutioner
24% increased Physical Damage with Two Handed Melee Weapons
50% increased Damage with Hits against Enemies that are on Low Life
24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
8% increased Area of Effect if you've Killed Recently
NotableExpeditious Munitions
8% increased Trap Throwing Speed
30% increased Trap Trigger Area of Effect
20% increased Trap Damage
NotableExpertise
+30 to Dexterity
NotableExplosive Impact
25% increased Fire Damage
8% increased Area of Effect
NotableExplosive Runes
You can Cast an additional Brand
20% increased Damage with Brand Skills
10% increased Brand Attachment range
NotableExplosives Expert
30% increased Area of Effect
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+30% to Critical Strike Multiplier against Burning Enemies
8% reduced Area Damage taken from Hits
80% increased Critical Strike Chance against Shocked Enemies
NotableFaith and Steel
20% increased Armour
10% increased maximum Energy Shield
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate
NotableFangs of Frost
30% increased Cold Damage with Attack Skills
Damage with Weapons Penetrates 8% Cold Resistance
10% increased Effect of Chill
NotableFangs of the Viper
+20 to Dexterity
5% increased Movement Speed
20% increased Physical Damage
20% increased Chaos Damage
NotableFar Shot
Far Shot
30% increased Projectile Speed
NotableFarsight
24% increased Damage with Bows
24% increased Damage Over Time with Bow Skills
16% increased Accuracy Rating with Bows
6% increased Attack Speed with Bows
Enemies have -10% to Total Physical Damage Reduction against your Hits
NotableFast and Deadly
30% increased Projectile Damage
10% increased Attack Speed
50% more Global Accuracy Rating
100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed
NotableFatal Blade
+30% to Critical Strike Multiplier with Swords
60% increased Critical Strike Chance with Swords
10% increased Damage with Swords
10% increased Damage with Ailments from Attack Skills while wielding a Sword
NotableFatal Toxins
30% increased Damage with Poison
10% increased Poison Duration
+10% to Chaos Resistance
+10% to Damage over Time Multiplier for Poison
NotableFearsome Force
Minions deal 15% increased Damage
Minions have 10% increased Area of Effect
Minions have 10% increased Area of Effect if you have used a Minion Skill Recently
+10 to Intelligence
NotableFeller of Foes
30% increased Damage with Axes
+30% to Critical Strike Multiplier with Axes
+200 to Accuracy Rating with Axes
30% increased Damage with Ailments from Attack Skills while wielding an Axe
NotableFending
25% increased Knockback Distance
12% chance to Knock Enemies Back on hit
NotableFervour
+1 to Maximum Frenzy Charges
NotableFinesse
+20 to Dexterity
8% increased Attack Speed
15% increased Global Accuracy Rating
NotableFingers of Frost
Enemies Become Chilled as they Unfreeze
10% chance to Freeze Enemies which are Chilled
12% increased Cold Damage
10% increased Effect of Chill
+10% to Cold Damage over Time Multiplier
NotableFire Walker
25% increased Fire Damage
+15% to Fire Resistance
5% increased Cast Speed with Fire Skills
NotableFirst to Strike, Last to Fall
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline
NotableFlash Freeze
24% increased Cold Damage
20% increased Projectile Speed
10% increased Effect of Chill
10% chance to Freeze
NotableFlawless Savagery
50% increased Critical Strike Chance for Attacks
+25% to Critical Strike Multiplier
Adds 20 to 30 Physical Damage to Attacks if you've
dealt a Critical Strike Recently
NotableFlaying
24% increased Damage with Daggers
12% increased Attack Speed with Daggers
24% increased Damage with Ailments from Attack Skills while wielding a Dagger
10% increased Accuracy Rating with Daggers
+1 to Melee range with Daggers
NotableFleetfoot
20% increased Evasion Rating
20% increased Cooldown Recovery Speed of Movement Skills
5% increased Movement Speed
10% increased Attack and Cast Speed if you've used a Movement Skill Recently
NotableForbidden Power
+1 to Maximum Power Charges
5% increased Area of Effect per Power Charge
5% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
NotableForce Shaper
20% increased Physical Damage
Gain 4% of Physical Damage as Extra Chaos Damage
4% increased Attack and Cast Speed
10% reduced Physical Damage taken over time
NotableForceful Skewering
15% chance to Impale Enemies on Hit with Attacks
5% increased Impale Effect
+20 to Strength
Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits
NotableForces of Nature
20% increased Elemental Damage with Attack Skills
Damage with Weapons Penetrates 6% Elemental Resistance
NotableForesight
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
NotableFortitude
fortify_damage_taken_when_hit_+%_final [-20]
You have Fortify
NotableFreedom of Movement
30% increased Evasion Rating
10% increased Movement Speed while Phasing
5% chance to Dodge Attack Hits while Phasing
10% chance to gain Phasing for 4 seconds on Kill
NotableFrenetic
+1 to Maximum Frenzy Charges
NotableFrigid Wake
+20% to Cold Damage over Time Multiplier
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits
NotableFrom the Shadows
15% increased Damage with Daggers
15% increased Accuracy Rating with Daggers
15% increased Damage with Ailments from Attack Skills while wielding a Dagger
6% increased Attack Speed with Daggers
10% chance to gain Phasing for 4 seconds on Kill
NotableFrost Walker
25% increased Cold Damage
+15% to Cold Resistance
5% increased Cast Speed with Cold Skills
NotableFury Bolts
20% increased Projectile Damage
+20 to Strength
10% increased Global Accuracy Rating
NotableFusillade
15% increased Attack Speed with Wands
30% increased Accuracy Rating with Wands
NotableGalvanic Hammer
25% increased Elemental Damage with Maces and Sceptres
10% increased Accuracy Rating with Maces and Sceptres
Damage with Weapons Penetrates 5% Elemental Resistance
NotableGathering Winds
If you've used a Skill Recently, you and nearby Allies have Tailwind
+1000 Evasion Rating while you have Tailwind
10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%
NotableGemini
12% increased Accuracy Rating while Dual Wielding
16% increased Weapon Damage while Dual Wielding
+4% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 16% increased Damage with Ailments while Dual Wielding
6% increased Attack Speed while Dual Wielding
NotableGhost Dance
