Bows Unique /31 ⍟

Bows Unique /31 ⍟

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Bow5uniqueChin Sol Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
+(10–20) to Dexterity
(200–260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10–14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
(Knockback pushes Enemies away when Hit)
DarkscornDarkscorn Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
(130–150)% increased Physical Damage
Adds (15–20) to (25–30) Physical Damage
20% increased Attack Speed
(15–30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
DeathsharpDeath's Harp Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(100–125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
InfractemInfractem Decimation Bow
Requires Level: 53
(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
Bow8uniqueLioneye's Glare Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
+(80–100) to maximum Mana
(150–175)% increased Physical Damage
Adds (6–12) to (20–32) Physical Damage
(10–20)% increased Attack Speed
Hits can't be Evaded
Far Shot
(Projectile Attacks gain Damage as they travel farther, dealing up to 30% more Attack Damage with Hits to targets)
Bow2uniqueQuill Rain Short Bow
Requires Level: 5
+(10–20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
30% less Damage
Bow1UniqueSilverbranch Crude Bow
(80–100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
+1 to Level of Socketed Bow Gems
StormcloudStorm Cloud Long Bow
Requires Level: 9
Adds 1 to 85 Lightning Damage
No Physical Damage
(36–50)% increased Attack Speed
VoidshaftVoltaxic Rift Spine Bow
Requires Level: 64
Adds 1 to (275–325) Lightning Damage
(10–15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
10% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shock Enemies as though dealing 300% more Damage
Your Shocks can increase Damage taken by up to a maximum of 100%
EagleWindripper Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
DoomFletchDoomfletch Royal Bow
Requires Level: 28
(20–24)% increased Elemental Damage with Attack Skills
Adds (12–16) to (20–24) Physical Damage
(10–14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
Bow1Relic of the Cycle Crude Bow
100% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
Projectiles Return to you from final Target
NullBowNull's Inclination Ranger Bow
Requires Level: 60
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
+212 Intelligence Requirement
Trigger Socketed Minion Spells on Kill with this Weapon
Minions deal 1% increased Damage per 10 Dexterity
SarkhamsReachRoth's Reach Recurve Bow
Requires Level: 18
+(15–25)% to Global Critical Strike Multiplier
(60–80)% increased Physical Damage
(20–40)% increased Elemental Damage with Attack Skills
(4–8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
IronCommendantIron Commander Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
NurosPurifyingHarpNuro's Harp Harbinger Bow
Requires Level: 68
(30–50)% increased Critical Strike Chance
No Physical Damage
Adds (120–140) to (180–210) Cold Damage
(10–15)% increased Attack Speed
(10–30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
(You are Chilled while standing in Chilled Ground)
Create Consecrated Ground when you Shatter an Enemy
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
DeathsharpDeath's Opus Death Bow
Requires Level: 44
(30–50)% increased Critical Strike Chance
(100–125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
Adds (10–20) to (30–35) Physical Damage
DoomFletchDoomfletch's Prism Royal Bow
Requires Level: 40
(20–24)% increased Elemental Damage with Attack Skills
Adds (12–16) to (20–24) Physical Damage
(10–14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Bow1UniqueSilverbough Crude Bow
Requires Level: 36
(80–100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
+1 to Level of Socketed Bow Gems
+1 to Level of Socketed Gems
Adds (15–25) to (50–60) Physical Damage
StormcloudThe Tempest Long Bow
Requires Level: 32
No Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36–50)% increased Attack Speed
BowOfTheCouncilReach of the Council Spine Bow
Requires Level: 64
Socketed Gems are Supported by Level 20 Greater Volley
(50–75)% increased Physical Damage
Adds (15–30) to (70–95) Physical Damage
(8–12)% increased Attack Speed
20% reduced Projectile Speed
Arrows fired from the first firing points always Pierce
Arrows fired from the second firing points Fork
Arrows fired from the third firing points Return to you
Arrows fired from the fourth firing points Chain +2 times
SilverTongueSlivertongue Harbinger Bow
Requires Level: 68
(30–50)% increased Critical Strike Chance
Adds (110–125) to (245–265) Physical Damage
(150–200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
BloodPerigreeBREACHXoph's Nurture Citadel Bow
Requires Level: 64
Socketed Gems are Supported by Level 20 Ignite Proliferation
(200–240)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Recover (40–60) Life when you Ignite an Enemy
BloodPerigreeXoph's Inception Bone Bow
Requires Level: 23
(70–90)% increased Physical Damage
+(20–30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
VerdantGuardianBowArborix Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
Grants Level 30 Dash Skill
Adds (95–115) to (240–265) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(Recently refers to the past 4 seconds)
(20–30)% increased Attack Speed if you haven't Cast Dash recently
(Recently refers to the past 4 seconds)
(100–160)% increased Evasion Rating if you've Cast Dash recently
(Recently refers to the past 4 seconds)
(20–30)% increased Movement Speed if you've Cast Dash recently
(Recently refers to the past 4 seconds)
Travel Skills other than Dash are Disabled
Iron Reflexes
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
ElderBowHopeshredder Ranger Bow
Requires Level: 60
Adds (130–150) to (270–300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400–500) to Accuracy Rating
(15–25)% increased Attack Speed
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
(No chance to avoid damage can be higher than 75%)
0.5% of Attack Damage Leeched as Life per Frenzy Charge
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
200 Cold Damage taken per second per Frenzy Charge while moving
FortificationsUniqueThe Crimson Storm Steelwood Bow
Requires Level: 57
6% increased Movement Speed
(140–170)% increased Physical Damage
(25–35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
(Maimed enemies have 30% reduced Movement Speed)

IronCommendantReplica Iron Commander Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
Bow2uniqueReplica Quill Rain Short Bow
Requires Level: 5
Socketed Gems are Supported by Level 1 Arrow Nova
+(10–20) to Dexterity
100% increased Physical Damage
(25–30)% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
EagleReplica Windripper Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90–120) Energy Shield gained on Killing a Shocked Enemy
InfractemReplica Infractem Decimation Bow
Requires Level: 53
(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Mana
Projectiles from Attacks Fork
Projectiles from Attacks Fork an additional time