Ambrius, Asesino de Legiones
[81] Coliseo
Ambrius, Legion Slayer

Ambrius, Asesino de Legiones(Ambrius, Legion Slayer)

SpectreN
Area[81] Coliseo
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, gladiator
Damage200%
Vida400%
Ailment Threshold400%
Daño de golpe crítico5%
TypeDaressoMapBoss
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread30%
Armadura+50%
Evasión+50%
Precisión+100%

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ambrius, Asesino de Legiones575052488.71.305304752424212822040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ambrius, Asesino de Legiones515042219.61.305253362129711918040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
81Ambrius, Asesino de Legiones4810820971.305228361995611487040404025
Melee30OnlyLastTarget TargetNear
Melee15OnlyLastTarget
DaressoSummonClones240OnlyLastTarget TargetNotNear NotOnFullLife
DaressoCharge90OnlyLastTarget TargetNotNear NoRepeatGroup Group1
DaressoCharge120OnlyLastTarget IHaveOneOrMoreMinions NoRepeatGroup Group1
DaressoAttackCombo60OnlyLastTarget
MonsterDodge DaressoDodgeLeft 12TargetNotNear CanDaressoDodgeLeft OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeRight12TargetNotNear CanDaressoDodgeRight OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack12TargetNear CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack90TargetNear DaressoSummonClonesIsOffCooldown CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
EmptyActionAttack30OnlyLastTarget ForceTargetEnemy
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
	preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}

Stats
{
	set_mana_regeneration_rate_per_minute_% = 1500
	set_base_maximum_mana = 600
}

StateMachine
{
	define_shared_state = "reave = 1;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}

StateMachine
{
	on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBoss"] = {
    name = "Ambrius, Legion Slayer",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "DaressoDodgeLeft",
        "DaressoDodgeRight",
        "DaressoDodgeBack",
        "DaressoSummonClones",
        "DaressoEnrage",
        "DaressoAttackCombo",
        "DaressoReave",
        "EmptyActionAttackDaressoReave",
        "DaressoReaveGeometryAttack1",
        "DaressoReaveGeometryAttack2",
        "DaressoReaveGeometryAttack3",
        "DaressoReaveGeometryAttack4",
        "DaressoCharge",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
    name = "DaressoDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {0, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
    name = "DaressoDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {1, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
    name = "DaressoDodgeBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {3, 39, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoSummonClones"] = {
    name = "DaressoSummonClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoEnrage"] = {
    name = "DaressoEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.77,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%",
    },
    levels = {
        [1] = {6000, 60, levelRequirement = 0, statInterpolation = {1, 1},  },
        [2] = {6000, 75, levelRequirement = 55, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
    name = "DaressoAttackCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "daresso_attack_combo_physical_damage_%_to_add_as_cold",
        "active_skill_physical_damage_+%_final",
    },
    levels = {
        [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReave"] = {
    name = "DaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
    name = "EmptyActionAttackDaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
    name = "DaressoReaveGeometryAttack1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
    name = "DaressoReaveGeometryAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
    name = "DaressoReaveGeometryAttack3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
    name = "DaressoReaveGeometryAttack4",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoCharge"] = {
    name = "DaressoCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-20, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, gladiator
Damage200%
Vida400%
Ailment Threshold400%
Daño de golpe crítico5%
TypeDaressoMapBoss
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread30%
Armadura+50%
Evasión+50%
Precisión+100%

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ambrius, Asesino de Legiones575052488.71.305304752424212822040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ambrius, Asesino de Legiones515042219.61.305253362129711918040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ambrius, Asesino de Legiones398541762.81.305170721641010278040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ambrius, Asesino de Legiones296091315.41.30510863118088514040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ambrius, Asesino de Legiones21536976.11.305688884637022040404025
Melee30OnlyLastTarget TargetNear
Melee15OnlyLastTarget
DaressoSummonClones240OnlyLastTarget TargetNotNear NotOnFullLife
DaressoCharge90OnlyLastTarget TargetNotNear NoRepeatGroup Group1
DaressoCharge120OnlyLastTarget IHaveOneOrMoreMinions NoRepeatGroup Group1
DaressoAttackCombo60OnlyLastTarget
MonsterDodge DaressoDodgeLeft 12TargetNotNear CanDaressoDodgeLeft OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeRight12TargetNotNear CanDaressoDodgeRight OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack12TargetNear CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack90TargetNear DaressoSummonClonesIsOffCooldown CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
EmptyActionAttack30OnlyLastTarget ForceTargetEnemy
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

Stats
{
	set_mana_regeneration_rate_per_minute_% = 1500
	set_base_maximum_mana = 600
}

StateMachine
{
	define_shared_state = "reave = 1;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}

StateMachine
{
	on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossStandalone_"] = {
    name = "Ambrius, Legion Slayer",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "DaressoDodgeLeft",
        "DaressoDodgeRight",
        "DaressoDodgeBack",
        "DaressoSummonClones",
        "DaressoEnrage",
        "DaressoAttackCombo",
        "DaressoReave",
        "EmptyActionAttackDaressoReave",
        "DaressoReaveGeometryAttack1",
        "DaressoReaveGeometryAttack2",
        "DaressoReaveGeometryAttack3",
        "DaressoReaveGeometryAttack4",
        "DaressoCharge",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
    name = "DaressoDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {0, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
    name = "DaressoDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {1, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
    name = "DaressoDodgeBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {3, 39, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoSummonClones"] = {
    name = "DaressoSummonClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoEnrage"] = {
    name = "DaressoEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.77,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%",
    },
    levels = {
        [1] = {6000, 60, levelRequirement = 0, statInterpolation = {1, 1},  },
        [2] = {6000, 75, levelRequirement = 55, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
    name = "DaressoAttackCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "daresso_attack_combo_physical_damage_%_to_add_as_cold",
        "active_skill_physical_damage_+%_final",
    },
    levels = {
        [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReave"] = {
    name = "DaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
    name = "EmptyActionAttackDaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
    name = "DaressoReaveGeometryAttack1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
    name = "DaressoReaveGeometryAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
    name = "DaressoReaveGeometryAttack3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
    name = "DaressoReaveGeometryAttack4",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoCharge"] = {
    name = "DaressoCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-20, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, gladiator
Damage200%
Vida400%
Ailment Threshold400%
Daño de golpe crítico5%
TypeDaressoMapBoss
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread30%
Armadura+50%
Evasión+50%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossElder"] = {
    name = "Ambrius, Legion Slayer",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, demon, humanoid, gladiator
Damage200%
Vida400%
Ailment Threshold400%
Daño de golpe crítico5%
TypeDaressoMapBoss
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread30%
Armadura+50%
Evasión+50%
Precisión+100%

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ambrius, Asesino de Legiones575052488.71.305304752424212822040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ambrius, Asesino de Legiones515042219.61.305253362129711918040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ambrius, Asesino de Legiones398541762.81.305170721641010278040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ambrius, Asesino de Legiones296091315.41.30510863118088514040404025

DaressoAttackCombo
60% menos Velocidad de Ataque
daresso_attack_combo_physical_damage_%_to_add_as_cold [200]
Inflige 60% de daño físico

Attack Melee MeleeSingleTarget
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

DaressoSummonClones
minion_dies_when_parent_dies Attack Projectile TriggerableTiempo de lanzamiento: 2 Second
Tiempo de recarga: 7.5 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

DaressoReave
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Attack
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

DaressoCharge
Inflige 80% de daño
Attack MovementSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5.5 Second

DaressoDodgeBack
monster_dodge_direction [3]
monster_dodge_distance [39]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoEnrage
+6 segundos a la duración base
Velocidad de Ataque aumentada un 75%
Tiempo de lanzamiento: 4.77 Second

DaressoDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

DaressoDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [25]
skill_art_variation [1]
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2.5 Second

EmptyActionAttackDaressoReave
+25 al rango de golpes cuerpo a cuerpo
skill_cannot_be_interrupted skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 3 Second

DaressoReaveGeometryAttack1
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack2
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack3
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second

DaressoReaveGeometryAttack4
67% menos Velocidad de Ataque
El 100% del daño físico se convierte en daño de hielo
Inflige 120% de daño

is_area_damage global_always_hit global_cannot_crit Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ambrius, Asesino de Legiones21536976.11.305688884637022040404025
Melee30OnlyLastTarget TargetNear
Melee15OnlyLastTarget
DaressoSummonClones240OnlyLastTarget TargetNotNear NotOnFullLife
DaressoCharge90OnlyLastTarget TargetNotNear NoRepeatGroup Group1
DaressoCharge120OnlyLastTarget IHaveOneOrMoreMinions NoRepeatGroup Group1
DaressoAttackCombo60OnlyLastTarget
MonsterDodge DaressoDodgeLeft 12TargetNotNear CanDaressoDodgeLeft OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeRight12TargetNotNear CanDaressoDodgeRight OnFullMana IncomingProjectileFromTarget NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack12TargetNear CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
MonsterDodge DaressoDodgeBack90TargetNear DaressoSummonClonesIsOffCooldown CanDaressoDodgeBackwards OnFullMana NoRepeatGroup Group1
EmptyActionAttack30OnlyLastTarget ForceTargetEnemy
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao"
	preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao"
}