+3% to Chance to Evade while you have Energy Shield
10% increased Movement Speed while you have Energy Shield
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating
2% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
NotableGladiator's Perseverance
20% increased Physical Damage with One Handed Melee Weapons
0.6% of Physical Attack Damage Leeched as Life
10% increased Maximum total Recovery per second from Life Leech
20% increased Attack Damage while Leeching
20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
NotableGolem Commander
+1 to maximum number of Golems
30% increased Effect of Buffs granted by your Golems
Golems have 15% increased Maximum Life
20% increased Damage while you have a Summoned Golem
NotableGolem's Blood
Regenerate 1.6% of Life per second
10% increased maximum Life
NotableGraceful Assault
20% increased Attack Damage
30% increased Evasion Rating during Onslaught
10% chance to gain Onslaught for 4 seconds on Kill
20% increased Onslaught Effect
NotableGratuitous Violence
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
30% increased Damage with Hits and Ailments against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
25% more Damage with Bleeding
NotableGrave Intentions
Minions have +15% to Chaos Resistance
Minions gain 10% of Maximum Life as Extra Maximum Energy Shield
Minions have 25% chance to gain Unholy Might for 4 seconds on Kill
NotableGravepact
Minions deal 15% increased Damage
30% increased Minion Accuracy Rating
Minions have 8% increased Attack Speed
Minions have 5% chance to deal Double Damage
NotableGrowth and Decay
20% increased Damage over Time
Regenerate 1% of Life per second
+10% to Damage over Time Multiplier
NotableHard Knocks
+30 to Intelligence
NotableHardened Scars
15% increased Life Recovery from Flasks
You have Fortify during Effect of any Life Flask
NotableHarmony of Purpose
Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
10% chance to gain a Power, Frenzy or Endurance Charge on Hit
NotableHarness the Void
25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
NotableHarrier
5% increased Movement Speed
9% increased Attack Speed
5% increased Cast Speed
NotableHarvester of Foes
20% increased Damage with Axes
20% increased Damage with Ailments from Attack Skills while wielding an Axe
12% increased Accuracy Rating with Axes
15% increased Attack Speed while Leeching
NotableHasty Reconstruction
20% increased Trap Damage
10% increased Cooldown Recovery Speed for throwing Traps
NotableHatchet Master
25% increased Damage with Axes
8% increased Attack Speed with Axes
25% increased Damage with Ailments from Attack Skills while wielding an Axe
40% increased Global Evasion Rating when on Full Life
NotableHeadsman
20% more Damage against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
NotableHeart and Soul
8% increased maximum Life
12% increased maximum Mana
NotableHeart of Flame
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield
NotableHeart of Ice
25% increased Cold Damage
Damage Penetrates 6% Cold Resistance
0.2% of Cold Damage Leeched as Energy Shield
NotableHeart of Oak
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery
NotableHeart of the Warrior
+10 to Strength
+20 to maximum Life
10% increased maximum Life
NotableHeart of Thunder
25% increased Lightning Damage
Damage Penetrates 6% Lightning Resistance
0.2% of Lightning Damage Leeched as Energy Shield
NotableHeartseeker
+30% to Critical Strike Multiplier
Powerful Crits
NotableHeavy Draw
20% increased Physical Damage with Bows
20% increased Damage Over Time with Bow Skills
12% increased Area of Effect
10% reduced Enemy Stun Threshold with Bows
30% increased Stun Duration with Bows on Enemies
NotableHematophagy
20% increased total Recovery per second from Life Leech
1% of Physical Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Maximum total Recovery per second from Life Leech
NotableHerbalism
20% increased Life Recovery from Flasks
20% increased Flask Recovery rate
10% increased maximum Life
NotableHex Master
Curse Skills have 80% increased Skill Effect Duration
5% increased Effect of your Curses
40% increased Area of Effect of Curse Skills
NotableHigh Explosives
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
30% increased Trap Trigger Area of Effect
30% increased Mine Duration
NotableHinekora, Death's Fury
1% of Fire Damage Leeched as Life
10% increased Strength
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
NotableHired Killer
+10 Life gained on Kill
6% increased maximum Life
NotableHoly Dominion
12% increased Elemental Damage
+12% to all Elemental Resistances
5% chance to Freeze, Shock and Ignite
12% increased Physical Damage
NotableHoly Fire
20% increased Fire Damage
15% chance to Ignite
+12% to Fire Damage over Time Multiplier
NotableHoned Edge
24% increased Damage with Swords
24% increased Damage with Ailments from Attack Skills while wielding a Sword
6% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
20% increased Evasion Rating
NotableHunter's Gambit
24% increased Damage with Bows
24% increased Damage Over Time with Bow Skills
10% increased Skill Effect Duration
+10% to Chaos Damage over Time Multiplier
Poisons you inflict deal Damage 10% faster
NotableIlluminated Devotion
40% increased Spell Damage while you have Arcane Surge
25% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge
NotableImpact
5% increased Area of Effect per Enemy killed recently, up to 50%
+2 to Melee Weapon and Unarmed Attack range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity
NotableIndomitable Army
Minions have 15% increased maximum Life
Minions have +15% to all Elemental Resistances
Minions have 15% additional Physical Damage Reduction
Moving while Bleeding doesn't cause Minions to take extra Damage
NotableInevitable Judgement
Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
NotableInexorable
20% increased Armour
Regenerate 0.2% of Life per second per Endurance Charge
10% chance to gain an Endurance Charge when you are Hit
30% increased Armour while stationary
Enemies have -5% to Total Physical Damage Reduction against your Hits
NotableInfluence
14% increased effect of Non-Curse Auras from your Skills
NotableInfused
+1 to Maximum Power Charges
NotableInsightfulness
10% increased maximum Energy Shield
10% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield
+10 to Intelligence
NotableInspirational
Banner Skills Reserve no Mana
15% increased effect of Non-Curse Auras from your Skills
When you create a Banner, it gains 40% of the Stages of your placed Banner
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage
You and nearby Allies have 12% increased Movement Speed
NotableInstability
+1 to Maximum Power Charges
NotableInstruments of Virtue
30% increased Spell Damage if you've Cast a Spell Recently
50% increased Attack Damage if you've Cast a Spell Recently
20% increased Attack Speed if you've Attacked Recently
30% increased Cast Speed if you've Attacked Recently
NotableIronwood
Totems gain +20% to all Elemental Resistances
Totems have 15% additional Physical Damage Reduction
+100 Armour per Summoned Totem
30% increased Totem Life
NotableJuggernaut
6% increased maximum Life
16% increased Armour
20% increased Life Recovery from Flasks
NotableKinetic Impacts
24% increased Physical Damage with Two Handed Melee Weapons
24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
4% chance to deal Double Damage
10% chance to double Stun Duration
Enemies have -15% to Total Physical Damage Reduction against your Hits
NotableKing of the Hill
Knocks Back Enemies if you get a Critical Strike with a Bow
80% increased Critical Strike Chance with Bows
16% increased Damage with Bows
16% increased Damage Over Time with Bow Skills
NotableLava Lash
30% increased Fire Damage with Attack Skills
Damage with Weapons Penetrates 8% Fire Resistance
+8% to Fire Damage over Time Multiplier
NotableLeadership
30% increased Area of Effect of Aura Skills
6% increased effect of Non-Curse Auras from your Skills
NotableLethal Assault
18% increased Damage
10% increased Projectile Speed
10% increased Area of Effect
NotableLethality
+30% to Critical Strike Multiplier with Bows
16% increased Damage with Bows
50% increased Critical Strike Chance with Bows
16% increased Damage Over Time with Bow Skills
NotableLiege of the Primordial
Summoned Golems are Immune to Elemental Damage
+1 to maximum number of Golems
20% increased Damage per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem
NotableLight Eater
0.8% of Spell Damage Leeched as Energy Shield
20% increased Maximum total Recovery per second from Energy Shield Leech
24% increased Damage while on Full Energy Shield
NotableLight of Divinity
15% increased Spell Damage
4% increased Cast Speed
+10 to Strength and Intelligence
10% increased Light Radius
20% increased Critical Strike Chance for Spells
NotableLightning Walker
25% increased Lightning Damage
+15% to Lightning Resistance
5% increased Cast Speed with Lightning Skills
NotableLongshot
20% increased Projectile Attack Damage
Projectiles gain Damage as they travel farther, dealing up
to 40% increased Damage with Hits to targets
20% increased Projectile Speed
NotableLord of the Dead
+1 to Maximum number of Skeletons
+1 to Maximum number of Raised Zombies
Minions have 10% increased maximum Life
Minions deal 15% increased Damage
30% increased Minion Accuracy Rating
NotableLucidity
Channelling Skills deal 30% increased Damage
Channelling Skills have -3 to Total Mana Cost
40% chance to Avoid being Stunned while Channelling
NotableLust for Carnage
1.2% of Physical Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech
12% increased Attack Speed
NotableMagmatic Strikes
24% increased Fire Damage with Attack Skills
Gain 5% of Physical Damage as Extra Fire Damage
NotableMalediction
When you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
You can apply an additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction
NotableMana Flows
16% increased maximum Mana
40% increased Mana Regeneration Rate
+20 to Intelligence
+10 to maximum Mana
NotableMarauder Ascendancy
NotableMartial Experience
30% increased Physical Damage with Two Handed Melee Weapons
30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
50% increased total Recovery per second from Life Leech
0.8% of Physical Attack Damage Leeched as Life
Enemies have -12% to Total Physical Damage Reduction against your Hits
NotableMaster Alchemist
Immune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect
NotableMaster Fletcher
12% increased Damage with Bows
12% increased Attack Speed with Bows
20% increased Arrow Speed
12% increased Damage Over Time with Bow Skills
20% increased Global Accuracy Rating
NotableMaster of Force
20% increased Physical Damage
20% reduced Reflected Physical Damage taken
4% chance to deal Double Damage
+20 to Strength
Enemies have -5% to Total Physical Damage Reduction against your Hits
NotableMaster of Metal
Impales you inflict last 2 additional Hits
20% chance to Impale Enemies on Hit with Attacks
If you've Impaled an Enemy Recently, you
and nearby Allies have +1000 to Armour
You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy
NotableMaster of the Arena
+20 to Strength
+2 to Melee Weapon and Unarmed Attack range
8% increased Melee Physical Damage
Regenerate 1% of Life per second
NotableMaster Sapper
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
NotableMaster Surgeon
Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
30% increased Life Recovery from Flasks
NotableMaster Toxicist
10% more Chaos Damage with Attack Skills
Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage
You lose Virulence 50% slower
10% of Physical Damage Converted to Chaos Damage
Gain 10% of Physical Damage as Extra Chaos Damage
NotableMasterful Form
50% increased Frenzy Charge Duration
50% increased Endurance Charge Duration
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
NotableMastermind of Discord
25% reduced Mana Reservation of Herald Skills
25% increased Effect of Heralds on you
Damage penetrates 25% Fire Resistance while affected by Herald of Ash
Damage penetrates 25% Cold Resistance while affected by Herald of Ice
Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder
NotableMelding
6% increased maximum Life
10% increased maximum Energy Shield
NotableMental Rapidity
8% increased Cast Speed
20% increased Mana Regeneration Rate
10% increased Energy Shield Recharge Rate
NotableMethod to the Madness
+8% to Chaos Resistance
22% increased Chaos Damage
+8% to Chaos Damage over Time Multiplier
NotableMight
+30 to Strength
NotableMind Drinker
0.4% of Attack Damage Leeched as Mana
18% increased maximum Mana
Recover 2% of Mana on Kill
NotableMindless Aggression
Minions deal 30% increased Damage
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed
Minions have 10% increased Movement Speed
NotableMistress of Sacrifice
30% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 25% reduced Effect on you
30% increased Minion Duration
NotableMistwalker
25% increased Elusive Effect
8% reduced Damage taken while Elusive
20% increased Attack and Cast Speed while Elusive
You take no Extra Damage from Critical Strikes while Elusive
50% chance to gain Elusive on Critical Strike
NotableMystic Bulwark
15% increased maximum Mana
6% Chance to Block Spell Damage
1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage
NotableMystic Talents
+30 to Intelligence
16% increased Spell Damage
25% increased Mana Regeneration Rate
+14 to maximum Energy Shield
NotableMysticism
16% increased Spell Damage while Dual Wielding
+4% Chance to Block Attack Damage while Dual Wielding
+4% Chance to Block Spell Damage while Dual Wielding
10% chance to gain a Power Charge when you Block Spell Damage
10% chance to gain a Frenzy Charge when you Block Attack Damage
NotableNature's Adrenaline
20% increased Attack Speed during any Flask Effect
15% increased Movement Speed during any Flask Effect
NotableNature's Boon
6% reduced Elemental Damage taken
Flasks gain 3 Charges every 3 seconds
20% chance for Flasks you use to not consume Charges
NotableNature's Reprisal
30% increased Chaos Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Chaos Skills have 50% increased Area of Effect
NotableNgamahu, Flame's Advance
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds
NotableNightstalker
20% increased Damage with Daggers
40% increased Critical Strike Chance with Daggers
20% increased Damage with Ailments from Attack Skills while wielding a Dagger
+150 to Accuracy Rating with Daggers
+20% to Critical Strike Multiplier with Daggers
NotableNimbleness
6% increased Cast Speed
4% increased Movement Speed
15% chance to Avoid interruption from Stuns while Casting
+12% to Critical Strike Multiplier for Spells
NotableNoxious Strike
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit
50% increased Damage with Poison
+25% to Damage over Time Multiplier for Poison
NotableOne with the River
30% increased Elemental Damage with Staves
Damage with Weapons Penetrates 5% Elemental Resistance
5% reduced Elemental Damage taken while stationary
NotableOphidian Aim
12% increased Accuracy Rating with Staves
8% increased Attack Speed with Staves
+150 to Accuracy Rating with Staves
30% increased Critical Strike Chance with Staves
Enemies have -12% to Total Physical Damage Reduction against your Hits
NotableOpportunistic
Damage from your Critical Strikes cannot be Reflected
20% increased Movement Speed if you've Killed Recently
10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
20% more Damage while there is at most one Rare or Unique Enemy nearby
NotableOutmatch and Outlast
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges
NotableOvercharge
+1 to Maximum Power Charges
NotableOvercharged
8% chance to gain a Power, Frenzy or Endurance Charge on Kill
NotableOverwhelm
Base Critical Strike Chance for Attacks with Weapons is 7.5%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby enemies have -30% to Critical Strike Multiplier
NotablePain Forger
8% chance to gain a Power Charge when you Stun with Melee Damage
60% increased Critical Strike Chance with Maces and Sceptres
5% reduced Enemy Stun Threshold with Maces and Sceptres
NotablePain Reaver
2% of Attack Damage Leeched as Life
2% of Attack Damage Leeched as Mana
50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
25% increased Attack Speed if you've been Hit Recently
NotablePainforged
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
40% increased Damage if you've taken no Damage from Hits Recently
Your Counterattacks deal Double Damage
Cannot be Stunned by Hits you Block
NotablePanopticon
Attack Skills have +1 to maximum number of Summoned Ballista Totems
50% increased Effect of Buffs granted by your Active Ancestor Totems
30% increased Totem Damage
NotableParagon of Calamity
For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element
For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element
Cannot take Reflected Elemental Damage
0.5% of Elemental Damage Leeched as Life
NotablePath of the Duelist
Can Allocate Passives from the Duelist's starting point
NotablePath of the Hunter
+20 to Dexterity
12% increased Projectile Damage
+20 to Accuracy Rating
NotablePath of the Marauder
Can Allocate Passives from the Marauder's starting point
NotablePath of the Ranger
Can Allocate Passives from the Ranger's starting point
NotablePath of the Savant
+20 to Intelligence
+20 to maximum Mana
16% increased Spell Damage
NotablePath of the Shadow
Can Allocate Passives from the Shadow's starting point
NotablePath of the Templar
Can Allocate Passives from the Templar's starting point
NotablePath of the Warrior
+20 to Strength
12% increased Physical Damage
+10 to Armour
Enemies have -5% to Total Physical Damage Reduction against your Hits
NotablePath of the Witch
Can Allocate Passives from the Witch's starting point
NotablePatient Reaper
50% increased Damage over Time
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 2% of Life on Kill
Recover 4% of Mana on Kill
Recover 2% of Energy Shield on Kill
NotablePendulum of Destruction
Gain 75% increased Elemental Damage for 5 seconds
Gain 75% increased Area of Effect for 5 seconds
NotablePerfect Crime
You gain 8% increased Damage for each Trap
20% Chance for Traps to Trigger an additional time
10% increased Cooldown Recovery Speed for throwing Traps
NotablePhysique
+30 to Strength
NotablePiercing Shots
Projectiles Pierce 2 additional Targets
NotablePious Path
Consecrated Ground you create grants Immunity to Elemental Ailments
to you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds
Regenerate 200 Energy Shield per Second while on Consecrated Ground
20% increased Attack and Cast Speed while on Consecrated Ground
NotablePlaguebringer
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
NotablePoisonous Fangs
20% increased Damage with Claws
10% increased Poison Duration
10% chance to Poison on Hit with Attacks
20% increased Damage with Ailments from Attack Skills while wielding a Claw
+5% to Damage over Time Multiplier for Poison
NotablePotency of Will
25% increased Skill Effect Duration
NotablePowerful Precision
Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets
NotablePractical Application
25% chance to Avoid interruption from Stuns while Casting
+20 to Strength and Dexterity
NotablePrecise Interception
+3% Chance to Block Attack Damage while holding a Shield
60% increased Defences from Equipped Shield
15% increased Attack Damage while holding a Shield
Attack Skills deal 15% increased Damage with Ailments while holding a Shield
6% increased Attack Speed while holding a Shield
NotablePrecision
+20 to Dexterity
10% increased Global Accuracy Rating
4% increased Movement Speed
5% increased Attack and Cast Speed
NotablePrimal Manifestation
24% increased Totem Damage
20% increased Totem Life
20% increased Totem Duration
24% increased Damage with Brand Skills
Brand Skills have 20% increased Duration
NotablePrimal Spirit
20% increased Mana Regeneration Rate
20% increased Flask Charges gained
+20 to Strength and Intelligence
15% increased maximum Mana
NotablePrimeval Force
20% increased Elemental Damage with Attack Skills
10% reduced Reflected Elemental Damage taken
20% increased Elemental Damage during any Flask Effect
Damage with Weapons Penetrates 5% Elemental Resistance
NotablePrism Weave
24% increased Elemental Damage with Wands
6% increased Attack Speed with Wands
Damage with Weapons Penetrates 5% Elemental Resistance
NotableProdigal Perfection
15% increased maximum Mana
10% increased Spell Damage
2% increased Spell Damage per 100 Maximum Mana, up to 40%
NotableProfane Bloom
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies
NotableProfane Chemistry
6% increased maximum Life
30% increased Life Recovery from Flasks
Flasks applied to you have 8% increased Effect
NotableProficiency
+30 to Dexterity
NotableProlonged Pain
10% reduced Damage taken from Damage Over Time
20% more Damage over Time
20% increased Skill Effect Duration
20% increased Poison Duration
NotableProwess
+30 to Strength
NotablePurity of Flesh
8% increased maximum Life
+8% to Chaos Resistance
+10 to Strength
NotablePursuit of Faith
6% increased Damage per Enemy Killed by you or your Totems Recently
10% increased Attack and Cast Speed while you have a Totem
+1 to maximum number of Summoned Totems
100% increased Totem Duration
NotablePyromaniac
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
20% reduced Mana Cost of Skills that throw Traps
20% reduced Mana Reservation of Skills that throw Mines
NotableQuartz Infusion
10% chance to Dodge Attack Hits
Gain Phasing for 4 seconds on Kill
You have Phasing while at maximum Frenzy Charges
You have Phasing during Onslaught
40% increased Elemental Damage
NotableQuick Recovery
6% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second
NotableQuickstep
6% increased Attack Speed
4% increased Movement Speed
NotableRadiant Crusade
While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage
While there are at least five nearby Allies, you and nearby Allies have Onslaught
+20% to all Elemental Resistances
NotableRadiant Faith
Grants maximum Energy Shield equal to 15% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
NotableRamako, Sun's Light
Damage Penetrates 15% Fire Resistance
25% chance to Ignite
+25% to Fire Damage over Time Multiplier
NotableRampart
10% increased Effect of Fortify on you
5% increased Movement Speed while you have Fortify
20% increased Attack Damage while you have Fortify
8% increased Attack Speed while you have Fortify
NotableRanger Ascendancy
NotableRapid Assault
20% increased Attack Damage
Gain Onslaught for 10 seconds on Kill
10% chance to gain Onslaught for 10 Seconds when you Hit a Rare
or Unique Enemy
+5% chance to Evade Attacks
NotableRavenous Horde
Minions deal 20% increased Damage
Minions have 5% increased Attack Speed
Minions have 5% increased Cast Speed
Minions have 10% increased Movement Speed
Minions have 10% chance to gain Onslaught for 4 seconds on Kill
NotableRazor's Edge
30% increased Physical Damage with Swords
Attacks have 15% chance to cause Bleeding
30% increased Damage with Ailments from Attack Skills while wielding a Sword
+10% to Damage over Time Multiplier for Bleeding
NotableRed Storm
Attacks have 15% chance to cause Bleeding
30% increased Physical Damage
+8% to Damage over Time Multiplier for Bleeding
NotableRedemption
Minions have 5% increased Attack Speed
Minions have 5% increased Cast Speed
20% increased Minion Accuracy Rating
12% increased Damage
Minions have 10% increased Movement Speed
NotableReflexes
30% increased Evasion Rating
+150 to Evasion Rating
15% increased Global Accuracy Rating
+150 to Accuracy Rating
NotableResourcefulness
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
Regenerate 0.5% of Life per second
NotableRetaliation
20% increased Attack Damage while holding a Shield
40% increased Defences from Equipped Shield
8% increased Attack Speed while holding a Shield
Attack Skills deal 20% increased Damage with Ailments while holding a Shield
NotableRetribution
+10 to Strength and Intelligence
14% increased Damage
5% increased Attack and Cast Speed
Minions deal 10% increased Damage
NotableRevelry
+2 Mana gained for each Enemy hit by your Attacks
15% increased maximum Mana
+20 to maximum Mana
NotableRevenge of the Hunted
18% increased Evasion Rating
8% increased maximum Life
12% increased Physical Damage
NotableRibcage Crusher
18% increased Damage with Maces and Sceptres
6% increased Attack Speed with Maces and Sceptres
18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
15% increased Area of Effect if you have Stunned an Enemy Recently
NotableRicochet
Skills Chain +1 times
Projectiles deal 10% more Damage for each remaining Chain
NotableRighteous Army
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second
NotableRighteous Decree
22% increased maximum Mana
6% reduced Mana Cost of Skills
NotableRighteous Providence
100% increased Critical Strike Chance against Enemies that are affected
by no Elemental Ailments
+45% to Critical Strike Multiplier against Enemies that are affected
by Elemental Ailments
20% increased Effect of non-Damaging Ailments on Enemies
NotableRite of Ruin
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
Lose 0.1% of Life per second per Rage while you are not losing Rage
NotableRitual of Awakening
Skills that would Summon a Totem Summon two Totems instead
50% increased Totem Placement speed
