海盜的寶藏
[78] 疾風峽灣
Pirate Treasure

海盜的寶藏(Pirate Treasure)

幽魂N
區域[78] 疾風峽灣
詞綴cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
標籤mud_blood, construct
傷害176%
生命400%
Ailment Threshold400%
暴擊率5%
類型RockGolemMapBoss
攻擊距離6 ~ 9
攻擊間隔1.5 秒
傷害分佈20%
護甲+60%
閃避+40%
命中+100%

Melee
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

RockGolemSlam
20% 較少攻擊速度
擊中時有 33% 機率嘲諷敵人
skill_art_variation [1]
active_skill_area_of_effect_radius_+%_final [0]
造成 200% 基本攻擊傷害

is_area_damage 攻擊 範圍 可觸發
施放時間: 1 秒
冷卻時間: 4 秒

RockGolemWhirlingBlades
迴旋之刃
迅速穿越敵人並同時造成武器傷害。限定匕首、爪以及單手劍。不能被多重打擊輔助。
skill_sound_variation [1]
50% 較少攻擊速度
monster_flurry [1]

cast_time_overrides_attack_duration ignores_proximity_shield 攻擊 近戰 位移技能 快行技能
施放時間: 1.43 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84海盜的寶藏575052517.31.5304752585811967040404025

Melee
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

RockGolemSlam
20% 較少攻擊速度
擊中時有 33% 機率嘲諷敵人
skill_art_variation [1]
active_skill_area_of_effect_radius_+%_final [0]
造成 200% 基本攻擊傷害

is_area_damage 攻擊 範圍 可觸發
施放時間: 1 秒
冷卻時間: 4 秒

RockGolemWhirlingBlades
迴旋之刃
迅速穿越敵人並同時造成武器傷害。限定匕首、爪以及單手劍。不能被多重打擊輔助。
skill_sound_variation [1]
50% 較少攻擊速度
monster_flurry [1]

cast_time_overrides_attack_duration ignores_proximity_shield 攻擊 近戰 位移技能 快行技能
施放時間: 1.43 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82海盜的寶藏515042245.21.5253362271711123040404025

Melee
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

RockGolemSlam
20% 較少攻擊速度
擊中時有 33% 機率嘲諷敵人
skill_art_variation [1]
active_skill_area_of_effect_radius_+%_final [0]
造成 200% 基本攻擊傷害

is_area_damage 攻擊 範圍 可觸發
施放時間: 1 秒
冷卻時間: 4 秒

RockGolemWhirlingBlades
迴旋之刃
迅速穿越敵人並同時造成武器傷害。限定匕首、爪以及單手劍。不能被多重打擊輔助。
skill_sound_variation [1]
50% 較少攻擊速度
monster_flurry [1]

cast_time_overrides_attack_duration ignores_proximity_shield 攻擊 近戰 位移技能 快行技能
施放時間: 1.43 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78海盜的寶藏398541783.11.517072175049593040404025
Melee150OnlyLastTarget
Melee15TargetNear
Melee 3
BladeFlurry60OnlyLastTarget NoRepeat TargetNotNear
BladeFlurry3NoRepeat TargetNotNear
MonsterSlam90TargetNear OnlyLastTarget
MonsterSlam180EnemyNearTarget OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
}

Transitionable
{
	create_untransitioned = "PlayAnimationType( Emerge ); PauseAnimation(); RemoveCollidability();"
	on_transition = "MakeCollidable(); SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TreasureGolem/treasuregolememerge.ao );"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RockGolem/TreasureGolemMapBossSimplified"] = {
    name = "Pirate Treasure",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.76,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Dagger",
    skillList = {
        "RockGolemSlam",
        "RockGolemWhirlingBlades",
        "Melee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RockGolemSlam"] = {
    name = "RockGolemSlam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "chance_to_taunt_on_hit_%",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-20, 33, 1, 0, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RockGolemWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.43,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_sound_variation",
        "active_skill_attack_speed_+%_final",
        "monster_flurry",
        "cast_time_overrides_attack_duration",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {1, -50, 1, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
幽魂N
區域
詞綴cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
標籤mud_blood, construct
傷害176%
生命400%
Ailment Threshold400%
暴擊率5%
類型RockGolemMapBoss
攻擊距離6 ~ 9
攻擊間隔1.5 秒
傷害分佈20%
護甲+60%
閃避+40%
命中+100%
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RockGolem/TreasureGolemMapBossSimplifiedElder"] = {
    name = "Pirate Treasure",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.76,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Dagger",
    skillList = {
    },
    modList = {
    },
}