Stats
{
	set_mana_regeneration_rate_per_minute_% = 1500
	set_base_maximum_mana = 600
}

StateMachine
{
	define_shared_state = "reave = 1;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}

StateMachine
{
	on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoMapBossShaper"] = {
    name = "Ambrius, Legion Slayer",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "DaressoDodgeLeft",
        "DaressoDodgeRight",
        "DaressoDodgeBack",
        "DaressoSummonClones",
        "DaressoEnrage",
        "DaressoAttackCombo",
        "DaressoReave",
        "EmptyActionAttackDaressoReave",
        "DaressoReaveGeometryAttack1",
        "DaressoReaveGeometryAttack2",
        "DaressoReaveGeometryAttack3",
        "DaressoReaveGeometryAttack4",
        "DaressoCharge",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeLeft"] = {
    name = "DaressoDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {0, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeRight"] = {
    name = "DaressoDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {1, 25, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoDodgeBack"] = {
    name = "DaressoDodgeBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "skill_art_variation",
    },
    levels = {
        [1] = {3, 39, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoSummonClones"] = {
    name = "DaressoSummonClones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoEnrage"] = {
    name = "DaressoEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.77,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%",
    },
    levels = {
        [1] = {6000, 60, levelRequirement = 0, statInterpolation = {1, 1},  },
        [2] = {6000, 75, levelRequirement = 55, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoAttackCombo"] = {
    name = "DaressoAttackCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "daresso_attack_combo_physical_damage_%_to_add_as_cold",
        "active_skill_physical_damage_+%_final",
    },
    levels = {
        [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReave"] = {
    name = "DaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionAttackDaressoReave"] = {
    name = "EmptyActionAttackDaressoReave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack1"] = {
    name = "DaressoReaveGeometryAttack1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack2"] = {
    name = "DaressoReaveGeometryAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack3"] = {
    name = "DaressoReaveGeometryAttack3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoReaveGeometryAttack4"] = {
    name = "DaressoReaveGeometryAttack4",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoCharge"] = {
    name = "DaressoCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-20, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood
Damage200%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeDaressoCloneMapBoss
Attack Distance6 ~ 12
Attack Time3 Second
Damage Spread20%
Armadura+50%
Evasión+50%
Precisión+100%

DaressoCloneCharge
cast_time_overrides_attack_duration [1]
Inflige 80% de daño

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ambrius, Asesino de Legiones575055721.13457132424212822040404025

DaressoCloneCharge
cast_time_overrides_attack_duration [1]
Inflige 80% de daño

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ambrius, Asesino de Legiones515045102.63380042129711918040404025

DaressoCloneCharge
cast_time_overrides_attack_duration [1]
Inflige 80% de daño

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ambrius, Asesino de Legiones398544052.43256091641010278040404025

DaressoCloneCharge
cast_time_overrides_attack_duration [1]
Inflige 80% de daño

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ambrius, Asesino de Legiones296093024316294118088514040404025

DaressoCloneCharge
cast_time_overrides_attack_duration [1]
Inflige 80% de daño

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ambrius, Asesino de Legiones21536224431033284637022040404025


Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

DiesAfterTime
{
}

Stats
{
	set_monster_no_drops_or_experience = 1
	set_cannot_be_dominated = 0
	untargetable_by_monster_ai = 1
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.4
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Daresso/DaressoCloneMapBoss"] = {
    name = "Ambrius, Legion Slayer",
    life = 6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 3,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "DaressoCloneCharge",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DaressoCloneCharge"] = {
    name = "DaressoCloneCharge",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_+%",
        "cast_time_overrides_attack_duration",
        "active_skill_damage_+%_final",
        "ignores_proximity_shield",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0, 1, -20, levelRequirement = 4, statInterpolation = {1, 1, 1},  },
    },
}