You and your Totems Regenerate 1% of Life per second for each Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
3% more Damage per Summoned Totem
NotableRunesmith
12% increased Brand Activation frequency
You can Cast an additional Brand
Brand Skills deal 30% increased Damage to Enemies they're Attached to
Brand Skills have 10% increased Duration
NotableRupture
+40% to Critical Strike Multiplier against Bleeding Enemies
80% increased Critical Strike Chance against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
Moving while Bleeding doesn't cause you to take extra Damage
Gain +30 Life when you Hit a Bleeding Enemy
NotableSaboteur
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time
NotableSacrifice
Minions have +10% to all Elemental Resistances
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second
NotableSanctity
+10 to Strength and Intelligence
20% increased Armour
10% increased maximum Energy Shield
Regenerate 1% of Life per second
NotableSanctuary
+3% Chance to Block Attack Damage while holding a Shield
+3% Chance to Block Spell Damage while holding a Shield
+12% Elemental Resistances while holding a Shield
NotableSanctuary
You have Consecrated Ground around you while stationary
Consecrated Ground you create applies 10% increased Damage taken to Enemies
Regenerate 15 Mana per Second while on Consecrated Ground
NotableSanctuary of Thought
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
10% less Mana Reservation of Skills
50% less Mana Cost of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%
NotableSanctum of Thought
You take 20% reduced Extra Damage from Critical Strikes
30% increased Armour
20% reduced Effect of Curses on you
NotableSavagery
+1 to Maximum Frenzy Charges
NotableSearing Heat
45% increased Critical Strike Chance for Spells
+20% to Damage over Time Multiplier for Ignite from Critical Strikes
+20% to Critical Strike Multiplier against Burning Enemies
NotableSentinel
24% increased Evasion Rating and Armour
+10% to all Elemental Resistances
NotableSerpent Stance
40% increased Global Critical Strike Chance while wielding a Staff
+35% to Global Critical Strike Multiplier while wielding a Staff
NotableShadow Ascendancy
NotableShaman's Dominion
+20% to Critical Strike Multiplier with Totem Skills
100% increased Global Critical Strike Chance if you've Summoned a Totem Recently
+20% to Critical Strike Multiplier with Brand Skills
50% increased Critical Strike Chance with Brand Skills
NotableShamanistic Fury
30% increased Totem Damage
15% increased Totem Placement speed
NotableShaper
40% increased Mana Regeneration Rate
Regenerate 1% of Life per second
NotableShaper of Desolation
Every 14 seconds:
Gain Chilling Conflux for 4 seconds
Gain Shocking Conflux for 4 seconds
Gain Igniting Conflux for 4 seconds
Gain Chilling, Shocking and Igniting Conflux for 2 seconds
NotableShocking Strikes
24% increased Lightning Damage with Attack Skills
15% increased Effect of Shock
15% chance to Shock
30% increased Critical Strike Chance against Shocked Enemies
NotableSign of Purpose
You can Cast an additional Brand
14% increased Brand Attachment range
Brand Recall has 30% increased Cooldown Recovery Speed
Enemies take 10% increased Damage for each of your Brands Attached to them
NotableSilent Steps
20% increased Evasion Rating
5% reduced Damage taken from Blinded Enemies
60% chance to Avoid Blind
NotableSingular Focus
Channelling Skills deal 15% increased Damage
4% additional Physical Damage Reduction while Channelling
Channelling Skills have 6% increased Attack and Cast Speed
NotableSkittering Runes
15% increased Effect of your Curses
NotableSkull Cracking
30% increased Physical Damage with Maces and Sceptres
10% reduced Enemy Stun Threshold with Maces and Sceptres
Hits that Stun Enemies have Culling Strike
30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
NotableSlaughter
25% increased Physical Damage with Axes
25% increased Damage with Ailments from Attack Skills while wielding an Axe
10% chance to gain Onslaught for 4 seconds on Kill
8% increased Attack Speed with Axes
NotableSleight of Hand
20% increased Damage with One Handed Weapons
8% increased Attack Speed with One Handed Melee Weapons
30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
NotableSmashing Strikes
30% increased Damage with Staves
10% chance to gain an Endurance Charge on Melee Critical Strike
30% increased Damage with Ailments from Attack Skills while wielding a Staff
30% increased Critical Strike Chance with Staves
+2 to Melee range with Staves
NotableSnowforged
25% increased Fire Damage
25% increased Cold Damage
30% increased Critical Strike Chance
+10% to Fire and Cold Resistances
NotableSolidity
+3% Chance to Block Attack Damage while holding a Shield
20% increased Attack Damage while holding a Shield
Attack Skills deal 20% increased Damage with Ailments while holding a Shield
+8% Elemental Resistances while holding a Shield
NotableSoul of Steel
30% increased Armour
5% additional Physical Damage Reduction
+1% to all maximum Elemental Resistances
+150 to Armour
NotableSoul Raker
20% increased Damage with Claws
1.2% of Attack Damage Leeched as Life
0.8% of Attack Damage Leeched as Mana
50% increased total Recovery per second from Life Leech
20% increased Damage with Ailments from Attack Skills while wielding a Claw
NotableSoul Siphon
18% increased maximum Mana
+5 Mana gained on Kill
+10 to maximum Mana
NotableSoul Thief
12% increased maximum Energy Shield
18% increased Evasion Rating
0.3% of Spell Damage Leeched as Energy Shield
NotableSovereignty
6% reduced Mana Reserved
10% increased effect of Non-Curse Auras from your Skills
NotableSpinecruncher
28% increased Physical Damage with Maces and Sceptres
28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
50% increased Stun Duration against Enemies that are on Full Life
10% chance to double Stun Duration
Enemies have -12% to Total Physical Damage Reduction against your Hits
NotableSpirit Void
20% increased total Recovery per second from Mana Leech
0.8% of Attack Damage Leeched as Mana
25% increased Maximum total Recovery per second from Mana Leech
NotableSpiritual Aid
Increases and Reductions to Minion Damage also affect you
30% increased Minion Accuracy Rating
30% increased Global Accuracy Rating
Minions deal 15% increased Damage
NotableSpiritual Command
Minions have 8% increased Attack Speed
