Two Hand Axes Unique /19

Two Hand Axes Unique /19

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Limbsplit Woodsplitter
Requires Level: 13
+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
The Cauteriser Woodsplitter
Requires Level: 40
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Wideswing Poleaxe
Requires Level: 18
+10 to Strength
(120–160)% increased Physical Damage
+(120–150) to Accuracy Rating
+10 Mana gained on Kill
Socketed Gems are Supported by Level 20 Increased Area of Effect
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
Reaper's Pursuit Shadow Axe
Requires Level: 33
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(100–125)% increased Physical Damage
(30–40)% increased Rarity of Items found
+10 Life gained on Kill
15% increased Movement Speed when on Full Life
Hits can't be Evaded
The Harvest Jasper Chopper
Requires Level: 37
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Replica Harvest Jasper Chopper
Requires Level: 37
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
The Blood Reaper Headsman Axe
Requires Level: 45
+100 to maximum Life
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(180–200)% increased Physical Damage
Regenerate 20 Life per second
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Uul-Netol's Kiss Labrys
Requires Level: 49
(140–170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Vulnerability on Hit, with 40% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Ngamahu's Flame Abyssal Axe
Requires Level: 55
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
Kaom's Primacy Karui Chopper
Requires Level: 58
(100–140)% increased Physical Damage
+20 Life gained on Kill
+(150–250) to Accuracy Rating
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
(Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage)
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
Wings of Entropy Ezomyte Axe
Requires Level: 62
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
Sinvicta's Mettle Ezomyte Axe
Requires Level: 62
(140–152)% increased Physical Damage
(8–12)% increased Attack Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Replica Wings of Entropy Ezomyte Axe
Requires Level: 62
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Counts as Dual Wielding
+(8–10)% to Off Hand Critical Strike Chance
(50–70)% more Main Hand attack speed
Atziri's Disfavour Vaal Axe
Requires Level: 75
25% chance to Maim on Hit
+2 to Level of Socketed Support Gems
Adds (205–220) to (250–270) Physical Damage
(12–16)% increased Attack Speed
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Hezmana's Bloodlust Vaal Axe
Requires Level: 64
25% chance to Maim on Hit
(100–125)% increased Physical Damage
Adds (8–12) to (16–24) Physical Damage
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
40% increased Attack Speed if you've taken a Savage Hit Recently
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
Attacks have Blood Magic
(Spend Life instead of Mana for Skills with Blood Magic)
Uul-Netol's Embrace Vaal Axe
Requires Level: 64
25% chance to Maim on Hit
(280–320)% increased Physical Damage
(25–30)% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy
Kingmaker Despot Axe
Requires Level: 66
(170–200)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
(Fortify grants 20% less Damage Taken from Hits)
Debeon's Dirge Despot Axe
Requires Level: 66
Adds (310–350) to (460–500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
(Recently refers to the past 4 seconds)
150% increased Elemental Damage if you've used a Warcry Recently
(Recently refers to the past 4 seconds)
Warcries Knock Back and Interrupt Enemies in a smaller Area
Kitava's Feast Void Axe
Requires Level: 68
Socketed Gems are supported by Level 25 Melee Splash
(200–240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill