Goliat Fárrico
Farric Goliath

Goliat Fárrico(Farric Goliath)

SpectreN
Area
ModSuelta Púas al Morir
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [750]
monster_no_map_drops [0]
Tagsbestiary_beast_boss, hidden_monster, bestiary_wilds, no_cannot_die_aura, unusable_corpse, red_blood, beast, mammal_beast
Immunelevel_33_or_lower_life_+%_final [-20]
level_33_or_lower_damage_+%_final [0]
Damage150%
Vida450%
Ailment Threshold450%
Daño de golpe crítico5%
TypeSpikerBestiary
Attack Distance6 ~ 8
Attack Time1.05 Second
Damage Spread20%
Armadura+15%
Evasión+15%
Precisión+100%

Melee
Ataque Estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento de hechizos: 1 Second

SpikerSpineDeathNova
monster_projectile_variation [5]
spell_maximum_action_distance_+% [-20]
attack_on_death_% [70]
Dispara 11 proyectiles adicionales
Inflige 175% de daño

base_is_projectile projectiles_nova skill_unusable Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Tiempo de lanzamiento de hechizos: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Goliat Fárrico862581501.81.0534285185859830040404025

Melee
Ataque Estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento de hechizos: 1 Second

SpikerSpineDeathNova
monster_projectile_variation [5]
spell_maximum_action_distance_+% [-20]
attack_on_death_% [70]
Dispara 11 proyectiles adicionales
Inflige 175% de daño

base_is_projectile projectiles_nova skill_unusable Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Tiempo de lanzamiento de hechizos: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Goliat Fárrico772561339.41.0528503163289137040404025

Melee
Ataque Estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento de hechizos: 1 Second

SpikerSpineDeathNova
monster_projectile_variation [5]
spell_maximum_action_distance_+% [-20]
attack_on_death_% [70]
Dispara 11 proyectiles adicionales
Inflige 175% de daño

base_is_projectile projectiles_nova skill_unusable Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Tiempo de lanzamiento de hechizos: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Goliat Fárrico597811063.81.0519206125817880040404025

Melee
Ataque Estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento de hechizos: 1 Second

SpikerSpineDeathNova
monster_projectile_variation [5]
spell_maximum_action_distance_+% [-20]
attack_on_death_% [70]
Dispara 11 proyectiles adicionales
Inflige 175% de daño

base_is_projectile projectiles_nova skill_unusable Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Tiempo de lanzamiento de hechizos: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Goliat Fárrico44413793.81.051222190536527040404025

Melee
Ataque Estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento de hechizos: 1 Second

SpikerSpineDeathNova
monster_projectile_variation [5]
spell_maximum_action_distance_+% [-20]
attack_on_death_% [70]
Dispara 11 proyectiles adicionales
Inflige 175% de daño

base_is_projectile projectiles_nova skill_unusable Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Tiempo de lanzamiento de hechizos: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Goliat Fárrico32303589.11.05774964885383040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"


Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"


Render
{
     //turn_duration = 0.4
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
25252515
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/BestiarySpiker"] = {
    name = "Farric Goliath",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.05,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "SpikerSpineDeathNova",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SpikerSpineDeathNova"] = {
    name = "SpikerSpineDeathNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "attack_on_death_%",
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "base_is_projectile",
        "projectiles_nova",
        "skill_unusable",
    },
    levels = {
        [1] = {5, -20, 100, 11, 50, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1},  },
        [2] = {5, -20, 100, 11, 60, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1},  },
        [3] = {5, -20, 100, 11, 70, levelRequirement = 65, statInterpolation = {1, 1, 1, 1, 1},  },
        [4] = {5, -20, 70, 11, 75, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}