20% increased Minion Accuracy Rating
Increases and Reductions to Minion Attack Speed also affect you
Minions have 8% increased Cast Speed
NotableSplitting Strikes
26% increased Physical Damage with Axes
6% increased Attack Speed with Axes
26% increased Damage with Ailments from Attack Skills while wielding an Axe
+1 to Melee range with Axes
Enemies have -12% to Total Physical Damage Reduction against your Hits
NotableStabbing Thirst
24% increased Damage with Daggers
0.5% of Attack Damage Leeched as Life
0.5% of Attack Damage Leeched as Mana
24% increased Damage with Ailments from Attack Skills while wielding a Dagger
6% increased Attack Speed with Daggers
NotableStamina
+1 to Maximum Endurance Charges
NotableStatic Blows
20% increased Shock Duration on Enemies
30% increased Effect of Shock
30% increased Damage if you have Shocked an Enemy Recently
40% increased Critical Strike Chance against Shocked Enemies
NotableSteadfast
10% increased Effect of Fortify on you
10% increased Effect of Fortify on you while Stationary
30% increased Armour while you have Fortify
NotableSteelwood Stance
30% increased Damage with Staves
30% increased Damage with Ailments from Attack Skills while wielding a Staff
20% increased Armour
+600 Armour if you've Blocked Recently
+4% Chance to Block Attack Damage while wielding a Staff
NotableStorm Weaver
25% increased Cold Damage
25% increased Lightning Damage
20% increased Mana Regeneration Rate
10% increased Effect of non-Damaging Ailments on Enemies
NotableStrong Arm
+20 to Strength
25% increased Physical Damage with One Handed Melee Weapons
5% increased Attack Speed with One Handed Melee Weapons
25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
NotableStun Mastery
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration
NotableSuccessive Detonations
20% increased Critical Strike Chance for each Mine Detonated
Recently, up to 100%
+8% to Critical Strike Multiplier for each Mine Detonated
Recently, up to 40%
NotableSurveillance
30% increased Totem Damage
Attacks used by Totems have 8% increased Attack Speed
Each Totem applies 1% increased Damage taken to Enemies near it
NotableSurvivalist
24% increased Evasion Rating
+8% to all Elemental Resistances
+1% to maximum Cold Resistance
+3% chance to Evade Attacks
NotableSwagger
20% increased Weapon Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 20% increased Damage with Ailments while Dual Wielding
10% chance to gain a Frenzy Charge when you Block
10% chance to gain an Endurance Charge when you Block
NotableSwift Killer
+1 to Maximum Frenzy Charges and Maximum Power Charges
15% chance to gain a Frenzy Charge and a Power Charge on Kill
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
Gain a Power or Frenzy Charge each second while Channelling
NotableSwift Skewering
15% chance to Impale Enemies on Hit with Attacks
15% increased Attack Physical Damage
5% increased Attack Speed
Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits
NotableSwift Venoms
8% increased Attack Speed
Poisons you inflict deal Damage 5% faster
10% chance to Poison on Hit with Attacks
16% increased Damage with Poison
+8% to Damage over Time Multiplier for Poison
NotableTasalio, Cleansing Water
Regenerate 2% of Life per second
10% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently
NotableTawhoa, Forest's Strength
5% increased Fire Damage per Endurance Charge
5% increased Physical Damage per Endurance Charge
35% chance to gain an Endurance Charge when you use a Fire skill
NotableTempest Blast
Gain 20% of Wand Physical Damage as Extra Lightning Damage
NotableTemplar Ascendancy
NotableTenacity
5% increased maximum Life
Transfiguration of Body
NotableTestudo
+5% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
+20 Mana gained when you Block
40% increased Defences from Equipped Shield
NotableThick Skin
10% increased maximum Life
8% chance to Avoid Elemental Ailments
NotableThief's Craft
+30 to Intelligence
NotableThrill Seeker
+10 Mana gained on Kill
15% increased maximum Mana
0.4% of Attack Damage Leeched as Mana
NotableThroatseeker
+30% to Critical Strike Multiplier
NotableThunderous Salvos
30% increased Critical Strike Chance for Spells
Skills supported by Unleash have 1 to maximum number of Seals
NotableTime of Need
Every 5 seconds, remove Curses and Elemental Ailments from you
Every 5 seconds, Regenerate 30% of Life over one second
25% reduced Effect of Curses on you
NotableTireless
8% increased maximum Life
6% reduced Mana Cost of Skills
NotableTitanic Impacts
40% increased Critical Strike Chance with Two Handed Melee Weapons
12% increased Accuracy Rating with Two Handed Melee Weapons
+20% to Critical Strike Multiplier with Two Handed Melee Weapons
NotableTotemic Zeal
30% increased Totem Placement speed
Spells Cast by Totems have 6% increased Cast Speed
Attacks used by Totems have 10% increased Attack Speed
NotableToxic Delivery
10% reduced Damage taken from Damage Over Time
Gain 20% of Physical Damage as Extra Chaos Damage against
Poisoned Enemies
Poison you inflict with Critical Strikes deals 50% more Damage
+0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
NotableToxic Strikes
30% increased Chaos Damage with Attack Skills
10% increased Poison Duration
10% chance to Poison on Hit
+8% to Damage over Time Multiplier for Poison
NotableTranquility
5% increased maximum Energy Shield
Transfiguration of Soul
NotableTranscendence
-10 Physical Damage taken from Hits
-1 Physical Damage taken from Hits per Level
NotableTribal Fury
12% increased Melee Damage
Strike Skills target 1 additional nearby Enemy
NotableTrickery
20% increased Critical Strike Chance
20% increased Damage
+10 to Dexterity and Intelligence
NotableTrue Strike
+12% to Critical Strike Multiplier
45% increased Critical Strike Chance
NotableTukohama, War's Herald
1% of Damage dealt by your Totems is Leeched to you as Life
Ancestor Totems have 100% increased Activation range
50% increased Effect of Buffs granted by your Active Ancestor Totems
25% increased Area of Effect while you have a Totem
NotableTwin Terrors
75% increased Weapon Critical Strike Chance while Dual Wielding
12% increased Accuracy Rating while Dual Wielding
NotableUnbreakable
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
NotableUndeniable
+1000 to Accuracy Rating
1% increased Attack Speed per 200 Accuracy Rating
Gain Accuracy Rating equal to your Strength
30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds
30% increased Damage if you've dealt a Critical Strike in the past 8 seconds
NotableUnflinching
30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain an Endurance Charge every second if you've been Hit Recently
NotableUnnatural Calm
18% increased maximum Energy Shield
+1% to maximum Lightning Resistance
15% increased Energy Shield Recharge Rate
NotableUnnatural Strength
+2 to Level of all Minion Skill Gems
NotableUnpredictable Offensive
Channelling Skills have 10% increased Attack Speed
20% chance to Avoid being Stunned while Channelling
5% chance to Dodge Attack Hits while Channelling
NotableUnrelenting
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
NotableUnstable Infusion
20% chance to gain a Power Charge on Non-Critical Strike
10% chance to gain a Power Charge on Critical Strike
+1 to Maximum Power Charges
NotableUnstable Munitions
24% increased Trap Damage
8% increased Area of Effect
40% increased Trap Trigger Area of Effect
NotableUnstoppable
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned
NotableUnstoppable Hero
10% increased Attack Speed while you have Fortify
30% increased Attack Damage while you have Fortify
Cannot be Stunned while you have Fortify
+1000 to Armour and Evasion Rating while you have Fortify
NotableUnwavering Crusade
Nearby Allies deal 30% increased Damage
Nearby Allies have 15% increased Attack, Cast and Movement Speed
Nearby Allies have 30% increased Area of Effect
Nearby Allies Intimidate Enemies for 4 seconds on Hit
Nearby Allies Unnerve Enemies for 4 seconds on Hit
NotableUnwavering Faith
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies
NotableUnyielding
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge
NotableUtmost Intellect
+40 to Intelligence
8% increased Intelligence
NotableUtmost Might
+40 to Strength
8% increased Strength
NotableUtmost Swiftness
+40 to Dexterity
8% increased Dexterity
NotableValako, Storm's Embrace
+1 to Maximum Endurance Charges
Regenerate 0.5% of Life per second per Endurance Charge
3% more Damage for each Endurance Charge lost recently, up to 15%
NotableVengeant Cascade
15% increased Projectile Speed
Attack Projectiles Return to you from final Target
Returning Projectiles Pierce all Targets
NotableVersatile Combatant
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
NotableVersatility
10% increased Global Accuracy Rating
20% increased Critical Strike Chance
+20 to Dexterity and Intelligence
5% increased Attack Speed
NotableVeteran Bowyer
Damage Penetrates 10% Elemental Resistances
Gain 10% of Physical Damage as Extra Damage of a random Element
Enemies you Kill that are affected by Elemental Ailments
grant 100% increased Flask Charges
NotableVigour
+1 to Maximum Endurance Charges
NotableVile Bastion
Regenerate 1% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second
NotableViolent Retaliation
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+4% to maximum Chance to Block Attack Damage
NotableVitality Void
20% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Recovery per second from Life Leech
NotableVoid Barrier
10% increased maximum Energy Shield
15% increased Evasion Rating
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate
NotableVoid Beacon
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance
NotableVolatile Mines
20% increased Mine Damage
Mines have 20% increased Detonation Speed
Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
Can have up to 2 additional Remote Mines placed at a time
NotableWandslinger
16% increased Damage with Wands
8% increased Attack Speed with Wands
16% increased Damage with Ailments from Attack Skills while wielding a Wand
10% increased Accuracy Rating with Wands
NotableWar Bringer
Recover 25% of Life and Mana when you use a Warcry
100% increased Warcry Cooldown Recovery Speed
100% increased Warcry Duration
If you've Warcried Recently, you and nearby allies
have 20% increased Attack Speed
15% chance to deal Double Damage if you've Warcried in the past 8 seconds
NotableWarrior's Blood
Regenerate 1.8% of Life per second
+20 to Strength
20% increased Stun Threshold
NotableWatchtowers
24% increased Totem Damage
Attack Skills have +1 to maximum number of Summoned Ballista Totems
Totems' Action Speed cannot be modified to below base value
1% increased Movement Speed per Summoned Totem
NotableWay of the Poacher
10% increased Attack Speed
20% chance to gain a Frenzy Charge on Kill
20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
+1 to Maximum Frenzy Charges
NotableWay of the Warrior
+30 to Strength
16% increased Melee Damage
16% increased Armour
+16 to maximum Life
NotableWeapon Artistry
16% increased Attack Damage
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
+10 to Strength and Dexterity
4% increased Attack Speed
NotableWeathered Hunter
15% increased Global Accuracy Rating
+20 to Dexterity
+10% to all Elemental Resistances
+100 to Accuracy Rating
NotableWeave the Arcane
25% increased maximum Mana
20% chance to Recover 10% of Mana when you use a Skill
6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana
Movement Skills cost no Mana
20% increased Attack and Cast Speed if you've used a Movement Skill Recently
NotableWhirling Barrier
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block
NotableWhispers of Doom
You can apply an additional Curse
NotableWill of Blades
25% increased Physical Damage
25% increased Critical Strike Chance
NotableWinter Spirit
16% increased Cold Damage with Attack Skills
20% of Physical Damage Converted to Cold Damage
NotableWisdom of the Glade
+30 to Intelligence
NotableWitch Ascendancy
NotableWithering Presence
+20% to Chaos Damage over Time Multiplier
+60% to Chaos Resistance
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time
NotableWords of Glory
If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed
30% increased Warcry Duration
Warcries cost no Mana
NotableWorthy Foe
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks
NotableWrecking Ball
20% increased Damage with Two Handed Weapons
10% increased Attack Speed with Two Handed Melee Weapons
20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
20% increased Stun Duration with Two Handed Melee Weapons on Enemies
NotableWritten in Blood
8% increased maximum Life
10% increased maximum Energy Shield
+10 to Strength